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  1. ####################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | __ __ ___ __ __ | #
  4. # | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
  5. # | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
  6. # | | #
  7. # | | #
  8. # | SOURCE CODE: https://github.com/lucko/LuckPerms | #
  9. # | WIKI: https://github.com/lucko/LuckPerms/wiki | #
  10. # | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
  11. # | | #
  12. # | Each option in this file is documented and explained here: | #
  13. # | ==> https://github.com/lucko/LuckPerms/wiki/Configuration | #
  14. # | | #
  15. # | New options are not added to this file automatically. Default values are used if an | #
  16. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  17. # +----------------------------------------------------------------------------------------------+ #
  18. ####################################################################################################
  19.  
  20. # +----------------------------------------------------------------------------------------------+ #
  21. # | General | #
  22. # +----------------------------------------------------------------------------------------------+ #
  23.  
  24. # The name of the server, used for server specific permissions. Set to 'global' to disable.
  25. server: global
  26.  
  27. # If users on this server should have their global permissions applied.
  28. # If set to false, only server specific permissions will apply for users on this server
  29. include-global: true
  30.  
  31. # If users on this server should have their global world permissions applied.
  32. # If set to false, only world specific permissions will apply for users on this server
  33. include-global-world: true
  34.  
  35. # If users on this server should have global (non-server specific) groups applied
  36. apply-global-groups: true
  37.  
  38. # If users on this server should have global (non-world specific) groups applied
  39. apply-global-world-groups: true
  40.  
  41. # If UUIDs should be pulled from the server, or looked up by username based upon previous
  42. # connections.
  43. #
  44. # This option should be set to true in most cases. When set to false, in order to get a player's
  45. # UUID, LuckPerms will:
  46. #
  47. # 1. Check if a player with the given username has joined before, if they have, use the UUID they
  48. # used on their previous login.
  49. # 2. Save and return the players "current" uuid.
  50. #
  51. # For offline mode (cracked) servers, a players UUID is generated based upon their username.
  52. #
  53. # IMPORTANT:
  54. # If you are using BungeeCord proxy running in online mode, it is important that "online-mode=false"
  55. # is set in server.properties, but "bungeecord: true" is set in the spigot.yml. You also need to set
  56. # "ip_forward: true" in BungeeCord's config.yml.
  57. #
  58. # If for whatever reason you are not able to do this, and do not have ip-forward enabled, then you
  59. # may need to set "use-server-uuids" to false.
  60. #
  61. # If your proxy is running in offline mode, you should still be setting up ip-forwarding as
  62. # described above, but may also find that you need to set "bungee-online-mode" to false in
  63. # paper.yml, if you are using Paper. (https://ci.destroystokyo.com/job/PaperSpigot/)
  64. #
  65. # This option only really exists for networks who for whatever reason cannot setup proper ip
  66. # forwarding.
  67. use-server-uuids: true
  68.  
  69. # If the plugin should send log notifications to users whenever permissions are modified.
  70. log-notify: true
  71.  
  72. # Mirrors world names. Whenever LuckPerms checks what world a user is in, if the world name is in
  73. # this list, the value assigned will be sent forward for permission calculation instead.
  74. world-rewrite:
  75. # world_nether: world
  76. # world_the_end: world
  77.  
  78. # Rewrites group names. The underlying name of the group does not change, just the output in
  79. # commands / placeholders / Vault.
  80. group-name-rewrite:
  81. # default: Member
  82.  
  83. # Controls how temporary permissions/parents/meta should be accumulated
  84. #
  85. # The default behaviour is "deny"
  86. # If "accumulate": durations will be added to the existing expiry time
  87. # If "replace": durations will be replaced if the new duration is later than the current expiration
  88. # If "deny": the command will just fail if you try to add another node with the same expiry
  89. temporary-add-behaviour: deny
  90.  
  91. # How should LuckPerms determine a users "primary" group.
