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- Logfiles for Medieval Engineers CTD
- Log file:
- 2018-01-06 10:49:25.630> Log Started
- 2018-01-06 10:49:25.631> Timezone (local - UTC): -4h
- 2018-01-06 10:49:25.631> App Version: 0.6.1.53D12D
- 2018-01-06 10:49:25.631> Steam build: Always true
- 2018-01-06 10:49:25.631> Is official: True [NO][IS][NAMP]
- 2018-01-06 10:49:25.631> Environment.ProcessorCount: 16
- 2018-01-06 10:49:25.631> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
- 2018-01-06 10:49:25.631> Environment.CommandLine: "D:\Steam SSD\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-01-06 10:49:25.632> Environment.Version: 4.6.2 or later (461308)
- 2018-01-06 10:49:25.632> Environment.CurrentDirectory: D:\Steam SSD\steamapps\common\MedievalEngineers\Bin64
- 2018-01-06 10:49:25.632> Default Culture: en-CA
- 2018-01-06 10:49:25.632> Default UI Culture: en-US
- 2018-01-06 10:49:25.632> IsAdmin: False
- 2018-01-06 10:49:25.636|Main thread> MyConfig.Load() - START
- 2018-01-06 10:49:25.639|Main thread> Path: C:\Users\darth\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-06 10:49:25.666|Main thread> RotationHints: False
- 2018-01-06 10:49:25.666|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-06 10:49:25.666|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-06 10:49:25.666|Main thread> Language: 0
- 2018-01-06 10:49:25.666|Main thread> ControlsJoystickName: Disabled
- 2018-01-06 10:49:25.666|Main thread> GameVersion: 0.6.1.5493037
- 2018-01-06 10:49:25.666|Main thread> FirstTimeRun: False
- 2018-01-06 10:49:25.666|Main thread> CubeBuilderBuildingMode: 0
- 2018-01-06 10:49:25.666|Main thread> AnimatedRotation: True
- 2018-01-06 10:49:25.666|Main thread> ShowCrosshair: True
- 2018-01-06 10:49:25.666|Main thread> InteractionHint: 2
- 2018-01-06 10:49:25.666|Main thread> Tutorial: 3
- 2018-01-06 10:49:25.666|Main thread> CompressSaveGames: False
- 2018-01-06 10:49:25.666|Main thread> ShowPlayerNamesOnHud: True
- 2018-01-06 10:49:25.666|Main thread> ReleasingAltResetsCamera: False
- 2018-01-06 10:49:25.666|Main thread> WorkerThreads: 14
- 2018-01-06 10:49:25.666|Main thread> VideoAdapter: 0
- 2018-01-06 10:49:25.666|Main thread> ScreenWidth: 3440
- 2018-01-06 10:49:25.666|Main thread> ScreenHeight: 1440
- 2018-01-06 10:49:25.666|Main thread> RefreshRate: 59973
- 2018-01-06 10:49:25.666|Main thread> WindowMode: 2
- 2018-01-06 10:49:25.666|Main thread> VerticalSync: False
- 2018-01-06 10:49:25.666|Main thread> FieldOfView: 70
- 2018-01-06 10:49:25.666|Main thread> VegetationViewDistance: 1000
- 2018-01-06 10:49:25.666|Main thread> GrassDensity: 0.5
- 2018-01-06 10:49:25.666|Main thread> GrassDistance: 150
- 2018-01-06 10:49:25.666|Main thread> TerrainLodQuality: 3
- 2018-01-06 10:49:25.666|Main thread> ShadingQuality: 3
- 2018-01-06 10:49:25.666|Main thread> ModelQuality: 3
- 2018-01-06 10:49:25.666|Main thread> LowMemSwitchToLow: 0
- 2018-01-06 10:49:25.666|Main thread> TextureQuality: 2
- 2018-01-06 10:49:25.666|Main thread> AnisotropicFiltering: 4
- 2018-01-06 10:49:25.666|Main thread> GameVolume: 1
- 2018-01-06 10:49:25.666|Main thread> MusicVolume: 0.4422199
- 2018-01-06 10:49:25.666|Main thread> VoiceChatVolume: 1
- 2018-01-06 10:49:25.666|Main thread> HudWarnings: True
- 2018-01-06 10:49:25.666|Main thread> VoiceChat: True
- 2018-01-06 10:49:25.666|Main thread> EnableMuteWhenNotInFocus: True
- 2018-01-06 10:49:25.666|Main thread> EnableDynamicMusic: True
- 2018-01-06 10:49:25.667|Main thread> MyConfig.Load() - END
- 2018-01-06 10:49:25.714|Main thread> Initializing SteamService
- 2018-01-06 10:49:25.714|Main thread> [SAPI] Initializing as client
- 2018-01-06 10:49:26.469|Main thread> AdapterInfo = {
- 2018-01-06 10:49:26.469|Main thread> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1
- 2018-01-06 10:49:26.469|Main thread> Description = dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318
- 2018-01-06 10:49:26.469|Main thread> Driver version = 23.21.13.8871
- 2018-01-06 10:49:26.469|Main thread> Driver date = 20171215000000.000000-000
- 2018-01-06 10:49:26.469|Main thread> DriverUpdateNecessary = False
- 2018-01-06 10:49:26.469|Main thread> Adapter id = 0
- 2018-01-06 10:49:26.469|Main thread> Supported = True
- 2018-01-06 10:49:26.469|Main thread> RAM = 11672748032
- 2018-01-06 10:49:26.469|Main thread> Priority = 2
- 2018-01-06 10:49:26.469|Main thread> Multithreaded rendering supported = True
- 2018-01-06 10:49:26.469|Main thread> Output is attached = True
- 2018-01-06 10:49:26.469|Main thread> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440}
- 2018-01-06 10:49:26.469|Main thread> Display modes = {
- 2018-01-06 10:49:26.470|Main thread> DXGIOutput id = 0
- 2018-01-06 10:49:26.470|Main thread> 640x480@60Hz
- 2018-01-06 10:49:26.470|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 720x480@60Hz
- 2018-01-06 10:49:26.470|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 720x576@50Hz
- 2018-01-06 10:49:26.470|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:26.470|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:26.470|Main thread> 1152x864@59.997Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x800@59.81Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:26.470|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:26.470|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x900@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1080@60Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1080@50Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1080@59.94Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> 3440x1440@29.993Hz
