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Jan 20th, 2015
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  1. Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
  2. [ParseCmdLine] command-line args: "C:\Program Files\Spring\spring.exe "C:\Users\Santiago\AppData\Roaming\springlobby\script.txt""
  3. Using configuration source: "C:\Users\Santiago\Documents\My Games\Spring\springsettings.cfg"
  4. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  5. Enabled log sections: Sound(Notice)
  6. Enable or disable log sections using the LogSections configuration key
  7. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  8. Use "none" to disable the default log sections.
  9. LogOutput initialized.
  10. Spring 98.0
  11. Build Date & Time: Oct 7 2014 21:51:24
  12. Build Environment: boost-105500, GNU libstdc++ version 20130531
  13. Compiler Version: gcc-4.8.1
  14. Operating System: Microsoft Windows
  15. Microsoft Windows 7 Business Edition, 32-bit Service Pack 1 (build 7601)
  16. AMD Turion(tm) 64 X2 Mobile Technology TL-60; 3453MB RAM, 6905MB pagefile
  17. Word Size: 32-bit (native mode)
  18. CPU Clock: win32::TimeGetTime
  19. Physical CPU Cores: 2
  20. Logical CPU Cores: 2
  21. [CMyMath::Init] CPU SSE mask: 120, flags:
  22. SSE 1.0: 1, SSE 2.0: 1
  23. SSE 3.0: 1, SSSE 3.0: 0
  24. SSE 4.1: 0, SSE 4.2: 0
  25. SSE 4.0A: 0, SSE 5.0A: 0
  26. using streflop SSE FP-math mode, CPU supports SSE instructions
  27. Supported Video modes on Display 1 x:0 y:0 1280x800:
  28. 640x480, 720x480, 800x480, 800x600, 1024x480, 1024x600, 1024x768, 1280x600, 1280x720, 1280x768, 1280x800
  29. SDL version: linked 2.0.2; compiled 2.0.2
  30. GL version: 2.1.8545 Release
  31. GL vendor: ATI Technologies Inc.
  32. GL renderer: ATI Radeon X1200 Series
  33. GLSL version: 1.20
  34. GLEW version: 1.5.8
  35. Video RAM: total 85MB, available 85MB
  36. SwapInterval: 0
  37. GL info:
  38. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  39. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  40. maximum texture size: 2048, compress MIP-map textures: 0
  41. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  42. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  43. number of UniformBufferBindings: 0 (0kB)
  44. VSync disabled
  45. [InitOpenGL] video mode set to 1280x768:24bit @60Hz
  46. [WatchDogInstall] Installed (HangTimeout: 10sec)
  47. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
  48. [ThreadPool::SetThreadCount][2] #threads=1
  49. Using read-write data directory: C:\Users\Santiago\Documents\My Games\Spring\
  50. Using read-only data directory: C:\Program Files\Spring\
  51. Scanning: C:\Program Files\Spring\maps
  52. Scanning: C:\Program Files\Spring\base
  53. Scanning: C:\Program Files\Spring\games
  54. Scanning: C:\Users\Santiago\Documents\My Games\Spring\maps
  55. Scanning: C:\Users\Santiago\Documents\My Games\Spring\packages
  56. [f=0000000] Joysticks found: 0
  57. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
  58. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
  59. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  60. [f=0000000] [Startup] Loading StartScript from: C:\Users\Santiago\AppData\Roaming\springlobby\script.txt
  61. [f=0000000] Hosting on: :8452
  62. [f=0000000] Connecting to local server
  63. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  64. [f=0000000] [UDPListener] successfully bound socket on port 8452
  65. [f=0000000] PreGame::StartServer: 146 ms
  66. [f=0000000] [Sound] OpenAL info:
  67. [f=0000000] [Sound] Available Devices:
  68. [f=0000000] [Sound] Headphones (High Definition Audio Device)
  69. [f=0000000] [Sound] Speakers (High Definition Audio Device)
  70. [f=0000000] [Sound] Device: OpenAL Soft
  71. [f=0000000] [Sound] Vendor: OpenAL Community
  72. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  73. [f=0000000] [Sound] Renderer: OpenAL Soft
  74. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  75. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  76. [f=0000000] [Sound] EFX Enabled: yes
  77. [f=0000000] [Sound] Max Sounds: 128
  78. [f=0000000] [InitOpenGL] video mode set to 1280x768:24bit @60Hz
  79. [f=0000000] Using map: 1944_Terra_Firma
  80. [f=0000000] Using game: Spring: 1944 dev-test-3600-1bcacb3
  81. [f=0000000] Using game archive: a080f3e9ddb56ac27f69201c441fd085.sdp
  82. [f=0000000] Recording demo to: C:\Users\Santiago\Documents\My Games\Spring\demos\20150120_080058_1944_Terra_Firma_98.sdf
  83. [f=0000000] PreGame::GameDataReceived: 64 ms
  84. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
  85. [f=0000000] [LuaIntro] Searching for new Widgets
  86. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  87. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  88. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  89. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  90. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  91. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  92. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  93. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  94. [f=0000000] [LuaIntro] Found new widget "Main"
  95. [f=0000000] [LuaIntro] Found new widget "Music"
  96. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  97. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  98. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  99. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  100. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  101. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  102. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  103. [f=0000000] Parsing Map Information
  104. [f=0000000] Loading SMF
  105. [f=0000000] Loading Map (68 MB)
  106. [f=0000000] Loading Radar Icons
  107. [f=0000000] Loading GameData Definitions
  108. [f=0000000] Loading side build tables...
