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/* // LZ77Stream.cs by Atacama // Decompresses LZ77 Streams Example usage: string openFileName = "", saveFileName =""; OpenFileDialog oFDlg = new OpenFileDialog(); oFDlg.Title = "Open LZ77 Compressed File..."; oFDlg.Filter = "All files (*.*)|*.*"; oFDlg.FilterIndex = 1; oFDlg.RestoreDirectory = true; if (oFDlg.ShowDialog() == DialogResult.OK) { openFileName = oFDlg.FileName; } else { return; } SaveFileDialog sFDlg = new SaveFileDialog(); sFDlg.Title = "File to Save Compressed Data to..."; sFDlg.Filter = "All files (*.*)|*.*"; sFDlg.FilterIndex = 1; sFDlg.RestoreDirectory = true; if (sFDlg.ShowDialog() == DialogResult.OK) { saveFileName = sFDlg.FileName; } else { return; } MemoryStream lzdata = new MemoryStream(); FileStream fIn = new FileStream(openFileName, FileMode.Open, FileAccess.Read); FileStream fOut = new FileStream(saveFileName, FileMode.CreateNew, FileAccess.Write); LZ77Stream lz = new LZ77Stream(lzdata, CompressionMode.Decompress); byte[] Indata = new byte[fIn.Length]; fIn.Read(Indata, 0, (int) fIn.Length); lz.Write(Indata, 0, (int) fIn.Length); lzdata.WriteTo(fOut); fOut.Close(); fIn.Close(); */ using System; using System.Collections.Generic; using System.Text; using System.IO; using System.IO.Compression; namespace bnrLoader { // TODO LZ77Stream for inline decompression of data class LZ77Stream : Stream { MemoryStream outMS; CompressionMode cmode; MemoryStream sIn; override public bool CanRead { get { return outMS.CanRead; } } override public bool CanSeek { get { return outMS.CanSeek; } } override public bool CanWrite { get { return outMS.CanWrite; } } override public long Length { get { return outMS.Length; } } override public long Position { get { return outMS.Position; } set { outMS.Position = value; } } override public void Flush() { outMS.Flush(); } override public long Seek(long offset, System.IO.SeekOrigin loc) { return outMS.Seek(offset, loc); } override public void SetLength(long value) { outMS.SetLength(value); } override public int Read(byte[] buffer, int offset, int length) { return outMS.Read(buffer, offset, length); } override public void Write(byte[] buffer, int offset, int count) { if (cmode == CompressionMode.Decompress) { sIn = new MemoryStream(buffer, offset, count); Decompress(); } } public LZ77Stream(Stream stream, CompressionMode mode) { outMS = (MemoryStream) stream; cmode = mode; } public void Decompress() { int uncompSize, compSize; byte Control; short compOffset; const int compSizeMin = 3; Buffer mbuffer = new Buffer(); System.IO.BinaryReader bfio = new BinaryReader(this.sIn); System.IO.BinaryWriter bfout = new BinaryWriter(this.outMS); uncompSize = bfio.ReadInt32(); uncompSize = uncompSize >> 8; while (this.sIn.Position < this.sIn.Length) { // Read a new control byte Control = bfio.ReadByte(); for (int Index = 7; Index >= 0; Index--) { if (mbuffer.Position == uncompSize) break; if (((Control >> Index) & 1) > 0) { compOffset = bfio.ReadInt16(); compSize = ((compOffset >> 4) & 0xf) + compSizeMin; short compLeft = (short)((compOffset & 0x0f) << 8); short compRight = (short)((compOffset & 0xff00) >> 8); compOffset = (short)(compLeft | compRight); for (; compSize > 0; compSize--) { mbuffer.Current = mbuffer.Read((mbuffer.Position % mbuffer.Size) - compOffset - 1); mbuffer.Write(mbuffer.Current); bfout.Write(mbuffer.Current); } } else // Uncompressed data. { // Get the next uncompressed byte. mbuffer.Current = bfio.ReadByte(); // Push it into the buffer. mbuffer.Write(mbuffer.Current); // Write the byte to the output. bfout.Write(mbuffer.Current); } } } } } class Buffer { public int Size = 0x80000; public int Start = 0, End = 0; public byte Current; public int Position = 0; private byte[] bBuffer; public Buffer() { bBuffer = new byte[Size]; } public void Write(byte Value) { bBuffer[this.End] = Value; if (this.Start == this.End + 1) this.Start++; this.End++; if (this.End >= this.Size) { this.End = 0; this.Start = 1; } if (this.Start >= this.Size) this.Start = 0; this.Position++; } public byte Read(int Position) { return bBuffer[Position]; } } }
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