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-- This script has been converted to FE by iPxter if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner do print("FE Compatibility code by Mokiros | Translated to FE by iPxter") script.Parent = Player.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent and t.Function then t.Function(...) end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=Player then return end if io.isMouse then m.Target = io.Target m.Hit = io.Hit else local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = owner local Event = script:WaitForChild("UserInput_Event") local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local Mouse = Player:GetMouse() local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS end -------------------------- --Psychopathic Genocider-- ---------------------------------------------------------------- --Psycho, and this edit by CKbackup (Sugarie Saffron) -- --Genocider, an edit of Psycho by Salvo_Starly -- --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw-- --Discord: Sugarie Saffron#4705 -- ---------------------------------------------------------------- print([[ --"TRUE" PSYGEN-- By CKbackup (Sugarie Saffron) YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw Discord: Sugarie Saffron#4705 -------------------------------- As I've been demoted from my SB Mod rank in VSB, I don't see the need to hold this back any longer. Also, if the anims look weird, it's because it's actually modeled off a scaled rig with a package. -------------------------------- (Keys) M - Mute/Play Music Mouse Click 1st - Slash 2nd - Stab 3rd - Shoot Jump - Aerial Slash Q - Target E - Teleport (To Target) Z - Satan's Riposte X - Hell's Bullet (Gun) / Expunge (Knife) (Randomized, Target First) C - The Natsuki (Target First) V - Rain of Hell G - just say some stupid oneliner P - Suicide ]]) wait(1/60) Effects = { } local Player = owner local chara = Player.Character local Humanoid = chara:FindFirstChildOfClass("Humanoid") local LeftArm = chara["Left Arm"] local RightArm = chara["Right Arm"] local LeftLeg = chara["Left Leg"] local RightLeg = chara["Right Leg"] local Head = chara.Head local Torso = chara.Torso local Camera = game.Workspace.CurrentCamera local RootPart = chara.HumanoidRootPart local RootJoint = RootPart.RootJoint local attack = false local Anim = 'Idle' local attacktype = 1 local delays = false local play = true local targetted = nil local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude local velocity = RootPart.Velocity.y local sine = 0 local change = 1 local doe = 0 local Create = LoadLibrary("RbxUtility").Create Humanoid.WalkSpeed = 8 local m = Create("Model"){ Parent = chara, Name = "ThePistol", } Humanoid.Animator.Parent = nil chara.Animate.Parent = nil local newMotor = function(part0, part1, c0, c1) local w = Create('Motor'){ Parent = part0, Part0 = part0, Part1 = part1, C0 = c0, C1 = c1, } return w end function clerp(a, b, t) return a:lerp(b, t) end RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) RootJoint.C1 = CFrame.new(0, 0, 0) RootJoint.C0 = CFrame.new(0, 0, 0) Torso.Neck.C1 = CFrame.new(0, 0, 0) Torso.Neck.C0 = CFrame.new(0, 1.5, 0) local rarmc1 = RW.C1 local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false function PlayAnimationFromTable(table, speed, bool) RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) RW.C0 = clerp(RW.C0, table[3], speed) LW.C0 = clerp(LW.C0, table[4], speed) RH.C0 = clerp(RH.C0, table[5], speed) LH.C0 = clerp(LH.C0, table[6], speed) if bool == true then if resetc1 == false then resetc1 = true RootJoint.C1 = RootJoint.C1 Torso.Neck.C1 = Torso.Neck.C1 RW.C1 = rarmc1 LW.C1 = larmc1 RH.C1 = rlegc1 LH.C1 = llegc1 end end end ArtificialHB = Instance.new("BindableEvent", script) ArtificialHB.Name = "Heartbeat" script:WaitForChild("Heartbeat") frame = 0.03333333333333 tf = 0 allowframeloss = false tossremainder = false lastframe = tick() script.Heartbeat:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do script.Heartbeat:Fire() end lastframe = tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end) function swait(num) if num == 0 or num == nil then ArtificialHB.Event:wait() else for i = 0, num do ArtificialHB.Event:wait() end end end function RemoveOutlines(part) part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 end CFuncs = { ["Part"] = { Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) local Part = Create("Part"){ Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material, } RemoveOutlines(Part) return Part end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh end; }; ["Weld"] = { Create = function(Parent, Part0, Part1, C0, C1) local Weld = Create("Weld"){ Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1, } return Weld end; }; ["Sound"] = { Create = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local S = Create("Sound"){ Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace, } swait() S:play() game:GetService("Debris"):AddItem(S, 6) end)) end; }; ["ParticleEmitter"] = { Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) local fp = Create("ParticleEmitter"){ Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread, } return fp end; }; CreateTemplate = { }; } New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end --ShadowHead = New("Part",chara,"ShadowHeadss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),}) --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = chara.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,}) mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "rbxassetid://3270017",MeshType = Enum.MeshType.FileMesh,}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,}) mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),}) Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,}) mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),}) Knifu = New("Model",chara,"TheKnife",{}) Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(44.9000015, 1.0999999, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Mesh = New("CylinderMesh",Handle,"Mesh",{}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 1.89999986, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(44.9000015, 2.90000057, 22.3000011, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.80000067, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 1.69999981, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 1.69999981, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.19999993, 0.600000024),CFrame = CFrame.new(44.9000015, 3.99999976, 22.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 2.89999986, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(44.9000015, 2.20000029, 22.1000004, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.10000038, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000083),CFrame = CFrame.new(44.9000015, 1.5, 21.8999977, -1, 0, 0, 0, -1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(44.9000015, 1.5, 22.3999996, 1, 0, 0, 0, -1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 1.89999986, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 2.0999999, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 2.0999999, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 2.29999995, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 2.29999995, 22.3000031, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(44.9000015, 2.10000038, 22.3000011, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 1.30000019, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000083, 0.200000003),CFrame = CFrame.new(44.9000015, 3.10000038, 22.1000004, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),}) Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 2.00000048, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 1.10000014, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 1.50000024, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 3.00000024, 0.600000024),CFrame = CFrame.new(44.9000015, 3.0999999, 22.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 2, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 0.900000095, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(44.9000015, 2.70000029, 22.1000004, 1, 0, 0, 0, -1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60000038, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(44.9000015, 3.30000019, 22.4000034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.20000029, 0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(44.9000015, 3.30000067, 22.5000019, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.20000076, 0.300001144, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.200000077),CFrame = CFrame.new(44.9000015, 1.80000007, 21.6999969, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.700000167, -0.500003815, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 2.30000043, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(44.9000015, 0.700000286, 22.