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- [15:05:01] [ERROR] Failed to load config: System.IO.FileNotFoundException: Could not find file 'D:\Epic Games\GTAV\ScriptHookVDotNet.ini'.
- File name: 'D:\Epic Games\GTAV\ScriptHookVDotNet.ini'
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding)
- at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
- at ?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit()
- [15:05:01] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [15:05:01] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [15:05:01] [DEBUG] Loading scripts from D:\Epic Games\GTAV\scripts ...
- [15:05:01] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
- [15:05:01] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll.
- [15:05:01] [DEBUG] Loading assembly SinglePlayerGaragesReloaded.dll ...
- [15:05:01] [INFO] Found 4 script(s) in SinglePlayerGaragesReloaded.dll resolved to API 2.11.3.
- [15:05:01] [DEBUG] Loading assembly SPGR_Helper.dll ...
- [15:05:01] [INFO] Found 1 script(s) in SPGR_Helper.dll resolved to API 2.11.3.
- [15:05:01] [DEBUG] Instantiating script SinglePlayerGaragesReloaded.Garages ...
- [15:05:01] [ERROR] Failed to instantiate script SinglePlayerGaragesReloaded.Garages because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'iFruitAddon2, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
- File name: 'iFruitAddon2, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null'
- at SinglePlayerGaragesReloaded.Garages..ctor()
- WRN: Assembly binding logging is turned OFF.
- To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
- Note: There is some performance penalty associated with assembly bind failure logging.
- To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
- [15:05:01] [DEBUG] Instantiating script SinglePlayerGaragesReloaded.Garages+GarageHolder ...
- [15:05:01] [INFO] Started script SinglePlayerGaragesReloaded.Garages+GarageHolder.
- [15:05:01] [DEBUG] Instantiating script SinglePlayerGaragesReloaded.LoadInterior ...
- [15:05:01] [ERROR] Failed to instantiate script SinglePlayerGaragesReloaded.LoadInterior because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'LemonUI.SHVDN2, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
- File name: 'LemonUI.SHVDN2, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null'
- at SinglePlayerGaragesReloaded.LoadInterior..ctor()
- WRN: Assembly binding logging is turned OFF.
- To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
- Note: There is some performance penalty associated with assembly bind failure logging.
- To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
- [15:05:01] [DEBUG] Instantiating script SinglePlayerGaragesReloaded.SPGRGarage ...
- [15:05:01] [INFO] Started script SinglePlayerGaragesReloaded.SPGRGarage.
- [15:05:01] [DEBUG] Instantiating script SPGR_Helper.Class1 ...
- [15:05:01] [INFO] Started script SPGR_Helper.Class1.
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