- 2018-01-06 10:49:26.470|Main thread> 3440x1440@49.987Hz
- 2018-01-06 10:49:26.470|Main thread> 3440x1440@59.973Hz
- 2018-01-06 10:49:26.470|Main thread> }
- 2018-01-06 10:49:26.470|Main thread> }
- 2018-01-06 10:49:26.471|Main thread> AdapterInfo = {
- 2018-01-06 10:49:26.471|Main thread> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2
- 2018-01-06 10:49:26.471|Main thread> Description = dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318
- 2018-01-06 10:49:26.471|Main thread> Driver version = 23.21.13.8871
- 2018-01-06 10:49:26.471|Main thread> Driver date = 20171215000000.000000-000
- 2018-01-06 10:49:26.471|Main thread> DriverUpdateNecessary = False
- 2018-01-06 10:49:26.471|Main thread> Adapter id = 0
- 2018-01-06 10:49:26.471|Main thread> Supported = True
- 2018-01-06 10:49:26.472|Main thread> RAM = 11672748032
- 2018-01-06 10:49:26.472|Main thread> Priority = 2
- 2018-01-06 10:49:26.472|Main thread> Multithreaded rendering supported = True
- 2018-01-06 10:49:26.472|Main thread> Output is attached = True
- 2018-01-06 10:49:26.472|Main thread> DesktopBounds = {X:3440 Y:-327 Width:3840 Height:2160}
- 2018-01-06 10:49:26.472|Main thread> Display modes = {
- 2018-01-06 10:49:26.472|Main thread> DXGIOutput id = 1
- 2018-01-06 10:49:26.472|Main thread> 640x480@60Hz
- 2018-01-06 10:49:26.472|Main thread> 640x480@75Hz
- 2018-01-06 10:49:26.472|Main thread> 640x480@72Hz
- 2018-01-06 10:49:26.472|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 720x480@60Hz
- 2018-01-06 10:49:26.472|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 720x576@50Hz
- 2018-01-06 10:49:26.472|Main thread> 800x600@75Hz
- 2018-01-06 10:49:26.472|Main thread> 800x600@56.25Hz
- 2018-01-06 10:49:26.472|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:26.472|Main thread> 800x600@72.188Hz
- 2018-01-06 10:49:26.472|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:26.472|Main thread> 1024x768@70.069Hz
- 2018-01-06 10:49:26.472|Main thread> 1024x768@75.029Hz
- 2018-01-06 10:49:26.472|Main thread> 1152x864@75Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x960@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:26.472|Main thread> 1280x1024@75.025Hz
- 2018-01-06 10:49:26.472|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:26.472|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:26.472|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:26.472|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:26.472|Main thread> 1440x900@59.887Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:26.472|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:26.472|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 2560x1440@59.951Hz
- 2018-01-06 10:49:26.472|Main thread> 2560x1600@59.972Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:26.472|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:26.472|Main thread> 3840x2160@29.97003Hz
- 2018-01-06 10:49:26.472|Main thread> 3840x2160@30Hz
- 2018-01-06 10:49:26.472|Main thread> 3840x2160@59.997Hz
- 2018-01-06 10:49:26.472|Main thread> }
- 2018-01-06 10:49:26.472|Main thread> }
- 2018-01-06 10:49:26.536|Main thread> Steam.IsActive: True
- 2018-01-06 10:49:26.537|Main thread> Steam.IsOnline: True
- 2018-01-06 10:49:26.537|Main thread> Steam.OwnsGame: True
- 2018-01-06 10:49:26.537|Main thread> Steam.UserId: 76561197962280185
- 2018-01-06 10:49:26.537|Main thread> Steam.UserName: Tavenhotep
- 2018-01-06 10:49:26.537|Main thread> Steam.Branch:
- 2018-01-06 10:49:26.537|Main thread> Build date: 2017-12-21 07:24
- 2018-01-06 10:49:26.537|Main thread> Build version: 0.1.6564.34924
- 2018-01-06 10:49:26.581|Main thread> MySandboxGame.Constructor() - START
- 2018-01-06 10:49:27.577|Main thread> Game dir: D:\Steam SSD\steamapps\common\MedievalEngineers\Bin64
- 2018-01-06 10:49:27.578|Main thread> Content dir: D:\Steam SSD\steamapps\common\MedievalEngineers\Content
- 2018-01-06 10:49:27.578|Main thread> Found processor count: 16
- 2018-01-06 10:49:27.578|Main thread> Using processor count: 16
- 2018-01-06 10:49:31.856|Main thread> Info: Type metadata loaded in 4.1899528s.
- 2018-01-06 10:49:31.857|Main thread> Preallocate - START
- 2018-01-06 10:49:31.858|Main thread> MyEntities - START
- 2018-01-06 10:49:31.862|Main thread> MyEntities - END
- 2018-01-06 10:49:31.862|Main thread> MyObjectBuilder_Base - START
- 2018-01-06 10:49:31.862|Main thread> MyObjectBuilder_Base - END
- 2018-01-06 10:49:31.862|Main thread> MyTransparentGeometry - START
- 2018-01-06 10:49:31.899|Main thread> MyTransparentGeometry - END
- 2018-01-06 10:49:31.899|Main thread> MyCubeGridDeformationTables - START
- 2018-01-06 10:49:31.904|Main thread> MyCubeGridDeformationTables - END
- 2018-01-06 10:49:31.904|Main thread> MyMath - START
- 2018-01-06 10:49:31.906|Main thread> MyMath - END
- 2018-01-06 10:49:31.906|Main thread> MySimpleObjectDraw - START
- 2018-01-06 10:49:31.907|Main thread> MySimpleObjectDraw - END
- 2018-01-06 10:49:31.907|Main thread> Preallocate - END
- 2018-01-06 10:49:31.952|Main thread> MySandboxGame.Constructor() - END
- 2018-01-06 10:49:32.422|Main thread> Performing start-up memory test...
- 2018-01-06 10:49:32.423|Main thread> Physical memory is 34,284,621,824 bytes.
- 2018-01-06 10:49:32.423|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-06 10:49:32.423|Main thread> System meets minimum memory requirements.
