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!import-table --Wabbajack --show !import-table-item --Wabbajack --1 – Heal 1d4 to every creature within 30ft of the Caster --1 -- !import-table-item --Wabbajack --2 – Your speed becomes 5ft --1 -- !import-table-item --Wabbajack --3 – The closest Humanoid to you pukes --1 -- !import-table-item --Wabbajack --4 – The target becomes paralysed for 1 round --1 -- !import-table-item --Wabbajack --5 – A random creature within 15ft takes 1d4 of fire damage --1 -- !import-table-item --Wabbajack --6 – A random creature within 30ft is blinded for 1 round --1 -- !import-table-item --Wabbajack --7 – The closest bird within 2000ft flies to your location, Pooing and hitting yourself or anyone close to you. --1 -- !import-table-item --Wabbajack --8 – The clouds begin to rain for 1hour --1 -- !import-table-item --Wabbajack --9 – If you have eaten anything in the past 4 hours, you take 1d4 cold damage --1 -- !import-table-item --Wabbajack --10 – You cast the spell Arms of Hadar with level 5 damage (6d6 Necrotic Damage) --1 -- !import-table-item --Wabbajack --11 – You cast Shield of Faith on yourself and one other ally of choice --1 -- !import-table-item --Wabbajack --12 – You cast Animate Dead on the closest dead body or pile of bones within 100ft --1 -- !import-table-item --Wabbajack --13 – You turn a random creature within 20ft into a rabbit for 2 rounds --1 -- !import-table-item --Wabbajack --14 – The Target takes 2d4 of lightning damage --1 -- !import-table-item --Wabbajack --15 – You sneeze… --1 -- !import-table-item --Wabbajack --16 – You begin to cry… --1 -- !import-table-item --Wabbajack --17 – All hostile creatures within 30ft immediately target you, no matter what their current task is --1 -- !import-table-item --Wabbajack --18 – You gain 1d10 Temporary hit points --1 -- !import-table-item --Wabbajack --19 – You trip over, taking 1d4 damage --1 -- !import-table-item --Wabbajack --20 – You prepare the spell Destructive Wave and can choose to use it anytime within the next 5min --1 -- !import-table-item --Wabbajack --21 – You sprout wings made of magical energy for 1 hour, your flying speed is 20ft --1 -- !import-table-item --Wabbajack --22 – You conjure a Tiger to fight for you for 10 minutes --1 -- !import-table-item --Wabbajack --23 – All Active effects from this staff are neutralised, and all charges are depleted. --1 -- !import-table-item --Wabbajack --24 – You fart… --1 -- !import-table-item --Wabbajack --25 – You cast Magic Missile at a Level of 5 (7 darts total) --1 -- !import-table-item --Wabbajack --26 – You become invisible for 1 round --1 -- !import-table-item --Wabbajack --27 – You grant a hostile creature within 30 feet shield of faith --1 -- !import-table-item --Wabbajack --28 – You drop your staff --1 -- !import-table-item --Wabbajack --29 – You lose Dark vision for 30min --1 -- !import-table-item --Wabbajack --30 – You are granted 1 extra attack in all fights for the next 24 hours --1 -- !import-table-item --Wabbajack --31 – You gain Dark vision for 30min --1 -- !import-table-item --Wabbajack --32 – You cast Banishment on a random creature within 30ft --1 -- !import-table-item --Wabbajack --33 – You gain the Cantrip Witchbolt until you short rest or long rest --1 -- !import-table-item --Wabbajack --34 – You find 3x as much gold (to a maximum of 500) the next time you loot a body or chest that contains at least 1 gold. --1 -- !import-table-item --Wabbajack --35 – You choke on a fly --1 -- !import-table-item --Wabbajack --36 – You cast Hellish Rebuke with Level 1 damage on the target (2d10 Fire Damage) --1 -- !import-table-item --Wabbajack --37 – You forget your name, and someone must remind you of it --1 -- !import-table-item --Wabbajack --38 – You gain the Cantrip Shocking Grasp until you short rest or long rest --1 -- !import-table-item --Wabbajack --39 – You have a muscle spasm, throwing your staff at the nearest creature within 30ft --1 -- !import-table-item --Wabbajack --40 – You cast Guardian of Faith --1 -- !import-table-item --Wabbajack --41 – You must succeed on a Charisma saving throw of 15 or be intimidated by yourself --1 -- !import-table-item --Wabbajack --42 – You gain the Cantrip Mage Hands until you short or long rest --1 -- !import-table-item --Wabbajack --43 – You turn into a Horse for 30min, your movement speed is 60ft --1 -- !import-table-item --Wabbajack --44 – Nature calls… --1 -- !import-table-item --Wabbajack --45 – Your staff transform’s into a Conjured Longsword for 2 rounds, the sword deals 1d10 damage. --1 -- !import-table-item --Wabbajack --46 – You are only able to “moo” like a cow for the next 1hour --1 -- !import-table-item --Wabbajack --47 – You deal 1d10 fire damage to a random hostile creature within 30ft --1 -- !import-table-item --Wabbajack --48 – You transform into a wolf for 30min --1 -- !import-table-item --Wabbajack --49 – Your HP is reduced by half (Rounded Down) --1 -- !import-table-item --Wabbajack --50 – Your HP is increased by half, Gaining temporary hit points if exceeding the max (Rounded Up) --1 -- !import-table-item --Wabbajack --51 – All your used charges are replenished --1 -- !import-table-item --Wabbajack --52 – Your gain Resistance to Piercing and slashing damage for 1 hour --1 -- !import-table-item --Wabbajack --53 – You shrink down to half your size --1 -- !import-table-item --Wabbajack --54 – You grow an extra arm for 1 hour, but the arm has a mind of its own (the arm is controlled by the DM) --1 -- !import-table-item --Wabbajack --55 – The target takes 1d10 Radiant Damage --1 -- !import-table-item --Wabbajack --56 – You gain the Cantrip