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Junebrehq2222

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Jan 26th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. Player= owner
  85. Character=Player.Character
  86. PlayerGui=Player.PlayerGui
  87. Backpack=Player.Backpack
  88. Torso=Character.Torso
  89. Head=Character.Head
  90. Humanoid=Character.Humanoid
  91. m=Instance.new('Model',Character)
  92. LeftArm=Character["Left Arm"]
  93. LeftLeg=Character["Left Leg"]
  94. RightArm=Character["Right Arm"]
  95. RightLeg=Character["Right Leg"]
  96. LS=Torso["Left Shoulder"]
  97. LH=Torso["Left Hip"]
  98. RS=Torso["Right Shoulder"]
  99. RH=Torso["Right Hip"]
  100. Face = Head.face
  101. Neck=Torso.Neck
  102. it=Instance.new
  103. attacktype=1
  104. vt=Vector3.new
  105. cf=CFrame.new
  106. euler=CFrame.fromEulerAnglesXYZ
  107. angles=CFrame.Angles
  108. cloaked=false
  109. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  110. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  111. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  112. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  113. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  114. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  115. RootPart=Character.HumanoidRootPart
  116. RootJoint=RootPart.RootJoint
  117. RootCF=euler(-1.57,0,3.14)
  118. attack = false
  119. attackdebounce = false
  120. deb=false
  121. equipped=true
  122. hand=false
  123. MMouse=nil
  124. combo=0
  125. mana=0
  126. trispeed=.2
  127. attackmode='none'
  128. local idle=0
  129. local Anim="Idle"
  130. local Effects={}
  131. local gun=false
  132. local shoot=false
  133. player=nil
  134. mana=0
  135. cam = workspace.CurrentCamera
  136. ZTarget = nil
  137. RocketTarget = nil
  138.  
  139. --save shoulders
  140. RSH, LSH=nil, nil
  141. --welds
  142. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  143. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  144. LH=Torso["Left Hip"]
  145. RH=Torso["Right Hip"]
  146. TorsoColor=Torso.BrickColor
  147. function NoOutline(Part)
  148. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  149. end
  150. player=Player
  151. ch=Character
  152. RSH=ch.Torso["Right Shoulder"]
  153. LSH=ch.Torso["Left Shoulder"]
  154. --
  155. RSH.Parent=nil
  156. LSH.Parent=nil
  157. --
  158. RW.Name="Right Shoulder"
  159. RW.Part0=ch.Torso
  160. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  161. RW.C1=cf(0, 0.5, 0)
  162. RW.Part1=ch["Right Arm"]
  163. RW.Parent=ch.Torso
  164. --
  165. LW.Name="Left Shoulder"
  166. LW.Part0=ch.Torso
  167. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  168. LW.C1=cf(0, 0.5, 0)
  169. LW.Part1=ch["Left Arm"]
  170. LW.Parent=ch.Torso
  171.  
  172. function swait(num)
  173. if num==0 or num==nil then
  174. game:service'RunService'.Heartbeat:wait(0)
  175. else
  176. for i=0,num do
  177. game:service'RunService'.Heartbeat:wait(0)
  178. end
  179. end
  180. end
  181.  
  182. function nooutline(part)
  183. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  184. end
  185.  
  186. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  187. local fp=it("Part")
  188. fp.formFactor=formfactor
  189. fp.Parent=parent
  190. fp.Reflectance=reflectance
  191. fp.Transparency=transparency
  192. fp.CanCollide=false
  193. fp.Locked=true
  194. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  195. fp.Name=name
  196. fp.Size=size
  197. fp.Position=Character.Torso.Position
  198. nooutline(fp)
  199. fp.Material=material
  200. fp:BreakJoints()
  201. return fp
  202. end
  203.  