- 2018-01-06 10:49:32.427|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-06 10:49:32.428|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6564.34924, Culture=neutral, PublicKeyToken=null
- 2018-01-06 10:49:32.428|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6564.34924, Culture=neutral, PublicKeyToken=null
- 2018-01-06 10:49:32.428|Main thread> Assembly.Location: D:\Steam SSD\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-06 10:49:32.428|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-06 10:49:32.428|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-06 10:49:32.430|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-06 10:49:32.437|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2018-01-06 10:49:32.437|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2018-01-06 10:49:32.438|Main thread> Virtualized: False
- 2018-01-06 10:49:32.440|Main thread> Environment.ProcessorName: AMD Ryzen 7 1700X Eight-Core Processor
- 2018-01-06 10:49:32.440|Main thread> ComputerInfo.TotalPhysicalMemory: 34,284,621,824 bytes
- 2018-01-06 10:49:32.440|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2018-01-06 10:49:32.440|Main thread> ComputerInfo.AvailablePhysicalMemory: 27,135,561,728 bytes
- 2018-01-06 10:49:32.440|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,319,221,760 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive B: | Capacity: 255,924,891,648 bytes | Free space: 49,419,714,560 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive C: | Capacity: 249,465,663,488 bytes | Free space: 85,041,623,040 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive D: | Capacity: 499,971,518,464 bytes | Free space: 86,782,795,776 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive E: | Capacity: 2,000,263,573,504 bytes | Free space: 311,614,988,288 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive F: | Capacity: 2,000,263,573,504 bytes | Free space: 321,220,358,144 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive G: | Capacity: 2,000,263,573,504 bytes | Free space: 983,935,598,592 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive H: | Capacity: 1,000,202,039,296 bytes | Free space: 519,770,288,128 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive I: | Capacity: 3,000,457,228,288 bytes | Free space: 256,915,886,080 bytes
- 2018-01-06 10:49:32.444|Main thread> Drive J: | Capacity: 1,000,202,039,296 bytes | Free space: 150,933,864,448 bytes
- 2018-01-06 10:49:32.445|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-06 10:49:32.446|Main thread> MySandboxGame.Initialize() - START
- 2018-01-06 10:49:32.714|Main thread> Havok: Physics.Init
- 2018-01-06 10:49:32.714|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-06 10:49:32.729|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-06 10:49:32.740|Main thread> MySandboxGame.LoadData() - START
- 2018-01-06 10:49:32.753|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-06 10:49:32.758|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-06 10:49:33.831|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-06 10:49:37.733|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-06 10:49:37.798|Main thread> Loading scenarios
- 2018-01-06 10:49:37.802|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-06 10:49:37.802|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-06 10:49:37.809|Main thread> MyAudio.LoadData - START
- 2018-01-06 10:49:37.878|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2018-01-06 10:49:37.918|Main thread> MyAudio.LoadData - END
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-06 10:49:37.925|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-06 10:49:37.928|Main thread> MyGuiManager()
- 2018-01-06 10:49:37.988|Main thread> MyScreenManager()
- 2018-01-06 10:49:38.046|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-06 10:49:38.732|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-06 10:49:38.733|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-06 10:49:38.733|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-06 10:49:39.011|Main thread> MySandboxGame.LoadData() - END
- 2018-01-06 10:49:40.242|Main thread> Analytics helper process start reported
- 2018-01-06 10:49:40.245|Main thread> MySandboxGame.Initialize() - END
- 2018-01-06 10:49:40.249|Main thread> Timer Frequency: 3906437
- 2018-01-06 10:49:40.250|Main thread> Ticks per frame: 65380
- 2018-01-06 10:49:40.299|Parallel Highest_0> Loading available saves - START
- 2018-01-06 10:49:40.300|Parallel Highest_0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185'
- 2018-01-06 10:49:40.335|Parallel Highest_0> Loading available saves - END
- 2018-01-06 10:49:40.372|Parallel Highest_0> Loading available saves - START
- 2018-01-06 10:49:40.372|Parallel Highest_0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185'
- 2018-01-06 10:49:40.373|Parallel Highest_0> Loading available saves - END
- 2018-01-06 10:49:46.152|Main thread>
- 2018-01-06 10:49:46.152|Main thread> LoadSession() - Start
- 2018-01-06 10:49:46.152|Main thread> C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185\TimLand-backup
- 2018-01-06 10:49:46.210|Main thread> LoadSession() - End
- 2018-01-06 10:49:46.474|Main thread> Loading session: C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185\TimLand-backup
- 2018-01-06 10:49:46.598|Main thread> Process information Session Start:
- 2018-01-06 10:49:46.598|Main thread> Managed Memory: 306,178,160 B
- 2018-01-06 10:49:46.603|Main thread> Private Memory: 1,631,956,992 B
- 2018-01-06 10:49:46.603|Main thread> Nr of Threads: 92
- 2018-01-06 10:49:46.603|Main thread> Simulation Speed: 0.01
- 2018-01-06 10:49:46.604|Main thread> Current:
- 2018-01-06 10:49:46.604|Main thread> Paged Memory: 1,631,956,992 B
- 2018-01-06 10:49:46.604|Main thread> Working Set: 790,859,776 B
- 2018-01-06 10:49:46.604|Main thread> Virtual Memory: 2,931,113,984 B
- 2018-01-06 10:49:46.604|Main thread> Peak:
- 2018-01-06 10:49:46.604|Main thread> Paged Memory: 1,987,244,032 B
- 2018-01-06 10:49:46.604|Main thread> Working Set: 950,382,592 B
- 2018-01-06 10:49:46.604|Main thread> Virtual Memory: 3,311,976,448 B
- 2018-01-06 10:49:46.608|Main thread> MyModManager.LoadData() - START
- 2018-01-06 10:49:46.618|Main thread> MyModManager.LoadData() - END
- 2018-01-06 10:49:46.882|Main thread> Finished loading stage Initializing session, elapsed time: 0.2739207 seconds
- 2018-01-06 10:49:47.233|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-06 10:49:47.240|Main thread> List of used mods (0) - START
- 2018-01-06 10:49:47.240|Main thread> List of used mods - END
- 2018-01-06 10:49:48.321|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.322|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.322|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.322|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.322|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.322|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.323|Main thread> Warning: Cannot find sound cue named
- 2018-01-06 10:49:48.569|Main thread> MyAudio.UnloadData - START
- 2018-01-06 10:49:48.575|Main thread> MyAudio.UnloadData - END
- 2018-01-06 10:49:48.575|Main thread> MyAudio.LoadData - START
- 2018-01-06 10:49:48.610|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 6
- 2018-01-06 10:49:49.354|Main thread> MyAudio.LoadData - END
- 2018-01-06 10:49:49.354|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-06 10:49:49.374|Main thread> Loading scenarios
- 2018-01-06 10:49:49.374|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-06 10:49:49.374|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-06 10:49:49.378|Main thread> Finished loading stage Loading definitions, elapsed time: 2.1467416 seconds
- 2018-01-06 10:49:49.379|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-06 10:49:49.494|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-06 10:49:49.516|External Debugging Listener> External debugger: listening...