  92. #
  93. # Available Options:
  94. # -> stored use the value stored against the users record in the file/database
  95. # -> parents-by-weight just use the users most highly weighted parent
  96. # -> all-parents-by-weight same as above, but calculates based upon all parents inherited from both
  97. # directly and indirectly
  98. primary-group-calculation: stored
  99.  
  100.  
  101.  
  102.  
  103. # +----------------------------------------------------------------------------------------------+ #
  104. # | Permission Calculation | #
  105. # +----------------------------------------------------------------------------------------------+ #
  106.  
  107. # If the plugin should apply wildcard permissions.
  108. # If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
  109. # permissions matching the wildcard.
  110. apply-wildcards: true
  111.  
  112. # If the plugin should parse regex permissions.
  113. # If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
  114. # node, and resolve & apply all registered permissions matching the regex.
  115. apply-regex: true
  116.  
  117. # If the plugin should complete and apply shorthand permissions.
  118. # If set to true, LuckPerms will detect and expand shorthand node patterns.
  119. apply-shorthand: true
  120.  
  121. # If the plugin should apply Bukkit child permissions.
  122. # Plugin authors can define custom permissions structures for their plugin, which will be resolved
  123. # and used by LuckPerms if this setting is enabled.
  124. apply-bukkit-child-permissions: true
  125.  
  126. # If the plugin should apply Bukkit default permissions.
  127. # Plugin authors can define permissions which should be given to all users by default, or setup
  128. # permissions which should/shouldn't be given to opped players.
  129. # If this option is set to false, LuckPerms will ignore these defaults.
  130. apply-bukkit-default-permissions: true
  131.  
  132. # If the plugin should apply attachment permissions.
  133. # Other plugins on the server are able to add their own "permission attachments" to players. This
  134. # allows them to grant players additional permissions which last until the end of the session, or
  135. # until they're removed. If this option is set to false, LuckPerms will not include these attachment
  136. # permissions when considering if a player should have access to a certain permission.
  137. apply-bukkit-attachment-permissions: true
  138.  
  139. # Define special group weights for this server.
  140. # Default is just 0.
  141. group-weight:
  142. # admin: 10
  143.  
  144.  
  145.  
  146.  
  147. # +----------------------------------------------------------------------------------------------+ #
  148. # | Meta Formatting & Stacking | #
  149. # +----------------------------------------------------------------------------------------------+ #
  150.  
  151. # Allows you to setup prefix/suffix stacking options.
  152. #
  153. # Available formats:
  154. # - highest
  155. # - lowest
  156. # - highest_own
  157. # - lowest_own
  158. # - highest_on_track_<track>
  159. # - lowest_on_track_<track>
  160. # - highest_not_on_track_<track>
  161. # - lowest_not_on_track_<track>
  162. #
  163. # Each element is added in the order listed.
  164. meta-formatting:
  165. prefix:
  166. format:
  167. - "highest"
  168. start-spacer: ""
  169. middle-spacer: " "
  170. end-spacer: ""
  171. suffix:
  172. format:
  173. - "highest"
  174. start-spacer: ""
  175. middle-spacer: " "
  176. end-spacer: ""
  177.  
  178.  
  179.  
  180.  
  181. # +----------------------------------------------------------------------------------------------+ #
  182. # | OP (Server Operator) Settings | #
  183. # +----------------------------------------------------------------------------------------------+ #
  184.  
  185. # If the vanilla OP system is enabled. If set to false, all users will be de-opped, and the op/deop
  186. # commands will be disabled.
  187. enable-ops: true
  188.  
  189. # If set to true, any user with the permission "luckperms.autoop" will automatically be granted
  190. # server operator status. This permission can be inherited, or set on specific servers/worlds,
  191. # temporarily, etc.
  192. #
  193. # Additionally, setting this to true will force the "enable-ops" option above to false. All users
  194. # will be de-opped unless they have the permission node, and the op/deop commands will be disabled.
