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  1. Initialize engine version: 5.4.2f2 (b7e030c65c9b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
  6. Vendor: ATI
  7. VRAM: 1011 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  53. - Completed reload, in 0.132 seconds
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  56. OnLevelWasLoaded was found on RoomLoader
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. OnLevelWasLoaded was found on uGUI
  63. This message has been deprecated and will be removed in a later version of Unity.
  64. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  65.  
  66. (Filename: Line: 375)
  67.  
  68. OnLevelWasLoaded was found on uGUI_FeedbackCollector
  69. This message has been deprecated and will be removed in a later version of Unity.
  70. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  71.  
  72. (Filename: Line: 375)
  73.  
  74. OnLevelWasLoaded was found on uGUI_PopupMessage
  75. This message has been deprecated and will be removed in a later version of Unity.
  76. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  77.  
  78. (Filename: Line: 375)
  79.  
  80. OnLevelWasLoaded was found on Sky
  81. This message has been deprecated and will be removed in a later version of Unity.
  82. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  83.  
  84. (Filename: Line: 375)
  85.  
  86. OnLevelWasLoaded was found on OVRScreenFade
  87. This message has been deprecated and will be removed in a later version of Unity.
  88. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  89.  
  90. (Filename: Line: 375)
  91.  
  92. OnLevelWasLoaded was found on Player
  93. This message has been deprecated and will be removed in a later version of Unity.
  94. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  95.  
  96. (Filename: Line: 375)
  97.  
  98. OnLevelWasLoaded was found on JSONLevelLoader
  99. This message has been deprecated and will be removed in a later version of Unity.
  100. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  101.  
  102. (Filename: Line: 375)
  103.  
  104. OnLevelWasLoaded was found on VRConsoleCommand
  105. This message has been deprecated and will be removed in a later version of Unity.
  106. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  107.  
  108. (Filename: Line: 375)
  109.  
  110. OnLevelWasLoaded was found on LevelLoader
  111. This message has been deprecated and will be removed in a later version of Unity.
  112. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  113.  
  114. (Filename: Line: 375)
  115.  
  116. OnLevelWasLoaded was found on uGUI_PopupNotification
  117. This message has been deprecated and will be removed in a later version of Unity.
  118. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  119.  
  120. (Filename: Line: 375)
  121.  
  122. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  123. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  124. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  125. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  126. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  127. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  128. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  129. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  130. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  131. <RI> Initializing input.
  132.  
  133. <RI> Input initialized.
  134.  
  135. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  136. <RI> Initialized touch support.
  137.  
  138. ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  139. Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  140. Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
  141.  
  142. (Filename: Line: 777)
  143.  
  144. The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
  145.  
  146. (Filename: Line: 1656)
  147.  
  148. UnloadTime: 1.203443 ms
  149. Steamworks: Initialised and ready for use.
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  152.  
  153. Skipping save directory without game info: slot0000
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  156.  
  157. Skipping save directory without game info: slot0002
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  160.  
  161. FMOD Studio: Creating runtime system instance
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  164.  
  165. Loading game settings
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  168.  
  169. Process name: Subnautica
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  172.  
  173. changeset 40062, QualityLevel = 0
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  176.  
  177. OK Running Win64
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  180.  
  181. SystemInfo:
  182. deviceModel = System Product Name (System manufacturer)
  183. deviceName = JONAS-PC
  184. deviceType = Desktop
  185. deviceUniqueIdentifier = 8ed4e116266fcd12550175d46c9204ef2442dced
  186. graphicsDeviceID = 26424
  187. graphicsDeviceName = AMD Radeon HD 6800 Series
  188. graphicsDeviceType = Direct3D11
  189. graphicsDeviceVendor = ATI
  190. graphicsDeviceVendorID = 4098
  191. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  192. graphicsMemorySize = 1011
  193. graphicsShaderLevel = 50
  194. npotSupport = Full
  195. maxTextureSize = 16384
  196. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  197. processorCount = 4
  198. processorFrequency = 3616
  199. processorType = AMD FX(tm)-4100 Quad-Core Processor
  200. supportedRenderTargetCount = 8
  201. supports3DTextures = True
  202. supportsAccelerometer = False
  203. supportsComputeShaders = True
  204. supportsGyroscope = False
  205. supportsImageEffects = True
  206. supportsInstancing = True
  207. supportsLocationService = False
  208. supportsRawShadowDepthSampling = True
  209. supportsRenderTextures = True
  210. supportsRenderToCubemap = True
  211. supportsShadows = True
  212. supportsSparseTextures = False
  213. supportsStencil = 1
  214. supportsVibration = False
  215. systemMemorySize = 8175
  216.  
