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  1. author = "Tonic - Edited by COA";
  2. onLoadName = "Island Life 3 Life";
  3. onLoadMission = "join us @ ";
  4. loadScreen = "new\E76_AppleGate_Lake.paa";
  5. enableDebugConsole = 1;
  6. saving = 0;
  7. respawn = 3;
  8. disabledAI = 1;
  9. respawnTemplates[] = {"Base"};
  10. respawndelay = 5;
  11. respawnDialog = 0;
  12. respawnOnStart = -1;
  13. joinUnassigned = 1;
  14. disableChannels[]={0,1,2,3,4,6};
  15. class Header
  16. {
  17. gameType = RPG;
  18. minPlayers = 1;
  19. maxPlayers = 122;
  20. };
  21.  
  22. wreckLimit = 3;
  23. wreckRemovalMinTime = 60;
  24. wreckRemovalMaxTime = 320;
  25. corpseLimit = 150;
  26. corpseRemovalMinTime = 999;
  27. corpseRemovalMaxTime = 9999;
  28.  
  29. showHUD[] = {
  30. 1, // Scripted HUD (same as showHUD command)
  31. 1, // Vehicle + soldier info
  32. 1, // Vehicle radar [HIDDEN]
  33. 0, // Vehicle compass [HIDDEN]
  34. 0, // Tank direction indicator
  35. 0, // Commanding menu
  36. 0, // Group Bar
  37. 1 // HUD Weapon Cursors
  38. };
  39.  
  40. #include "dialog\MasterHandler.h"
  41. #include "dialog\pickup.hpp"
  42. #include "dialog\openboard.hpp"
  43. #include "dialog\an_use.hpp"
  44. #include "dialog\an_intro.hpp"
  45.  
  46. class RscTitles {
  47. class an_hud {
  48. idd = -1;
  49. fadeout=0;
  50. fadein=0;
  51. duration = 999999;
  52. name = "an_hud";
  53. onLoad = "uiNamespace setVariable ['an_hud', _this select 0]";
  54.  
  55. class controlsBackground {
  56. class an_hud_textBox: RscStructuredTextTest
  57. {
  58. idc = 1000;
  59. text = "CASH: $50000 | BANK: $50000 | POLICE ONLINE: 10 | MEDICS ONLINE: 5 | WEBSITE: WWW.CALLOFARMA.COM"; //--- ToDo: Localize;
  60. x = -0.6275;
  61. y = -0.404;
  62. w = 2.275;
  63. h = 0.04;
  64. colorBackground[] = { 1, 1, 1, 0 };
  65. class Attributes {
  66. font = "PuristaMedium";
  67. color = "#FFFFFF";
  68. align = "center";
  69. valign = "top";
  70. shadow = 0;
  71. shadowColor = "#ff0000";
  72. size = "2";
  73. };
  74. };
  75. };
  76. };
  77.  
  78. class an_alert {
  79. idd = 15;
  80. fadeout = 1;
  81. fadein = 1;
  82. duration = 10;
  83. name = "an_alerts";
  84. onLoad = "uiNamespace setVariable ['an_alert', _this select 0]";
  85.  
  86. class controlsBackground {
  87. class an_alert_text: RscStructuredTextTest
  88. {
  89. idc = 1100;
  90. x = -0.7;
  91. y = -0.14;
  92. w = 0.4375;
  93. h = 0.68;
  94. colorBackground[] = {0,0,0,0};
  95. class Attributes {
  96. font = "PuristaMedium";
  97. color = "#FF1A1A";
  98. align = "left";
  99. valign = "top";
  100. shadow = 0;
  101. shadowColor = "#FF1A1A";
  102. size = "3";
  103. };
  104. };
  105. };
  106. };
  107. #include "CfgRemoteExec.hpp"
  108. #include "maverick\tuning\dialogs\titles.hpp"
  109. #include "dialog\progress.hpp"
  110. #include "dialog\hud_nameTags.h"
  111. #include "dialog\a3ljailhud.hpp"
  112. #include "maverick\talent-tree-modular\gui\_masterTitles.cpp"
  113. #include "GUI\RscDisplayHUD.hpp"
  114. #include "UPM\Rsc\RscNotification.hpp"
  115. };
  116.  
  117. class CfgFunctions {
  118. #include "Functions.h"
  119. #include "maverick\maverick_functions_master.cpp"
  120. };
  121.  