  109. [f=0000000] Found 6 tables
  110. [f=0000000] - Processing gamedata/side_units/gbr.lua
  111. [f=0000000] -- Added 19 entries
  112. [f=0000000] - Processing gamedata/side_units/ger.lua
  113. [f=0000000] -- Added 20 entries
  114. [f=0000000] - Processing gamedata/side_units/ita.lua
  115. [f=0000000] -- Added 18 entries
  116. [f=0000000] - Processing gamedata/side_units/jpn.lua
  117. [f=0000000] -- Added 18 entries
  118. [f=0000000] - Processing gamedata/side_units/rus.lua
  119. [f=0000000] -- Added 19 entries
  120. [f=0000000] - Processing gamedata/side_units/us.lua
  121. [f=0000000] -- Added 18 entries
  122. [f=0000000] Loading side sortie tables...
  123. [f=0000000] Found 6 tables
  124. [f=0000000] - Processing luarules/configs/side_sortie_defs/gbr.lua
  125. [f=0000000] -- Added 5 entries
  126. [f=0000000] - Processing luarules/configs/side_sortie_defs/ger.lua
  127. [f=0000000] -- Added 6 entries
  128. [f=0000000] - Processing luarules/configs/side_sortie_defs/ita.lua
  129. [f=0000000] -- Added 5 entries
  130. [f=0000000] - Processing luarules/configs/side_sortie_defs/jpn.lua
  131. [f=0000000] -- Added 5 entries
  132. [f=0000000] - Processing luarules/configs/side_sortie_defs/rus.lua
  133. [f=0000000] -- Added 6 entries
  134. [f=0000000] - Processing luarules/configs/side_sortie_defs/us.lua
  135. [f=0000000] -- Added 5 entries
  136. [f=0000000] Loading side starting unit tables...
  137. [f=0000000] Found 6 tables
  138. [f=0000000] - Processing luarules/configs/side_squad_defs/gbr.lua
  139. [f=0000000] -- Added 13 entries
  140. [f=0000000] - Processing luarules/configs/side_squad_defs/ger.lua
  141. [f=0000000] -- Added 11 entries
  142. [f=0000000] - Processing luarules/configs/side_squad_defs/ita.lua
  143. [f=0000000] -- Added 13 entries
  144. [f=0000000] - Processing luarules/configs/side_squad_defs/jpn.lua
  145. [f=0000000] -- Added 12 entries
  146. [f=0000000] - Processing luarules/configs/side_squad_defs/rus.lua
  147. [f=0000000] -- Added 12 entries
  148. [f=0000000] - Processing luarules/configs/side_squad_defs/us.lua
  149. [f=0000000] -- Added 12 entries
  150. [f=0000000] Loading side starting unit tables...
  151. [f=0000000] Found 6 tables
  152. [f=0000000] - Processing luarules/configs/side_morph_defs/gbr.lua
  153. [f=0000000] -- Added 17 entries
  154. [f=0000000] - Processing luarules/configs/side_morph_defs/ger.lua
  155. [f=0000000] -- Added 18 entries
  156. [f=0000000] - Processing luarules/configs/side_morph_defs/ita.lua
  157. [f=0000000] -- Added 19 entries
  158. [f=0000000] - Processing luarules/configs/side_morph_defs/jpn.lua
  159. [f=0000000] -- Added 20 entries
  160. [f=0000000] - Processing luarules/configs/side_morph_defs/rus.lua
  161. [f=0000000] -- Added 19 entries
  162. [f=0000000] - Processing luarules/configs/side_morph_defs/us.lua
  163. [f=0000000] -- Added 20 entries
  164. [f=0000000] Loading side starting unit tables...