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  219.  
  220. Streamer not ready for subnautica_logo
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  223.  
  224. Steamworks: Received stats and achievements from Steam
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  227.  
  228. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  229.  
  230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  231.  
  232. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  233. UnloadTime: 7.329961 ms
  234. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. L0: EstimateCompactOctreeBytes total ms: 0.6666 self ms: 0.6677
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  241.  
  242. Heartbeat CSV, time s,6.967805, GC.GetTotalMemory MB,76.07031, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  245.  
  246.  
  247. Unloading 1857 unused Assets to reduce memory usage. Loaded Objects now: 9459.
  248. Total: 120.940392 ms (FindLiveObjects: 0.835331 ms CreateObjectMapping: 1.023634 ms MarkObjects: 116.812164 ms DeleteObjects: 2.268419 ms)
  249.  
  250. WARNING: Did not receive valid response from session request. Response text:
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  253.  
  254. PrefabListSpawner: Spawning prefab UnitTests
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  257.  
  258. PrefabListSpawner: Spawning prefab ConsoleCommands
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  261.  
  262. PrefabListSpawner: Spawning prefab TechTree
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  265.  
  266. PrefabListSpawner: Spawning prefab EcoManager
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  269.  
  270. PrefabListSpawner: Spawning prefab FPSCounter
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274. PrefabListSpawner: Spawning prefab IngameMenu
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  277.  
  278. PrefabListSpawner: Spawning prefab WorldArrowManager
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  281.  
  282. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. PrefabListSpawner: Spawning prefab x_Clouds
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. PrefabListSpawner: Spawning prefab MonitorLauncher
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. PrefabListSpawner: Spawning prefab DNADatabase
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. PrefabListSpawner: Spawning prefab Exploder
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. PrefabListSpawner: Spawning prefab GUI
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  305.  
  306. PrefabListSpawner: Spawning prefab LootSpawner
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  309.  
  310. PrefabListSpawner: Spawning prefab TelemetryManager
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  313.  
  314. PrefabListSpawner: Spawning prefab SteamEconomy
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. PrefabListSpawner: Spawning prefab RandomStart
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. PrefabListSpawner: Spawning prefab SchoolFishManager
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  325.  
  326. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  329.  
  330. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  331.  
  332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  333.  
  334. PrefabListSpawner: Spawning prefab PrisonManager
  335.  
  336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  337.  
  338. PrefabListSpawner: Spawning prefab TeleporterManager
  339.  
  340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  341.  
  342. Cyclops::Awake frame 763
  343.  
  344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  345.  
  346. L0: Loading lightmapped prefab scene Cyclops total ms: 1692.901 self ms: 1692.901
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  349.  
  350. Streamer not ready for __LIGHTMAPPED_PREFAB__
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  353.  
  354. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  355. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  356. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  357. Caching tech types for 2504 prefabs
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  360.  
  361. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  364.  
  365. Loaded lightmapped prefab Cyclops frame 763
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  368.  
  369. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  372.  
  373. L0: Loading lightmapped prefab scene EscapePod total ms: 969.411 self ms: 969.4113
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  376.  
  377. Loaded lightmapped prefab EscapePod frame 816
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  380.  
  381. L0: Loading lightmapped prefab scene Aurora total ms: 2241.778 self ms: 2241.779
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  384.  
  385. Streamer not ready for Aurora
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  388.  
  389. Loaded lightmapped prefab Aurora frame 923
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  392.  
  393. PAXTerrainController::Initialize called - frame = 923
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  396.  
  397. PAXTerrainController::MountWorld frame 953
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  400.  
  401. builders ready, building world..
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  404.  
  405. loading static world at SNUnmanagedData\Build18
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  408.  
  409. World in SNUnmanagedData\Build18 is from version 39
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  412.  
  413. LargeWorld: Loading world frame 955
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  416.  
  417. LargeWorld land == Voxeland (Voxeland)
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  420.  
  421. LargeWorldStreamer::Deinitialize called, frame 955
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  424.  
  425. LargeWorldStreamer::Initialize frame 955
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  428.  
  429. Read streaming settings:
  430. max frame ms 10, skip ents False, budget 200
  431.  
  432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  433.  
  434. LargeWorldStreamer allocated space for 26,20,26 octree batches
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  437.  
  438. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  439.  
  440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  441.  
  442. Calling LoadPrefabDatabase frame 955
  443.  
  444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  445.  
  446. L2: Initialize prefab database (WorldEntities) total ms: 4.4803 self ms: 4.4803
  447.  