- 2018-01-06 10:49:50.563|Main thread> MyLights.LoadData() - START
- 2018-01-06 10:49:50.565|Main thread> MyLights.LoadData() - END
- 2018-01-06 10:49:50.622|Main thread> Finished loading stage Loading session components, elapsed time: 1.2442105 seconds
- 2018-01-06 10:49:50.622|Main thread> Finished loading stage Loading data, elapsed time: 3.7401253 seconds
- 2018-01-06 10:49:50.637|Main thread> Finished loading stage Loading character data, elapsed time: 0.0125422 seconds
- 2018-01-06 10:49:50.692|Main thread> Loading voxel storage from file 'C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185\TimLand-backup\EarthSecond-1251102759r5000.vx2'
- 2018-01-06 10:49:52.521|Parallel Normal_3> D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-06 10:49:53.322|Main thread> Finished loading stage Loading 1 objects, elapsed time: 0.7399866 seconds
- 2018-01-06 10:49:54.445|Main thread> Checkpoint.CameraAttach success: entity id79485200065903695, camera subtype DefaultFirstPerson
- 2018-01-06 10:49:54.446|Main thread> Finished loading stage Loading final details, elapsed time: 1.123777 seconds
- 2018-01-06 10:49:54.447|Main thread> MySession.Static.LogSettings - START
- 2018-01-06 10:49:54.447|Main thread> Name = TimLandia
- 2018-01-06 10:49:54.447|Main thread> Description =
- 2018-01-06 10:49:54.447|Main thread> InGameTime = 07/01/1081 07:00:00
- 2018-01-06 10:49:54.447|Main thread> Password =
- 2018-01-06 10:49:54.447|Main thread> CurrentPath = C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185\TimLand-backup
- 2018-01-06 10:49:54.447|Main thread> WorkshopId =
- 2018-01-06 10:49:54.448|Main thread> CameraController = 11A635E4AD43C4F:Camera 1st - DefaultFirstPerson
- 2018-01-06 10:49:54.448|Main thread> ThumbPath = C:\Users\darth\AppData\Roaming\MedievalEngineers\Saves\76561197962280185\TimLand-backup\thumb.jpg
- 2018-01-06 10:49:54.449|Main thread> Settings:
- 2018-01-06 10:49:54.449|Main thread> Auto-Save Time (Minutes) = 30
- 2018-01-06 10:49:54.449|Main thread> Cut, Copy and Paste = True
- 2018-01-06 10:49:54.449|Main thread> Days per season = 4
- 2018-01-06 10:49:54.449|Main thread> Game Mode = Survival
- 2018-01-06 10:49:54.449|Main thread> Inventory size multiplier = 3
- 2018-01-06 10:49:54.449|Main thread> Maximum Backup Saves = 5
- 2018-01-06 10:49:54.449|Main thread> Maximum Floating Objects = 64
- 2018-01-06 10:49:54.449|Main thread> Maximum Fracture Pieces = 50
- 2018-01-06 10:49:54.449|Main thread> Maximum Players = 4
- 2018-01-06 10:49:54.449|Main thread> Maximum Solar Altitude = 0.4101524
- 2018-01-06 10:49:54.449|Main thread> Online Mode = PRIVATE
- 2018-01-06 10:49:54.449|Main thread> Show player names on HUD = True
- 2018-01-06 10:49:54.449|Main thread> Spectator = False
- 2018-01-06 10:49:54.449|Main thread> Structural Integrity = True
- 2018-01-06 10:49:54.449|Main thread> Sun rotation interval = 120
- 2018-01-06 10:49:54.449|Main thread> View distance = 2600
- 2018-01-06 10:49:54.449|Main thread> MySession.Static.LogSettings - END
- 2018-01-06 10:49:54.450|Main thread> Finished loading stage Loading planet, elapsed time: 3.8278647 seconds
- 2018-01-06 10:49:54.451|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyVoxelOperationsSessionComponent to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-06 10:49:54.452|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-06 10:49:54.748|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-06 10:49:54.748|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-06 10:49:54.748|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-06 10:49:54.748|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-06 10:49:59.888|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-06 10:49:59.889|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-06 10:49:59.889|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-06 10:49:59.890|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-06 10:49:59.891|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-06 10:49:59.892|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-06 10:49:59.892|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-06 10:49:59.892|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-06 10:49:59.892|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-06 10:49:59.892|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-06 10:49:59.894|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-06 10:49:59.897|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-06 10:49:59.898|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-06 10:49:59.898|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-06 10:49:59.900|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-06 10:49:59.904|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-06 10:49:59.904|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-06 10:49:59.904|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-06 10:49:59.904|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-06 10:49:59.904|Main thread> Finished loading stage Starting Components, elapsed time: 5.4528459 seconds
- 2018-01-06 10:49:59.912|Main thread>
- 2018-01-06 10:49:59.912|Main thread> Session loaded
- 2018-01-06 10:49:59.912|Main thread> Finished loading stage Finished loading, elapsed time: 13.306797 seconds
- 2018-01-06 10:49:59.973|Main thread> Process information Periodic Check:
- 2018-01-06 10:49:59.974|Main thread> Managed Memory: 1,856,337,888 B
- 2018-01-06 10:49:59.977|Main thread> Private Memory: 3,633,487,872 B
- 2018-01-06 10:49:59.977|Main thread> Nr of Threads: 95
- 2018-01-06 10:49:59.977|Main thread> Simulation Speed: 0.01
- 2018-01-06 10:49:59.977|Main thread> Current:
- 2018-01-06 10:49:59.977|Main thread> Paged Memory: 3,633,487,872 B
- 2018-01-06 10:49:59.977|Main thread> Working Set: 2,303,213,568 B
- 2018-01-06 10:49:59.977|Main thread> Virtual Memory: 4,753,309,696 B
- 2018-01-06 10:49:59.977|Main thread> Peak:
- 2018-01-06 10:49:59.978|Main thread> Paged Memory: 4,070,092,800 B
- 2018-01-06 10:49:59.978|Main thread> Working Set: 2,733,375,488 B
- 2018-01-06 10:49:59.978|Main thread> Virtual Memory: 5,295,644,672 B
- 2018-01-06 10:49:59.979|Main thread> Number of Worlds: 1
- 2018-01-06 10:49:59.979|Main thread> 0) RigidBodies: 24, ActiveRigidBodies: 0, CharacterRigidBodies: 6
- 2018-01-06 10:49:59.980|Main thread> 0) Constraints: 0
- DX11 log:
- 2018-01-06 10:49:26.311|Main thread> Log Started
- 2018-01-06 10:49:26.311|Main thread> Timezone (local - UTC): -4h
- 2018-01-06 10:49:26.311|Main thread> App Version: Version unknown
- 2018-01-06 10:49:26.311|Main thread> VRage renderer started
- 2018-01-06 10:49:26.330|Main thread> All detected adapters:
- 2018-01-06 10:49:26.359|Main thread> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=906630242, DeviceID=6918
- 2018-01-06 10:49:26.359|Main thread> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2018-01-06 10:49:26.467|Main thread> AdapterInfo = {
- 2018-01-06 10:49:26.467|Main thread> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1
- 2018-01-06 10:49:26.467|Main thread> Description = dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318
- 2018-01-06 10:49:26.467|Main thread> Driver version = 23.21.13.8871
- 2018-01-06 10:49:26.467|Main thread> Driver date = 20171215000000.000000-000