  165. [f=0000000] Found 6 tables
  166. [f=0000000] - Processing luarules/configs/side_squad_defs/gbr.lua
  167. [f=0000000] -- Added 13 entries
  168. [f=0000000] - Processing luarules/configs/side_squad_defs/ger.lua
  169. [f=0000000] -- Added 11 entries
  170. [f=0000000] - Processing luarules/configs/side_squad_defs/ita.lua
  171. [f=0000000] -- Added 13 entries
  172. [f=0000000] - Processing luarules/configs/side_squad_defs/jpn.lua
  173. [f=0000000] -- Added 12 entries
  174. [f=0000000] - Processing luarules/configs/side_squad_defs/rus.lua
  175. [f=0000000] -- Added 12 entries
  176. [f=0000000] - Processing luarules/configs/side_squad_defs/us.lua
  177. [f=0000000] -- Added 12 entries
  178. [f=0000000] Added cargo cost to transport: Daihatsu Landing Craft +2370
  179. [f=0000000] Added cargo cost to transport: LCT Mk. 4 +21800
  180. [f=0000000] Added cargo cost to transport: LCT Mk. 5 +11400
  181. [f=0000000] Added cargo cost to transport: Landing Craft, Vehicle, Personnel +1900
  182. [f=0000000] Added cargo cost to transport: Motozattera +5750
  183. [f=0000000] Added cargo cost to transport: Landing Craft, Assault +3405
  184. [f=0000000] Added cargo cost to transport: Type 1 HoHa +405
  185. [f=0000000] Added cargo cost to transport: LCT Mk. 6 +10800
  186. [f=0000000] Added cargo cost to transport: Toku Daihatsu Landing Craft +1750
  187. [f=0000000] Added cargo cost to transport: 15-ton Tender +1200
  188. [f=0000000] Added cargo cost to transport: Type 4 Ka-Tsu +720
  189. [f=0000000] Added cargo cost to transport: Landing Craft, Assault +1250
  190. [f=0000000] Added cargo cost to transport: Schwere Sturmboot 42 +1450
  191. [f=0000000] Added cargo cost to transport: Marinefahrprahm +8625
  192. [f=0000000] Starting weapon range multiplying, coefficient: 0.60000002384186
  193. [f=0000000] Loading side armordef tables...
  194. [f=0000000] Found 7 tables
  195. [f=0000000] - Processing gamedata/side_armor_defs/common.lua
  196. [f=0000000] -- Added 4 entries
  197. [f=0000000] - Processing gamedata/side_armor_defs/gbr.lua
  198. [f=0000000] -- Added 91 entries
  199. [f=0000000] - Processing gamedata/side_armor_defs/ger.lua
  200. [f=0000000] -- Added 100 entries
  201. [f=0000000] - Processing gamedata/side_armor_defs/ita.lua
  202. [f=0000000] -- Added 87 entries
  203. [f=0000000] - Processing gamedata/side_armor_defs/jpn.lua
  204. [f=0000000] -- Added 84 entries
  205. [f=0000000] - Processing gamedata/side_armor_defs/rus.lua
  206. [f=0000000] -- Added 106 entries
  207. [f=0000000] - Processing gamedata/side_armor_defs/us.lua
  208. [f=0000000] -- Added 92 entries
  209. [f=0000000] Loading all definitions: 2.363000
  210. [f=0000000] Game::LoadDefs (GameData): 2523 ms
  211. [f=0000000] Loading Sound Definitions
  212. [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
  213. [f=0000000] Game::LoadDefs (Sound): 89 ms
  214. [f=0000000] Creating Smooth Height Mesh
  215. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 162 ms
  216. [f=0000000] Creating QuadField & CEGs
  217. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 16
  218. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "jpnboatyardlarge" in ArmorDef "lightbuildings" already belongs to ArmorDef category 7!
  219. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "jpnboatyard" in ArmorDef "lightbuildings" already belongs to ArmorDef category 7!
  220. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  221. [f=0000000] Creating Unit Textures
  222. [f=0000000] Creating Sky
  223. [f=0000000] Loading Weapon Definitions
  224. [f=0000000] Loading Unit Definitions
  225. [f=0000000] Loading Feature Definitions
  226. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  227. [f=0000000] Initializing Map Features
  228. [f=0000000] Error: Spring 98.0 has crashed.