  204. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  205. local mesh=it(Mesh)
  206. mesh.Parent=part
  207. if Mesh=="SpecialMesh" then
  208. mesh.MeshType=meshtype
  209. mesh.MeshId=meshid
  210. end
  211. mesh.Offset=offset
  212. mesh.Scale=scale
  213. return mesh
  214. end
  215.  
  216. function weld(parent,part0,part1,c0,c1)
  217. local weld=it("Weld")
  218. weld.Parent=parent
  219. weld.Part0=part0
  220. weld.Part1=part1
  221. weld.C0=c0
  222. weld.C1=c1
  223. return weld
  224. end
  225.  
  226.  
  227. local function CFrameFromTopBack(at, top, back)
  228. local right = top:Cross(back)
  229. return CFrame.new(at.x, at.y, at.z,
  230. right.x, top.x, back.x,
  231. right.y, top.y, back.y,
  232. right.z, top.z, back.z)
  233. end
  234.  
  235. function Triangle(a, b, c)
  236. local edg1 = (c-a):Dot((b-a).unit)
  237. local edg2 = (a-b):Dot((c-b).unit)
  238. local edg3 = (b-c):Dot((a-c).unit)
  239. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  240. a, b, c = a, b, c
  241. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  242. a, b, c = b, c, a
  243. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  244. a, b, c = c, a, b
  245. else
  246. assert(false, "unreachable")
  247. end
  248.  
  249. local len1 = (c-a):Dot((b-a).unit)
  250. local len2 = (b-a).magnitude - len1
  251. local width = (a + (b-a).unit*len1 - c).magnitude
  252.  
  253. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  254.  
  255. local list = {}
  256.  
  257. local TrailColor = ("Bright violet")
  258.  
  259. if len1 > 0.01 then
  260. local w1 = Instance.new('WedgePart', m)
  261. game:GetService("Debris"):AddItem(w1,5)
  262. w1.Material = "SmoothPlastic"
  263. w1.FormFactor = 'Custom'
  264. w1.BrickColor = BrickColor.new(TrailColor)
  265. w1.Transparency = 0
  266. w1.Reflectance = 0
  267. w1.Material = "SmoothPlastic"
  268. w1.CanCollide = false
  269. NoOutline(w1)
  270. local sz = Vector3.new(0.2, width, len1)
  271. w1.Size = sz
  272. local sp = Instance.new("SpecialMesh",w1)
  273. sp.MeshType = "Wedge"
  274. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  275. w1:BreakJoints()
  276. w1.Anchored = true
  277. w1.Parent = workspace
  278. w1.Transparency = 0.7
  279. table.insert(Effects,{w1,"Disappear",.01})
  280. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  281. table.insert(list,w1)
  282. end
  283.  
  284. if len2 > 0.01 then
  285. local w2 = Instance.new('WedgePart', m)
  286. game:GetService("Debris"):AddItem(w2,5)
  287. w2.Material = "SmoothPlastic"
  288. w2.FormFactor = 'Custom'
  289. w2.BrickColor = BrickColor.new(TrailColor)
  290. w2.Transparency = 0
  291. w2.Reflectance = 0
  292. w2.Material = "SmoothPlastic"
  293. w2.CanCollide = false
  294. NoOutline(w2)
  295. local sz = Vector3.new(0.2, width, len2)
  296. w2.Size = sz
  297. local sp = Instance.new("SpecialMesh",w2)
  298. sp.MeshType = "Wedge"
  299. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  300. w2:BreakJoints()
  301. w2.Anchored = true
  302. w2.Parent = workspace
  303. w2.Transparency = 0.7
  304. table.insert(Effects,{w2,"Disappear",.01})
  305. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  306. table.insert(list,w2)
  307. end
  308. return unpack(list)
  309. end
  310.  
  311.  
  312. so = function(id,par,vol,pit)
  313. coroutine.resume(coroutine.create(function()
  314. local sou = Instance.new("Sound",par or workspace)
  315. sou.Volume=vol
  316. sou.Pitch=pit or 1
  317. sou.SoundId=id
  318. swait()
  319. sou:play()
  320. game:GetService("Debris"):AddItem(sou,6)
  321. end))
  322. end
  323.  