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.399999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(44.9000015, 2.9000001, 22.5000038, 1, 0, 0, 0, -1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.80000019, 0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) local att1 = Instance.new("Attachment",Hitbox) att1.Position = Vector3.new(0,Hitbox.Size.Y/2,Hitbox.Size.Z/2) local att2 = Instance.new("Attachment",Hitbox) att2.Position = Vector3.new(0,-Hitbox.Size.Y/2,-Hitbox.Size.Z/2) local tr1 = Instance.new("Trail",Hitbox) tr1.Color = ColorSequence.new(Color3.new(1,0,0)) tr1.Transparency = NumberSequence.new(0,1) tr1.Lifetime = .5 tr1.Enabled = false tr1.LightEmission = 1 tr1.Attachment0 = att1 tr1.Attachment1 = att2 function createrainbow(part,size,trans,life,face,speed,accel,velsp,lock,name) local fira = Instance.new("ParticleEmitter",part) fira.Name = name fira.Color = ColorSequence.new(Color3.new(0,0,0)) fira.Size = size fira.Texture = "rbxasset://textures/particles/fire_main.dds" fira.Transparency = trans fira.Lifetime = life fira.EmissionDirection = face fira.Rate = 10000 fira.RotSpeed = NumberRange.new(100) fira.Rotation = NumberRange.new(0,360) fira.Speed = speed fira.VelocitySpread = velsp fira.Acceleration = accel fira.LockedToPart = lock return fira end Wings = New("Model",chara,"Wings",{}) MainPart = New("Part",Wings,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(67.400032, 1.00001299, -47.2999992, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = Torso,}) Wing1Part = New("Part",Wings,"Wing1Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.2041626, 2.02130413, -46.7787056, 0.866025448, 0.35355404, 0.35355413, -0.353553772, 0.933016062, -0.0669873655, -0.353553891, -0.0669873059, 0.933015943),}) createrainbow(Wing1Part,NumberSequence.new(.5,1),NumberSequence.new(0),NumberRange.new(1),"Back",NumberRange.new(5),Vector3.new(0,10,0),0,true,"Firea") Weld = New("ManualWeld",Wing1Part,"Weld",{Part0 = Wing1Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, -0.353553772, -0.353553891, 0.35355404, 0.933016062, -0.0669873059, 0.35355413, -0.0669873655, 0.933015943),C1 = CFrame.new(0.804130554, 1.02129114, 0.52129364, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.433013618, 0.250000477, 0.353553772, 0.176777452, -0.918561935, 0.353553891, 0.883886695, 0.306187093),}) createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea") Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.433013618, 0.176777452, 0.883886695, 0.250000477, -0.918561935, 0.306187093),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.482963979, 0.12940979, 0.353553772, 0.408495188, -0.841509461, 0.353553891, 0.774522126, 0.524520695),}) createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea") Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.482963979, 0.408495188, 0.774522126, 0.12940979, -0.841509461, 0.524520695),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.500001192, 3.06954462e-12, 0.353553772, 0.612374902, -0.707109571, 0.353553891, 0.61237514, 0.707109332),}) createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea") Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.500001192, 0.612374902, 0.61237514, 3.06954462e-12, -0.707109571, 0.707109332),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) Halo = New("Model",chara,"Halo",{}) AHaloPart = New("Part",Halo,"AHaloPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.7999973, 5.50001764, -16.4999981, 1.00000644, 0, 1.25170106e-06, 0, 1, 0, 1.22189874e-06, 0, 1.00000715),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) HaWeld = New("ManualWeld",AHaloPart,"HaWeld",{Part0 = AHaloPart,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),C1 = CFrame.new(-1.90734863e-06, 1.00000906, 1.33514404e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.1071625, 5.50001764, -16.0999889, 0.500003397, 0, 0.866038799, 0, 1, 0, -0.866037428, 0, 0.500008583),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.499999106, 0, -0.866026282, 0, 1, 0, 0.866026342, 0, 0.499999285),C1 = CFrame.new(0.692829132, 0, 0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.285759, 5.50001764, -15.8871527, 0.76605016, 0, 0.642795265, 0, 1, 0, -0.642793238, 0, 0.766053021),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.766044378, 0, -0.642788231, 0, 1, 0, 0.642788351, 0, 0.766044497),C1 = CFrame.new(0.514234543, 0, 0.612840652, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.0736217, 5.50001764, -17.2517643, 0.939700842, 0, 0.342024595, 0, 1, 0, -0.342021763, 0, 0.939702868),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.939693093, 0, -0.342019916, 0, 1, 0, 0.342020094, 0, 0.939693153),C1 = CFrame.new(-0.273622513, 0, -0.751760483, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.4928379, 5.50001764, -16.9000072, 0.500003397, 0, 0.866038799, 0, 1, 0, -0.866037428, 0, 0.500008583),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.499999106, 0, -0.866026282, 0, 1, 0, 0.866026342, 0, 0.499999285),C1 = CFrame.new(-0.692834854, 0, -0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.4928265, 5.50001764, -16.0999737, -0.500008047, 0, 0.866034508, 0, 1, 0, -0.866037786, 0, -0.500004828),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.500000477, 0, -0.866025746, 0, 1, 0, 0.866025627, 0, -0.500000358),C1 = CFrame.new(-0.692825317, 0, 0.400022507, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.5878544, 5.50001764, -16.6389122, 0.173646897, 0, 0.984815121, 0, 1, 0, -0.984815359, 0, 0.173649639),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.173647016, 0, -0.984808564, 0, 1, 0, 0.984808564, 0, 0.173647195),C1 = CFrame.new(-0.787851334, 0, -0.138912201, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.5263824, 5.50001764, -17.2517605, -0.939701259, 0, 0.342020363, 0, 1, 0, -0.342023492, 0, -0.93970114),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.93969363, 0, -0.34201926, 0, 1, 0, 0.342019081, 0, -0.93969363),C1 = CFrame.new(0.273614883, 0, -0.751756668, 1.00000119, 0, 1.78813934e-07, 0, 1, 0, 1.78813934e-07, 0, 1.00000131),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.0121346, 5.50001764, -16.6389122, -0.173651725, 0, 0.984817922, 0, 1, 0, -0.984819889, 0, -0.173648074),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.173648179, 0, -0.984808624, 0, 1, 0, 0.984808445, 0, -0.17364794),C1 = CFrame.new(0.787857056, 0, -0.138914108, 1.00000358, 0, 5.81145287e-07, 0, 1, 0, 5.96046448e-07, 0, 1.00000393),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.0121384, 5.50001764, -16.3610725, 0.173646957, 0, 0.984817505, 0, 1, 0, -0.984817922, 0, 0.173650518),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.173647016, 0, -0.984808624, 0, 1, 0, 0.984808564, 0, 0.173647255),C1 = CFrame.new(0.787853241, 0, 0.138923645, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.2857647, 5.50001764, -17.1128464, -0.766056955, 0, 0.642793596, 0, 1, 0, -0.642798543, 0, -0.766054869),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.766045511, 0, -0.642787457, 0, 1, 0, 0.642787278, 0, -0.766045451),C1 = CFrame.new(0.514230728, 0, -0.612844467, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.1071663, 5.50001764, -16.9000053, -0.500009298, 0, 0.866035819, 0, 1, 0, -0.866039753, 0, -0.500005484),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.500000715, 0, -0.866026103, 0, 1, 0, 0.866025865, 0, -0.500000477),C1 = CFrame.new(0.692827225, 0, -0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.3142319, 5.50001764, -15.8871336, -0.766055584, 0, 0.642793, 0, 1, 0, -0.642797172, 0, -0.766053736),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.766045511, 0, -0.642787457, 0, 1, 0, 0.642787278, 0, -0.766045451),C1 = CFrame.new(-0.514232635, 0, 0.61286068, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.0736103, 5.50001764, -15.7482185, -0.939703703, 0, 0.34202081, 0, 1, 0, -0.342024893, 0, -0.939703524),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.939693749, 0, -0.342019379, 0, 1, 0, 0.342019081, 0, -0.939693689),C1 = CFrame.new(-0.273612976, 0, 0.751774788, 1.00000358, 0, 5.81145287e-07, 0, 1, 0, 5.96046448e-07, 0, 1.00000393),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.587862, 5.50001764, -16.3610744, -0.173652977, 0, 0.984820604, 0, 1, 0, -0.984823227, 0, -0.17364794),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.173648298, 0, -0.984808683, 0, 1, 0, 0.984808445, 0, -0.17364791),C1 = CFrame.new(-0.787858963, 0, 0.138923645, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),}) HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.7999992, 5.50001764, -17.3000011, 1.00001216, 0, 2.29479861e-06, 0, 1, 0, 2.29479883e-06, 0, 1.00001347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 1.78813934e-07, 0, 1, 0, 1.78813934e-07, 0, 1.00000083),C1 = CFrame.new(0, 0, -0.79999733, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),}) Horns = New("Part",Halo,"Horns",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(-18.7999992, 5.72899342, -16.4698296, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) Mesh = New("SpecialMesh",Horns,"Mesh",{Scale = Vector3.new(1.08000004, 1, 1),VertexColor = Vector3.new(-1, -1, -1),MeshId = "http://www.roblox.com/asset/?id=71494804",TextureId = "http://www.roblox.com/asset/?id=71494779",MeshType = Enum.MeshType.FileMesh,}) Weld = New("ManualWeld",Horns,"Weld",{Part0 = Horns,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.22898483, -0.0301551819, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) for i,v in pairs(Halo:children()) do if v:IsA("BasePart") then v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end end coroutine.wrap(function() while true do swait() HaWeld.C0 = HaWeld.C0 * CFrame.Angles(0,math.rad(1),0) end end)() for _,v in pairs(m:children()) do if v:IsA("Part") then v.CanCollide = false end end function rayCast(Position, Direction, Range, Ignore) return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) end --[[FindNearestTorso = function(pos) local list = (game.workspace:GetDescendants()) local torso = nil local dist = 1000 local temp, human, temp2 = nil, nil, nil for x = 1, #list do temp2 = list[x] if temp2.className == "Model" and temp2.Name ~= chara.Name then temp = temp2:findFirstChild("Torso") human = temp2:FindFirstChildOfClass("Humanoid") if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then local dohit = true if dohit == true then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso, dist end]] function FindNearestTorso(Position, Distance, SinglePlayer) if SinglePlayer then return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance end local List = {} for