  229. [f=0000000] Error: DLL information:
  230. [f=0000000] Error: 0x00400000 spring
  231. [f=0000000] Error: 0x77590000 ntdll
  232. [f=0000000] Error: 0x776e0000 kernel32
  233. [f=0000000] Error: 0x755d0000 KERNELBASE
  234. [f=0000000] Error: 0x75a90000 ADVAPI32
  235. [f=0000000] Error: 0x77370000 msvcrt
  236. [f=0000000] Error: 0x75da0000 sechost
  237. [f=0000000] Error: 0x772c0000 RPCRT4
  238. [f=0000000] Error: 0x72ae0000 GLU32
  239. [f=0000000] Error: 0x58df0000 OPENGL32
  240. [f=0000000] Error: 0x75dc0000 GDI32
  241. [f=0000000] Error: 0x76050000 USER32
  242. [f=0000000] Error: 0x776d0000 LPK
  243. [f=0000000] Error: 0x75900000 USP10
  244. [f=0000000] Error: 0x58200000 DDRAW
  245. [f=0000000] Error: 0x732f0000 DCIMAN32
  246. [f=0000000] Error: 0x76180000 SETUPAPI
  247. [f=0000000] Error: 0x757d0000 CFGMGR32
  248. [f=0000000] Error: 0x77160000 OLEAUT32
  249. [f=0000000] Error: 0x75b30000 ole32
  250. [f=0000000] Error: 0x75640000 DEVOBJ
  251. [f=0000000] Error: 0x73ee0000 dwmapi
  252. [f=0000000] Error: 0x75cf0000 IMAGEHLP
  253. [f=0000000] Error: 0x76330000 SHELL32
  254. [f=0000000] Error: 0x76120000 SHLWAPI
  255. [f=0000000] Error: 0x724c0000 WINMM
  256. [f=0000000] Error: 0x758c0000 WS2_32
  257. [f=0000000] Error: 0x76320000 NSI
  258. [f=0000000] Error: 0x10000000 DevIL
  259. [f=0000000] Error: 0x6da00000 MSVCP80
  260. [f=0000000] Error: 0x67f90000 MSVCR80
  261. [f=0000000] Error: 0x6b600000 OpenAL32
  262. [f=0000000] Error: 0x6cec0000 libgcc_s_sjlj-1
  263. [f=0000000] Error: 0x70780000 vorbisfile
  264. [f=0000000] Error: 0x68140000 ogg
  265. [f=0000000] Error: 0x64cc0000 vorbis
  266. [f=0000000] Error: 0x62e80000 zlib1
  267. [f=0000000] Error: 0x70e40000 libfreetype-6
  268. [f=0000000] Error: 0x64f80000 libfontconfig-1
  269. [f=0000000] Error: 0x68f40000 libexpat-1
  270. [f=0000000] Error: 0x62aa0000 glew32
  271. [f=0000000] Error: 0x6c740000 SDL2
  272. [f=0000000] Error: 0x77420000 IMM32
  273. [f=0000000] Error: 0x771f0000 MSCTF
  274. [f=0000000] Error: 0x748e0000 VERSION
  275. [f=0000000] Error: 0x75590000 profapi
  276. [f=0000000] Error: 0x74210000 uxtheme
  277. [f=0000000] Error: 0x69030000 atioglxx
  278. [f=0000000] Error: 0x013f0000 atiadlxx
  279. [f=0000000] Error: 0x754a0000 CRYPTBASE
  280. [f=0000000] Error: 0x75a00000 CLBCatQ
  281. [f=0000000] Error: 0x73ce0000 shfolder
  282. [f=0000000] Error: 0x72ab0000 dinput8
  283. [f=0000000] Error: 0x73f40000 HID
  284. [f=0000000] Error: 0x755a0000 WINTRUST
  285. [f=0000000] Error: 0x75660000 CRYPT32
  286. [f=0000000] Error: 0x75580000 MSASN1
  287. [f=0000000] Error: 0x02ac0000 XInput1_3
  288. [f=0000000] Error: 0x73f00000 MMDevApi
  289. [f=0000000] Error: 0x74250000 PROPSYS
  290. [f=0000000] Error: 0x6e000000 dsound
  291. [f=0000000] Error: 0x73ae0000 POWRPROF
  292. [f=0000000] Error: 0x74f50000 mswsock
  293. [f=0000000] Error: 0x74f40000 wship6
  294. [f=0000000] Error: 0x6f130000 wshqos
  295. [f=0000000] Error: 0x74ac0000 wshtcpip
  296. [f=0000000] Error: 0x72310000 AUDIOSES
  297. [f=0000000] Error: 0x734b0000 dbghelp
  298. [f=0000000] Error: Exception: Access violation (0xc0000005)
  299. [f=0000000] Error: Exception Address: 0x691cab30
  300. [f=0000000] Error: Stacktrace for Spring 98.0:
  301. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  302. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
  303. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
  304. [f=0000000] Error: (2) C:\Program Files\Spring\spring.exe [0x006CCC65]
  305. [f=0000000] Error: (3) C:\Program Files\Spring\spring.exe [0x006D9E6E]
  306. [f=0000000] Error: (4) C:\Program Files\Spring\spring.exe [0x006DC53F]
  307. [f=0000000] Error: (5) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2f3410) [0x00AEC670]