- 2018-01-06 10:49:26.467|Main thread> DriverUpdateNecessary = False
- 2018-01-06 10:49:26.467|Main thread> Adapter id = 0
- 2018-01-06 10:49:26.467|Main thread> Supported = True
- 2018-01-06 10:49:26.467|Main thread> RAM = 11672748032
- 2018-01-06 10:49:26.467|Main thread> Priority = 2
- 2018-01-06 10:49:26.467|Main thread> Multithreaded rendering supported = True
- 2018-01-06 10:49:26.467|Main thread> Output is attached = True
- 2018-01-06 10:49:26.468|Main thread> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440}
- 2018-01-06 10:49:26.468|Main thread> Display modes = {
- 2018-01-06 10:49:26.468|Main thread> DXGIOutput id = 0
- 2018-01-06 10:49:26.468|Main thread> 640x480@60Hz
- 2018-01-06 10:49:26.468|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:26.468|Main thread> 720x480@60Hz
- 2018-01-06 10:49:26.468|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:26.468|Main thread> 720x576@50Hz
- 2018-01-06 10:49:26.468|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:26.468|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:26.468|Main thread> 1152x864@59.997Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.468|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x800@59.81Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:26.469|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:26.469|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x900@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1080@60Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1080@50Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1080@59.94Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> 3440x1440@29.993Hz
- 2018-01-06 10:49:26.469|Main thread> 3440x1440@49.987Hz
- 2018-01-06 10:49:26.469|Main thread> 3440x1440@59.973Hz
- 2018-01-06 10:49:26.469|Main thread> }
- 2018-01-06 10:49:26.469|Main thread> }
- 2018-01-06 10:49:26.470|Main thread> AdapterInfo = {
- 2018-01-06 10:49:26.470|Main thread> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2
- 2018-01-06 10:49:26.470|Main thread> Description = dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318
- 2018-01-06 10:49:26.470|Main thread> Driver version = 23.21.13.8871
- 2018-01-06 10:49:26.470|Main thread> Driver date = 20171215000000.000000-000
- 2018-01-06 10:49:26.470|Main thread> DriverUpdateNecessary = False
- 2018-01-06 10:49:26.470|Main thread> Adapter id = 0
- 2018-01-06 10:49:26.470|Main thread> Supported = True
- 2018-01-06 10:49:26.470|Main thread> RAM = 11672748032
- 2018-01-06 10:49:26.470|Main thread> Priority = 2
- 2018-01-06 10:49:26.470|Main thread> Multithreaded rendering supported = True
- 2018-01-06 10:49:26.470|Main thread> Output is attached = True
- 2018-01-06 10:49:26.470|Main thread> DesktopBounds = {X:3440 Y:-327 Width:3840 Height:2160}
- 2018-01-06 10:49:26.470|Main thread> Display modes = {
- 2018-01-06 10:49:26.471|Main thread> DXGIOutput id = 1
- 2018-01-06 10:49:26.471|Main thread> 640x480@60Hz
- 2018-01-06 10:49:26.471|Main thread> 640x480@75Hz
- 2018-01-06 10:49:26.471|Main thread> 640x480@72Hz
- 2018-01-06 10:49:26.471|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 720x480@60Hz
- 2018-01-06 10:49:26.471|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 720x576@50Hz
- 2018-01-06 10:49:26.471|Main thread> 800x600@75Hz
- 2018-01-06 10:49:26.471|Main thread> 800x600@56.25Hz
- 2018-01-06 10:49:26.471|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:26.471|Main thread> 800x600@72.188Hz
- 2018-01-06 10:49:26.471|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:26.471|Main thread> 1024x768@70.069Hz
- 2018-01-06 10:49:26.471|Main thread> 1024x768@75.029Hz
- 2018-01-06 10:49:26.471|Main thread> 1152x864@75Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x960@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:26.471|Main thread> 1280x1024@75.025Hz
- 2018-01-06 10:49:26.471|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:26.471|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:26.471|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:26.471|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:26.471|Main thread> 1440x900@59.887Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:26.471|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:26.471|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 2560x1440@59.951Hz
- 2018-01-06 10:49:26.471|Main thread> 2560x1600@59.972Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:26.471|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:26.471|Main thread> 3840x2160@29.97003Hz
- 2018-01-06 10:49:26.471|Main thread> 3840x2160@30Hz
- 2018-01-06 10:49:26.471|Main thread> 3840x2160@59.997Hz
- 2018-01-06 10:49:26.471|Main thread> }
- 2018-01-06 10:49:26.471|Main thread> }
- 2018-01-06 10:49:32.550|Render thread> CreateDevice - input settings
- 2018-01-06 10:49:32.551|Render thread> MyRenderDeviceSettings = {
- 2018-01-06 10:49:32.552|Render thread> Adapter id = 0
- 2018-01-06 10:49:32.552|Render thread> DXGIAdapter id = 0
- 2018-01-06 10:49:32.552|Render thread> DXGIOutput id = 0
- 2018-01-06 10:49:32.552|Render thread> Resolution = 3440 x 1440
- 2018-01-06 10:49:32.552|Render thread> Window mode = Fullscreen
- 2018-01-06 10:49:32.552|Render thread> }
- 2018-01-06 10:49:32.593|Render thread> CreateDeviceInternal - CheckSettings()
- 2018-01-06 10:49:32.593|Render thread> CreateDeviceInternal - GetAdapter()
- 2018-01-06 10:49:32.594|Render thread> CreateDeviceInternal - FixSettings()
- 2018-01-06 10:49:32.598|Render thread> CreateDeviceInternal - Fixing of settings is done
- 2018-01-06 10:49:32.598|Render thread> MyRenderDeviceSettings = {
- 2018-01-06 10:49:32.598|Render thread> Adapter id = 0
- 2018-01-06 10:49:32.598|Render thread> DXGIAdapter id = 0
- 2018-01-06 10:49:32.598|Render thread> DXGIOutput id = 0
- 2018-01-06 10:49:32.598|Render thread> Resolution = 3440 x 1440
- 2018-01-06 10:49:32.598|Render thread> Window mode = Fullscreen
- 2018-01-06 10:49:32.598|Render thread> }
- 2018-01-06 10:49:32.598|Render thread> CreateDeviceInternal - Create device
- 2018-01-06 10:49:32.628|Render thread> CreateDeviceInternal Steam Overlay integration
- 2018-01-06 10:49:32.667|Render thread> CreateDeviceInternal Steam Overlay OK
- 2018-01-06 10:49:32.667|Render thread> CreateDeviceInternal InitDebugOutput
- 2018-01-06 10:49:32.667|Render thread> CreateDeviceInternal create ImagingFactory
- 2018-01-06 10:49:32.669|Render thread> CreateDeviceInternal RC Dispose
- 2018-01-06 10:49:32.669|Render thread> CreateDeviceInternal RC Create
- 2018-01-06 10:49:32.670|Render thread> Device Context change
- 2018-01-06 10:49:32.670|Render thread> CreateDeviceInternal RC Initialize
- 2018-01-06 10:49:32.672|Render thread> CreateDeviceInternal m_initializedOnce (False)
- 2018-01-06 10:49:32.735|Render thread> CreateDeviceInternal m_initialized (False)
- 2018-01-06 10:49:33.293|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:33.294|Render thread> InitCascadeTextures: 0
- 2018-01-06 10:49:35.696|Render thread> CreateDeviceInternal m_swapchain ()
- 2018-01-06 10:49:35.696|Render thread> CreateDeviceInternal create swapchain
- 2018-01-06 10:49:35.699|Render thread> CreateDeviceInteral Apply Settings
- 2018-01-06 10:49:35.700|Render thread> ApplySettings
