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- In thread 6cebcdef1740:
- /home/david/games/minetest-master/src/server.cpp:522: void Server::step(float): A fatal error occurred: error in error handling
- Debug stacks:
- DEBUG STACK FOR THREAD 6cebbf7ec700:
- #0 virtual void* EmergeThread::Thread()
- (Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
- (Leftover data: #2 void ServerMap::loadBlock(std::__cxx11::string*, v3s16, MapSector*, bool))
- (Leftover data: #3 void ServerMap::loadBlock(std::__cxx11::string*, v3s16, MapSector*, bool))
- DEBUG STACK FOR THREAD 6cebbfffd700:
- #0 virtual void* ServerThread::Thread()
- #1 void Server::Receive()
- (Leftover data: #2 void Server::SendBlocks(float))
- (Leftover data: #3 void Server::SendBlockNoLock(irr::u16, MapBlock*, irr::u8, irr::u16))
- (Leftover data: #4 void Server::SendMovePlayer(irr::u16))
- (Leftover data: #5 void Server::SendBreath(irr::u16, irr::u16))
- DEBUG STACK FOR THREAD 6cebcdef1740:
- #0 int main(int, char**)
- #1 Dedicated server branch
- #2 void dedicated_server_loop(Server&, bool&)
- #3 void Server::step(float)
- (Leftover data: #4 void Server::SendAccessDenied_Legacy(irr::u16, const wstring&))
- Abandon
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