i, v in pairs(workspace:GetDescendants()) do if v:IsA("Model") then if v:findFirstChild("Head") then if v ~= chara then if (v.Head.Position - Position).magnitude <= Distance then table.insert(List, v) end end end end end return List end local p1mit = Instance.new("ParticleEmitter") p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" p1mit.LightEmission = 1 p1mit.Color = ColorSequence.new(Color3.new(1,0,0)) p1mit.Size = NumberSequence.new(1,0) p1mit.Lifetime = NumberRange.new(2) p1mit.Rate = 1000 p1mit.Rotation = NumberRange.new(0,359) p1mit.Speed = NumberRange.new(0) function noretaliation(dude) end function dmg(dude) if dude.Name ~= chara then dude:FindFirstChildOfClass("Humanoid").PlatformStand = true noretaliation(dude) CamShake(dude.Head,10,.5,.3) local bgf = Instance.new("BodyGyro",dude.Head) bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) local val = Instance.new("BoolValue",dude) val.Name = "IsHit" local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso") local partasdeff = Instance.new("ParticleEmitter",torsy) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Back" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(6) partasdeff.VelocitySpread = 10000 partasdeff.Enabled=false partasdeff:Emit(30) coroutine.wrap(function() targetted = nil swait(30) dude:BreakJoints() swait(5) CFuncs["Sound"].Create("rbxassetid://62339698", dude, 3, .3) dude:FindFirstChildOfClass("Humanoid"):Destroy() for i,v in pairs(dude:GetChildren()) do if v:IsA("BasePart") then local bodpos = Instance.new("BodyPosition",v) bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) p1mit:Clone().Parent = v v.BrickColor = BrickColor.new("Really black") end end for i=0,1,.05 do for a,v in pairs(dude:GetChildren()) do if v:IsA("BasePart") then v.Transparency = i end end swait() end for a,v in pairs(dude:GetChildren()) do if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then v.ParticleEmitter.Enabled = false end game:service'Debris':AddItem(v,2) end end)() end end function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) --local buddy for _, c in pairs(workspace:GetDescendants()) do local hum = c:FindFirstChildOfClass("Humanoid") if hum ~= nil then local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso") if head ~= nil then local targ = head.Position - Part.Position local mag = targ.magnitude if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then if c.Name ~= chara then if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then noretaliation(c) local val = Instance.new("BoolValue",c) val.Name = "MagDmgd" local asd = Instance.new("ParticleEmitter",head) asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) asd.LightEmission = .1 asd.Size = NumberSequence.new(0.2) asd.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) asd.Transparency = bbb asd.Size = aaa asd.ZOffset = .9 asd.Acceleration = Vector3.new(0, -5, 0) asd.LockedToPart = false asd.EmissionDirection = "Back" asd.Lifetime = NumberRange.new(1, 2) asd.Rate = 1000 asd.Rotation = NumberRange.new(-100, 100) asd.RotSpeed = NumberRange.new(-100, 100) asd.Speed = NumberRange.new(6) asd.VelocitySpread = 10000 asd.Enabled=true --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) dmg(c) CFuncs["Sound"].Create("rbxassetid://206082273", c.Head, 1.2, .8) coroutine.wrap(function() swait(.2) asd.Enabled = false wait(2) asd:Remove() end)() else CFuncs["Sound"].Create("rbxassetid://240429289", head, 1.5, math.random(1,1.3)) Effects.Sphere.Create(BrickColor.new("Bright red"), head.CFrame, 30, 30, 30, .5, .5, .5, 0.04) end end end end end end end EffectModel = Create("Model"){ Parent = chara, Name = "Effects", } Effects = { Block = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) if Type == 1 or Type == nil then table.insert(Effects, { prt, "Block1", delay, x3, y3, z3, msh }) elseif Type == 2 then table.insert(Effects, { prt, "Block2", delay, x3, y3, z3, msh }) end end; }; Cylinder = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Cylinder", delay, x3, y3, z3, msh }) end; }; Head = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Cylinder", delay, x3, y3, z3, msh }) end; }; Sphere = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Cylinder", delay, x3, y3, z3, msh }) end; }; Elect = { Create = function(cff, x, y, z) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) prt.Anchored = true prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) prt.CFrame = CFrame.new(prt.Position) game:GetService("Debris"):AddItem(prt, 2) local xval = math.random() / 2 local yval = math.random() / 2 local zval = math.random() / 2 local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) table.insert(Effects, { prt, "Elec", 0.1, x, y, z, xval, yval, zval }) end; }; Ring = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Cylinder", delay, x3, y3, z3, msh }) end; }; Wave = { Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Cylinder", delay, x3, y3, z3, msh }) end; }; Break = { Create = function(brickcolor, cframe, x1, y1, z1) local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) prt.Anchored = true prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) local num = math.random(10, 50) / 1000 game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100 }) end; }; Fire = { Create = function(brickcolor, cframe, x1, y1, z1, delay) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "Fire", delay, 1, 1, 1, msh }) end; }; FireWave = { Create = function(brickcolor, cframe, x1, y1, z1) local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) prt.Anchored = true prt.CFrame = cframe msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) local d = Create("Decal"){ Parent = prt, Texture = "rbxassetid://26356434", Face = "Top", } local d = Create("Decal"){ Parent = prt, Texture = "rbxassetid://26356434", Face = "Bottom", } game:GetService("Debris"):AddItem(prt, 10) table.insert(Effects, { prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh }) end; }; Lightning = { Create = function(p0, p1, tym, ofs, col, th, tra, last) local magz = (p0 - p1).magnitude local curpos = p0 local trz = { -ofs, ofs } for i = 1, tym do local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz li.Material = "Neon" if tym == i then local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th, th, magz2) li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) table.insert(Effects, { li, "Disappear", last }) else do do li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p game.Debris:AddItem(li, 10) table.insert(Effects, { li, "Disappear", last }) end end end end end }; EffectTemplate = { }; } function CamShake(par,magni,env,dur) coroutine.wrap(function() for i=0,dur*60 do swait() Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10) end Humanoid.CameraOffset = Vector3.new(0,0,0) end)() end --Chat Function-- function chatfunc(text) coroutine.wrap(function() if chara:FindFirstChild("TalkingBillBoard")~= nil then chara:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",chara) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = chara.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = "" tecks2.Font = "Fantasy" tecks2.FontSize = "Size24" tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.new(.6,0,0) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local shk = coroutine.wrap(function() while tecks2 ~= nil do swait(.05) tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) end end) shk() for i = 1,string.len(text),1 do tecks2.Text = string.sub(text,1,i) swait(0.01) end swait(30) for i = 1, 5 do swait() tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 tecks2.TextTransparency = tecks2.TextTransparency + .2 end naeeym2:Destroy() end)() end crosshair = Instance.new("BillboardGui",chara) crosshair.Size = UDim2.new(10,0,10,0) crosshair.Enabled = false imgl = Instance.new("ImageLabel",crosshair) imgl.Position = UDim2.new(0,0,0,0) imgl.Size = UDim2.new(1,0,1,0) imgl.Image = "rbxassetid://711463989" imgl.BackgroundTransparency = 1 imgl.ImageColor3 = Color3.new(.8,0,0) imgl2 = Instance.new("ImageLabel",crosshair) imgl2.Position = UDim2.new(-.25,0,-.25,0) imgl2.Size = UDim2.new(1.5,0,1.5,0) imgl2.Image = "rbxassetid://233522684" imgl2.BackgroundTransparency = 1 imgl2.ImageColor3 = Color3.new(.8,0,0) function attackone() attack = true Humanoid.WalkSpeed = 0 local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") if targetted.Name ~= "CKbackup" or targetted.Name ~= "Nebula_Zorua" or targetted.Name ~= "Salvo_Starly" then noretaliation(targetted) local partasdeff = Instance.new("ParticleEmitter",torsy) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Back" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(6) partasdeff.VelocitySpread = 10000 partasdeff.Enabled=false for i = 0, 1, 0.2 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.39999962, 0.500000238, 0.600002289, 0, -1, 0, 0, 0, -1, 1, 0, 0), CFrame.new(-1.52556908, 0.222140431, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592542052, -1.98263681, 0.0336810946, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end for a = 1,5 do Effects.Block.Create(BrickColor.new("Really red"), Partss.CFrame, 2, 2, 2, 2, 2, 2, 0.05) Effects.Block.Create(BrickColor.new("Persimmon"), Partss.CFrame, 2, 2, 2, 1, 1, 1, 0.05) CFuncs["Sound"].Create("rbxassetid://168586621", chara, 1, .8) CamShake(torsy,30,1,.4) partasdeff:Emit(10) targetted.Head.Velocity = RootPart.CFrame.lookVector*50 for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.39999962, 0.500000238, 0.600002289, 0, -1, 0, 0, 0, -1, 1, 0, 0), CFrame.new(-1.52556908, 0.222140431, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592542052, -1.98263681, 0.0336810946, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .4, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.47320819, 0.773207605, 