- 2018-01-06 10:49:35.700|Render thread> MyRenderDeviceSettings = {
- 2018-01-06 10:49:35.701|Render thread> Adapter id = 0
- 2018-01-06 10:49:35.701|Render thread> DXGIAdapter id = 0
- 2018-01-06 10:49:35.701|Render thread> DXGIOutput id = 0
- 2018-01-06 10:49:35.701|Render thread> Resolution = 3440 x 1440
- 2018-01-06 10:49:35.701|Render thread> Window mode = Fullscreen
- 2018-01-06 10:49:35.701|Render thread> }
- 2018-01-06 10:49:35.717|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:35.718|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:35.719|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:35.719|Render thread> InitCascadeTextures: 0
- 2018-01-06 10:49:35.744|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:35.772|Render thread> Mesh asset Sphere.mwm has inconsistent vertex streams
- 2018-01-06 10:49:35.772|Render thread> Normals length: 0 expected length: 992
- 2018-01-06 10:49:35.772|Render thread> Texcoords length: 0 expected length: 992
- 2018-01-06 10:49:35.772|Render thread> Tangents length: 0 expected length: 992
- 2018-01-06 10:49:35.772|Render thread> Bitangents length: 0 expected length: 992
- 2018-01-06 10:49:35.776|Render thread> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
- 2018-01-06 10:49:35.801|Render thread> CreateDeviceInteral done (MyRenderDeviceSettings: {
- AdapterOrdinal: 0
- NewAdapterOrdinal: 0
- WindowMode: Fullscreen
- BackBufferWidth: 3440
- BackBufferHeight: 1440
- RefreshRate: 59973
- VSync: False
- DebugDrawOnly: False
- UseStereoRendering: False
- SettingsMandatory: False
- })
- 2018-01-06 10:49:35.801|Render thread> CreateDevice: deviceCreated = True
- 2018-01-06 10:49:36.902|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.907|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.914|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.922|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.931|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.939|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.947|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:36.955|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:37.002|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:37.004|Render thread> TryChangeToFullscreen failed with HRESULT = 0x887A0022
- 2018-01-06 10:49:38.047|Main thread> MyGuiManager2.LoadContent() - START
- 2018-01-06 10:49:38.728|Render thread> DXGI SetFullscreenState succeded
- 2018-01-06 10:49:38.732|Main thread> MyGuiManager2.LoadContent() - END
- 2018-01-06 10:49:40.543|Render thread> UpdateRenderSettings
- 2018-01-06 10:49:40.544|Render thread> MyRenderSettings1 = {
- 2018-01-06 10:49:40.545|Render thread> AntialiasingMode = FXAA
- 2018-01-06 10:49:40.545|Render thread> ShadowQuality = HIGH
- 2018-01-06 10:49:40.545|Render thread> TextureQuality = HIGH
- 2018-01-06 10:49:40.545|Render thread> AnisotropicFiltering = ANISO_16
- 2018-01-06 10:49:40.545|Render thread> HqDepth = True
- 2018-01-06 10:49:40.545|Render thread> GrassDrawDistance = 150
- 2018-01-06 10:49:40.545|Render thread> GrassDensityFactor = 0.5
- 2018-01-06 10:49:40.545|Render thread> AmbientOcclusion = HBAO
- 2018-01-06 10:49:40.545|Render thread> ModelQuality = Extreme
- 2018-01-06 10:49:40.545|Render thread> VoxelShaderQuality = Extreme
- 2018-01-06 10:49:40.545|Render thread> AlphaMaskedShaderQuality = Extreme
- 2018-01-06 10:49:40.545|Render thread> AtmosphereShaderQuality = Extreme
- 2018-01-06 10:49:40.545|Render thread> }
- 2018-01-06 10:49:40.546|Main thread> MyVideoSettingsManager.OnVideoAdaptersResponse
- 2018-01-06 10:49:40.546|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:40.546|Main thread> Adapter DeviceName: 'NVIDIA GeForce GTX 1080 Ti + DISPLAY1', Description: 'dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318'
- 2018-01-06 10:49:40.547|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:40.547|Render thread> DestroyCascadeTextures
- 2018-01-06 10:49:40.547|Render thread> InitCascadeTextures: 0
- 2018-01-06 10:49:40.548|Main thread> 640x480@60Hz
- 2018-01-06 10:49:40.548|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:40.548|Main thread> 720x480@60Hz
- 2018-01-06 10:49:40.548|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:40.548|Main thread> 720x576@50Hz
- 2018-01-06 10:49:40.548|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:40.548|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:40.548|Main thread> 1152x864@59.997Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:40.548|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x768@59.81Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x800@59.81Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x960@60.02Hz
- 2018-01-06 10:49:40.548|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:40.548|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1360x768@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1366x768@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1440x900@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x900@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@29.993Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@49.987Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:40.548|Main thread> 1600x1200@59.973Hz
- 2018-01-06 10:49:40.548|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:40.548|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:40.548|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1080@60Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1080@50Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1080@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> 3440x1440@29.993Hz
- 2018-01-06 10:49:40.549|Main thread> 3440x1440@49.987Hz
- 2018-01-06 10:49:40.549|Main thread> 3440x1440@59.973Hz
- 2018-01-06 10:49:40.549|Main thread> Adapter DeviceName: 'NVIDIA GeForce GTX 1080 Ti + DISPLAY2', Description: 'dev id: 6918, mem: 11672748032, shared mem: 17142310912, Luid: 50125, rev: 161, subsys id: 906630242, vendor id: 4318'
- 2018-01-06 10:49:40.549|Main thread> 640x480@60Hz
- 2018-01-06 10:49:40.549|Main thread> 640x480@75Hz
- 2018-01-06 10:49:40.549|Main thread> 640x480@72Hz
- 2018-01-06 10:49:40.549|Main thread> 640x480@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 720x480@60Hz
- 2018-01-06 10:49:40.549|Main thread> 720x480@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 720x576@50Hz
- 2018-01-06 10:49:40.549|Main thread> 800x600@75Hz
- 2018-01-06 10:49:40.549|Main thread> 800x600@56.25Hz
- 2018-01-06 10:49:40.549|Main thread> 800x600@60.317Hz
- 2018-01-06 10:49:40.549|Main thread> 800x600@72.188Hz
- 2018-01-06 10:49:40.549|Main thread> 1024x768@60.004Hz
- 2018-01-06 10:49:40.549|Main thread> 1024x768@70.069Hz
- 2018-01-06 10:49:40.549|Main thread> 1024x768@75.029Hz
- 2018-01-06 10:49:40.549|Main thread> 1152x864@75Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1176x664@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x720@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x720@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x720@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x768@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x800@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x960@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x1024@60.02Hz
