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- RegAdminCmd("sm_rates", Command_Rates, ADMFLAG_GENERIC, "Usage: sm_rates | Displays the current rate information for all players.");
- RegAdminCmd("sm_users", Command_Users, ADMFLAG_GENERIC, "Usage: sm_users | Displays general information about all players.");
- RegAdminCmd("sm_netstats", Command_Stats, ADMFLAG_GENERIC, "Usage: sm_netstats | Displays net related information about all players.");
- RegAdminCmd("sm_give", Command_Give, ADMFLAG_GENERIC, "Usage: sm_give <target> <string:weapon> | Issues a value weapon or item entity to <target>.");
- RegAdminCmd("sm_strip", Command_Strip, ADMFLAG_GENERIC, "Usage: sm_strip <target> | Removes all equipment from <target>.");
- RegAdminCmd("sm_disarm", Command_Strip, ADMFLAG_GENERIC, "Usage: sm_disarm <target> | Removes all equipment from <target>.");
- RegAdminCmd("sm_respawn", Command_Respawn, ADMFLAG_GENERIC, "Usage: sm_respawn <target> | Brings <target> back to life.");
- RegAdminCmd("sm_god", Command_God, ADMFLAG_GENERIC, "Usage: sm_god <target> <optional:0|1> | Toggles/Enables/Disables invincibility-status on players.");
- RegAdminCmd("sm_exec", Command_Exec, ADMFLAG_GENERIC, "Usage: sm_exec <target> <string:exec> | Fakes a command being issued on the client.");
- RegAdminCmd("sm_fakeexec", Command_FakeExec, ADMFLAG_GENERIC, "Usage: sm_fakeexec <target> <string:exec> | Fakes a command being issued on the client.");
- RegAdminCmd("sm_exexec", Command_FakeExecEx, ADMFLAG_GENERIC, "Usage: sm_exexec <target> <string:exec> | Fakes a command being issued on the client.");
- RegAdminCmd("sm_extend", Command_Extend, ADMFLAG_GENERIC, "Usage: sm_extend <minutes> | Extends the duration of the map by <minutes> minutes.");
- RegAdminCmd("sm_speed", Command_Speed, ADMFLAG_GENERIC, "Usage: sm_speed <target> <float:amount> | Sets the speed of <target> to <amount>. (1.0 = Default, 0.5 = Half, 2.0 = Double)");
- RegAdminCmd("sm_armor", Command_Armor, ADMFLAG_GENERIC, "Usage: sm_armor <target> <integer:amount> | Sets the armor value of <target> to <amount>.");
- RegAdminCmd("sm_health", Command_Health, ADMFLAG_GENERIC, "Usage: sm_health <target> <integer:amount> | Sets the health value of <target> to <amount>.");
- RegAdminCmd("sm_hp", Command_Health, ADMFLAG_GENERIC, "Usage: sm_hp <target> <integer:amount> | Sets the health value of <target> to <amount>.");
- RegAdminCmd("sm_setcash", Command_SetCash, ADMFLAG_GENERIC, "Usage: sm_setcash <target> <integer:amount> | Sets the total cash of <target> to <amount>.");
- RegAdminCmd("sm_addcash", Command_AddCash, ADMFLAG_GENERIC, "Usage: sm_addcash <target> <integer:amount> | Adds <amount> to the total cash of <target>.");
- RegAdminCmd("sm_setkills", Command_SetKills, ADMFLAG_GENERIC, "Usage: sm_setkills <target> <integer:amount> | Sets the total kills of <target> to <amount>.");
- RegAdminCmd("sm_addkills", Command_AddKills, ADMFLAG_GENERIC, "Usage: sm_addkills <target> <integer:amount> | Adds <amount> to the total kills of <target>.");
- RegAdminCmd("sm_setdeaths", Command_SetDeaths, ADMFLAG_GENERIC, "Usage: sm_setdeaths <target> <integer:amount> | Sets the total deaths of <target> to <amount>.");
- RegAdminCmd("sm_adddeaths", Command_AddDeaths, ADMFLAG_GENERIC, "Usage: sm_adddeaths <target> <integer:amount> | Adds <amount> to the total deaths of <target>.");
- RegAdminCmd("sm_getloc", Command_GetLocation, ADMFLAG_GENERIC, "Usage: sm_getloc | Returns the location of your crosshairs.");
- RegAdminCmd("sm_setloc", Command_SetLocation, ADMFLAG_GENERIC, "Usage: sm_setloc | Sets your current player location for usage with sm_teleport.");