  324. function clerp(a,b,t)
  325. local qa = {QuaternionFromCFrame(a)}
  326. local qb = {QuaternionFromCFrame(b)}
  327. local ax, ay, az = a.x, a.y, a.z
  328. local bx, by, bz = b.x, b.y, b.z
  329. local _t = 1-t
  330. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  331. end
  332.  
  333. function QuaternionFromCFrame(cf)
  334. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  335. local trace = m00 + m11 + m22
  336. if trace > 0 then
  337. local s = math.sqrt(1 + trace)
  338. local recip = 0.5/s
  339. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  340. else
  341. local i = 0
  342. if m11 > m00 then
  343. i = 1
  344. end
  345. if m22 > (i == 0 and m00 or m11) then
  346. i = 2
  347. end
  348. if i == 0 then
  349. local s = math.sqrt(m00-m11-m22+1)
  350. local recip = 0.5/s
  351. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  352. elseif i == 1 then
  353. local s = math.sqrt(m11-m22-m00+1)
  354. local recip = 0.5/s
  355. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  356. elseif i == 2 then
  357. local s = math.sqrt(m22-m00-m11+1)
  358. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  359. end
  360. end
  361. end
  362.  
  363. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  364. local xs, ys, zs = x + x, y + y, z + z
  365. local wx, wy, wz = w*xs, w*ys, w*zs
  366. local xx = x*xs
  367. local xy = x*ys
  368. local xz = x*zs
  369. local yy = y*ys
  370. local yz = y*zs
  371. local zz = z*zs
  372. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  373. end
  374.  
  375. function QuaternionSlerp(a, b, t)
  376. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  377. local startInterp, finishInterp;
  378. if cosTheta >= 0.0001 then
  379. if (1 - cosTheta) > 0.0001 then
  380. local theta = math.acos(cosTheta)
  381. local invSinTheta = 1/math.sin(theta)
  382. startInterp = math.sin((1-t)*theta)*invSinTheta
  383. finishInterp = math.sin(t*theta)*invSinTheta
  384. else
  385. startInterp = 1-t
  386. finishInterp = t
  387. end
  388. else
  389. if (1+cosTheta) > 0.0001 then
  390. local theta = math.acos(-cosTheta)
  391. local invSinTheta = 1/math.sin(theta)
  392. startInterp = math.sin((t-1)*theta)*invSinTheta
  393. finishInterp = math.sin(t*theta)*invSinTheta
  394. else
  395. startInterp = t-1
  396. finishInterp = t
  397. end
  398. end
  399. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  400. end
  401.  
  402. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  403. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  404. end
  405.  
  406. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  407. if hit.Parent==nil then
  408. return
  409. end
  410. local h=hit.Parent:FindFirstChild("Humanoid")
  411. for _,v in pairs(hit.Parent:children()) do
  412. if v:IsA("Humanoid") then
  413. h=v
  414. end
  415. end
  416. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  417. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  418. end
  419. if hit.Parent.className=="Hat" then
  420. hit=hit.Parent.Parent:findFirstChild("Head")
  421. end
  422. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  423. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  424. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  425. return
  426. end]]
  427. -- hs(hit,1.2)
  428. local c=Instance.new("ObjectValue")
  429. c.Name="creator"
  430. c.Value=owner
  431. c.Parent=h
  432. game:GetService("Debris"):AddItem(c,.5)
  433. local Damage=math.random(minim,maxim)
  434. -- h:TakeDamage(Damage)
  435. local blocked=false
  436. local block=hit.Parent:findFirstChild("Block")
  437. if block~=nil then
  438. print(block.className)
  439. if block.className=="NumberValue" then
  440. if block.Value>0 then
  441. blocked=true
  442. if decreaseblock==nil then
  443. block.Value=block.Value-1
  444. end
  445. end
  446. end
  447. if block.className=="IntValue" then
  448. if block.Value>0 then
  449. blocked=true
  450. if decreaseblock~=nil then
  451. block.Value=block.Value-1
  452. end
  453. end
  454. end
  455. end
  456. if blocked==false then
  457. -- h:TakeDamage(Damage)
  458. h.Health=h.Health-Damage
  459. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  460. else
  461. h.Health=h.Health-(Damage/2)
  462. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  463. end
  464. if Type=="Knockdown" then
  465. local hum=hit.Parent.Humanoid
  466. hum.PlatformStand=true
  467. coroutine.resume(coroutine.create(function(HHumanoid)
  468. swait(1)
  469. HHumanoid.PlatformStand=false
  470. end),hum)
  471. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  472. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  473. local bodvol=Instance.new("BodyVelocity")
  474. bodvol.velocity=angle*knockback
  475. bodvol.P=5000
  476. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  477. bodvol.Parent=hit
  478. local rl=Instance.new("BodyAngularVelocity")
  479. rl.P=3000
  480. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  481. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  482. rl.Parent=hit
  483. game:GetService("Debris"):AddItem(bodvol,.5)
  484. game:GetService("Debris"):AddItem(rl,.5)
  485. elseif Type=="Normal" then
  486. local vp=Instance.new("BodyVelocity")
  487. vp.P=500
  488. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  489. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  490. if KnockbackType==1 then
  491. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  492. elseif KnockbackType==2 then
  493. vp.velocity=Property.CFrame.lookVector*knockback
  494. end
  495. if knockback>0 then
  496. vp.Parent=hit.Parent.Torso
  497. end
  498. game:GetService("Debris"):AddItem(vp,.5)
  499. elseif Type=="Up" then
  500. local bodyVelocity=Instance.new("BodyVelocity")
  501. bodyVelocity.velocity=vt(0,60,0)
  502. bodyVelocity.P=5000
  503. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  504. bodyVelocity.Parent=hit
  505. game:GetService("Debris"):AddItem(bodyVelocity,1)
  506. local rl=Instance.new("BodyAngularVelocity")
  507. rl.P=3000
  508. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  509. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  510. rl.Parent=hit
  511. game:GetService("Debris"):AddItem(rl,.5)
  512. elseif Type=="Snare" then
  513. local bp=Instance.new("BodyPosition")
  514. bp.P=2000
  515. bp.D=100
  516. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  517. bp.position=hit.Parent.Torso.Position
  518. bp.Parent=hit.Parent.Torso
  519. game:GetService("Debris"):AddItem(bp,1)
  520. elseif Type=="Target" then
  521. local Targetting = false
  522. if Targetting==false then
  523. ZTarget=hit.Parent.Torso
  524. coroutine.resume(coroutine.create(function(Part)
  525. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  526. swait(5)
  527. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  528. end),ZTarget)
  529. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  530. local targetgui=Instance.new("BillboardGui")
  531. targetgui.Parent=ZTarget
  532. targetgui.Size=UDim2.new(10,100,10,100)
  533. local targ=Instance.new("ImageLabel")
  534. targ.Parent=targetgui
  535. targ.BackgroundTransparency=1
  536. targ.Image="rbxassetid://4834067"
  537. targ.Size=UDim2.new(1,0,1,0)
  538. cam.CameraType="Scriptable"
  539. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  540. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  541. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  542. Targetting=true
  543. RocketTarget=ZTarget
  544. for i=1,Property do
  545. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  546. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  547. swait()
  548. end
  549. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  550. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  551. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  552. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  553. end
  554. Targetting=false
  555. RocketTarget=nil
  556. targetgui.Parent=nil
  557. cam.CameraType="Custom"
  558. end
  559. end
  560. local debounce=Instance.new("BoolValue")
  561. debounce.Name="DebounceHit"
  562. debounce.Parent=hit.Parent
  563. debounce.Value=true
  564. game:GetService("Debris"):AddItem(debounce,Delay)
  565. c=Instance.new("ObjectValue")
  566. c.Name="creator"
  567. c.Value=Player
  568. c.Parent=h
  569. game:GetService("Debris"):AddItem(c,.5)
  570. end
  571. end
  572.  