- 2018-01-06 10:49:40.549|Main thread> 1280x1024@75.025Hz
- 2018-01-06 10:49:40.549|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:40.549|Main thread> 1360x768@59.887Hz
- 2018-01-06 10:49:40.549|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:40.549|Main thread> 1366x768@59.887Hz
- 2018-01-06 10:49:40.549|Main thread> 1440x900@59.887Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x900@59.954Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x1024@59.954Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 1600x1200@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 1680x1050@59.954Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1768x992@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@60Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@50Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1080@59.94Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1200@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 1920x1440@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:40.549|Main thread> 2048x1536@59.972Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1080@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1440@59.951Hz
- 2018-01-06 10:49:40.549|Main thread> 2560x1600@59.972Hz
- 2018-01-06 10:49:40.549|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:40.550|Main thread> 3440x1440@30Hz
- 2018-01-06 10:49:40.550|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:40.550|Main thread> 3440x1440@29.97003Hz
- 2018-01-06 10:49:40.550|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:40.550|Main thread> 3440x1440@59.997Hz
- 2018-01-06 10:49:40.550|Main thread> 3840x2160@29.97003Hz
- 2018-01-06 10:49:40.550|Main thread> 3840x2160@30Hz
- 2018-01-06 10:49:40.550|Main thread> 3840x2160@59.997Hz
- 2018-01-06 10:49:41.453|Render thread> UpdateRenderSettings
- 2018-01-06 10:49:41.453|Render thread> MyRenderSettings1 = {
- 2018-01-06 10:49:41.454|Render thread> AntialiasingMode = FXAA
- 2018-01-06 10:49:41.454|Render thread> ShadowQuality = HIGH
- 2018-01-06 10:49:41.454|Render thread> TextureQuality = HIGH
- 2018-01-06 10:49:41.454|Render thread> AnisotropicFiltering = ANISO_16
- 2018-01-06 10:49:41.454|Render thread> HqDepth = True
- 2018-01-06 10:49:41.454|Render thread> GrassDrawDistance = 150
- 2018-01-06 10:49:41.454|Render thread> GrassDensityFactor = 0.5
- 2018-01-06 10:49:41.454|Render thread> AmbientOcclusion = HBAO
- 2018-01-06 10:49:41.454|Render thread> ModelQuality = Extreme
- 2018-01-06 10:49:41.454|Render thread> VoxelShaderQuality = Extreme
- 2018-01-06 10:49:41.454|Render thread> AlphaMaskedShaderQuality = Extreme
- 2018-01-06 10:49:41.454|Render thread> AtmosphereShaderQuality = Extreme
- 2018-01-06 10:49:41.454|Render thread> }
- 2018-01-06 10:49:47.477|Parallel Lowest_0> Compressed texture with MipLevels <= 1: textures\decals\impact_1_cm.dds
- 2018-01-06 10:49:49.618|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Pumpkin.mwm tries to overwrite material pumpkin with different textures
- 2018-01-06 10:49:49.831|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Small_tree_LOD0.mwm tries to overwrite material Bushes with different textures
- 2018-01-06 10:49:49.833|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Small_tree_LOD1.mwm tries to overwrite material Bushes with different textures
- 2018-01-06 10:49:49.869|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesTrunks with different textures
- 2018-01-06 10:49:49.869|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesLeafs with different textures
- 2018-01-06 10:49:49.879|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4mLOD3.mwm tries to overwrite material PineTreesLOD3 with different textures
- 2018-01-06 10:49:50.260|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTree with different textures
- 2018-01-06 10:49:50.260|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTreeLeaves with different textures
- 2018-01-06 10:49:50.265|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung_LOD3.mwm tries to overwrite material PalmTreeLOD3 with different textures
- 2018-01-06 10:49:52.024|Render thread> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\models\debug\loadingquad.mwm missing
- 2018-01-06 10:49:52.025|Render thread> Mwm 'Models\Debug\LoadingQuad.mwm' cannot be loaded from file
- 2018-01-06 10:49:52.026|Render thread> Asset Models\Environment\Sky\ShadowHelperSphere.mwm tries to overwrite material ShadowHelperSphere with different textures
- 2018-01-06 10:49:52.079|Render thread> Asset Models/Environment/Sky/CloudSphere.mwm tries to overwrite material Sky_01 with different textures
- 2018-01-06 10:49:52.092|Render thread> Asset Models/Environment/Sky/Cloud_sphere_01.mwm tries to overwrite material CloudSphere with different textures
- 2018-01-06 10:49:52.326|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\HouseStoneRoundedWall_Construction_1_LOD1.mwm tries to overwrite material ConstructionTexture with different textures
- 2018-01-06 10:49:52.372|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\WoodTable.mwm tries to overwrite material Paper with different textures
- 2018-01-06 10:49:52.372|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\WoodTable.mwm tries to overwrite material 07 - Default with different textures
- 2018-01-06 10:49:52.469|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_Barbar.mwm tries to overwrite material ArmorsWeapons with different textures
- 2018-01-06 10:49:52.469|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_Barbar.mwm tries to overwrite material Barbar_mat with different textures
- 2018-01-06 10:49:52.469|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_Barbar.mwm tries to overwrite material Barbar_pants with different textures
- 2018-01-06 10:49:52.494|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\WoodBed.mwm tries to overwrite material BannerFlag with different textures
- 2018-01-06 10:49:52.530|Parallel Lowest_2> Texture does not exist: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
- 2018-01-06 10:49:52.530|Parallel Lowest_2> Could not load texture: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
- 2018-01-06 10:49:52.530|Parallel Lowest_10> Texture does not exist: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
- 2018-01-06 10:49:52.530|Parallel Lowest_10> Could not load texture: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
- 2018-01-06 10:49:52.530|Parallel Lowest_13> Texture does not exist: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
- 2018-01-06 10:49:52.531|Parallel Lowest_13> Could not load texture: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
- 2018-01-06 10:49:52.531|Parallel Lowest_2> Missing or invalid texture: textures\models\cubes\textureatlas_cm.dds
- 2018-01-06 10:49:52.531|Parallel Lowest_10> Missing or invalid texture: textures\models\cubes\textureatlas_add.dds
- 2018-01-06 10:49:52.531|Parallel Lowest_13> Missing or invalid texture: textures\models\cubes\textureatlas_ng.dds
- 2018-01-06 10:49:52.539|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\skull.mwm tries to overwrite material Skull with different textures
- 2018-01-06 10:49:52.546|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Gear with different textures
