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4Table /summon armor_stand ~ ~1 ~ {Tags:["table"],Marker:1b,Invisible:1,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:19,Count:1b}]} Table 2 /scoreboard players set @a nightvision 4 {Inventory:[{id:"minecraft:diamond_hoe",Slot:-106b,Damage:89s}]} Filing Cabinet execute @a[score_talk_min=1] ~ ~ ~ scoreboard players add @e[tag=talk,r=6] convo 1 entitydata @e[tag=info1,score_convo_min=1,score_convo=1] {CustomName:"Teacher1"} entitydata @e[tag=info1,score_convo_min=1,score_convo=1] {CustomName:"Welcome"} execute @a ~ ~ ~ entitydata @e[type=armor_stand,r=10,rm=8] {CustomNameVisible:0} ============================================================================================== /summon ArmorStand ~ ~1 ~ {Tags:["sign"],Marker:1b,Invisible:1,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:16,Count:1,tag:{Unbreakable:1}}]} /summon ArmorStand ~ ~1 ~ {Tags:["sign"],NoGravity:1,Marker:1b,Invisible:1,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:19,Count:1,tag:{Unbreakable:1}}]} /entitydata @e[score_direction_min=1,score_direction=1] {Motion:[-0.5,-0.1,0.0],Rotation:[90f,30f]} stand = 16 walk = 18 School Table = 19 teacher table = 21 backboard = 22 lady1still = 24 lady1walking = 25 skin3 = 27 skin3walking=29 skin4 = 30 skin4walking=32 skin5 = 33 skin5walking=32 skin6 = 36 skin6 walking=38 skin7 = 40 skin7walking=41 skin8 = 43 skin8walking=44 stampy = 46 stampywalking = 47 wizard keen = 49 wizard keen walking =50 chair = 52 stampy dance = 54 keen dance = 55 sitskin1 = 57 sitskin3 = 58 sitskin4 = 60 sitsin5 = 61 sitskin6 = 63 sitskin7 = 65 sitskin8 = 66 dead1 = 68 dead2 = 69 dead3 = 71 dead4 = 72 hospital bed 1 = 74 operating table = 75 HOSPITAL CHAIRS - 77 docskin1 = 79 docskin2 = 80 docskin3 = 82 liedown = doc1skin walking = 85 doc2skin walling = 86 doc3skin walling = 88 phone1 = 89 phone2 = 91 phone3 = 93 phone4 =94 generator = 96 phone5 =97 phone6 =99 phone7 =100 lady2 = 106 lady3 = 107 baker = 108 1000syp=110 500syp= 111 200syp = 113 100syp = 114 50syp = 116 bakersign = 118 caryingson-Animation = 121 caryingson = 122 helicopter = 124 attackplane = 125 Bluecar = 127 redcar = 129 greencar = 130 whit car =132 smuggler = 133 banker = 135 truck = 136 soldier1 = 137 smuggler2 = 139 bomb = 141 turret = 143 turret 2 = 144 Mobile phone sign = 146 turretsoldier = 147 soldier hands out = 149 /give @p minecraft:dye 1 11 {Unbreakable:1,display:{Name:"50 Syrian Pound"}} /give @p minecraft:dye 1 15 {Unbreakable:1,display:{Name:"100 Syrian Pound"}} /give @p minecraft:dye 1 7 {Unbreakable:1,display:{Name:"200 Syrian Pound"}} /give @p minecraft:dye 1 1 {Unbreakable:1,display:{Name:"500 Syrian Pound"}} /give @p minecraft:dye 1 5 {Unbreakable:1,display:{Name:"1000 Syrian Pound"}} /give @p minecraft:dye 1 0 {Unbreakable:1,display:{Name:"100 USD"}} /give @p minecraft:dye 1 4 {Unbreakable:1,display:{Name:"20 USD"}} /give @p minecraft:dye 1 12 {Unbreakable:1,display:{Name:"50 USD"}} /give @p minecraft:dye 1 13 {Unbreakable:1,display:{Name:"Person Smuggler Token",Lore:[Need one per person]}} 10 x 50 SYP = 2.5 USD + 2 20 x 100 SYP = 10 USD + 40 = 20USD 15 x 500 SYP = 37.5 USD + 20 = 50USD 5 x 200 SYP = 20 = 20 USD 20 x 1000 SYP = 100 USD 20 x 1000 SYP 500 2000 7500 1000 20000 /give @p minecraft:dye 1 3 {Unbreakable:1,display:{Name:"Family Jewel Necklace"}} /give @p minecraft:dye 1 10 {Unbreakable:1,display:{Name:"Mother's Wedding Ring"}} PHONE 1 /give @p minecraft:diamond_hoe 1 89 {Unbreakable:1,display:{Name:"Mobile Phone"}} /summon armor_stand ~ ~1 ~ {Tags:["generator","place"],ShowArms:1,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:96,Count:1b}],Pose:{Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[-10f,90f,10f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f],Head:[0f,0f,0f]},DisabledSlots:1973790,Invisible:1} -------------------------------------------------------------------------------------------------- /summon villager ~ ~ ~ {CustomName:"Nurse",CustomNameVisible:1,Tags:["nurse1","talk"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:105,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250},{Name:generic.movementSpeed,Base:0}],Invulnerable:1,Silent:1,Age:0,Team:"peacefull"} /summon