  573.  
  574. function ShowDamage(Pos, Text, Time, Color)
  575. local Rate = (1 / 30)
  576. local Pos = (Pos or Vector3.new(0, 0, 0))
  577. local Text = (Text or "")
  578. local Time = (Time or 2)
  579. local Color = (Color or Color3.new(1, 0, 0))
  580. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  581. EffectPart.Anchored = true
  582. local BillboardGui = Instance.new("BillboardGui")
  583. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  584. BillboardGui.Adornee = EffectPart
  585. local TextLabel = Instance.new("TextLabel")
  586. TextLabel.BackgroundTransparency = 1
  587. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  588. TextLabel.Text = Text
  589. TextLabel.TextColor3 = Color
  590. TextLabel.TextScaled = true
  591. TextLabel.Font = Enum.Font.ArialBold
  592. TextLabel.Parent = BillboardGui
  593. BillboardGui.Parent = EffectPart
  594. game.Debris:AddItem(EffectPart, (Time + 0.1))
  595. EffectPart.Parent = game:GetService("Workspace")
  596. Delay(0, function()
  597. local Frames = (Time / Rate)
  598. for Frame = 1, Frames do
  599. wait(Rate)
  600. local Percent = (Frame / Frames)
  601. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  602. TextLabel.TextTransparency = Percent
  603. end
  604. if EffectPart and EffectPart.Parent then
  605. EffectPart:Destroy()
  606. end
  607. end)
  608. end
  609.  
  610. --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
  611.  
  612. HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
  613. HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  614. BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
  615. BladeHandleConnectorAweld=weld(m,HandleA,BladeHandleConnectorA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  616. mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  617. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  618. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  619. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
  620. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  621. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  622. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  623. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  624. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  625. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  626. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  627. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  628. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  629. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  630. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  631. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  632. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
  633. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.72068787e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  634. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  635. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  636. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  637. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  638. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  639. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  640. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  641. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  642. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  643. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  644. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949017, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  645. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  646. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  647. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  648. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945822, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  649. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
  651. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449895859, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  652. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  653. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  654. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  655. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  656. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  657. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199943542, -1.09989512, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  658. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  659. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  660. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200027466, -1.09989035, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  661. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  662. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  663. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  664. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  665. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  666. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  667. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  668. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  669. Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  670. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  671.  
  672. HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleB",Vector3.new(1, 0.400000036, 1))
  673. HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
  674. BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
  675. BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  676. mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  677. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  678. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  679. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
  680. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
  681. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  682. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  683. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  684. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  685. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  686. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  687. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  688. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  689. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005498, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
  690. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  691. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
  692. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
  693. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.79221344e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
  694. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  695. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  696. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  697. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  698. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  699. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  700. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  701. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  702. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
  703. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  704. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949064, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
  705. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  706. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  707. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  708. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945869, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  709. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  710. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
  711. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449419022, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
  712. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  713. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
  714. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  715. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
  716. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  717. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19994545, -1.09989488, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  718. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  719. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  720. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200025558, -1.09989011, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
  721. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  723. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  724. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  725. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  726. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  727. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  728. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
  729. Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
  730. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  731.  
