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- INSERT INTO `gameobject`(`id` ,`map` ,`spawnMask` ,`phaseMask` ,`position_x` ,`position_y` ,`position_z` ,`orientation` ,`rotation0` ,`rotation1` ,`rotation2` ,`rotation3` ,`spawntimesecs` ,`animprogress` ,`state` ) VALUES (190643, 571, 1, 1, 5551.17, 5765.05, -78.0187, 1.9116, 0, 0, 0.816775, 0.576956, 300, 0, 1);
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