- 2018-01-06 10:49:52.546|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Head with different textures
- 2018-01-06 10:49:52.546|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Cloth with different textures
- 2018-01-06 10:49:52.546|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Arms with different textures
- 2018-01-06 10:49:52.547|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Astronaut_head with different textures
- 2018-01-06 10:49:52.547|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Spacesuit_hood with different textures
- 2018-01-06 10:49:52.590|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_deer.mwm tries to overwrite material Deer_doe with different textures
- 2018-01-06 10:49:52.668|Parallel Lowest_13> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_alphamask.dds
- 2018-01-06 10:49:52.670|Parallel Lowest_11> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_ng.dds
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm missing
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm missing
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm missing
- 2018-01-06 10:49:53.339|Parallel Lowest_1> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.339|Parallel Lowest_6> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm missing
- 2018-01-06 10:49:53.340|Parallel Lowest_6> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.359|Parallel Lowest_6> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm missing
- 2018-01-06 10:49:53.359|Parallel Lowest_6> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.452|Parallel Lowest_2> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm missing
- 2018-01-06 10:49:53.452|Parallel Lowest_2> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm' cannot be loaded from file
- 2018-01-06 10:49:53.478|Parallel Lowest_3> Mesh asset d:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm missing
- 2018-01-06 10:49:53.478|Parallel Lowest_3> Mwm 'd:\steam ssd\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm' cannot be loaded from file
- 2018-01-06 10:49:54.452|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_male.mwm tries to overwrite material Lower_body_mat with different textures
- 2018-01-06 10:49:54.452|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_face_mat with different textures
- 2018-01-06 10:49:54.452|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_shirt_mat with different textures
- 2018-01-06 10:49:54.452|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_leather_mat with different textures
- 2018-01-06 10:49:54.452|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_beard with different textures
- 2018-01-06 10:49:59.887|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\HazelSmall.mwm tries to overwrite material Trunks with different textures
- 2018-01-06 10:49:59.887|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\HazelSmall.mwm tries to overwrite material LeafyBranches_1 with different textures
- 2018-01-06 10:49:59.894|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\DriedBush_LOD1.mwm tries to overwrite material LeafyBranches_1 with different textures
- 2018-01-06 10:49:59.933|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\BushWithBerries.mwm tries to overwrite material Bushes_02 with different textures
- 2018-01-06 10:49:59.951|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Pumpkin02_Young.mwm tries to overwrite material pumpkin_grown with different textures
- 2018-01-06 10:49:59.962|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\StoneOreSmall_1.mwm tries to overwrite material StoneMat with different textures
- 2018-01-06 10:49:59.971|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\PlantWithHerbs.mwm tries to overwrite material Bushes_02 with different textures
- 2018-01-06 10:49:59.974|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\FlaxYoung.mwm tries to overwrite material FlaxAtlas with different textures
- 2018-01-06 10:49:59.975|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\Stone_pile02.mwm tries to overwrite material ArmorsWeapons with different textures
- 2018-01-06 10:49:59.976|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\IronOre.mwm tries to overwrite material StoneMat with different textures
- 2018-01-06 10:49:59.976|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Wheat_Seedling.mwm tries to overwrite material 01 - Default with different textures
- 2018-01-06 10:49:59.976|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Flax.mwm tries to overwrite material FlaxAtlas with different textures
- 2018-01-06 10:49:59.982|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Wheat_Young.mwm tries to overwrite material 02 - Default with different textures
- 2018-01-06 10:49:59.982|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Wheat_Grown.mwm tries to overwrite material 01 - Default with different textures
- 2018-01-06 10:49:59.986|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\CabbageYoung.mwm tries to overwrite material CabbageLeafYoung with different textures
- 2018-01-06 10:49:59.989|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Pumpkin02_Grown.mwm tries to overwrite material pumpkin_grown with different textures
- 2018-01-06 10:49:59.992|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\Cabbage.mwm tries to overwrite material CabbageLeaf with different textures
- 2018-01-06 10:49:59.996|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Farming\PumpkinSapling_LOD1.mwm tries to overwrite material pumpkin_grown with different textures
- 2018-01-06 10:50:00.004|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\CopperOre.mwm tries to overwrite material CopperOre with different textures
- 2018-01-06 10:50:00.007|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\TinOre.mwm tries to overwrite material TinOre with different textures
- 2018-01-06 10:50:00.010|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\SilverOre.mwm tries to overwrite material SilverOre with different textures
- 2018-01-06 10:50:00.012|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Rocks\SilverOre_LOD1.mwm tries to overwrite material SilverOre with different textures
- 2018-01-06 10:50:00.037|Render thread> Asset D:\Steam SSD\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Mushrooms_LOD0.mwm tries to overwrite material Mushroom with different textures
- 2018-01-06 10:50:01.277|Parallel Lowest_5> Texture does not exist: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-06 10:50:01.277|Parallel Lowest_5> Could not load texture: d:\steam ssd\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-06 10:50:01.277|Parallel Lowest_5> Missing or invalid texture: textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-06 10:50:01.377|Parallel Lowest_11> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_alphamask.dds
- 2018-01-06 10:50:01.385|Parallel Lowest_5> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_cm.dds
- 2018-01-06 10:50:01.416|Parallel Lowest_2> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_ng.dds
- 2018-01-06 10:50:01.970|Render thread> Mesh asset Models/Debug/Cone.mwm has no material in part 0
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