  732. BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
  733. BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 5.7220459e-006, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  734. mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  735. HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright violet","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  736. HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  737. mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  738. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  739. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  740. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  741. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  742. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  743. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  744. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  745. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  746. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  747. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  748. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  749. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  750. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  751. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  752. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  754. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  755. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  757. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  758. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  760. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  761. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  763. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  764. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  765. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  766. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  767. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  768. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  769. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  770. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  771. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  772. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  773. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  774. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  775. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  776. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  777. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  778. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  779. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  780. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  781. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  782. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  783. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  784. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  785. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.59999967, 1))
  786. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  787. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  788. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  789. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  790. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  791. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  792. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  793. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  794. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  795. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  796. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  797. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  798. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  799. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  800. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  801. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  802. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  803. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(1.20000005, 0.200000003, 1))
  804. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  805. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  806. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  807. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  808. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  809. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  810. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  811. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  812. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  813. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  814. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  815. Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  816. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  817.  
  818. BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
  819. BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 0, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
  820. mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  821. HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright violet","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
  822. HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  823. mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  825. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.28574753, -0.731384277, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  826. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
  828. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  829. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  831. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  832. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  834. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  835. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
  837. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  838. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  840. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  841. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
  843. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  844. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  845. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  846. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  847. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
  849. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  850. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  851. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
  852. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  853. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
  854. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  856. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
  857. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
  858. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  859. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  860. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
  861. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  862. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
  863. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
  864. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  865. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  866. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
  867. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  869. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
  870. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.59999967, 1))
  872. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  874. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
  875. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
  876. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
  878. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
  879. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  881. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
  882. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
  883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  884. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
  885. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
  887. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
  888. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Light stone grey","Part",Vector3.new(1.20000005, 0.200000003, 1))
  890. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
  891. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
  893. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.30000001192093,"Bright violet","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  895. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
  896. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  898. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
  901. Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
  902. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  903.  
  904. function attackone()
  905. attack = true
  906. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  907. for i = 0,1,0.3 do
  908. swait()
  909. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
  910. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
  911. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
  912. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  913. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  914. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  915. end
  916. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2)
  917. for i = 0,1,0.2 do
  918. swait()
  919. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  920. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  921. local h = 5
  922. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  923. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  924. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  925. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  926. scfr = blcf
  927. elseif not scfr then
  928. scfr = blcf
  929. end
  930. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
  931. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  932. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  933. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
  934. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  935. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  936. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  937. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  938. end
  939. attack = false
  940. con:disconnect()
  941. scfr = nil
  942. end
  943.  
  944. function attacktwo()
  945. attack = true
  946. local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  947. for i = 0,1,0.3 do
  948. swait()
  949. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
  950. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  951. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
  952. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
  953. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  954. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  955. end
  956. so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3)
  957. for i = 0,1,0.2 do
  958. swait()
  959. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  960. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  961. local h = 5
  962. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  963. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  964. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  965. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  966. scfr = blcf
  967. elseif not scfr then
  968. scfr = blcf
  969. end
  970. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
  971. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  972. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
  973. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
  974. LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  975. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  976. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  977. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  978. end
  979. attack = false
  980. con:disconnect()
  981. scfr = nil
  982. end
  983.  
  984. function JumpSpin()
  985. attack = true
  986. Humanoid.Jump = true
  987. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  988. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
  989. for i = 0,1,0.1 do
  990. swait()
  991. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  992. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  993. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
  994. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
  995. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  996. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  997. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  998. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  999. end
  1000. for i = 0,1,1 do
  1001. swait()
  1002. so("http://www.roblox.com/asset/?id=243711322",Torso,1,1)
  1003. for i = 0,1,0.1 do
  1004. swait()
  1005. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1006. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1007. local h = 5
  1008. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1009. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1010. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1011. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1012. scfr = blcf
  1013. elseif not scfr then
  1014. scfr = blcf
  1015. end
  1016. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1017. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1018. local h = 5
  1019. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1020. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1021. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1022. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1023. scfr2 = blcf2
  1024. elseif not scfr2 then
  1025. scfr2 = blcf2
  1026. end
  1027. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
  1028. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1029. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
  1030. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
  1031. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1032. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1033. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1034. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1035. end
  1036. end
  1037. attack = false
  1038. con:disconnect()
  1039. con2:disconnect()
  1040. scfr = nil
  1041. scfr2 = nil
  1042. end
  1043.  