0.600002289, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388, 1, 0, 0), CFrame.new(-1.52556896, 0.22214067, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592541993, -1.98263633, 0.0336810648, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .4, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end end dmg(targetted) game:service'Debris':AddItem(partasdeff,3) else sel = math.random(1,3) if sel == 1 then chatfunc("...") elseif sel == 2 then chatfunc("No...") elseif sel == 3 then chatfunc("I can't do that...") end for i = 0, 5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end end Humanoid.WalkSpeed = 8 attack = false end function attack2one() attack = true Humanoid.WalkSpeed = 0 local totrans = {} for i, v in pairs(chara:GetDescendants()) do if v:IsA("BasePart") and v.Transparency~=1 and v.Parent.Name == "TheKnife" then table.insert(totrans,v) end end local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") if targetted.Name ~= "CKbackup" or targetted.Name ~= "Nebula_Zorua" or targetted.Name ~= "Salvo_Starly" then noretaliation(targetted) local partasdeff = Instance.new("ParticleEmitter",targetted.Head) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Back" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(6) partasdeff.VelocitySpread = 10000 partasdeff.Enabled=false for i = 0, 1.5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-0.013760807, 0, 0.00454730028, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238), CFrame.new(0.010819382, 1.49999833, 0.00964166038, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238), CFrame.new(1.54018927, 0.669616818, -3.72918021e-06, 0.499999791, -0.866025686, 1.75833702e-06, 0.866025567, 0.499999732, -1.27693363e-06, 2.38418579e-07, 2.14576721e-06, 1.00000012), CFrame.new(-1.52901936, 0.888710737, 2.4381518e-06, 0.984807968, 0.173648, 4.17232513e-07, 0.173648, -0.984807789, 3.45977355e-06, 1.01327896e-06, -3.33786011e-06, -1.00000012), CFrame.new(0.500000119, -2.00000095, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024), CFrame.new(-0.68507731, -1.96527267, 0.0673612207, 0.925416648, 0.163175583, 0.342020541, -0.173648059, 0.984807849, 6.55481983e-07, -0.336824358, -0.059391804, 0.939692676), }, .2, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,3,0), 0.3) end for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0.033490371, -4.76837158e-07, -0.0274436511, -0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, -0.500000238), CFrame.new(-0.0390504077, 1.52660453, -0.19198662, 0.934456527, -0.171009883, 0.312324822, 0.0593909845, 0.939692736, 0.336823851, -0.351089597, -0.296197981, 0.888258457), CFrame.new(1.54018593, 0.669616103, -3.75895024e-06, 0.499999344, -0.866025925, 1.75833702e-06, 0.866025805, 0.499999285, -1.27693352e-06, 2.38418579e-07, 2.17556953e-06, 1.00000012), CFrame.new(-0.661082923, 0.549146414, -0.783065915, 0.264424562, -0.610265017, -0.746764064, -0.609933972, 0.493972659, -0.619654536, 0.74703449, 0.619328618, -0.241602808), CFrame.new(0.500003934, -2.00000095, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024), CFrame.new(-0.685080409, -1.96527231, 0.0673582703, 0.925416648, 0.163175583, 0.342020541, -0.173648059, 0.984807849, 6.55481983e-07, -0.336824358, -0.059391804, 0.939692676), }, .4, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,3,0), 0.3) end for a=1,#totrans do totrans[a].Transparency = 1 end CFuncs["Sound"].Create("rbxassetid://743521497", chara, 1, 1) partasdeff:Emit(30) game:service'Debris':AddItem(partasdeff,3) CamShake(targetted.Head,20,1,.4) KnifuHit = New("Model",workspace,"KnifuHit",{}) HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.629982, 1.83662391, 15.8509817, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("CylinderMesh",HWeldPart,"Mesh",{}) Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = targetted.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),C1 = CFrame.new(0.0299835205, 1.33661091, -2.04901791, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.52322841, 16.5938034, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.629982, 1.0232265, 17.4598274, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.80000067, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.62322855, 16.4205971, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.62322855, 16.4205971, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.19999993, 0.600000024),CFrame = CFrame.new(68.629982, 0.473228455, 18.4124565, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.89999986, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(68.629982, 1.20002079, 16.7536106, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.10000038, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.600000083),CFrame = CFrame.new(68.629982, 1.37681365, 16.04739, 1, 0, 0, 0, 0.5, 0.866025448, 0, -0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.629982, 1.80982792, 16.2973919, -1, 0, 0, 0, 0.5, -0.866025448, 0, -0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.52322841, 16.5938034, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.4232285, 16.7670078, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.4232285, 16.7670078, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.32322836, 16.9402142, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 1.32322836, 16.9402142, 1, 0, 0, 0, -0.5, -0.866025448, 0, 0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.629982, 1.42322659, 16.7670078, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 1.73662376, 16.0241871, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000083, 0.200000003),CFrame = CFrame.new(68.629982, 0.750020742, 17.5330334, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.00000048, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 1.83662379, 15.8509817, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 1.63662374, 16.1973915, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 3.00000024, 0.600000024),CFrame = CFrame.new(68.629982, 0.923228443, 17.6330338, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 1.93662381, 15.6777763, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.629982, 0.95002085, 17.1866226, -1, 0, 0, 0, 0.5, -0.866025448, 0, -0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60000038, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.629982, 0.909831166, 17.8562393, -1, 0, 0, 0, 0.5, -0.866025448, 0, -0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.20000029, 0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.629982, 0.996432185, 17.9062386, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.20000076, 0.300001144, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.200000077),CFrame = CFrame.new(68.629982, 1.05360782, 16.2071972, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.700000167, -0.500003815, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 1.23662364, 16.890213, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.629982, 2.03662372, 15.5045719, -1, 0, 0, 0, -0.5, 0.866025448, 0, 0.866025448, 0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.200000003, 0.5, 0.200000003),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.399999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.629982, 1.19643402, 17.5598297, -1, 0, 0, 0, 0.5, -0.866025448, 0, -0.866025448, -0.5),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.80000019, 0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) game:service'Debris':AddItem(KnifuHit,10) dmg(targetted) swait(30) for i = 0,1,.05 do swait() for a=1,#totrans do totrans[a].Transparency = 1-i end end for a=1,#totrans do totrans[a].Transparency = 0 end else sel = math.random(1,3) if sel == 1 then chatfunc("...") elseif sel == 2 then chatfunc("No...") elseif sel == 3 then chatfunc("I can't do that...") end for i = 0, 5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,1,0), 0.3) end end Humanoid.WalkSpeed = 8 attack = false end function attacktwo() attack = true Humanoid.WalkSpeed = 8 for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-0.224620387, 0.00182679901, 0.355692446, 0.422617137, -0.0789889544, 0.902859628, 0, 0.99619478, 0.0871546194, -0.906308293, -0.0368330367, 0.421009034), CFrame.new(-0.0279945955, 1.50454211, 0.0181391276, 0.342018783, 0, -0.939693093, -0.0818985924, 0.99619478, -0.0298085138, 0.936117411, 0.0871546194, 0.340717345), CFrame.new(1.61931372, 0.398556918, -0.0915643871, 0.834718168, -0.50676024, 0.21549882, 0.395640552, 0.824083865, 0.405406326, -0.383032948, -0.253139973, 0.88837254), CFrame.new(-1.64381778, 0.290096372, -0.0866609737, 0.940106511, 0.338986784, 0.0358846784, -0.330018938, 0.931456149, -0.153222129, -0.0853652954, 0.132202506, 0.987540126), CFrame.new(0.54622674, -2.08882928, -0.297503173, 0.965925395, -0.0449437164, -0.254888713, -0.0225574225, 0.96644187, -0.255893201, 0.257835865, 0.252923369, 0.932496965), CFrame.new(-0.444928914, -2.02823257, 0.194471419, 0.984807789, -0.0449433886, 0.167731091, 0.0151342247, 0.984464884, 0.174928144, -0.172987282, -0.169732109, 0.970188916), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end tr1.Enabled = true CFuncs["Sound"].Create("rbxasset://sounds/swordlunge.wav", chara, 3, .7) for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-0.350145102, 0.00182692707, -0.224671245, 0.342019022, 0.0818999559, -0.936117291, 0, 0.996194661, 0.0871560797, 0.939693093, -0.0298090316, 0.340717524), CFrame.new(-0.0356696025, 1.4968617, 0.105928369, 0.422617376, 0, 0.906308234, 0.0789902657, 0.996194661, -0.0368336663, -0.902859449, 0.0871560797, 0.421009183), CFrame.new(1.61931276, 0.398557454, -0.0915763676, 0.834717989, -0.506760418, 0.215499386, 0.395641148, 0.824084282, 0.405404925, -0.383032799, -0.253138334, 0.888373256), CFrame.new(-0.841956139, 1.08718979, -0.194648504, 0.451776862, -0.675602078, -0.582631707, -0.841145873, -0.540190697, -0.02584197, -0.297273308, 0.501753032, -0.812325478), CFrame.new(0.384299219, -2.04907751, 0.312563866, 0.965925992, 0.109381422, -0.234569386, -0.0225576125, 0.93843776, 0.344711155, 0.257833749, -0.327674121, 0.908928871), CFrame.new(-0.55455792, -1.93629444, -0.421594352, 0.984807789, 0.0733868033, 0.157378852, 0.0151345003, 0.866585255, -0.498799652, -0.172987461, 0.493603587, 0.852309287), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) mdmg(Hitbox, 3) end swait(5) Humanoid.WalkSpeed = 8 tr1.Enabled = false attack = false end function attack2two() attack = true Humanoid.WalkSpeed = 8 for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-0.118413232, -0.0999996662, -0.0162695143, 0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, 0.342019886), CFrame.new(-0.0974596441, 1.42617989, -0.153679788, 0.698022485, 0.0783720315, -0.71177417, 0.241093084, 0.910238683, 0.33665964, 0.67426914, -0.406599849, 0.616472006), CFrame.new(1.56614149, 0.675835967, -0.176545516, 0.635042489, -0.737752557, 0.229002833, 0.764718115, 0.558491647, -0.321392745, 0.109212175, 0.379220605, 0.91883868), CFrame.new(-0.894028425, 0.449107349, -0.694228411, 0.777676225, -0.60256654, -0.179258019, -0.0868209973, 0.179467112, -0.979925394, 0.622641146, 0.777628005, 0.0872518644), CFrame.new(0.732766688, -1.80342793, 0.0847177207, 0.88302201, -0.321393669, -0.34202078, 0.342020035, 0.939692736, 3.31529257e-08, 0.321394414, -0.116978005, 0.939692497), CFrame.new(-0.534722447, -1.9000001, -0.196958184, 0.984807849, 0, 0.173648164, 0, 1, 0, -0.173648134, 0, 0.984807849), }, .3, false) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end tr1.Enabled = true CFuncs["Sound"].Create("rbxasset://sounds/swordlunge.wav", chara, 3, .7) for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-0.08830598, -0.0999999046, -0.0618330762, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992), CFrame.new(6.13927841e-06, 1.43159294, -0.187939167, 0.49999994, 3.87430191e-07, 0.866025567, -0.296198189, 0.939692616, 0.171009645, -0.813797832, -0.342019975, 0.469846368), CFrame.new(1.52318263, 0.334726363, -0.285165101, 0.918839276, -0.321389288, 0.229005635, 0.38301909, 0.866026044, -0.321395814, -0.0950317085, 0.383024603, 0.918836951), CFrame.new(-1.56829596, 0.236604273, 0.118294179, 0.433012068, 0.866026044, 0.2499993, 0.499999821, -1.78813863e-07, -0.866025567, -0.750000656, 0.499999046, -0.433012933), CFrame.new(0.732768059, -1.80342686, 0.0847166926, 0.883022785, -0.321393728, -0.342019022, 0.342019916, 0.939692736, 0, 0.321392775, -0.116977297, 0.939693093), CFrame.new(-0.534724653, -1.90000021, -0.196965426, 0.984807789, 0, 0.173648238, 0, 1, 0, -0.173648268, 0, 0.98480773), }, .3, false) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) mdmg(Hitbox, 3) end swait(5) Humanoid.WalkSpeed = 8 tr1.Enabled = false attack = false end function attack3two() attack = true Humanoid.WalkSpeed = 8 for i = 0, 1, 0.2 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.39999962, 0.500000238, 0.600002289, 0, -1, 0, 0, 0, -1, 1, 0, 0), CFrame.new(-1.52556908, 0.222140431, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592542052, -1.98263681, 0.0336810946, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end for a = 1,3 do Effects.Block.Create(BrickColor.new("Really red"), Partss.CFrame, 2, 2, 2, 2, 2, 2, 0.05) Effects.Block.Create(BrickColor.new("Persimmon"), Partss.CFrame, 2, 2, 2, 1, 1, 1, 0.05) CFuncs["Sound"].Create("rbxassetid://168586621", chara, 1, .8) CamShake(Partss,30,1,.4) for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.39999962, 0.500000238, 0.600002289, 0, -1, 0, 0, 0, -1, 1, 0, 0), CFrame.new(-1.52556908, 0.222140431, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592542052, -1.98263681, 0.0336810946, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .4, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(0, 1.49999809, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1.47320819, 0.773207605, 0.600002289, 0, -0.866025388, 0.500000238, 0, -0.500000238, -0.866025388, 1, 0, 0), CFrame.new(-1.52556896, 0.22214067, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(0.596984804, -1.98263633, 0.0171013549, 0.969846368, -0.171009913, -0.173648238, 0.173648059, 0.984807849, 3.13053391e-07, 0.171010062, -0.0301539823, 0.984807789), CFrame.new(-0.592541993, -1.98263633, 0.0336810648, 0.925416648, 0.163176075, 0.342019767, -0.17364794, 0.984807849, -1.08010261e-06, -0.336823881, -0.0593900271, 0.939692795), }, .4, false) moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end local targ = Mouse.Target if targ ~= nil and targ.Parent:FindFirstChildOfClass("Humanoid") then mdmg(targ,3) end end Humanoid.WalkSpeed = 8 attack = false end function jattacktwo() attack = true Humanoid.WalkSpeed = 32 -- for i = 0, 1, 0.5 do -- swait() -- PlayAnimationFromTable({ --CFrame.new(-2.14576721e-06, -1.66893005e-06, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1), --CFrame.new(0, 1.50000107, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), --CFrame.new(1.4999969, 1.00000238, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1), --CFrame.new(-1.49999905, 1.00000238, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1), --CFrame.new(0.499999046, -1.99999499, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), --CFrame.new(-0.500001907, -1.99999404, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), -- }, .6, false) -- KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) -- moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) -- end RootPart.Velocity = Vector3.new(RootPart.Velocity.X,30,RootPart.Velocity.Z) tr1.Enabled = true CFuncs["Sound"].Create("rbxasset://sounds/swordlunge.wav", chara, 3, .7) for i = 0, 1.5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(-2.14576721e-06, -1.66893005e-06, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)*CFrame.Angles(0,math.rad(360)*i,0), CFrame.new(0, 1.50000107, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.4999969, 1.00000238, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1), CFrame.new(-1.49999905, 1.00000238, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1), CFrame.new(0.499999046, -1.99999499, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.500001907, -1.99999404, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), }, .3, false) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) mdmg(Hitbox, 4) end Humanoid.WalkSpeed = 8 tr1.Enabled = false attack = false end local Grabbed = false function hedshoot() attack = true --local GGyro = Instance.new("BodyPosition") local grab = nil local torsy local partasdeff Humanoid.WalkSpeed = 0 -- Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07) -- CFuncs["Sound"].Create("rbxassetid://200632211", RootPart, 1.5, .5) -- for i = 0, 1, 0.1 do -- swait() -- if Grabbed == true then -- grab:FindFirstChildOfClass("Humanoid").PlatformStand = true -- --GGyro.position = Partss.Position -- --GGyro.Parent = grab.Head -- torsy.CFrame = Hitbox.CFrame * CFrame.Angles(math.rad(90),0,0) -- end -- PlayAnimationFromTable({ --CFrame.new(0, 0.014960058, -0.00263785874, 0, 0, -1, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, 0), --CFrame.new(0.0756459087, 1.47367561, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), --CFrame.new(1.61953926, 0.256342351, 0, 0.939692676, -0.342020601, 0, 0.342020601, 0.939692676, 0, 0, 0, 1), --CFrame.new(-1.41317761, 0.492402643, 0.500001907, 0, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, 0, 0), --CFrame.new(0.696965218, -2.03472972, 1.90734863e-06, 0.984807849, -0.173648134, 0, 0.173648164, 0.984807849, 0, 0, 0, 1), --CFrame.new(-0.303041309, -2.03472829, -1.90734863e-06, 0.965925813, -0.258818924, 0, 0.258818924, 0.965925813, 0, 0, 0, 1), -- }, .3, false) -- RootPart.Velocity = RootPart.CFrame.lookVector * 90 -- moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) -- KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) PlayAnimationFromTable({ CFrame.new(0, 0.014960058, -0.00263785874, 0, 0, -1, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, 0), CFrame.new(0.0756459087, 1.47367561, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), CFrame.new(1.61953926, 0.256342351, 0, 0.939692676, -0.342020601, 0, 0.342020601, 0.939692676, 0, 0, 0, 1), CFrame.new(-1.41317761, 0.492402643, 0.500001907, 0, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, 0, 0), CFrame.new(0.696965218, -2.03472972, 1.90734863e-06, 0.984807849, -0.173648134, 0, 0.173648164, 0.984807849, 0, 0, 0, 1), CFrame.new(-0.303041309, -2.03472829, -1.90734863e-06, 0.965925813, -0.258818924, 0, 0.258818924, 0.965925813, 0, 0, 0, 1), }, 1, false) moter.C0 = CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) KWeld.C0 = CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0) CFuncs["Sound"].Create("rbxasset://sounds/swordlunge.wav", chara, 3, .7) local prevpos = RootPart.Position local rpos = RootPart.Position + RootPart.CFrame.lookVector*20 local par,pos = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 20, chara) local dir = (rpos-prevpos).unit RootPart.CFrame = CFrame.new(rpos,rpos+dir) local blast = Instance.new("Part",EffectModel) blast.Size = Vector3.new(1,1,(prevpos-rpos).magnitude) blast.BrickColor = BrickColor.new("Really red") blast.Material = "Neon" blast.Anchored = true blast.CanCollide = false blast.CFrame = CFrame.new((prevpos + rpos)/2,rpos) local m = Instance.new("SpecialMesh", blast) m.MeshType = "Sphere" coroutine.wrap(function() swait(10) for i=0,1,.05 do swait() blast.Transparency = i end blast:Destroy() end)() if grab == nil then for i, v in pairs(FindNearestTorso(pos, 5)) do if v:FindFirstChild('Head') and grab == nil then Grabbed = true torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso") noretaliation(v) grab = v end end end --end if Grabbed == true then Humanoid.