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player-prev.log gnar

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Feb 22nd, 2020
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  1. Mono path[0] = 'D:/Program Files/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Program Files/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.426 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 48.871600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/22/2020 10:20:28 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.13
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
  31.  
  32. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  33.  
  34. Warning/GameAnalytics: Could not add error event: Datastore not initialized
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. Close Time: 2/22/2020 10:20:32 AM
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  41.  
  42. Setting up 2 worker threads for Enlighten.
  43. Thread -> id: 4688 -> priority: 1
  44. Thread -> id: 3750 -> priority: 1
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