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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. ---------------------------------------------------
  87. ---------------The mysterious button---------------
  88. ---------------------------------------------------
  89.  
  90. --Made by mrfunnylaughs4. This sure is some weird button.
  91.  
  92. local debounce = false
  93.  
  94. ---------------------------------------------------
  95. ---------------------Functions---------------------
  96. ---------------------------------------------------
  97.  
  98. local function SmoothPart(part)
  99.     part.TopSurface = "Smooth"
  100.     part.BottomSurface = "Smooth"
  101.     part.LeftSurface = "Smooth"
  102.     part.RightSurface = "Smooth"
  103.     part.FrontSurface = "Smooth"
  104.     part.BackSurface = "Smooth"
  105. end
  106.  
  107. local function Effect(Length, Type, SizeStart, SizeEnd, Position, Colour, Parent, CanCollide)
  108.     local part = Instance.new("Part")
  109.     part.Name = Type
  110.     part.CFrame = Position
  111.     part.CanCollide = CanCollide or false
  112.     part.Size = SizeStart
  113.     part.Anchored = true
  114.     part.BrickColor = BrickColor.new(tostring(Colour))
  115.     part.Parent = Parent or workspace
  116.     if Type == "Block" then
  117.         SmoothPart(part)
  118.     end
  119.     if Type == "Sphere" then
  120.         part.Shape = Enum.PartType.Ball
  121.         SmoothPart(part)
  122.     end
  123.     if Type == "TwirlSwirl" then
  124.         local mesh = Instance.new("SpecialMesh")
  125.         mesh.MeshType = Enum.MeshType.FileMesh
  126.         mesh.MeshId = "rbxassetid://662585058"
  127.         mesh.Name = "SwirlMesh"
  128.         mesh.Scale = SizeStart / Vector3.new(500, 500, 500)
  129.         mesh.Parent = part
  130.     end
  131.     if Type == "Wave" or Type == "SpiralWave" then
  132.         local mesh = Instance.new("SpecialMesh")
  133.         mesh.MeshType = Enum.MeshType.FileMesh
  134.         mesh.MeshId = "rbxassetid://20329976"
  135.         mesh.Name = "WaveMesh"
  136.         mesh.Scale = SizeStart / Vector3.new(4, 4, 4)
  137.         mesh.Parent = part
  138.     end
  139.     if Type == "MeshSphere" then
  140.         local mesh = Instance.new("SpecialMesh")
  141.         mesh.MeshType = Enum.MeshType.Sphere
  142.         mesh.Parent = part
  143.         SmoothPart(part)
  144.     end
  145.     spawn(function()
  146.         local TwirlAngle = math.random(-250, 250) / 1000
  147.         local WaveAngle = math.random(-500, 500) / 1000
  148.         for i = 1, Length do
  149.             game:GetService("RunService").Heartbeat:Wait()
  150.             part.Transparency = part.Transparency + 1 / Length
  151.             part.Size = part.Size + SizeEnd / Vector3.new(Length, Length, Length)
  152.             if Type == "TwirlSwirl" then
  153.                 part.CFrame = part.CFrame * CFrame.Angles(TwirlAngle, TwirlAngle, TwirlAngle)
  154.                 part.SwirlMesh.Scale = part.SwirlMesh.Scale + SizeEnd / Vector3.new(Length * 500, Length * 500, Length * 500)
  155.             end
  156.             if Type == "SpiralWave" then
  157.                 part.CFrame = part.CFrame * CFrame.Angles(WaveAngle, WaveAngle, WaveAngle)
  158.                 part.WaveMesh.Scale = part.WaveMesh.Scale + SizeEnd / Vector3.new(Length * 4, Length * 4, Length * 4)
  159.             end
  160.             if Type == "Wave" then
  161.                 part.CFrame = part.CFrame * CFrame.Angles(0, WaveAngle, 0)
  162.                 part.WaveMesh.Scale = part.WaveMesh.Scale + SizeEnd / Vector3.new(Length * 4, Length * 4, Length * 4)
  163.             end
  164.         end
  165.         part:Destroy()
  166.     end)
  167. end
  168.  
  169. ---------------------------------------------------
  170. -----------------Making the button-----------------
  171. ---------------------------------------------------
  172.  
  173. local model = Instance.new("Model")
  174. model.Name = "Button"
  175. model.Parent = workspace
  176. local base = Instance.new("Part")
  177. base.Name = "Base"
  178. base.Size = Vector3.new(1, 4, 4)
  179. base.Shape = Enum.PartType.Cylinder
  180. base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  181. base.BrickColor = BrickColor.new("Medium stone grey")
  182. base.Anchored = true
  183. base.Locked = true
  184. SmoothPart(base)
  185. base.Parent = model
  186. local button = Instance.new("Part")
  187. button.Name = "Button"
  188. button.Size = Vector3.new(1, 3.4, 3.4)
  189. button.Shape = Enum.PartType.Cylinder
  190. button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0)
  191. button.BrickColor = BrickColor.new("Bright red")
  192. button.Anchored = true
  193. button.Locked = true
  194. SmoothPart(button)
  195. button.Parent = model
  196. local click = Instance.new("ClickDetector")
  197. click.Name = "MouseClickDetect"
  198. click.MaxActivationDistance = 8
  199. click.Parent = button
  200.  
  201. ---------------------------------------------------
  202. ----------------------Attacks----------------------
  203. ---------------------------------------------------
  204.  
  205. game:GetService("RunService").Heartbeat:Connect(function()
  206.     if not click:FindFirstChild("EventHooked") then
  207.         local val = Instance.new("BoolValue")
  208.         val.Name = "EventHooked"
  209.         val.Parent = click
  210.         click.MouseClick:Connect(function(player)
  211.             if debounce == false then
  212.                 debounce = true
  213.                 local sound = Instance.new("Sound")
  214.                 sound.SoundId = "rbxassetid://1677936333"
  215.                 sound.Volume = 5
  216.                 sound.Parent = button
  217.                 sound:Play()
  218.                 button.CFrame = button.CFrame + Vector3.new(0, -0.15, 0)
  219.                 wait(0.2)
  220.                 button.CFrame = button.CFrame + Vector3.new(0, 0.15, 0)
  221.                 wait(0.05)
  222.                 local sound2 = Instance.new("Sound")
  223.                 sound2.SoundId = "rbxassetid://1274525620"
  224.                 sound2.Volume = 5
  225.                 sound2.Parent = button
  226.                 sound2:Play()
  227.                 wait(1.55)
  228.                 sound:Destroy()
  229.                 sound2:Destroy()
  230.                 local choice = math.random(1, 4)
  231.                 if choice == 1 then
  232.                     local Char = player.Character
  233.                     local sound = Instance.new("Sound")
  234.                     sound.SoundId = "rbxassetid://130972023"
  235.                     sound.Volume = 5
  236.                     sound.Parent = Char.HumanoidRootPart
  237.                     sound:Play()
  238.                     Effect(40, "Sphere", Vector3.new(2, 2, 2), Vector3.new(15, 15, 15), Char.HumanoidRootPart.CFrame, BrickColor.new("Really black"), Char)
  239.                     for i = 1, 4 do
  240.                         Effect(40, "SpiralWave", Vector3.new(10, 2, 10), Vector3.new(40, 8, 40), Char.HumanoidRootPart.CFrame, BrickColor.new("Really black"), Char)
  241.                     end
  242.                     for i,v in pairs(Char:GetChildren()) do
  243.                         if v:IsA("BasePart") and not v:IsA("Terrain") then
  244.                             v:BreakJoints()
  245.                             v.Velocity = Vector3.new(math.random(-25, 25), 30, math.random(-25, 25))
  246.                         end
  247.                     end
  248.                 elseif choice == 2 then
  249.                     local Char = player.Character
  250.                     local sound = Instance.new("Sound")
  251.                     sound.SoundId = "rbxassetid://1368583274"
  252.                     sound.Volume = 5
  253.                     sound.Parent = Char.HumanoidRootPart
  254.                     sound:Play()
  255.                     for i = 1, 120 do
  256.                         game:GetService("RunService").Heartbeat:Wait()
  257.                         sound.Volume = sound.Volume - 5 / 120
  258.                         Effect(15, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char)
  259.                     end
  260.                     sound:Destroy()
  261.                     local sound = Instance.new("Sound")
  262.                     sound.SoundId = "rbxassetid://165970126"
  263.                     sound.Volume = 2
  264.                     sound.Parent = Char.HumanoidRootPart
  265.                     sound:Play()
  266.                     Effect(20, "MeshSphere", Vector3.new(5, 15, 5), Vector3.new(8, 90, 8), Char.HumanoidRootPart.CFrame, BrickColor.new("Institutional white"), Char)
  267.                     for i = 1, 4 do
  268.                         Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(40, 8, 40), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char)
  269.                     end
  270.                     local vel = Instance.new("BodyVelocity")
  271.                     vel.MaxForce = Vector3.new(1e9, 1e9, 1e9)
  272.                     vel.Velocity = Vector3.new(0, 300, 0)
  273.                     vel.Parent = Char.HumanoidRootPart
  274.                     spawn(function()
  275.                         wait(0.5)
  276.                         vel:Destroy()
  277.                     end)
  278.                 elseif choice == 3 then
  279.                     local Char = player.Character
  280.                     local hole = Instance.new("Part")
  281.                     hole.Name = "Hole"
  282.                     hole.Color = Color3.new(0, 0, 0)
  283.                     hole.Shape = Enum.PartType.Cylinder
  284.                     hole.CFrame = Char.HumanoidRootPart.CFrame * CFrame.new(0, -3.04, 0) * CFrame.Angles(0, 0, math.pi / 2)
  285.                     hole.Size = Vector3.new(0.1, 0, 0)
  286.                     hole.Anchored = true
  287.                     hole.Locked = true
  288.                     hole.Material = Enum.Material.Neon
  289.                     hole.CanCollide = false  
  290.                     SmoothPart(hole)
  291.                     hole.Parent = Char
  292.                     Char.Head.Anchored = true
  293.                     for i = 1, 35 do
  294.                         game:GetService("RunService").Heartbeat:Wait()
