sIendytubble

end of the world timer

May 13th, 2020
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  1. wait(3)
  2. Sound0 = Instance.new("Sound")
  3. Sound0.Name = "Explode"
  4. Sound0.Parent = workspace
  5. Sound0.EmitterSize = 0
  6. Sound0.MinDistance = 0
  7. Sound0.Pitch = 0.5
  8. Sound0.PlaybackSpeed = 0.5
  9. Sound0.SoundId = "http://www.roblox.com/asset?id=130768997"
  10. Sound0.Volume = 1
  11. Sound02 = Instance.new("Sound")
  12. Sound02.Name = "alamr"
  13. Sound02.Parent = workspace
  14. Sound02.EmitterSize = 0
  15. Sound02.MinDistance = 0
  16. Sound02.Pitch = 1
  17. Sound02.PlaybackSpeed = 1
  18. Sound02.SoundId = "http://www.roblox.com/asset?id=165168037"
  19. Sound02.Volume = 1
  20. Sound02:Play()
  21. for i,v in pairs(game.Players:GetChildren()) do
  22. if v:IsA("Player") then
  23. bozos = Instance.new("ScreenGui")
  24. bozos.Parent = v.PlayerGui
  25. bozos.Name = "bozos"
  26. bozos.Enabled = true
  27. textlabel = Instance.new("TextLabel",bozos)
  28. textlabel.Text = "PREP TO DIE"
  29. textlabel.BackgroundTransparency = 0
  30. textlabel.BackgroundColor3 = Color3.new(0, 0, 0)
  31. textlabel.Size = UDim2.new(0, 1375, 0, 20)
  32. textlabel.LineHeight = 1.2
  33. textlabel.Position = UDim2.new(0, -5, 0, 0)
  34. textlabel.TextColor3 = Color3.new(234, 234, 234)
  35. textlabel.TextSize = 24
  36. textlabel.TextStrokeTransparency = 1
  37. textlabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  38. textlabel.Font = "Arial"
  39. coroutine.resume(coroutine.create(function()
  40. while wait(0.1) do
  41. textlabel.Text = "PREP TO DIE"
  42. wait(0.1)
  43. textlabel.Text = "!PREP TO DIE!"
  44. wait(0.1)
  45. textlabel.Text = "!!PREP TO DIE!!"
  46. wait(0.1)
  47. textlabel.Text = "!!!PREP TO DIE!!!"
  48. wait(0.1)
  49. textlabel.Text = "!!!PREP TO DIE!!!"
  50. wait(0.1)
  51. textlabel.Text = "!!PREP TO DIE!!"
  52. wait(0.1)
  53. textlabel.Text = "!PREP TO DIE!"
  54. wait(0.1)
  55. textlabel.Text = "PREP TO DIE"
  56. wait(0.1)
  57. end
  58. end))
  59. end
  60. end
  61. wait(23)
  62. game.Lighting.Brightness =6497549487847874
  63. game.Lighting.Ambient = Color3.fromRGB(255,255,2555)
  64. Sound0:Play()
  65. coroutine.resume(coroutine.create(function()
  66. while true do
  67. d = game:FindFirstChildWhichIsA("Part",true)
  68. if d and d.Name ~= "Baseplate" then
  69. d.Material = Enum.Material.CorrodedMetal
  70. d.Anchored = false
  71. d:BreakJoints()
  72. for i,v in pairs(d.Parent:GetChildren()) do
  73. if v.ClassName == d.ClassName then
  74. v.Material = Enum.Material.CorrodedMetal
  75. v.Anchored = false
  76. v:BreakJoints()
  77. end
  78. end
  79. elseif d.Name == "Baseplate" then
  80. d.Material = Enum.Material.Pebble
  81. d.BrickColor = BrickColor.new("Reddish brown")
  82. end
  83. wait()
  84. end
  85. end))
  86. coroutine.resume(coroutine.create(function()
  87. while true do
  88. d = game:FindFirstChildWhichIsA("BasePart",true)
  89. if d and d.Name ~= "Baseplate" then
  90. d.Material = Enum.Material.CorrodedMetal
  91. d.Anchored = false
  92. d:BreakJoints()
  93. for i,v in pairs(d.Parent:GetChildren()) do
  94. if v.ClassName == d.ClassName then
  95. v.Material = Enum.Material.CorrodedMetal
  96. v.Anchored = false
  97. v:BreakJoints()
  98. end
  99. end
  100. elseif d.Name == "Baseplate" then
  101. d.Material = Enum.Material.Pebble
  102. d.BrickColor = BrickColor.new("Reddish brown")
  103. end
  104. wait()
  105. end
  106. end))
  107. coroutine.resume(coroutine.create(function()
  108. while true do
  109. d = game:FindFirstChildWhichIsA("TrussPart",true)
  110. if d then
  111. d.Material = Enum.Material.CorrodedMetal
  112. d.Anchored = false
  113. d:BreakJoints()
  114. for i,v in pairs(d.Parent:GetChildren()) do
  115. if v.ClassName == d.ClassName then
  116. v.Material = Enum.Material.CorrodedMetal
  117. v.Anchored = false
  118. v:BreakJoints()
  119. end
  120. end
  121. end
  122. wait()
  123. end
  124. end))
  125. coroutine.resume(coroutine.create(function()
  126. while true do
  127. d = game:FindFirstChildWhichIsA("TrussPart",true)
  128. if d then
  129. d.Material = Enum.Material.CorrodedMetal
  130. d.Anchored = false
  131. d:BreakJoints()
  132. for i,v in pairs(d.Parent:GetChildren()) do
  133. if v.ClassName == d.ClassName then
  134. v.Material = Enum.Material.CorrodedMetal
  135. v.Anchored = false
  136. v:BreakJoints()
  137. end
  138. end
  139. end
  140. wait()
  141. end
  142. end))
  143. coroutine.resume(coroutine.create(function()
  144. while true do
  145. d = game:FindFirstChildWhichIsA("WedgePart",true)
  146. if d then
  147. d.Material = Enum.Material.CorrodedMetal
  148. d.Anchored = false
  149. d:BreakJoints()
  150. for i,v in pairs(d.Parent:GetChildren()) do
  151. if v.ClassName == d.ClassName then
  152. v.Material = Enum.Material.CorrodedMetal
  153. v.Anchored = false
  154. v:BreakJoints()
  155. end
  156. end
  157. end
  158. wait()
  159. end
  160. end))
  161. coroutine.resume(coroutine.create(function()
  162. while true do
  163. local e = workspace:FindFirstChildOfClass("Model")
  164. if e then
  165. for i,v in pairs(e:GetChildren()) do
  166. v.Parent = workspace
  167. end
  168. end
  169. wait()
  170. end
  171. end))
  172. coroutine.resume(coroutine.create(function()
  173. while true do
  174. local e = workspace.Terrain:FindFirstChildOfClass("Model")
  175. if e then
  176. for i,v in pairs(e:GetChildren()) do
  177. v.Parent = workspace
  178. end
  179. else
  180. print(e)
  181. end
  182. wait()
  183. end
  184. end))
  185. for i,v in pairs(game.Players:GetChildren()) do
  186. v.Character:FindFirstChildOfClass("Humanoid").Health = 0
  187. end
  188. wait(5)
  189. game.Lighting.Brightness = 2
  190. game.Lighting.Ambient = Color3.fromRGB(255, 0, 0)
  191. game.Lighting.FogEnd = 40
  192. game.Lighting.FogStart = -40
  193. oooof = Instance.new("ColorCorrectionEffect",game.Lighting)
  194. oooof.TintColor = Color3.fromRGB(255, 137, 1)
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