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  1. ====Intelligence====
  2. Information is the most prized commodity within Autochthonia, and the Starmetal Caste are its guardians. Holding a written document and paying 3 motes, the Champion rolls Intelligence + Linguistics. The number of successes rolled dictates a minimum Essence rating required to read it, though she may always choose a lower setting. Essence 1 beings are locked out by default. The encrypted information appears as a confusing set of meaningless glyphs as an unresistable Illusion effect, with access denoted by color: Essence 2 is red, 3-4 is yellow, 5-6 is green, 7-8 is blue, and 9-10 is violet.
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  4. This effect persists until the Champion, or another Exalt with this power, dismisses the effect at the normal cost. Alternately she may imbue her speech for a single sentence, causing her voice to become distorted and garbled as her lips no longer sync correctly. Charms that allow the user to decipher codes and comprehend languages function normally, but with an added difficulty equal to the Champion's Essence. As always, an audience who cannot understand a social attack does not pay Willpower to resist its effects.
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