  295.                         hole.Size = hole.Size + Vector3.new(0, 0.2 * Char.HumanoidRootPart.Size.Z, 0.2 * Char.HumanoidRootPart.Size.Z)
  296.                     end
  297.                     local sound = Instance.new("Sound")
  298.                     sound.SoundId = "rbxassetid://838038142"
  299.                     sound.Volume = 2
  300.                     sound.Parent = Char.HumanoidRootPart
  301.                     sound:Play()
  302.                     repeat
  303.                         game:GetService("RunService").Heartbeat:Wait()
  304.                         Char:SetPrimaryPartCFrame(Char.Head.CFrame * CFrame.new(0, -0.05, 0))
  305.                         hole.CFrame = hole.CFrame + Vector3.new(0, 0.05, 0)
  306.                     until Char.HumanoidRootPart.Position.Y < hole.Position.Y - 3.4 * Char.HumanoidRootPart.Size.Z
  307.                     sound:Destroy()
  308.                     for i = 1, 35 do
  309.                         game:GetService("RunService").Heartbeat:Wait()
  310.                         hole.Size = hole.Size - Vector3.new(0, 0.2 * Char.HumanoidRootPart.Size.Z, 0.2 * Char.HumanoidRootPart.Size.Z)
  311.                     end
  312.                     hole:Destroy()
  313.                     Char:BreakJoints()
  314.                 elseif choice == 4 then
  315.                     local Char = player.Character
  316.                     local sound = Instance.new("Sound")
  317.                     sound.SoundId = "rbxassetid://130972023"
  318.                     sound.Volume = 5
  319.                     sound.Parent = Char.HumanoidRootPart
  320.                     sound:Play()
  321.                     if Char:FindFirstChildOfClass("Humanoid") then
  322.                         for i = 1, 5 do
  323.                             Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char)
  324.                         end
  325.                         Char:FindFirstChildOfClass("Humanoid").PlatformStand = true
  326.                     else
  327.                         for i = 1, 5 do
  328.                             Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char)
  329.                         end
  330.                         local bodyforce = Instance.new("BodyForce")
  331.                         bodyforce.Force = Vector3.new(0, -500000, 0)
  332.                         bodyforce.Parent = Char.Head
  333.                     end
  334.                 end
  335.                 debounce = false
  336.             end
  337.         end)
  338.     end
  339. end)
  340.  
  341. ---------------------------------------------------
  342. --------------------Wrapping up--------------------
  343. ---------------------------------------------------
  344.  
  345. while game:GetService("RunService").Heartbeat:Wait() do
  346.     if model.Parent ~= workspace then
  347.         model = Instance.new("Model")
  348.         model.Name = "Button"
  349.         base = Instance.new("Part")
  350.         base.Name = "Base"
  351.         base.Size = Vector3.new(1, 4, 4)
  352.         base.Shape = Enum.PartType.Cylinder
  353.         base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  354.         base.BrickColor = BrickColor.new("Medium stone grey")
  355.         base.Anchored = true
  356.         base.Locked = true
  357.         SmoothPart(base)
  358.         base.Parent = model
  359.         button = Instance.new("Part")
  360.         button.Name = "Button"
  361.         button.Size = Vector3.new(1, 3.4, 3.4)
  362.         button.Shape = Enum.PartType.Cylinder
  363.         button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0)
  364.         button.BrickColor = BrickColor.new("Bright red")
  365.         button.Anchored = true
  366.         button.Locked = true
  367.         SmoothPart(button)
  368.         button.Parent = model
  369.         click = Instance.new("ClickDetector")
  370.         click.Name = "MouseClickDetect"
  371.         click.MaxActivationDistance = 8
  372.         click.Parent = button
  373.         model.Parent = workspace
  374.     end
  375.     if base.Parent ~= model then
  376.         base = Instance.new("Part")
  377.         base.Name = "Base"
  378.         base.Size = Vector3.new(1, 4, 4)
  379.         base.Shape = Enum.PartType.Cylinder
  380.         base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  381.         base.BrickColor = BrickColor.new("Medium stone grey")
  382.         base.Anchored = true
  383.         base.Locked = true
  384.         SmoothPart(base)
  385.         base.Parent = model
  386.     end
  387.     if button.Parent ~= model then
  388.         button = Instance.new("Part")
  389.         button.Name = "Button"
  390.         button.Size = Vector3.new(1, 3.4, 3.4)
  391.         button.Shape = Enum.PartType.Cylinder
  392.         button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0)
  393.         button.BrickColor = BrickColor.new("Bright red")
  394.         button.Anchored = true
  395.         button.Locked = true
  396.         SmoothPart(button)
  397.         button.Parent = model
  398.     end
  399.     if click.Parent ~= button then
  400.         click = Instance.new("ClickDetector")
  401.         click.Name = "MouseClickDetect"
  402.         click.MaxActivationDistance = 8
  403.         click.Parent = button
  404.         model.Parent = workspace
  405.     end
  406. end
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