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  1. #---------------------------------------------------------
  2. # NametagEdit by sgtcaze and Cory
  3. #---------------------------------------------------------
  4. # Development Builds: http://ci.playmc.cc/job/NametagEdit
  5. # Source Code: http://www.github.com/sgtcaze/NametagEdit
  6. #---------------------------------------------------------
  7. #
  8. # These settings allow you to customize the behavior of the
  9. # tab list.
  10. Tablist:
  11.   # If Enabled, NametagEdit will format the Tab menu
  12.   Enabled: true
  13.   # !! EXPERIMENTAL !!
  14.   # This feature will use the PlayerListName to set your
  15.   # nametag. It will allow you to bypass the 16 character limit
  16.   # for prefix/suffix. Be warned: This does not work on earlier versions
  17.   # of Minecraft. Please report issues to our GitHub, and we'll try to help.
  18.   LongTags: false
  19. #
  20. # If enabled, this plugin will send small data MCStats.org.
  21. MetricsEnabled: true
  22. #
  23. # If enabled, players with NametagEdit nametags will not be able to push each other (1.9+)
  24. DisablePush: false
  25. #
  26. # Do you have strange, unexplained lag emanating from NametagEdit? Likely it's a few plugins
  27. # manipulating the primary scoreboard, and not clearing the resources. This setting will
  28. # clear empty teams on a timer. You can also clear it with /nte teams clear. This setting
  29. # will be in seconds. e.g. every 300 seconds clear empty teams (5 minutes). Set this to < 1
  30. # to disable this feature.
  31. ClearEmptyTeamsInterval: -1
  32. #
  33. # If enabled, NametagEdit will turn your console into spam
  34. # heaven. Useful for reporting issues!
  35. Debug: false
  36. #
  37. # Some servers have different permissions per world, and therefore different potential nametags
  38. # per world. If you want to refresh a player's nametag when they change worlds, set
  39. # this option to true.
  40. RefreshTagOnWorldChange: false
  41. #
  42. # If enabled, NametagEdit will refresh nametags on an interval. Note: this does NOT do any
  43. # reloading. This will not pickup changes made from the file or database. Instead, it will
  44. # take any changes made by commands and/or placeholder changes. Set this to < 1 to disable
  45. # this feature. This feature is in seconds. NOTE: We do not recommend this.
  46. RefreshInterval: 0
  47. #
  48. # If enabled, NametagEdit will use database support
  49. MySQL:
  50.   Enabled: false
  51.   Hostname: localhost
  52.   Port: 3306
  53.   Username: myUsername
  54.   Password: myPassword
  55.   Database: myDatabase
  56.   # WARNING: If you do not know what this is for, do not change it!
  57.   # This allows users to customize their schema to their liking.
  58.   GroupsTable: nte_groups
  59.   PlayersTable: nte_players
  60.   ConfigTable: nte_config
  61.   # Minimum connection pool size
  62.   # WARNING: If you have no idea what this is for, do not change.
  63.   # To see the optimal connections for your setup, please visit:
  64.   # https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
  65.   # And review the pool size configuration (Tn x (Cm - 1) + 1)
  66.   MinimumPoolSize: 10
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