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Jul 21st, 2018
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  1. Index: Player.cpp
  2. ===================================================================
  3. --- Player.cpp (revision 28251)
  4. +++ Player.cpp (working copy)
  5. @@ -135,6 +135,7 @@
  6. ThemeMetric<bool> REQUIRE_STEP_ON_HOLD_HEADS ( "Player", "RequireStepOnHoldHeads" );
  7. ThemeMetric<bool> ROLL_BODY_INCREMENTS_COMBO ( "Player", "RollBodyIncrementsCombo" );
  8. ThemeMetric<bool> CHECKPOINTS_TAPS_SEPARATE_JUDGMENT ( "Player", "CheckpointsTapsSeparateJudgment" );
  9. +ThemeMetric<bool> SCORE_MISSED_HOLDS_AND_ROLLS ( "Player", "ScoreMissedHoldsAndRolls" );
  10.  
  11.  
  12. float Player::GetWindowSeconds( TimingWindow tw )
  13. @@ -1150,7 +1151,14 @@
  14. }
  15. else
  16. {
  17. - hns = HNS_LetGo;
  18. + if( !bInitiatedNote && !SCORE_MISSED_HOLDS_AND_ROLLS )
  19. + {
  20. + hns = HNS_None;
  21. + )
  22. + else
  23. + {
  24. + hns = HNS_LetGo;
  25. + }
  26. }
  27. }
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