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Oct 30th, 2016
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  1. {
  2. "data": {
  3. /* Type options are:
  4. "PokemartMain" - Spawns as the primary seller in a Poké Mart. Sells main items.
  5. "PokemartSecond" - Spawns as the secondary seller in a Poké Mart. Sells luxury items.
  6. "Spawn" - Spawns in the wild as a very rare seller.
  7.  
  8. More will be added as new shop types are added.
  9. */
  10. "type": "PokemartMain"
  11. },
  12. "textures": [
  13. {
  14. "name": "shopman2.png"
  15. },
  16. {
  17. "name": "shopman.png"
  18. },
  19. {
  20. "name": "shopman3.png"
  21. },
  22. {
  23. "name": "shopman4.png"
  24. },
  25. {
  26. "name": "shopman5.png"
  27. }
  28. ],
  29. "names": [
  30. {
  31. "name": "Poke Balls"
  32. }
  33. ],
  34. "chat": [
  35. {
  36. "hello": "Welcome to our Poké Mart. I hope you find the Poke Ball that you're looking for!",
  37. "goodbye": "See you next time. I'll be stocking up more Poke Balls!"
  38. }
  39. ],
  40. /*
  41. Only items listed in the items array will show up in the shop for sale. Any item can be sold to the shop however.
  42. Items layout:
  43. name - reference to the name entry in shopItems.json.
  44. multi - optional field, defaults to 1, changes cost of buying that item by that multiplier.
  45. rarity - optional field, from 0 - 1, if set the item set there will have a percentage chance of turning up at this shopkeeper. Refreshed every MC day.
  46. variation - optional field, true or false, if true the items price will vary between 0.9 and 1.1 times the default price. Defaults as True
  47. */
  48. "items": [
  49. {
  50. "name": "pixelmon:poke_ball",
  51. "variation": false
  52. },
  53. {
  54. "name": "pixelmon:great_ball"
  55. "variation": false
  56. },
  57. {
  58. "name": "pixelmon:ultra_ball",
  59. "variation": false
  60. },
  61. {
  62. "name": "pixelmon:dive_ball",
  63. "variation": false
  64. },
  65. {
  66. "name": "pixelmon:dusk_ball"
  67. "variation": false
  68. },
  69. {
  70. "name": "pixelmon:fast_ball"
  71. "variation": false
  72. },
  73. {
  74. "name": "pixelmon:friend_ball",
  75. "variation": false
  76. },
  77. {
  78. "name": "pixelmon:friend_ball",
  79. "variation": false
  80. },
  81. {
  82. "name": "pixelmon:heal_ball",
  83. "variation": false
  84. },
  85. {
  86. "name": "pixelmon:heavy_ball"
  87. "variation": false
  88. },
  89. {
  90. "name": "pixelmon:level_ball",
  91. "variation": false
  92. },
  93. {
  94. "name": "pixelmon:love_ball",
  95. "variation": false
  96. },
  97. {
  98. "name": "pixelmon:lure_ball",
  99. "variation": false
  100. },
  101. {
  102. "name": "pixelmon:luxury_ball",
  103. "variation": false
  104. },
  105. {
  106. "name": "pixelmon:moon_ball",
  107. "variation": false
  108. },
  109. {
  110. "name": "pixelmon:nest_ball",
  111. "variation": false
  112. },
  113. {
  114. "name": "pixelmon:net_ball",
  115. "variation": false
  116. },
  117. {
  118. "name": "pixelmon:quick_ball",
  119. "variation": false
  120. },
  121. {
  122. "name": "pixelmon:repeat_ball",
  123. "variation": false
  124. },
  125. {
  126. "name": "pixelmon:sport_ball",
  127. "variation": false
  128. },
  129. {
  130. "name": "pixelmon:timer_ball",
  131. "variation": false
  132. }
  133. ]
  134. }
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