  195. #
  196. # It is important to note that this setting is only checked when a player first joins the server,
  197. # and when they switch worlds. Therefore, simply removing this permission from a user will not
  198. # automatically de-op them. A player needs to relog to have the change take effect.
  199. #
  200. # It is recommended that you use this option instead of assigning a single '*' permission.
  201. auto-op: false
  202.  
  203. # If opped players should be allowed to use LuckPerms commands. Set to false to only allow users who
  204. # have the permissions access to the commands
  205. commands-allow-op: true
  206.  
  207.  
  208.  
  209.  
  210. # +----------------------------------------------------------------------------------------------+ #
  211. # | Vault | #
  212. # +----------------------------------------------------------------------------------------------+ #
  213.  
  214. # If the vault-server option below should be used.
  215. # When this option is set to false, the server value defined above under "server" is used.
  216. use-vault-server: false
  217.  
  218. # The name of the server used within Vault operations. If you don't want Vault operations to be
  219. # server specific, set this to "global".
  220. #
  221. # Will only take effect if use-vault-server is set to true above.
  222. vault-server: global
  223.  
  224. # If global permissions should be considered when retrieving meta or player groups
  225. vault-include-global: true
  226.  
  227. # If Vault operations should ignore any world arguments if supplied.
  228. vault-ignore-world: false
  229.  
  230. # If LuckPerms should print debugging info to console when a plugin uses a Vault function
  231. vault-debug: false
  232.  
  233.  
  234.  
  235.  
  236. # +----------------------------------------------------------------------------------------------+ #
  237. # | Storage | #
  238. # +----------------------------------------------------------------------------------------------+ #
  239.  
  240. # Which storage method the plugin should use.
  241. #
  242. # See: https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  243. # Currently supported: mysql, mariadb, postgresql, sqlite, h2, json, yaml, mongodb
  244. #
  245. # Fill out connection info below if you're using MySQL, MariaDB, PostgreSQL or MongoDB
  246. # If your MySQL server supports it, the "mariadb" option is preferred over "mysql".
  247. storage-method: mysql
  248.  
  249. # When using a file-based storage type, LuckPerms can monitor the data files for changes, and then
  250. # schedule automatic updates when changes are detected.
  251. #
  252. # If you don't want this to happen, set this option to false.
  253. watch-files: true
  254.  
  255. # This block enables support for split datastores.
  256. split-storage:
  257. enabled: false
  258. methods:
  259. user: h2
  260. group: h2
  261. track: h2
  262. uuid: h2
  263. log: h2
  264.  
  265. data:
  266. # Uses standard DB engine port by default
  267. # MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017
  268. # Specify as "host:port" if differs
  269. address: 158.69.251.50:3307
  270.  
  271. database: rh_32
  272. username: rh_32
  273. password: '30c58a19dd'
  274. pool-size: 10 # The size of the MySQL connection pool.
  275.  
  276. # The prefix for all LuckPerms tables. Change this is you want to use different tables for
  277. # different servers.
  278. #
  279. # This should *not* be set to "lp_" if you have previously ran LuckPerms v2.16.81 or earlier with
  280. # this database.
  281. table_prefix: 'luckperms_'
  282.  
  283. # The prefix to use for all LuckPerms collections. Change this if you want to use different
  284. # collections for different servers. The default is no prefix.
  285. mongodb_collection_prefix: ''
  286.  
  287. # This option controls how frequently LuckPerms will perform a sync task.
  288. # A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  289. # being used by the plugin.
  290. #
  291. # This is disabled by default, as most users will not need it. However, if you're using a remote
  292. # storage type without a messaging service setup, you may wish to set this value to something like
  293. # 3.
  294. #
  295. # Set to -1 to disable the task completely.
  296. sync-minutes: -1
  297.  
  298. # Settings for the messaging service
  299. #
  300. # If enabled and configured, LuckPerms will use the messaging system to inform other
  301. # connected servers of changes. Use the command "/luckperms networksync" to push changes.
