Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- :: Bartender
- <<set _roll to random(1, 100)>><<if _roll gt 99>>
- <<set $patreonContent to true>>
- <<set $bartender to $Birchbottom>>
- <<else>>
- <<set $bartender to setup.createNPC({
- idle: ["polishing a glass with $bartender.hisher hands", "reading a newspaper which says <<print $newspaperheadline>>", "pouring a drink for a customer", "taking an order from a customer", "talking with a customer", "picking $bartender.hisher nose", "playing a card game by $bartender.himherself", "checking the stock levels of the beer on tap", "shouting into the kitchen, annoyed", "yelling instructions into the kitchen", "leaning against a stool, surveying the work of one of the barmaids"],
- owner: either(["owner", "caretaker", "proud owner", "proprietor", "current owner", "manager", "manager", "acting manager"]),
- greeting: ["nods at you", "welcomes you warmly", "smiles and greets you", "raises a hand with a wave", "sizes you up, before $bartender.heshe nods at you", "checks you out for just a moment before smiling at you"],
- dndclass: either("bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "bartender", "barbarian", "bard", "cleric", "druid", "fighter", "monk", "rogue", "ranger", "paladin", "sorcerer", "warlock", "wizard"),
- profession: "bartender"
- })>>
- <<set $backupBartender to $bartender>>
- <</if>>
- <<set $barmaid to setup.createNPC({
- gender: "woman",
- background: "commoner",
- profession: "barmaid"
- })>>
- /* ------------------------- BARTENDER RACE -------------------------- */
- <<switch $bartender.race>>
- <<case "human">>
- <<set $tavern.diversityroll -= 10>>
- <<case "half-elf">>
- <<set $tavern.diversityroll += 5, $tavern.roughnessroll -= 5, $tavern.magicroll += 2>>
- <<case "elf">>
- <<set $tavern.diversityroll += 5, $tavern.roughnessroll -= 10, $tavern.wealthroll += 5, $tavern.magicroll += 4>>
- <<case "dwarf">>
- <<set $tavern.diversityroll += 5, $tavern.roughnessroll += 5, $tavern.wealthroll += 5, $tavern.magicroll += 1>>
- <<case "gnome">>
- <<set $tavern.diversityroll += 10, $tavern.roughnessroll -= 5, $tavern.magicroll += 1>>
- <<case "halfling">>
- <<set $tavern.diversityroll += 5, $tavern.roughnessroll -= 5, $tavern.magicroll += 1>>
- <<case "half-orc">>
- <<set $tavern.diversityroll += 10, $tavern.roughnessroll += 15>>
- <<case "dragonborn">>
- <<set $tavern.diversityroll += 10, $tavern.roughnessroll += 5, $tavern.wealthroll += 5, $tavern.magicroll += 5>>
- <<case "tiefling">>
- <<set $tavern.diversityroll += 15, $tavern.roughnessroll += 5, $tavern.sinroll += 15, $tavern.wealthroll += 10, $tavern.magicroll += 7>>
- <</switch>>
- /* Brothel Code - so the bartender is the Master or Madame of the brothel */
- <<if $tavern.draw is "brothel" && $bartender.gender is "man">>
- <<set $bartender.owner to "master">>
- <<elseif $tavern.draw is "brothel" && $bartender.gender is "woman">>
- <<set $bartender.owner to "madame">>
- <</if>>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement