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Jan 21st, 2019
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  1. cl_cmdrate 66
  2. cl_interp 0
  3. cl_interp_ratio 1
  4. cl_lagcompensation 1
  5. cl_pred_optimize 2
  6. cl_smooth 0
  7. cl_smoothtime 0.01
  8. cl_updaterate 66
  9. rate 60000
  10. cl_playerspraydisable 0
  11. r_spray_lifetime 2
  12. mat_shadowstate 1
  13. r_shadowmaxrendered 11
  14. r_shadowrendertotexture 1
  15. r_shadows 1
  16. r_eyes 1
  17. r_flex 1
  18. r_lod 1
  19. r_rootlod 1
  20. r_teeth 1
  21. cl_ragdoll_fade_time 0
  22. cl_ragdoll_forcefade 1
  23. cl_ragdoll_physics_enable 0
  24. g_ragdoll_fadespeed 0
  25. g_ragdoll_lvfadespeed 0
  26. ragdoll_sleepaftertime 0
  27. cl_phys_props_enable 1
  28. cl_phys_props_max 128
  29. props_break_max_pieces -1
  30. r_propsmaxdist 1000
  31. violence_agibs 1
  32. violence_hgibs 1
  33. cl_detaildist 0
  34. cl_detailfade 0
  35. cl_drawmonitors 0
  36. cl_ejectbrass 0
  37. cl_new_impact_effects 0
  38. cl_show_splashes 0
  39. func_break_max_pieces 0
  40. glow_outline_effect_enable 0 // Cart glow effect.
  41. lod_transitiondist 0
  42. mat_antialias 0
  43. mat_bumpmap 0
  44. mat_colcorrection_disableentities 1
  45. mat_colorcorrection 0
  46. mat_disable_bloom 1
  47. mat_disable_fancy_blending 1
  48. mat_disable_lightwarp 1
  49. mat_envmapsize 8
  50. mat_envmaptgasize 8
  51. mat_filterlightmaps 1
  52. mat_filtertextures 1
  53. mat_forceaniso 1
  54. mat_hdr_level 0
  55. mat_max_worldmesh_vertices 512
  56. mat_monitorgamma 2.0
  57. mat_motion_blur_enabled 0
  58. mat_parallaxmap 0
  59. mat_picmip 1
  60. mat_reducefillrate 1
  61. mat_reduceparticles 1
  62. mat_specular 1
  63. mat_trilinear 1
  64. mat_wateroverlaysize 1
  65. mp_decals 9
  66. r_3dsky 0
  67. r_ambientboost 0
  68. r_ambientfactor 0
  69. r_ambientmin 0
  70. r_avglight 0
  71. r_cheapwaterend 1
  72. r_cheapwaterstart 1
  73. r_decals 9
  74. r_decalstaticprops 0
  75. r_decal_cullsize 15
  76. r_drawdetailprops 0
  77. r_drawmodeldecals 0
  78. r_drawflecks 0
  79. r_dynamic 0
  80. r_flashlightdepthtexture 0
  81. r_forcewaterleaf 1
  82. r_lightaverage 0
  83. r_maxnewsamples 2
  84. r_maxsampledist 1
  85. r_propsmaxdist 0
  86. r_renderoverlayfragment 0
  87. r_staticprop_lod 4
  88. r_waterdrawreflection 0
  89. r_waterdrawrefraction 1
  90. r_waterforceexpensive 0
  91. r_waterforcereflectentities 0
  92. rope_averagelight 0
  93. rope_collide 0
  94. rope_rendersolid 0
  95. rope_shake 0
  96. rope_smooth 0
  97. rope_subdiv 0
  98. rope_wind_dist 0
  99. tf_particles_disable_weather 1
  100. tracer_extra 0
  101. violence_ablood 0
  102. violence_hblood 0
  103. in_usekeyboardsampletime 0
  104. mat_clipz 1
  105. mat_forcehardwaresync 0
  106. mat_levelflush 1
  107. m_rawinput 1
  108. mat_vsync 0
  109. r_fastzreject -1
  110. dsp_enhance_stereo 0
  111. dsp_slow_cpu 1
  112. snd_async_fullyasync 1
  113. snd_pitchquality 0
  114. snd_spatialize_roundrobin 1
  115. mat_queue_mode 2
  116. cl_threaded_bone_setup 0
  117. cl_threaded_client_leaf_system 0
  118. r_queued_decals 0
  119. r_queued_ropes 1
  120. r_queued_post_processing 0
  121. r_threaded_client_shadow_manager 1
  122. r_threaded_particles 1
  123. r_threaded_renderables 1
  124. cl_forcepreload 1
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