villager ~ ~1 ~ {CustomName:"Docter",CustomNameVisible:1,Tags:["doc1","talk"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:80,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250},{Name:generic.movementSpeed,Base:0}],Invulnerable:1,Silent:1,Age:0,Team:"peacefull"} Nurse NPC no talk /summon villager ~ ~ ~ {CustomName:"Nurse",CustomNameVisible:1,Tags:["NPC"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:105,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250},{Name:generic.movementSpeed,Base:0}],Invulnerable:1,Silent:1,Age:0,Team:"peacefull"} Docter NPC no talk /summon villager ~ ~1 ~ {CustomName:"Docter",CustomNameVisible:1,Tags:["NPC"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:80,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250},{Name:generic.movementSpeed,Base:0}],Invulnerable:1,Silent:1,Age:0,Team:"peacefull"} ------------------------------------------------------------------------------------------------------------ /summon zombie ~ ~1 ~ {CustomName:"They bombing the neighbourhood!",CustomNameVisible:1,Tags:["sister2","hide"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:105,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250},{Name:generic.movementSpeed,Base:0}],Invulnerable:1,Silent:1,Age:0,PersistenceRequired:1,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]} /summon villager ~ ~1 ~ {CustomName:"Docter",CustomNameVisible:1,Tags:["talk","doc3","walk"],Profession:5,ArmorItems:[{},{},{},{id:diamond_hoe,Damage:82,Count:1b}],Attributes:[{Name:generic.knockbackResistance,Base:250}],Invulnerable:1,Silent:1,Age:0} entitydata @e[type=villager,score_walk_min=1,score_walk=1,tag=doc3] {ArmorItems:[{},{},{},{id:diamond_hoe,Damage:88,Count:1,tag:{Unbreakable:1}}]} entitydata @e[type=villager,score_walk_min=4,score_walk=4,tag=doc3] {ArmorItems:[{},{},{},{id:diamond_hoe,Damage:82,Count:1,tag:{Unbreakable:1}}]} Phone Tellraw Commands {"command":"/tellraw @a[score_phone_min=1,score_phone=1] %s","jobject":[{"text":"\\n\\n"},{"text":"Phone Menu:\\n","color":"green"},{"text":"Battery: ","color":"white"},{"score":{"name":"@p","objective":"battery"},"color":"light_purple"},{"text":"%\\n\\n","color":"white"},{"text":"- Maps\\n","clickEvent":{"action":"run_command","value":"/scoreboard players set @p trigger 2"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Give Player Map"}]}}},{"text":"- Phonebook\\n","clickEvent":{"action":"run_command","value":"/scoreboard players set @p trigger 3"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Call someone"}]}}},{"text":"- Messages\\n","clickEvent":{"action":"run_command","value":"/scoreboard players set @p trigger 4"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Send a message"}]}}},{"text":"- Update Status\\n","clickEvent":{"action":"run_command","value":"/scoreboard players set @p trigger 5"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"Update social media status"}]}}},{"text":"- How to use phone\\n","clickEvent":{"action":"run_command","value":"/scoreboard players set @p trigger 6"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"More info on how to use your phone"}]}}}],"jtemplate":"tellraw"} testfor @p {SelectedItem:{id:"minecraft:stone_hoe"}Inventory:[{id:"minecraft:",Slot:-106b,Damage:634s}]} Offhand scoreboard players set @e[tag=generator] phone 3 {HandItems:[0:{id:"minecraft:writable_book",Count:1b,Damage:0s},1:{}]} BAKER <mode> <commandType>Summon</commandType> <xpos></xpos> <ypos></ypos> <zpos></zpos> <relative>1</relative> <entity> <entityType>villager</entityType> <CustomName>Baker</CustomName> <Tags>baker</Tags> <Profession>5</Profession> <Career>1</Career> <CareerLevel>10</CareerLevel> <offers> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_0> <id>diamond_hoe</id> <Damage>116</Damage> <Count>1</Count> <NamedItem>50 Syrian Pound</NamedItem> <Unbreakable>1</Unbreakable> </buy_0> <Sell_0> <id>bread</id> <Count>3</Count> <NamedItem>Bundle of