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- Mono path[0] = 'D:/Program Files/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Program Files/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.426 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 48.871600 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/22/2020 10:20:28 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Could not add error event: Datastore not initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 2/22/2020 10:20:32 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 4688 -> priority: 1
- Thread -> id: 3750 -> priority: 1
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