Ray of Frost until you short rest or long rest --1 -- !import-table-item --Wabbajack --57 – Your speed is now 40ft --1 -- !import-table-item --Wabbajack --58 – You gain Resistance to Fire damage for 1 hour --1 -- !import-table-item --Wabbajack --59 – Deal 1d6 of Necrotic Damage to the nearest creature --1 -- !import-table-item --Wabbajack --60 – The next time you roll an outcome that you view as "negative", you can choose any creature within 60ft to put that effect on. --1 -- !import-table-item --Wabbajack --61 – You transform into a Camel with a speed of 20ft, for 15min --1 -- !import-table-item --Wabbajack --62 – You become paralysed in your left leg for 10min, your speed is now 20ft --1 -- !import-table-item --Wabbajack --63 – You become hungry... for blood, until you consume the blood of a creature, you take 1d4 Radiant Damage for every 1min your in the sunlight. --1 -- !import-table-item --Wabbajack --64 – You identify your Allies as enemies and your enemies as allies for 15 seconds --1 -- !import-table-item --Wabbajack --65 - All your Gold coins turn into silver Coins --1 -- !import-table-item --Wabbajack --66 – You gain the Cantrip Fire Bolt until you short rest or long rest --1 -- !import-table-item --Wabbajack --67 – You gain immunity/weakness to Fire damage. If you are immune to it, you become vulnerable. If you are already vulnerable, you obtain an immunity to it. If you are not immune or vulnerable, you gain vulnerability. --1 -- !import-table-item --Wabbajack --68 – You deal 1d10 of Thunder damage to the target --1 -- !import-table-item --Wabbajack --69 – You Summon a spectral wolf to help you fight for 5min, its stats are of half your level (rounded down), and the summoner controls it --1 -- !import-table-item --Wabbajack --70 – You gain 3 charges of the Eldritch Blast cantrip. You cast this at a 17th level. Your charges are able to stack and stay there until you use them --1 -- !import-table-item --Wabbajack --71 – All enemies have an advantage on attack rolls when they melee attack you until you long rest --1 -- !import-table-item --Wabbajack --72 – All hostile creatures within 30ft heal 2d4 --1 -- !import-table-item --Wabbajack --73 – All attack rolls and damage rolls made on you are made with disadvantage until you make 2 long rest's --1 -- !import-table-item --Wabbajack --74 – You cast Spike Growth centred on your position --1 -- !import-table-item --Wabbajack --75 – You age by 1 year --1 -- !import-table-item --Wabbajack --76 – All creatures within 30ft take 1d6 cold damage --1 -- !import-table-item --Wabbajack --77 – The closest Creature to you turns into a penguin --1 -- !import-table-item --Wabbajack --78 – You cast Phantasmal Killer on the target --1 -- !import-table-item --Wabbajack --79 – You get a splinter on your thumb --1 -- !import-table-item --Wabbajack --80 – The closest ally deals an extra 1d20 damage, the next time they deal at least 1 damage --1 -- !import-table-item --Wabbajack --81 – You deal 1d4 acid damage to the closest creature within 30ft --1 -- !import-table-item --Wabbajack --82 – You cast Grasping Vine --1 -- !import-table-item --Wabbajack --83 – You understand all languages for 2 hours --1 -- !import-table-item --Wabbajack --84 – Your age decreases by 1, to a minimum of 12 --1 -- !import-table-item --Wabbajack --85 – It begins to snow for 1 hour --1 -- !import-table-item --Wabbajack --86 – You become wild... You crave the kill of a creature with your bare hands. Your unarmed attack rolls and damage rolls have a +5 modifier. Until you kill a creature in this way, you have restless sleep and you wake up from long rests with max HP less 2d8 HP. --1 -- !import-table-item --Wabbajack --87 – You deal 1d6 psychic damage to the closest hostile creature within 60ft --1 -- !import-table-item --Wabbajack --88 – You trip over... --1 -- !import-table-item --Wabbajack --89 – You fall in love with the closest non-hostile object/creature within 30ft, for 1hour --1 -- !import-table-item --Wabbajack --90 – You cast the spell Conjure Celestial, it has a challenge rating of 5 and obeys the commands of the caster --1 -- !import-table-item --Wabbajack --91 – You cast Aura of Vitality --1 -- !import-table-item --Wabbajack --92 – You take 1d4 psychic damage --1 -- !import-table-item --Wabbajack --93 – The furthest PC takes 1d8 of poison damage, And you heal the damage done, gaining temporary hit points if you exceed your max HP --1 -- !import-table-item --Wabbajack --94 – The next time an ally attacks within 30ft of you, he gains Shield of faith --1 -- !import-table-item --Wabbajack --95 – You become Ethereal for 30 seconds, you cannot harm or be harmed in this time --1 -- !import-table-item --Wabbajack --96 – You attempt to make a truce with the closest hostile that understands a language you speak, you use the persuasion skill and you have double proficiency for the check --1 -- !import-table-item --Wabbajack --97 – The next time you are asked a question, you must answer truthfully --1 -- !import-table-item --Wabbajack --98 – You let off a strong odour that only wolves and dogs can smell, for the next 1 hour, wolves and dogs from all over the land are hunting you. --1 -- !import-table-item --Wabbajack --99 – You gain 1 charge of the spell revivify, these charges do not stack. --1 -- !import-table-item --Wabbajack --100 – Make a wish... (You cast the wish spell or you can choose to charge it and use it later, these charges do not stack), you do not suffer the negative effects of stress when casting wish in this way, instead your staff must recharge using a Long rest. --1 --
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