  448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  449.  
  450. L2: Initialize protobuf serializer total ms: 0.0139 self ms: 0.0139
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  453.  
  454. L2: SaveLoadManager.Initialize total ms: 0.8608 self ms: 0.8611
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  457.  
  458. L2: Create octree compiler total ms: 3.8292 self ms: 3.8292
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  461.  
  462. L2: Create batch thread total ms: 1.1253 self ms: 1.1253
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  465.  
  466. L1: Streamer initialize total ms: 304.0931 self ms: 287.8569
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  469.  
  470. Read clip map settings from SNUnmanagedData\clipmaps-minimum.json:
  471. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  474.  
  475. Prewarming all workspaces for res = 16
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  478.  
  479. Growing ChunkWorkspace to meshRes = 16
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  482.  
  483. Growing ChunkWorkspace to meshRes = 16
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  486.  
  487. ClipMapManager initialize done
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  490.  
  491. initializing first time explosion
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  494.  
  495. L1: cellManager.ResetEntityDistributions total ms: 24.5757 self ms: 24.576
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  498.  
  499. controlModelState checkbox is set, but model is not assigned for Constructable component on 'HighCapacityTank(Clone) (UnityEngine.GameObject)'
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  502.  
  503. controlModelState checkbox is set, but model is not assigned for Constructable component on 'LootCube(Clone) (UnityEngine.GameObject)'
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  506.  
  507. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  510.  
  511. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  514.  
  515. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Scanner(Clone) (UnityEngine.GameObject)'
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  518.  
  519. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  522.  
  523. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  538.  
  539. controlModelState checkbox is set, but model is not assigned for Constructable component on 'LootCube(Clone) (UnityEngine.GameObject)'
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  542.  
  543. controlModelState checkbox is set, but model is not assigned for Constructable component on 'MapRoomHudChip(Clone) (UnityEngine.GameObject)'
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  546.  
  547. controlModelState checkbox is set, but model is not assigned for Constructable component on 'HighCapacityTank(Clone) (UnityEngine.GameObject)'
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. L1: LoadSceneObjects total ms: 299.9644 self ms: 299.9647
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  554.  
  555. Cyclops::Awake frame 958
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. controlModelState checkbox is set, but model is not assigned for Constructable component on 'TitaniumIngot(Clone) (UnityEngine.GameObject)'
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  562.  
  563. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  594.  
  595. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  598.  
  599. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  602.  
  603. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  610.  
  611. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  614.  
  615. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  618.  
  619. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  622.  
  623. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  626.  
  627. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  630.  
  631. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  638.  
  639. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  642.  
  643. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  650.  
  651. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  654.  
  655. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  658.  
  659. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Titanium(Clone) (UnityEngine.GameObject)'
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  662.  
  663. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  666.  
  667. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  670.  
  671. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  674.  
  675. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  678.  
  679. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  682.  
  683. controlModelState checkbox is set, but model is not assigned for Constructable component on 'MapRoomUpgradeScanSpeed(Clone) (UnityEngine.GameObject)'
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  686.  
  687. controlModelState checkbox is set, but model is not assigned for Constructable component on 'MapRoomUpgradeScanRange(Clone) (UnityEngine.GameObject)'
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  690.  
  691. controlModelState checkbox is set, but model is not assigned for Constructable component on 'WiringKit(Clone) (UnityEngine.GameObject)'
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  694.  
  695. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  698.  
  699. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Constructor(Clone) (UnityEngine.GameObject)'
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  702.  
  703. No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 2504 entries
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  706.  
  707. Cyclops::Awake frame 958
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  710.  
  711. controlModelState checkbox is set, but model is not assigned for Constructable component on 'LootCube(Clone) (UnityEngine.GameObject)'
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  714.  
  715. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  718.  
  719. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  722.  
  723. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  726.  
  727. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  730.  
  731. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Lead(Clone) (UnityEngine.GameObject)'
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  734.  
  735. controlModelState checkbox is set, but model is not assigned for Constructable component on 'Battery(Clone) (UnityEngine.GameObject)'
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  738.  
  739. found existing map room functionality at cell 4,5,4
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  742.  
  743. L1: LoadGlobalRoot total ms: 2116.864 self ms: 2116.864
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  746.  
  747. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  750.  
  751. Unregistering child entity SolarPanel(Clone)
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  754.  
  755. Unregistering child entity SolarPanel(Clone)
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  758.  
  759. Unregistering child entity SolarPanel(Clone)
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  762.  
  763. Unregistering child entity SolarPanel(Clone)
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  766.  