Bread</NamedItem> </Sell_0> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_1> <id>diamond_hoe</id> <Damage>110</Damage> <Count>1</Count> <NamedItem>1000 Syria Pound</NamedItem> <Unbreakable>1</Unbreakable> </buy_1> <buyB_1> <id>diamond_hoe</id> <Damage>110</Damage> <Count>1</Count> <NamedItem>1000 Syria Pound</NamedItem> <Unbreakable>1</Unbreakable> </buyB_1> <Sell_1> <id>beef</id> <Count>3</Count> <NamedItem>100g of Meat</NamedItem> <Lore>Requires Cooking</Lore> </Sell_1> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_2> <id>diamond_hoe</id> <Damage>113</Damage> <Count>1</Count> <NamedItem>200 Syria Pound</NamedItem> <Unbreakable>1</Unbreakable> </buy_2> <buyB_2> <id>diamond_hoe</id> <Damage>113</Damage> <Count>1</Count> <NamedItem>200 Syria Pound</NamedItem> <Unbreakable>1</Unbreakable> </buyB_2> <Sell_2> <id>chicken</id> <Count>1</Count> <NamedItem>250g of Raw Chicken</NamedItem> <Lore>Requires Cooking</Lore> </Sell_2> </trade> </offers> <Equipment> <eHolding> <id>0</id> <Count>1</Count> </eHolding> <eHoldingOffHand> <id>0</id> <Count>1</Count> </eHoldingOffHand> <eBoot> <id>0</id> <Count>1</Count> </eBoot> <eLeg> <id>0</id> <Count>1</Count> </eLeg> <eBody> <id>0</id> <Count>1</Count> </eBody> <eHead> <id>diamond_hoe</id> <Damage>108</Damage> <Count>1</Count> <Unbreakable>1</Unbreakable> </eHead> </Equipment> <Attributes> <movementSpeed>0</movementSpeed> </Attributes> <Invulnerable>1</Invulnerable> <Silent>1</Silent> </entity> </mode> <mode> <commandType>Summon</commandType> <xpos></xpos> <ypos></ypos> <zpos></zpos> <relative>1</relative> <entity> <entityType>villager</entityType> <CustomName>Trader</CustomName> <Tags>trader</Tags> <Profession>0</Profession> <Career>0</Career> <CareerLevel>1000</CareerLevel> <offers> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_0> <id>dye:15</id> <Count>20</Count> <NamedItem>100 Syrian Pound</NamedItem> </buy_0> <buyB_0> <id>dye:15</id> <Count>20</Count> <NamedItem>100 Syrian Pound</NamedItem> </buyB_0> <Sell_0> <id>dye:4</id> <Count>1</Count> <NamedItem>20 USD</NamedItem> </Sell_0> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_1> <id>dye:1</id> <Count>10</Count> <NamedItem>500 Syrian Pound</NamedItem> </buy_1> <buyB_1> <id>dye:1</id> <Count>10</Count> <NamedItem>500 Syrian Pound</NamedItem> </buyB_1> <Sell_1> <id>dye:12</id> <Count>1</Count> <NamedItem>50 USD</NamedItem> </Sell_1> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_2> <id>dye:7</id> <Count>10</Count> <NamedItem>200 Syrian Pound</NamedItem> </buy_2> <buyB_2> <id>dye:7</id> <Count>10</Count> <NamedItem>200 Syrian Pound</NamedItem> </buyB_2> <Sell_2> <id>dye:4</id> <Count>1</Count> <NamedItem>20 USD</NamedItem> </Sell_2> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_3> <id>dye:5</id> <Count>10</Count> <NamedItem>1000 Syrian Pound</NamedItem> </buy_3> <buyB_3> <id>dye:5</id> <Count>10</Count> <NamedItem>1000 Syrian Pound</NamedItem> </buyB_3> <Sell_3> <id>dye</id> <Count>1</Count> <NamedItem>100 USD</NamedItem> </Sell_3> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_4> <id>dye:10</id> <Count>1</Count> <NamedItem>Mother's Wedding Ring</NamedItem> </buy_4> <Sell_4> <id>dye</id> <Count>1</Count> <NamedItem>100 USD</NamedItem> </Sell_4> </trade> <trade> <maxUses>2147483647</maxUses> <uses>0</uses> <buy_5> <id>dye:3</id> <Count>1</Count> <NamedItem>Family Jewel Necklace</NamedItem> </buy_5> <Sell_5> <id>dye</id> <Count>1</Count> <NamedItem>100 USD</NamedItem> </Sell_5> </trade> </offers> <Equipment> <eHolding> <id>0</id> <Count>1</Count> </eHolding> <eHoldingOffHand> <id>0</id> <Count>1</Count> </eHoldingOffHand> <eBoot> <id>0</id> <Count>1</Count> </eBoot> <eLeg> <id>0</id> <Count>1</Count> </eLeg> <eBody> <id>0</id> <Count>1</Count> </eBody> <eHead> <id>diamond_hoe</id> <Damage>135</Damage> <Count>1</Count> </eHead> </Equipment> <Attributes> <movementSpeed>0</movementSpeed> </Attributes> <Invulnerable>1</Invulnerable> <Team>peacefull</Team> <Silent>1</Silent> <ActiveEffects> <effect> <effectid>14</effectid> <Amplifier>1</Amplifier> <Duration>1000000</Duration> <Hide>1</Hide> </effect> </ActiveEffects> </entity> </mode>
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