  122. class CfgSounds
  123. {
  124. sounds[] = {};
  125. class gas
  126. {
  127. name = "gas";
  128. sound[] = {"@rlgsndimg\snds\gas.ogg", 1, 1};
  129. titles[] = {};
  130. };
  131. class fuel
  132. {
  133. name = "fuel";
  134. sound[] = {"@rlgsndimg\snds\fuel.ogg", 1, 1};
  135. titles[] = {};
  136. };
  137. class start
  138. {
  139. name = "start";
  140. sound[] = {"@rlgsndimg\snds\start.ogg", 1, 1};
  141. titles[] = {};
  142. };
  143. class sirenLong {
  144. name = "sirenLong";
  145. sound[] = {"\media\sounds\sirenLong.ogg", 1.0, 1};
  146. titles[] = {};
  147. };
  148. class medicSiren {
  149. name = "medicSiren";
  150. sound[] = {"\media\sounds\medicSiren.ogg", 1.0, 1};
  151. titles[] = {};
  152. };
  153. class tazerSound {
  154. name = "tazerSound";
  155. sound[] = {"\media\sounds\tazer.ogg", 0.25, 1};
  156. titles[] = {};
  157. };
  158. class flashbang {
  159. name = "flashbang";
  160. sound[] = {"\media\sounds\flashbang.ogg", 1.0, 1};
  161. titles[] = {};
  162. };
  163. class akbar {
  164. name = "akbar";
  165. sound[] = {"\media\sounds\akbar.ogg",1.0, 1};
  166. titles[] = {};
  167. };
  168. class mining {
  169. name = "mining";
  170. sound[] = {"\media\sounds\mining.ogg", 1.0, 1};
  171. titles[] = {};
  172. };
  173. class caralarm {
  174. name = "caralarm";
  175. sound[] = {"\media\sounds\caralarm.ogg", 1.0, 1};
  176. titles[] = {};
  177. };
  178. class seatbelt {
  179. name = "seatbelt";
  180. sound[] = {"\media\sounds\seatbelt.ogg", 1.0, 1};
  181. titles[] = {};
  182. };
  183. class harvest {
  184. name = "harvest";
  185. sound[] = {"\media\sounds\harvest.ogg", 1.0, 1};
  186. titles[] = {};
  187. };
  188. class info
  189. {
  190. name = "info";
  191. sound[] = {"\media\sounds\info.ogg", 1.0, 1};
  192. titles[] = {};
  193. };
  194. class good
  195. {
  196. name = "good";
  197. sound[] = {"\media\sounds\good.ogg", 1.0, 1};
  198. titles[] = {};
  199. };
  200. class bad
  201. {
  202. name = "bad";
  203. sound[] = {"\media\sounds\bad.ogg", 1.0, 1};
  204. titles[] = {};
  205. };
  206. class error
  207. {
  208. name = "error";
  209. sound[] = {"\media\sounds\error.ogg", 1.0, 1};
  210. titles[] = {};
  211. };
  212. class bombarm
  213. {
  214. name = "bombarm";
  215. sound[] = {"\media\sounds\bombarm.ogg", 1.0, 1};
  216. titles[] = {};
  217. };
  218. class lockCarSound {
  219. name = "lockCarSound";
  220. sound[] = {"\media\sounds\carLock.ogg", 0.25, 1};
  221. titles[] = {};
  222. };
  223. class unlockCarSound {
  224. name = "unlockCarSound";
  225. sound[] = {"\media\sounds\carUnlock.ogg", 0.25, 1};
  226. titles[] = {};
  227. };
  228. class alrp_notify
  229. {
  230. name = "alrp_notify";
  231. sound[] = {"@rlgsndimg\snds\notify.ogg", 1, 1};
  232. titles[] = {};
  233. };
  234. class siren
  235. {
  236. name = "siren";
  237. sound[] = {"@rlgsndimg\snds\siren.ogg", 1, 1};
  238. titles[] = {};
  239. };
  240. class endbeep
  241. {
  242. name = "endbeep";
  243. sound[] = {"@rlgsndimg\snds\endbeep.ogg", 1, 1};
  244. titles[] = {};
  245. };
  246. class panicbutton
  247. {
  248. name = "panicbutton";
  249. sound[] = {"@rlgsndimg\snds\panicbutton.ogg", 1, 1};
  250. titles[] = {};
  251. };
  252. class prisonalarm
  253. {
  254. name = "prisonalarm";
  255. sound[] = {"@rlgsndimg\snds\new\prisonalarm.ogg", 1, 1};
  256. titles[] = {};
  257. };
  258. class ssounds
  259. {
  260. name = "ssounds";
  261. sound[] = {"@rlgsndimg\snds\ssounds.ogg", 1, 1};
  262. titles[] = {};
  263. };
  264. class cuff
  265. {
  266. name = "cuff";
  267. sound[] = {"@rlgsndimg\snds\new\cuff.ogg", 1, 1};
  268. titles[] = {};
  269. };
  270. class win
  271. {
  272. name = "win";
  273. sound[] = {"@rlgsndimg\snds\win.ogg", 1, 1};
  274. titles[] = {};
  275. };
  276. class revived
  277. {
  278. name = "revived";
  279. sound[] = {"@rlgsndimg\snds\revived.ogg", 1, 1};
  280. titles[] = {};
  281. };
  282. class cough
  283. {
  284. name = "cough";
  285. sound[] = {"@rlgsndimg\snds\new\cough.ogg", 1, 1};
  286. titles[] = {};
  287. };
  288. class weed
  289. {
  290. name = "weed";
  291. sound[] = {"@rlgsndimg\snds\new\weed.ogg", 1, 1};
  292. titles[] = {};
  293. };
  294. class wedding
  295. {
  296. name = "wedding";
  297. sound[] = {"@rlgsndimg\snds\new\wedding.ogg", 1, 1};
  298. titles[] = {};
  299. };
  300. class spray
  301. {
  302. name = "spray";
  303. sound[] = {"@rlgsndimg\snds\spray.ogg", 1, 1};
  304. titles[] = {};
  305. };
  306. class ciggy
  307. {
  308. name = "ciggy";
  309. sound[] = {"@rlgsndimg\snds\ciggy.ogg", 1, 1};
  310. titles[] = {};
  311. };
  312. };
  313.  