  767. Unregistering child entity StarshipDesk(Clone)
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  770.  
  771. Unregistering child entity Spotlight(Clone)
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  774.  
  775. Unregistering child entity Spotlight(Clone)
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  778.  
  779. Unregistering child entity Spotlight(Clone)
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  782.  
  783. Unregistering child entity StarshipChair(Clone)
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  786.  
  787. Unregistering child entity StarshipChair2(Clone)
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  790.  
  791. Unregistering child entity StarshipChair2(Clone)
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  794.  
  795. Failed assert: model must not be null
  796. UWE.Utils:Assert(Boolean, String, Object)
  797. Utils:Assert(Boolean, String, Object)
  798. Constructable:Start()
  799.  
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  802.  
  803. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  806.  
  807. Unregistering child entity StarshipDesk(Clone)
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  810.  
  811. Unregistering child entity StarshipChair(Clone)
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  814.  
  815. L1: RefreshExistingBatchesForPlayMode total ms: 107.6122 self ms: 107.6122
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  818.  
  819. loading palette for LargeWorld at BlockPrefabs
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  822.  
  823. L1: Loading palette total ms: 341.3708 self ms: 341.3708
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  826.  
  827. L1: Loading heightmap total ms: 151.2465 self ms: 151.2465
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  830.  
  831. biome map downsample factor: 4
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  834.  
  835. L1: Loading biome map total ms: 25.6733 self ms: 25.6736
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  838.  
  839. LargeWorld: calling land.Rebuild frame 963
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  842.  
  843. L1: Rebuilding land total ms: 22.5024 self ms: 22.5024
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  846.  
  847. L1: Refresh signal database total ms: 1.4234 self ms: 1.4234
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  850.  
  851. L0: MountWorld total ms: 4919.513 self ms: 1511.292
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  854.  
  855. OK world mounted: SNUnmanagedData\Build18
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  858.  
  859. Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  862.  
  863. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  866.  
  867. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  868.  
  869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  870.  
  871. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  874.  
  875. LOADING FINISHED
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  878.  
  879. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1387
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  882.  
  883. BoxColliders does not support negative scale or size.
  884. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  885. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  886.  
  887. (Filename: Line: 0)
  888.  
  889. BoxColliders does not support negative scale or size.
  890. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  891. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  892.  
  893. (Filename: Line: 0)
  894.  
  895. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  898.  
  899. L0: CellManager::EstimateBytes total ms: 6.8687 self ms: 6.869
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  902.  
  903. L0: EstimateCompactOctreeBytes total ms: 3.2546 self ms: 3.2546
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  906.  
  907. Heartbeat CSV, time s,66.96729, GC.GetTotalMemory MB,646.4844, OctNodes MB,7.247925, CompactOctrees MB,261.2063, CellManager MB,5.037287, ClipMapManager MB,2.35971, GCCount,33, PlayerPos,-555.8368,-739.9423,-21.75616, WorkingSet MB,0
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  910.  
  911. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  914.  
  915. L0: CellManager::EstimateBytes total ms: 4.807 self ms: 4.8073
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  918.  
  919. L0: EstimateCompactOctreeBytes total ms: 2.3123 self ms: 2.3125
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  922.  
  923. Heartbeat CSV, time s,126.98, GC.GetTotalMemory MB,545.2461, OctNodes MB,7.247925, CompactOctrees MB,189.4592, CellManager MB,3.483241, ClipMapManager MB,2.371849, GCCount,35, PlayerPos,-727.4168,-712.7858,-299.6873, WorkingSet MB,0
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  926.  
  927. Unregistering child entity discovery_lab_props_02
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  930.  
  931. Unregistering child entity discovery_lab_props_02
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  934.  
  935. ExitPilotingMode
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  938.  
  939. Saving 125 batches to C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  942.  
  943. L0: CellManager::EstimateBytes total ms: 6.4978 self ms: 6.498
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  946.  
  947. L0: EstimateCompactOctreeBytes total ms: 2.3352 self ms: 2.3352
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  950.  
  951. Heartbeat CSV, time s,186.9646, GC.GetTotalMemory MB,431.1055, OctNodes MB,7.247925, CompactOctrees MB,133.0168, CellManager MB,11.95008, ClipMapManager MB,3.240757, GCCount,37, PlayerPos,-790.8059,-681.1696,-655.9019, WorkingSet MB,0
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  954.  
  955. WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  958.  
  959. ExitPilotingMode
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  962.  
  963. Saving 125 batches to C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  966.  
  967. ExitPilotingMode
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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