- RegAdminCmd("sm_saveloc", Command_SetLocation, ADMFLAG_GENERIC, "Usage: sm_saveloc | Sets your current player location for usage with sm_teleport.");
- RegAdminCmd("sm_teleport", Command_Teleport, ADMFLAG_GENERIC, "Usage: sm_teleport <x|target> <y> <z> | Teleports <target> to your sm_setloc, or yourself to <x> <y> <z>");
- RegAdminCmd("sm_swap", Command_SwitchImmed, ADMFLAG_GENERIC , "Usage: sm_swap <target> | Swaps <target> to the opposing team.");
- RegAdminCmd("sm_swap_death", Command_SwitchDeath, ADMFLAG_GENERIC , "Usage: sm_swap_death <target> | Swaps <target> to the opposing team on death.");
- RegAdminCmd("sm_swap_round", Command_SwitchRend, ADMFLAG_GENERIC , "Usage: sm_swap_round <target> | Swaps <target> to the opposing team on end round.");
- RegAdminCmd("sm_spec", Command_SwitchSpec, ADMFLAG_GENERIC , "Usage: sm_spec <target> | Moves <target> into spectate.");
- RegAdminCmd("sm_color", Command_Color, ADMFLAG_GENERIC , "Usage: sm_color <target> <R> <G> <B> <A> | Sets the Reg Green Blue Alpha pattern for a client. (255 255 255 255 = Default)");
- RegAdminCmd("sm_render", Command_Render, ADMFLAG_GENERIC , "Usage: sm_render <target> <R> <E> | Sets the Render Effect pattern for a client. (0 0 = Default)");
- RegAdminCmd("sm_rocket", Command_Rocket, ADMFLAG_GENERIC, "Usage: sm_rocket <target> | Launches <target> into space to suffer death in the skies.");
- RegAdminCmd("sm_uberslap", Command_UberSlap, ADMFLAG_GENERIC, "Usage: sm_uberslap <target> | Initiates repeating slaps until command is terminated.");
- RegAdminCmd("sm_mapstrip", Command_StripMap, ADMFLAG_ROOT, "Usage: sm_mapstrip <classname> | Removes all entities with the provided classname.");
- RegAdminCmd("sm_restart", Command_Restart, ADMFLAG_ROOT, "Usage: sm_restart <minutes> | Initiates or cancels an existing server restart.");
- RegAdminCmd("sm_clip", Command_Clip, ADMFLAG_GENERIC , "Usage: sm_clip <target> <0=Primary/1=Secondary> <amount> | Sets the primary or secondary ammo on <target> to <amount>.");
- RegAdminCmd("sm_keys", Command_Keys, ADMFLAG_GENERIC, "Usage: sm_keys <target> | Toggles the ability to view current key presses on <target>. (No CS:GO Support)");
- RegAdminCmd("sm_purgeadmin", Command_Purge, ADMFLAG_ROOT, "Usage: sm_purgeadmin | Reloads the SourceMod admin files.");
- RegAdminCmd("sm_tag", Command_Tag, ADMFLAG_GENERIC, "Usage: sm_tag <target> <tag> | Sets the tag for <target> to <tag>.");
- RegAdminCmd("sm_spawn", Command_Spawn, ADMFLAG_GENERIC, "Usage: sm_spawn <target> | Returns <target> to original spawning position.");
- RegAdminCmd("sm_shuffle", Command_Shuffle, ADMFLAG_GENERIC, "Usage: sm_shuffle | Shuffles teams at random.");
- RegAdminCmd("sm_switch", Command_Switch, ADMFLAG_GENERIC, "Usage: sm_switch | Switches teams and their scores.");
- RegAdminCmd("sm_fly", Command_Fly, ADMFLAG_GENERIC, "Usage: sm_setmodel <fly> <optional:0/1> | Toggles/Enables/Disable the ability to fly on <target>.");
- RegAdminCmd("sm_bury", Command_Bury, ADMFLAG_GENERIC, "Usage: sm_bury <target> <optional:zaxis> | Moves <target> 50 or zaxis units downwards.");
- RegAdminCmd("sm_unbury", Command_Unbury, ADMFLAG_GENERIC, "Usage: sm_unbury <target> <optional:zaxis> | Moves <target> 50 or zaxis units upwards.");
- RegAdminCmd("sm_drop", Command_Drop, ADMFLAG_GENERIC, "Usage: sm_drop <target> | Forces <target> to drop their current weapon.");
- RegAdminCmd("sm_dropslot", Command_DropSlot, ADMFLAG_GENERIC, "Usage: sm_dropslot <target> <slot:0-4> | Forces <target> to drop their weapon in <slot>.");
- RegAdminCmd("sm_offer", Command_Offer, ADMFLAG_GENERIC, "Usage: sm_offer <target> <string> | Displays a pseudo giveitem command for usage with fake entities.");
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