  314. class CfgMusic
  315. {
  316. tracks[]={};
  317.  
  318. class Welcome
  319. {
  320. name = "";
  321. sound[] = {"\media\sounds\welcome.ogg", db+0, 1.0};
  322. };
  323. };
  324.  
  325. class CfgDebriefing
  326. {
  327. class NotWhitelisted
  328. {
  329. title = "Not Whitelisted!";
  330. subtitle = "You are not whitelisted!";
  331. description = "Please contact a member of staff to be whitelisted.";
  332. pictureBackground = "";
  333. picture = "";
  334. pictureColor[] = {0,0.3,0.6,1};
  335. };
  336.  
  337. class Blacklisted
  338. {
  339. title = "Mission Failed";
  340. subtitle = "You are blacklisted from cops";
  341. description = "You are not allowed to be a cop due to previous actions and the admins have removed you from being a cop.";
  342. pictureBackground = "";
  343. picture = "";
  344. pictureColor[] = {0,0.3,0.6,1};
  345. };
  346.  
  347. class SpyGlass
  348. {
  349. title = "The SpyGlass sees you";
  350. subTitle = "You were detected by the SpyGlass";
  351. description = "You were detected for cheating and have been reported to the server. Enjoy your day.";
  352. pictureBackground = "";
  353. picture = "";
  354. pictureColor[] = {0,0.3,0.6,1};
  355. };
  356.  
  357. class Cunt
  358. {
  359. title = "Endmission is disabled!";
  360. subTitle = "That feature is not currently enabled on this server.";
  361. description = "Your gear has been wiped and a message has been sent to the admins to alert them of you attempting to do this. Enjoy your day.";
  362. pictureBackground = "";
  363. picture = "";
  364. pictureColor[] = {0,0.3,0.6,1};
  365. };
  366. };
  367.  
  368. class CfgNotifications
  369. {
  370. class MedicalRequestEmerg
  371. {
  372. title = "EMS Requested";
  373. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  374. description = "%1";
  375. duration = 5;
  376. priority = 7;
  377. };
  378.  
  379. class DeliveryAssigned
  380. {
  381. title = "Delivery Job Accepted";
  382. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  383. description = "%1";
  384. duration = 10;
  385. priority = 7;
  386. };
  387.  
  388. class DeliveryFailed
  389. {
  390. title = "Delivery Job Failed";
  391. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  392. description = "%1";
  393. duration = 7;
  394. priority = 7;
  395. };
  396.  
  397. class DeliverySucceeded
  398. {
  399. title = "Delivery Job Completed";
  400. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  401. description = "%1";
  402. duration = 6;
  403. priority = 6;
  404. };
  405.  
  406. class TextMessage
  407. {
  408. title = "Received A Text Message";
  409. iconPicture = "\rlgsndimg\icons\messagenew.paa";
  410. description = "%1";
  411. duration = 10;
  412. priority = 6;
  413. };
  414.  
  415. class PoliceDispatch
  416. {
  417. title = "911 Dispatch Center";
  418. iconPicture = "\rlgsndimg\icons\messagepolice.paa";
  419. description = "%1";
  420. duration = 10;
  421. priority = 6;
  422. };
  423.  
  424. class AdminDispatch
  425. {
  426. title = "Admin Dispatch Center";
  427. iconPicture = "\rlgsndimg\icons\messageadmin.paa";
  428. description = "%1";
  429. duration = 10;
  430. priority = 6;
  431. };
  432.  
  433. class AdminMessage
  434. {
  435. title = "Admin Message";
  436. iconPicture = "\rlgsndimg\icons\messageadmin.paa";
  437. description = "%1";
  438. duration = 10;
  439. priority = 5;
  440. };
  441. };
  442. #include "infiSTAR_AdminMenu.hpp"
  443. #include "maverick\maverick_master.cpp"
  444. #include "config\CfgActions.hpp"
  445. #include "config\CobraConfig.hpp"
  446. #include "GUI\include.hpp"
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