  302. # Data is NOT stored using this service. It is only used as a messaging platform.
  303. #
  304. # If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need for
  305. # LuckPerms to poll the database for changes.
  306. #
  307. # Available options:
  308. # -> bungee uses the plugin messaging channels. Must be enabled on all connected servers to work.
  309. # -> lilypad uses lilypad pub sub to push changes. You need to have the LilyPad-Connect plugin
  310. # installed.
  311. # -> redis uses redis pub sub to push changes. Your redis server must be configured below.
  312. # -> none nothing
  313. messaging-service: bungee
  314.  
  315. # If LuckPerms should automatically push updates after a change has been made with a command.
  316. auto-push-updates: true
  317.  
  318. # Settings for Redis.
  319. # Port 6379 is used by default; set address to "host:port" if differs
  320. redis:
  321. enabled: false
  322. address: localhost
  323. password: ''
  324.  
  325.  
  326.  
  327.  
  328. # +----------------------------------------------------------------------------------------------+ #
  329. # | Default Assignments | #
  330. # +----------------------------------------------------------------------------------------------+ #
  331.  
  332. # This section allows you to define defaults to give users whenever they connect to the server.
  333. # The default assignments are highly configurable and conditional.
  334. #
  335. # There is one default assignment built into LuckPerms, which will add all users to the "default"
  336. # group if they are not a member of any other group. This setting cannot be disabled. However, you
  337. # can use this section to add more of your own.
  338. #
  339. # IMPORTANT:
  340. # In order to save storage space, LuckPerms does not store users who have no permissions defined,
  341. # and are only a member of the default group. Adding default assignments to this section will negate
  342. # this effect. It is HIGHLY RECCOMENDED that instead of assigning defaults here, you add permissions
  343. # to the "default" group, or set the "default" group to inherit other groups, and then use the
  344. # group-name-rewrite rule above.
  345. #
  346. # It is also important to note that these rules are considered every time a player logs into the
  347. # server, and are applied directly to the user's data. Simply removing a rule here will not reverse
  348. # the effect of that rule on any users who have already had it applied to them.
  349. #
  350. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or'
  351. # characters used in Java.
  352. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has
  353. # 'some.other.permission', or 'some.permission.other', and they also have 'some.thing.else'
  354. #
  355. # Groups are represented by the permission node: group.<group name>
  356. # Per server and per world nodes are represented by "server-world/permission" or "server/permission"
  357. #
  358. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  359. #
  360. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  361. #
  362. # rule1:
  363. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission
  364. # set to true, and the "some.random.permission" set to false... if they're not in the group
  365. # "prison_titlepack" on the "prison" server, then give add them to the "prison_titlepack" group on
  366. # the "prison" server, and remove "some.random.permission".
  367. #
  368. # rule2:
  369. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2,
  370. # sb_level3, then add them to sb_level1 on the skyblock server.
  371. #
  372. # rule3:
  373. # If the user is a member of the default group, remove them from default, add them to member, and
  374. # set their primary group to member.
  375. #
  376. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding
  377. # a user to it. It also does not unsure that a user is a member of a group before making that group
  378. # their primary group.
  379. #
  380. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and
  381. # that the user is a member of the group.
  382. default-assignments:
  383. # rule1:
  384. # if:
  385. # has-true: (<group.vip> | <group.vip+>) & <titles.tilecollector>
  386. # has-false: <some.random.permission>
  387. # lacks: <prison/group.prison_titlepack>
  388. # give:
  389. # - prison/group.prison_titlepack
  390. # take:
  391. # - some.random.permission
  392. # rule2:
  393. # if:
  394. # lacks: <skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>
  395. # give:
  396. # - skyblock/group.sb_level1
  397. # rule3:
  398. # if:
  399. # has-true: <group.default>
  400. # take:
  401. # - group.default
  402. # give:
  403. # - group.member
  404. # set-primary-group: member
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