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://444667824", torsy, 5, .8) CamShake(torsy,10,1,.4) partasdeff = Instance.new("ParticleEmitter",torsy) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Front" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(6) partasdeff.VelocitySpread = 10 for i = 0, 2, 0.1 do swait() if Grabbed == true then grab:FindFirstChildOfClass("Humanoid").PlatformStand = true --GGyro.position = Partss.Position --GGyro.Parent = grab.Head torsy.CFrame = Hitbox.CFrame * CFrame.Angles(math.rad(90),0,0) end PlayAnimationFromTable({ CFrame.new(0, 0.00631189346, 0.102432251, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(0.0756477267, 1.47367513, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), CFrame.new(1.6195389, 0.256341636, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1), CFrame.new(-1.41317773, 0.492402405, 0.500001907, 0, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, 0, 0), CFrame.new(0.696966887, -2.03472996, 1.90734863e-06, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1), CFrame.new(-0.696959853, -1.96527123, -1.90734863e-06, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end if grab.Name ~= "CKbackup" or grab.Name ~= "Nebula_Zorua" or grab.Name ~= "Salvo_Starly" then local partasdeff = Instance.new("ParticleEmitter",torsy) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Back" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(10) partasdeff.VelocitySpread = 20 partasdeff.Enabled=false sel = math.random(1,3) if sel == 1 then chatfunc("Too weak.") elseif sel == 2 then chatfunc("Die.") elseif sel == 3 then chatfunc("Take this.") end for i = 0, 2, 0.1 do swait() if Grabbed == true then grab:FindFirstChildOfClass("Humanoid").PlatformStand = true --GGyro.position = Partss.Position --GGyro.Parent = grab.Head torsy.CFrame = Hitbox.CFrame * CFrame.Angles(math.rad(90),0,0) end PlayAnimationFromTable({ CFrame.new(0, 0.00631189346, 0.102432251, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(0.0756477267, 1.47367513, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), CFrame.new(0.177449316, 0.626879215, -0.79883039, -0.163171932, 0.896216869, -0.412516981, -0.0593889691, -0.426284939, -0.902637362, -0.984808505, -0.122786134, 0.122783162), CFrame.new(-1.33671415, 0.478919148, 0.210226327, 0.254886955, 0.951251388, -0.173647881, -0.0449429974, -0.167731076, -0.984807849, -0.965925872, 0.258818924, -3.7422879e-07), CFrame.new(0.696966887, -2.03472996, 1.90734863e-06, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1), CFrame.new(-0.696959853, -1.96527123, -1.90734863e-06, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1), }, .1, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end Effects.Block.Create(BrickColor.new("Really red"), Partss.CFrame, 2, 2, 2, 2, 2, 2, 0.05) Effects.Block.Create(BrickColor.new("Persimmon"), Partss.CFrame, 2, 2, 2, 1, 1, 1, 0.05) CFuncs["Sound"].Create("rbxassetid://168586621", chara, 1, .8) CamShake(Partss,30,1,.4) dmg(grab) grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 partasdeff.Enabled=true for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0.00631189346, 0.102432251, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(0.0756477267, 1.47367513, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), CFrame.new(0.580128729, 0.911159813, -0.882691503, -0.163171932, 0.569887638, -0.805358887, -0.0593889691, -0.820492566, -0.568563819, -0.984808505, -0.0449442416, 0.167726412), CFrame.new(-1.33671415, 0.478919148, 0.210226327, 0.254886955, 0.951251388, -0.173647881, -0.0449429974, -0.167731076, -0.984807849, -0.965925872, 0.258818924, -3.7422879e-07), CFrame.new(0.696966887, -2.03472996, 1.90734863e-06, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1), CFrame.new(-0.696959853, -1.96527123, -1.90734863e-06, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end partasdeff.Enabled=false for i = 0, 2.5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0.00631189346, 0.102432251, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(0.0756477267, 1.47367513, 0, 0, 0.173647985, 0.984807849, 0, 0.984807849, -0.173647985, -1, 0, 0), CFrame.new(0.177449316, 0.626879215, -0.79883039, -0.163171932, 0.896216869, -0.412516981, -0.0593889691, -0.426284939, -0.902637362, -0.984808505, -0.122786134, 0.122783162), CFrame.new(-1.33671415, 0.478919148, 0.210226327, 0.254886955, 0.951251388, -0.173647881, -0.0449429974, -0.167731076, -0.984807849, -0.965925872, 0.258818924, -3.7422879e-07), CFrame.new(0.696966887, -2.03472996, 1.90734863e-06, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1), CFrame.new(-0.696959853, -1.96527123, -1.90734863e-06, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1), }, .2, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end coroutine.wrap(function() wait(2) partasdeff:Remove() end)() else grab:FindFirstChildOfClass("Humanoid").PlatformStand = false for i = 0, 3, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .1, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end sel = math.random(1,3) if sel == 1 then chatfunc("I'm so silly...") elseif sel == 2 then chatfunc("What am I doing..?") elseif sel == 3 then chatfunc("I can't...") end for i = 0, 5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end end end --GGyro.Parent = nil swait(10) attack = false Grabbed = false Humanoid.WalkSpeed = 8 end local blpemit = Instance.new("ParticleEmitter") blpemit.Color = ColorSequence.new(Color3.new(.5,0,0)) blpemit.Texture = "rbxassetid://233069772" blpemit.Transparency = NumberSequence.new(0,1) blpemit.Lifetime = NumberRange.new(1,3) blpemit.Acceleration = Vector3.new(0,-10,0) blpemit.Enabled = true blpemit.EmissionDirection = "Front" blpemit.Speed = NumberRange.new(1,3) blpemit.Size = NumberSequence.new(.5) blpemit.Rate = 1000 blpemit.RotSpeed = NumberRange.new(50) blpemit.Rotation = NumberRange.new(0,360) function moarblood() attack = true Humanoid.WalkSpeed = 0 noretaliation(targetted) local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") Tele(torsy.CFrame * CFrame.new(0,0,1.3)) local totrans = {} for i, v in pairs(chara:GetDescendants()) do if v:IsA("BasePart") and v.Transparency~=1 and (v.Parent.Name == "ThePistol" or v.Parent.Name == "TheKnife") then table.insert(totrans,v) end end local stu = Instance.new("Part",targetted) stu.Anchored = true stu.CanCollide = false stu.Transparency = 1 stu.CFrame = torsy.CFrame local w = Instance.new("Weld",stu) w.Part0 = torsy w.Part1 = stu local stu2 = Instance.new("Part",chara) stu2.Anchored = true stu2.CanCollide = false stu2.Transparency = 1 stu2.CFrame = chara.HumanoidRootPart.CFrame local w2 = Instance.new("Weld",stu2) w2.Part0 = chara.HumanoidRootPart w2.Part1 = stu2 PlayAnimationFromTable({ CFrame.new(0, 0.00182705373, -0.0581560358, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661), CFrame.new(0, 1.52556372, -0.222143173, 1, 0, 0, 0, 0.939692795, 0.342019618, 0, -0.342019618, 0.939692795), CFrame.new(1.49999928, -1.34110451e-07, 1.58933972e-07, 0.99619478, -0.0871556178, -1.0595604e-07, 0.0871556178, 0.99619472, -3.35276127e-07, 1.35041773e-07, 3.27825546e-07, 1), CFrame.new(-1.50000119, 2.68220901e-07, 1.58934313e-07, 0.99619478, 0.0871556178, 1.0595604e-07, -0.0871556178, 0.99619472, -3.35276127e-07, -1.35041773e-07, 3.27825546e-07, 1), CFrame.new(0.499997675, -1.9992758, -0.116536342, 0.965925872, 0, -0.258818984, -0.02255762, 0.996194661, -0.0841862038, 0.257834077, 0.087155968, 0.962250173), CFrame.new(-0.50000006, -1.99927592, -0.116537228, 0.984807849, 0, 0.173647985, 0.0151344584, 0.996194661, -0.0858318806, -0.172987193, 0.087155968, 0.981060326), }, 1, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) for i = 0,1,.1 do swait() for a=1,#totrans do totrans[a].Transparency = i end end for a=1,#totrans do totrans[a].Transparency = 1 end swait(5) for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0.00182705373, -0.0581560358, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661), CFrame.new(0, 1.49941719, 0.0767186508, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661), CFrame.new(1.1733681, 1.00347483, -0.438556999, 0.834721148, 0.546610475, 0.0667646676, 0.395648003, -0.510977745, -0.763128042, -0.383018494, 0.663414538, -0.642789304), CFrame.new(-1.19234979, 1.02193367, -0.467352033, 0.879184604, -0.471780479, -0.0667649657, -0.349608243, -0.543515444, -0.763128519, 0.323741287, 0.694272459, -0.642788768), CFrame.new(0.499997675, -1.9992758, -0.116536342, 0.965925872, 0, -0.258818984, -0.02255762, 0.996194661, -0.0841862038, 0.257834077, 0.087155968, 0.962250173), CFrame.new(-0.50000006, -1.99927592, -0.116537228, 0.984807849, 0, 0.173647985, 0.0151344584, 0.996194661, -0.0858318806, -0.172987193, 0.087155968, 0.981060326), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) end swait(10) if targetted.Name ~= "CKbackup" or targetted.Name ~= "Nebula_Zorua" or targetted.Name ~= "Salvo_Starly" then sel = math.random(1,3) if sel == 1 then chatfunc("Time's up.") elseif sel == 2 then chatfunc("Your end is here.") elseif sel == 3 then chatfunc("It's over.") end swait(5) local wel = Instance.new("Weld",targetted.Head) wel.Part0 = torsy wel.Part1 = targetted.Head wel.C0 = CFrame.new(0,1.5,0) local bledp = Instance.new("Part",targetted) bledp.Size = Vector3.new(0,0,0) bledp.Transparency = 1 bledp.CanCollide = false local blpe = blpemit:Clone() blpe.Parent = bledp blpe.EmissionDirection = "Top" blpe.VelocitySpread = 5 wel.C0 = CFrame.new(0,-1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) local bledw = Instance.new("Weld",bledp) bledw.Part0 = targetted.Head bledw.Part1 = bledp bledw.C0 = CFrame.new(0,-.7,0) * CFrame.Angles(0,0,math.rad(45)) CamShake(Torso,20,1,.4) CFuncs["Sound"].Create("rbxassetid://314390675", chara, 5, .7) for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(-0.37728107, 0.00182711286, -0.228351086, 0.707106352, 0.0616285279, -0.704416513, 0, 0.99619478, 0.0871558264, 0.707107365, -0.0616284423, 0.7044155), CFrame.new(-9.90927219e-07, 1.49941754, 0.0767165273, 0.766044199, 0, 0.642788053, 0.0560227223, 0.99619478, -0.066765219, -0.640341938, 0.0871558264, 0.763129056), CFrame.new(1.14925241, 0.936202288, -0.560600817, 0.834721982, 0.490812272, 0.249685481, 0.39564395, -0.219157442, -0.891872227, -0.383021295, 0.843251646, -0.377122372), CFrame.new(-1.01654804, 1.22616923, -0.180458635, 0.525007069, -0.121539712, -0.8423751, -0.63483566, -0.715151966, -0.292475075, -0.566878796, 0.688320994, -0.452617407), CFrame.new(0.499999106, -1.99927592, -0.116537355, 0.965925813, 0, -0.258819491, -0.0225576311, 0.99619478, -0.0841860622, 0.257834613, 0.0871558264, 0.962249994), CFrame.new(-0.500003219, -1.99927604, -0.116538122, 0.984807849, 0, 0.173648447, 0.0151344724, 0.99619478, -0.0858317465, -0.17298761, 0.0871558264, 0.981060266), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(180),0,0), 0.3) wel.C0 = CFrame.new(.7*i,1.5,0) * CFrame.Angles(0,0,math.rad(-90*i)) end swait(30) targetted:BreakJoints() else sel = math.random(1,3) if sel == 1 then chatfunc("...") elseif sel == 2 then chatfunc("No...") elseif sel == 3 then chatfunc("I can't do that...") end for i = 0, 5, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0), CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end end stu:Destroy() stu2:Destroy() coroutine.wrap(function() for i = 0,1,.05 do swait() for a=1,#totrans do totrans[a].Transparency = 1-i end end for a=1,#totrans do totrans[a].Transparency = 0 end end)() attack = false Humanoid.WalkSpeed = 8 end function painlessrain() attack = true Humanoid.WalkSpeed = 0 local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) local totrans = {} for i, v in pairs(chara:GetDescendants()) do if v:IsA("BasePart") and v.Transparency~=1 and (v.Parent.Name == "ThePistol" or v.Parent.Name == "TheKnife") then table.insert(totrans,v) end end for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0.00182705373, -0.0581560358, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661), CFrame.new(0, 1.52556372, -0.222143173, 1, 0, 0, 0, 0.939692795, 0.342019618, 0, -0.342019618, 0.939692795), CFrame.new(1.49999928, -1.34110451e-07, 1.58933972e-07, 0.99619478, -0.0871556178, -1.0595604e-07, 0.0871556178, 0.99619472, -3.35276127e-07, 1.35041773e-07, 3.27825546e-07, 1), CFrame.new(-1.50000119, 2.68220901e-07, 1.58934313e-07, 0.99619478, 0.0871556178, 1.0595604e-07, -0.0871556178, 0.99619472, -3.35276127e-07, -1.35041773e-07, 3.27825546e-07, 1), CFrame.new(0.499997675, -1.9992758, -0.116536342, 0.965925872, 0, -0.258818984, -0.02255762, 0.996194661, -0.0841862038, 0.257834077, 0.087155968, 0.962250173), CFrame.new(-0.50000006, -1.99927592, -0.116537228, 0.984807849, 0, 0.173647985, 0.0151344584, 0.996194661, -0.0858318806, -0.172987193, 0.087155968, 0.981060326), }, .2, false) moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) end swait(10) for i = 0,1,.05 do swait() for a=1,#totrans do totrans[a].Transparency = i end end for a=1,#totrans do totrans[a].Transparency = 1 end swait(10) CFuncs["Sound"].Create("rbxassetid://367850772", chara, 1, .7) for i = 0, 7, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.43159318, -0.187939137, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), CFrame.new(1.5, 0.199999809, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1), CFrame.new(-1.5, 0.199999809, 0, 0, 1, 0, 1, 0, 0, 0, 0, -1), CFrame.new(0.500001848, -2, 1.62422657e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736), CFrame.new(-0.500000954, -2, 7.00354576e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), }, .07, false) moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) Effects.Block.Create(BrickColor.new("Really red"), RightArm.CFrame*CFrame.new(0,-1,0), 2, 2, 2, 2, 2, 2, 0.05) Effects.Block.Create(BrickColor.new("Really red"), LeftArm.CFrame*CFrame.new(0,-1,0), 2, 2, 2, 2, 2, 2, 0.05) end for i = 0, 30 do Effects.Block.Create(BrickColor.new("Really red"), RightArm.CFrame*CFrame.new(0,-1,0), 2, 2, 2, 2, 2, 2, 0.05) Effects.Block.Create(BrickColor.new("Really red"), LeftArm.CFrame*CFrame.new(0,-1,0), 2, 2, 2, 2, 2, 2, 0.05) swait(3) mdmg(ref1, 10) CamShake(ref1,100,1,.4) CFuncs["Sound"].Create("rbxassetid://224339201", chara, 1, .8) ref1.CFrame = Mouse.Hit Effects.Cylinder.Create(BrickColor.new("Really red"), CFrame.new(ref1.Position), .5, 9999, .5, 10, 0, 10, 0.05) Effects.Block.Create(BrickColor.new("Really red"), ref1.CFrame, 1, 1, 1, 10, 10, 10, 0.05) end ref1:Destroy() for i = 0,1,.05 do swait() for a=1,#totrans do totrans[a].Transparency = 1-i end end for a=1,#totrans do totrans[a].Transparency = 0 end attack = false Humanoid.WalkSpeed = 8 end function killyourself() attack = true Humanoid.WalkSpeed = 0 mus.Volume = 0 mus.Pitch = 0 m.Name = "aslflweflwleflwlfw" Knifu.Name = "ewgfoinweoigmvpwmpgwp" for i = 0, 3, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 0.999999881, 0, -4.47034836e-07, 0, 1, 0, -4.47034836e-07, 0, 1.00000024), CFrame.new(-0.115837865, 1.50782096, -0.215681732, 0.984807611, -0.173648, -5.83465351e-07, 0.163175955, 0.925416708, 0.342019916, -0.0593914725, -0.33682391, 0.939692974), CFrame.new(1.54293299, 0.123661026, 1.21202584e-06, 0.98480773, -0.173647955, -4.47034836e-07, 0.173647985, 0.984807849, 0, -4.43412773e-07, 8.23791027e-08, 1.00000024), CFrame.new(-1.49999988, 0.984808981, 0.17364502, 0.999999881, 7.72039854e-08, 4.43865531e-07, 0, -0.984807849, 0.173647985, -4.47034836e-07, -0.173648015, -0.984808087), CFrame.new(0.49999693, -1.99999797, 3.65078449e-06, 0.939692497, 0, -0.342020273, 0, 1, 0, 0.342019558, 0, 0.939693153), CFrame.new(-0.499997526, -1.99999797, 2.32458115e-06, 0.939692736, 0, 0.342019409, 0, 1, 0, -0.342020422, 0, 0.939692795), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end tr1.Enabled = true CFuncs["Sound"].Create("rbxasset://sounds/swordlunge.wav", chara, 3, .7) for i = 0, 1, 0.25 do swait() PlayAnimationFromTable({ CFrame.new(0, 0, 0, 1, 0, 2.38418579e-07, 0, 1, 0, 2.38418579e-07, 0, 1.00000024), CFrame.new(-0.0666886047, 1.42028046, 0.35870862, 0.984808087, -0.0868246108, 0.15038164, 0.163175017, 0.758906007, -0.630424976, -0.0593888946, 0.645386159, 0.761544466), CFrame.new(1.47452879, 0.311596215, -3.63892013e-06, 0.939692736, -0.342019886, 1.1920929e-07, 0.342019916, 0.939692736, 0, 1.12020103e-07, -4.07719476e-08, 1.00000012), CFrame.new(-0.971452236, 0.0420972407, -0.727193654, 0.472706228, -0.864956677, 0.168519452, 0.874283433, 0.436382502, -0.212600186, 0.110351123, 0.247830987, 0.962498188), CFrame.new(0.499999553, -1.99999785, -3.15904617e-06, 0.939692795, 0, -0.342019647, 0, 1, 0, 0.342020184, 0, 0.939692795), CFrame.new(-0.499998242, -1.99999785, 1.78813934e-07, 0.939692616, 0, 0.342020124, 0, 1, 0, -0.342019767, 0, 0.939693034), }, .4, false) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end CamShake(Torso,20,1,.3) local partasdeff = Instance.new("ParticleEmitter",Torso) partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) partasdeff.LightEmission = .1 partasdeff.Size = NumberSequence.new(0.2) partasdeff.Texture = "rbxassetid://771221224" aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) partasdeff.Transparency = bbb partasdeff.Size = aaa partasdeff.ZOffset = .9 partasdeff.Acceleration = Vector3.new(0, -5, 0) partasdeff.LockedToPart = false partasdeff.EmissionDirection = "Back" partasdeff.Lifetime = NumberRange.new(1, 2) partasdeff.Rate = 1000 partasdeff.Rotation = NumberRange.new(-100, 100) partasdeff.RotSpeed = NumberRange.new(-100, 100) partasdeff.Speed = NumberRange.new(6) partasdeff.VelocitySpread = 10000 partasdeff.Enabled=false partasdeff:Emit(30) CFuncs["Sound"].Create("rbxassetid://206082273", chara, 1.2, .8) swait(10) for i, v in pairs(chara:GetDescendants()) do if v.Parent.Name == "ThePistol" or v.Parent.Name == "TheKnife" then v.CanCollide = true end end m.Parent = workspace game:service'Debris':AddItem(m,20) moter:Destroy() swait(20) Knifu.Parent = workspace game:service'Debris':AddItem(Knifu,20) for i = 0, 1, 0.1 do swait() PlayAnimationFromTable({ CFrame.new(0, -1.39999962, 0, 1, 0, 2.38418852e-06, 0, 1, 0, 2.38418852e-06, 0, 1.00000238), CFrame.new(-0.102913857, 1.42711043, -0.223223031, 0.984807372, -0.171011478, -0.0301612895, 0.163180962, 0.851966083, 0.497519821, -0.0593829304, -0.494883925, 0.866929054), CFrame.new(1.40506089, -0.0823242813, 1.94649601e-07, 0.984807849, 0.173647985, 6.31810508e-06, -0.173647985, 0.984807849, 0, -3.87415957e-06, -6.83118003e-07, 1.00000119), CFrame.new(-0.971458435, 0.0420978218, -0.727199256, 0.472706467, -0.864956141, 0.168521509, 0.874283433, 0.436382502, -0.212600186, 0.110352375, 0.247829661, 0.962500572), CFrame.new(0.500002623, -1.26108539, 0.461084843, 0.939690471, -6.31810508e-06, -0.342026144, 0.342026144, 0, 0.939690471, -3.69667123e-06, -1.00000119, 1.34550498e-06), CFrame.new(-0.499990612, -1.26108611, 0.461088777, 0.939694881, -6.31810508e-06, 0.342013985, -0.342013955, 0, 0.939694881, -3.69668851e-06, -1.00000119, -1.34545712e-06), }, .3, false) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end swait(20) KWeld:Destroy() coroutine.wrap(function() CamShake(Torso,20,1,.3) chara:BreakJoints() swait(.2) CFuncs["Sound"].Create("rbxassetid://62339698", chara, 3, .3) chara:FindFirstChildOfClass("Humanoid"):Destroy() for i,v in pairs(chara:GetChildren()) do if v:IsA("BasePart") then local bodpos = Instance.new("BodyPosition",v) bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) p1mit:Clone().Parent = v v.BrickColor = BrickColor.new("Really black") end end for i=0,1,.05 do for a,v in pairs(chara:GetChildren()) do if v:IsA("BasePart") then v.Transparency = i end end swait() end for a,v in pairs(chara:GetChildren()) do if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then v.ParticleEmitter.Enabled = false end game:service'Debris':AddItem(v,2) end end)() end function Tele(pos) CFuncs["Sound"].Create("rbxassetid://743521656", chara, 1, .8) for _, v in pairs(chara:children()) do if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then do local p = v:clone() p.Name = "trail" p.Parent = EffectModel p.Transparency = 0.5 p.Anchored = true p.BrickColor = BrickColor.new("Really red") p.Material = "Neon" p:BreakJoints() p.CanCollide = false if v == Head then for a, b in pairs(p:children()) do if b:IsA("Sound") then b:Destroy() end end end coroutine.resume(coroutine.create(function() for i = 1, 50 do swait() p.Transparency = i / 50 end p:Destroy() end)) end end if v.className == "Accessory" then end end RootPart.CFrame = pos end function TargetSelect(person) local dd=coroutine.wrap(function() if targetted ~= person then targetted = person for i=0,1,.05 do swait() crosshair.Size = UDim2.new(40-30*i,0,40-30*i,0) imgl.ImageTransparency = 1-i imgl2.ImageTransparency = 1-i end crosshair.Size = UDim2.new(10,0,10,0) imgl.ImageTransparency = 0 imgl2.ImageTransparency = 0 end end) dd() end function LockOn() if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then TargetSelect(Mouse.Target.Parent) CFuncs["Sound"].Create("rbxassetid://743521450", chara, 1, .8) end end function ofmoosic() -- 2 lazi hoh delays = true while mus and mus.Volume >= 0.02 do swait(.5) mus.Volume = mus.Volume - 0.05 end swait(0.1) mus.Pitch = 0 mus.PlaybackSpeed = 0 play = false delays = false end function onmoosic() delays = true mus.Pitch = 1 mus.PlaybackSpeed = 1 while mus and mus.Volume <= 1 do swait(.5) mus.Volume = mus.Volume + 0.05 end swait(0.1) play = true delays = false end cho = 1 Mouse.Button1Down:connect(function() if attack == false then if Anim == "Jump" or Anim == "Fall" then jattacktwo() else if cho == 1 then attacktwo() cho = 2 elseif cho == 2 then attack2two() cho = 3 elseif cho == 3 then attack3two() cho = 1 end end end end) Mouse.KeyDown:connect(function(k) k = k:lower() if k=='m' then if mus.IsPlaying == true then mus:Stop() elseif mus.IsPaused == true then mus:Play() end end if attack == false and k == 'q' then LockOn() end if attack == false and k == 'p' then killyourself() end if k == 'z' and attack == false then hedshoot() elseif k == 'e' and attack == false and targetted ~= nil then Tele(targetted.Head.CFrame * CFrame.new(0,-1.5,3)) elseif k == 'x' and attack == false and targetted ~= nil then local cho = math.random(1,2) if cho == 1 then attackone() elseif cho == 2 then attack2one() end elseif k == 'c' and attack == false and targetted ~= nil then moarblood() elseif k == 'v' and attack == false then painlessrain() elseif k == 'g' and delays == false then delays = true chatfunc("There is only darkness.") delays = false end end) musid = "rbxassetid://798464853" muspi = 1 mus = Instance.new("Sound",Head) mus.Volume = 1 mus.Pitch = muspi mus.SoundId = musid mus:Play() mus.Name = "mus" mus.Looped = true for i, v in pairs(chara:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end coroutine.wrap(function() while true do swait() for i, v in pairs(chara:GetDescendants()) do if v:IsA("BasePart") and (v.Parent.Name == "ThePistol" or v.Parent.Name == "TheKnife") then v.Anchored = false end end chara.Torso.Anchored = false end end)() coroutine.wrap(function() while 1 do swait() if doe <= 360 then doe = doe + 2 else doe = 0 end end end)() while true do swait() for i, v in pairs(chara:GetChildren()) do if v:IsA("Part") then v.Material = "SmoothPlastic" elseif v:IsA("Accessory") then v:WaitForChild("Handle").Material = "SmoothPlastic" end end while true do swait() Humanoid.MaxHealth = math.huge Humanoid.Health = math.huge Humanoid.Name = "asfopwejfopewkpfkwepfkp" imgl.Rotation = imgl.Rotation + 3 imgl2.Rotation = imgl2.Rotation - 3 if Head:FindFirstChild("mus")==nil then mus = Instance.new("Sound",Head) mus.Volume = 1 mus.Pitch = muspi mus.SoundId = musid mus:Play() mus.Name = "mus" mus.Looped = true mus:Play() end if targetted ~= nil then crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") crosshair.Enabled = true elseif targetted == nil then crosshair.Adornee = nil crosshair.Enabled = false targetted = nil end if targetted ~= nil and targetted:FindFirstChildOfClass("Humanoid").Health<1 then crosshair.Adornee = nil crosshair.Enabled = false targetted = nil end while true and imgl.Rotation >= 360 do imgl.Rotation = 0 imgl2.Rotation = 0 end Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude velocity = RootPart.Velocity.y sine = sine + change local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara) if RootPart.Velocity.y > 1 and hit == nil then Anim = "Jump" if attack == false then PlayAnimationFromTable({ CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end elseif RootPart.Velocity.y < -1 and hit == nil then Anim = "Fall" if attack == false then PlayAnimationFromTable({ CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) end elseif Torsovelocity < 1 and hit ~= nil then Anim = "Idle" if attack == false then change = 1 PlayAnimationFromTable({ CFrame.new(0.0286424346, 0, 0.156065911, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,.05 * math.cos((sine)/10), 0), CFrame.new(4.78327274e-06, 1.46579051, -0.0939662158, 0.939692914, -4.69386578e-07, -0.342019528, 0.116978042, 0.939692557, 0.321393967, 0.321392983, -0.342020363, 0.883022547), CFrame.new(1.47764659, 0.161873162, 0.0392795205, 0.600345016, -0.597149611, -0.531975925, -0.0164119918, 0.65584594, -0.754716396, 0.799572825, 0.46182102, 0.383933425), CFrame.new(-1.23625016, -0.0135030746, 0.446411371, 0.499998748, 0, 0.866026163, 0, 1, 0, -0.866026163, 0, 0.499998748), CFrame.new(0.500002205, -1.99999905, 7.15255737e-07, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), CFrame.new(-0.500000596, -1.99999905, 5.75184822e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end elseif Torsovelocity > 2 and hit ~= nil then Anim = "Walk" if attack == false then PlayAnimationFromTable({ CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), CFrame.new(0.849929154, 0.669377863, -0.285191476, 0.133021966, 0.754403889, 0.642790735, 0.989228785, -0.0610861331, -0.133022368, -0.0610869862, 0.65356195, -0.754403949), CFrame.new(-1.23625016, -0.0135030746, 0.446411371, 0.499998748, 0, 0.866026163, 0, 1, 0, -0.866026163, 0, 0.499998748), CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), }, .3, false) moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) KWeld.C0 = clerp(KWeld.C0, CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.3) end end if 0 < #Effects then for e = 1, #Effects do if Effects[e] ~= nil then local Thing = Effects[e] if Thing ~= nil then local Part = Thing[1] local Mode = Thing[2] local Delay = Thing[3] local IncX = Thing[4] local IncY = Thing[5] local IncZ = Thing[6] if Thing[2] == "Shoot" then local Look = Thing[1] local move = 30 if Thing[8] == 3 then move = 10 end local hit, pos = rayCast(Thing[4], Thing[1], move, m) if Thing[10] ~= nil then da = pos cf2 = CFrame.new(Thing[4], Thing[10].Position) cfa = CFrame.new(Thing[4], pos) tehCF = cfa:lerp(cf2, 0.2) Thing[1] = tehCF.lookVector end local mag = (Thing[4] - pos).magnitude Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) if Thing[8] == 2 then Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) end Thing[4] = Thing[4] + Look * move Thing[3] = Thing[3] - 1 if 2 < Thing[5] then Thing[5] = Thing[5] - 0.3 Thing[6] = Thing[6] - 0.3 end if hit ~= nil then Thing[3] = 0 if Thing[8] == 1 or Thing[8] == 3 then Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) else if Thing[8] == 2 then Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) ref.Anchored = true ref.CFrame = CFrame.new(pos) CFuncs["Sound"].Create("161006093", ref, 1, 1.2) game:GetService("Debris"):AddItem(ref, 0.2) Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) end end end ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) ref.Anchored = true ref.CFrame = CFrame.new(pos) Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) game:GetService("Debris"):AddItem(ref, 1) end if Thing[3] <= 0 then table.remove(Effects, e) end end do do if Thing[2] == "FireWave" then if Thing[3] <= Thing[4] then Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) Thing[3] = Thing[3] + 1 Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) else Part.Parent = nil table.remove(Effects, e) end end if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then if Thing[1].Transparency <= 1 then if Thing[2] == "Block1" then Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) Mesh = Thing[7] Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Block2" then Thing[1].CFrame = Thing[1].CFrame Mesh = Thing[7] Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Fire" then Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Cylinder" then Mesh = Thing[7] Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Blood" then Mesh = Thing[7] Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Elec" then Mesh = Thing[10] Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Disappear" then Thing[1].Transparency = Thing[1].Transparency + Thing[3] else if Thing[2] == "Shatter" then Thing[1].Transparency = Thing[1].Transparency + Thing[3] Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) Thing[6] = Thing[6] + Thing[5] end end end end end end end end else Part.Parent = nil table.remove(Effects, e) end end end end end end end end end end
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