daily pastebin goal
26%
SHARE
TWEET

Untitled

a guest Sep 4th, 2018 8 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. 21:01:07 - [UTIL]: Util STP threadfunc 50 terminated with error System.NullReferenceException: Object reference not set to an instance of an object
  2.   at OpenSim.Region.PhysicsModule.BulletS.BSPrimLinkable.RemoveDependencies () [0x00006] in <249a9b7143e340da99016d0599a3b9d3>:0
  3.   at OpenSim.Region.PhysicsModule.BulletS.BSPrim.<CreateGeomAndObject>m__B8 (OpenSim.Region.PhysicsModule.BulletS.BulletBody pBody, OpenSim.Region.PhysicsModule.BulletS.BulletShape pShape) [0x00000] in <249a9b7143e340da99016d0599a3b9d3>:0
  4.   at OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection.DereferenceExistingShape (OpenSim.Region.PhysicsModule.BulletS.BSPhysObject prim, OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection+PhysicalDestructionCallback shapeCallback) [0x00028] in <249a9b7143e340da99016d0599a3b9d3>:0
  5.   at OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection.CreateGeomMeshOrHull (OpenSim.Region.PhysicsModule.BulletS.BSPhysObject prim, OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection+PhysicalDestructionCallback shapeCallback) [0x0018b] in <249a9b7143e340da99016d0599a3b9d3>:0
  6.   at OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection.CreateGeom (System.Boolean forceRebuild, OpenSim.Region.PhysicsModule.BulletS.BSPhysObject prim, OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection+PhysicalDestructionCallback shapeCallback) [0x00319] in <249a9b7143e340da99016d0599a3b9d3>:0
  7.   at OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection.GetBodyAndShape (System.Boolean forceRebuild, OpenSim.Region.PhysicsModule.BulletS.BulletWorld sim, OpenSim.Region.PhysicsModule.BulletS.BSPhysObject prim, OpenSim.Region.PhysicsModule.BulletS.BSShapeCollection+PhysicalDestructionCallback bodyCallback) [0x00013] in <249a9b7143e340da99016d0599a3b9d3>:0
  8.   at OpenSim.Region.PhysicsModule.BulletS.BSPrim.CreateGeomAndObject (System.Boolean forceRebuild) [0x00017] in <249a9b7143e340da99016d0599a3b9d3>:0
  9.   at OpenSim.Region.PhysicsModule.BulletS.BSPrim.<ForceBodyShapeRebuild>m__AA () [0x0000c] in <249a9b7143e340da99016d0599a3b9d3>:0
  10.   at OpenSim.Region.PhysicsModule.BulletS.BSScene.TaintedObject (System.String pOriginator, System.String pIdent, OpenSim.Region.PhysicsModule.BulletS.BSScene+TaintCallback pCallback) [0x0001c] in <249a9b7143e340da99016d0599a3b9d3>:0
  11.   at OpenSim.Region.PhysicsModule.BulletS.BSScene.TaintedObject (System.UInt32 pOriginator, System.String pIdent, OpenSim.Region.PhysicsModule.BulletS.BSScene+TaintCallback pCallback) [0x00013] in <249a9b7143e340da99016d0599a3b9d3>:0
  12.   at OpenSim.Region.PhysicsModule.BulletS.BSPrim.ForceBodyShapeRebuild (System.Boolean inTaintTime) [0x00048] in <249a9b7143e340da99016d0599a3b9d3>:0
  13.   at OpenSim.Region.PhysicsModule.BulletS.BSShape+<VerifyMeshCreated>c__AnonStorey25.<>m__C4 (OpenSim.Framework.AssetBase asset) [0x0006d] in <249a9b7143e340da99016d0599a3b9d3>:0
  14.   at OpenSim.Region.Framework.Scenes.Scene.PhysicsAssetReceived (System.String id, System.Object sender, OpenSim.Framework.AssetBase asset) [0x00007] in <0765967682ca4449a4853059c4fa84e1>:0
  15.   at OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker+<Get>c__AnonStorey26.<>m__73 (System.Object ) [0x00000] in <d23afbf364044afd8f02573d340f43ae>:0
  16.   at OpenSim.Framework.Util+<FireAndForget>c__AnonStorey5.<>m__10 (System.Object o) [0x00088] in <77f73185c8264fcb85eacf5a84227396>:0
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top