  308. [f=0000000] Error: (6) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x298845) [0x00A91AA5]
  309. [f=0000000] Error: (7) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29c61d) [0x00A9587D]
  310. [f=0000000] Error: (8) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29e628) [0x00A97888]
  311. [f=0000000] Error: (9) C:\Program Files\Spring\spring.exe [0x00428184]
  312. [f=0000000] Error: (10) C:\Program Files\Spring\spring.exe [0x00431C0F]
  313. [f=0000000] Error: (11) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4fc7d5) [0x00CF5A35]
  314. [f=0000000] Error: (12) C:\Program Files\Spring\spring.exe [0x0076D511]
  315. [f=0000000] Error: (13) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4ef451) [0x00CE86B1]
  316. [f=0000000] Error: (14) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29283c) [0x00A8BA9C]
  317. [f=0000000] Error: (15) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x291c66) [0x00A8AEC6]
  318. [f=0000000] Error: (16) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x7772EE1C]
  319. [f=0000000] Error: (17) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0xef) [0x775F37EB]
  320. [f=0000000] Error: (18) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0xc2) [0x775F37BE]
  321. [f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  322. Access violation.
  323.  
  324. A stacktrace has been written to:
  325. C:\Users\Santiago\Documents\My Games\Spring\infolog.txt" IsMainThread()=0 fromMain=0
  326. [f=0000000] [SpringApp::ShutDown][1]
  327. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
  328. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  329. [f=0000000] [SpringApp::ShutDown][2]
  330. [f=0000000] [~CGame][1]
  331. [f=0000000] [~CGame][2]
  332. [f=0000000] [~CGame][3]
  333. [f=0000000] [~CGame][4]
  334. [f=0000000] [~CGame][5]
  335. [f=0000000] [~CGame][6]
  336. [f=0000000] [~CGame][7]
  337. [f=0000000] [~CGame][8]
  338. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  339. [f=0000000] [~CGame][9]
  340. [f=0000000] [~CGame][10]
  341. [f=0000000] Statistics for RectangleOptimizer: 0%
  342. [f=0000000] Statistics for RectangleOptimizer: 0%
  343. [f=0000000] [~CGame][11]
  344. [f=0000000] [~CGame][12]
  345. [f=0000000] [~CGame][13]
  346. [f=0000000] [~CGame][14]
  347. [f=0000000] [~CGame][15]
  348. [f=0000000] [~CGame][16]
  349. [f=0000000] [~CGame][17]
  350. [f=0000000] [SpringApp::ShutDown][3]
  351. [f=0000000] Statistics for local connection:
  352. Received: 629 bytes
  353. Sent: 8 bytes
  354.  
  355. [f=0000000] Writing demo: C:\Users\Santiago\Documents\My Games\Spring\demos\20150120_080058_1944_Terra_Firma_98.sdf
  356. [f=0000000] [SpringApp::ShutDown][4]
  357. [f=0000000] [SpringApp::ShutDown][5]
  358. [f=0000000] [SpringApp::ShutDown][6]
  359. [f=0000000] [SpringApp::ShutDown][7]
  360. [LuaSocket] Dumping luasocket rules:
  361. [LuaSocket] TCP_CONNECT ALLOW * -1
  362. [LuaSocket] TCP_LISTEN ALLOW * -1
  363. [LuaSocket] UDP_LISTEN ALLOW * -1
  364. [SpringApp::ShutDown][8]
  365. [WatchDog::Uninstall][1] hangDetectorThread=024D8108
  366. [WatchDog::Uninstall][2]
  367. [WatchDog::Uninstall][3]
  368. [SpringApp::ShutDown][9]
  369. [SpringApp::Run] exitCode=0
  370. Error: [ErrorMessageBox][1] msg=" error: Spring has crashed:
  371. Access violation.
  372.  
  373. A stacktrace has been written to:
  374. C:\Users\Santiago\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=1
  375. Error: [ErrorMessageBox][2]
  376. Error: [ErrorMessageBox][3]
  377. Error: [ErrorMessageBox][4]
  378. Fatal: Spring: Unhandled exception
  379. error: Spring has crashed:
  380. Access violation.
  381.  
  382. A stacktrace has been written to:
  383. C:\Users\Santiago\Documents\My Games\Spring\infolog.txt
  384. Displaying infolog.txt.
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