  1044. function OmegaSlash()
  1045. attack = true
  1046. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1047. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1048. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1049. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1050. for i = 0,1,0.2 do
  1051. swait()
  1052. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
  1053. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1054. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
  1055. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
  1056. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
  1057. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1058. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1059. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1060. end
  1061. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1)
  1062. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1)
  1063. for i = 0,1,0.2 do
  1064. swait()
  1065. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1066. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1067. local h = 5
  1068. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1069. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1070. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1071. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1072. scfr = blcf
  1073. elseif not scfr then
  1074. scfr = blcf
  1075. end
  1076. local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
  1077. if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
  1078. local h = 5
  1079. local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
  1080. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1081. local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
  1082. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1083. scfr2 = blcf2
  1084. elseif not scfr2 then
  1085. scfr2 = blcf2
  1086. end
  1087. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
  1088. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
  1089. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1090. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
  1091. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1092. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
  1093. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1094. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1095. Torso.Velocity=Head.CFrame.lookVector*100
  1096. end
  1097. attack = false
  1098. con:disconnect()
  1099. con2:disconnect()
  1100. scfr = nil
  1101. scfr2 = nil
  1102. end
  1103.  
  1104. function MultiSlash()
  1105. attack = true
  1106. local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1107. local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
  1108. for i = 0,1,1 do
  1109. swait()
  1110. so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
  1111. for i = 0,1,0.2 do
  1112. swait()
  1113. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1114. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1115. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1116. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5)
  1117. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5)
  1118. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
  1119. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1120. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1121. end
  1122. so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5)
  1123. for i = 0,1,0.2 do
  1124. swait()
  1125. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1126. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1127. local h = 5
  1128. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1129. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1130. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1131. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1132. scfr = blcf
  1133. elseif not scfr then
  1134. scfr = blcf
  1135. end
  1136. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5)
  1137. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5)
  1138. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
  1139. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5)
  1140. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5)
  1141. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5)
  1142. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1143. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1144. Torso.Velocity=Head.CFrame.lookVector*50
  1145. end
  1146. scfr = nil
  1147. so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
  1148. for i = 0,1,0.2 do
  1149. swait()
  1150. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
  1151. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5)
  1152. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5)
  1153. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1154. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5)
  1155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5)
  1156. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1157. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1158. end
  1159. so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5)
  1160. for i = 0,1,0.2 do
  1161. swait()
  1162. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1163. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1164. local h = 5
  1165. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1166. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1167. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1168. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1169. scfr = blcf
  1170. elseif not scfr then
  1171. scfr = blcf
  1172. end
  1173. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  1174. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5)
  1175. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5)
  1176. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
  1177. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
  1178. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5)
  1179. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1180. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1181. Torso.Velocity=Head.CFrame.lookVector*50
  1182. end
  1183. end
  1184. attack = false
  1185. scfr = nil
  1186. con:disconnect()
  1187. con2:disconnect()
  1188. end
  1189.  
  1190. function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color)
  1191. local msh1 = it("SpecialMesh")
  1192. msh1.Scale = vt(0.5,0.5,0.5)
  1193. msh1.MeshType = "Sphere"
  1194. local S=it("Part")
  1195. S.Name="Effect"
  1196. S.formFactor=0
  1197. S.Size=vt(x1,y1,z1)
  1198. S.BrickColor=color
  1199. S.Reflectance = 0
  1200. S.TopSurface=0
  1201. S.Material = "SmoothPlastic"
  1202. S.BottomSurface=0
  1203. S.Transparency=0
  1204. S.Anchored=true
  1205. S.CanCollide=false
  1206. S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3)
  1207. S.Parent=workspace
  1208. msh1.Parent = S
  1209. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  1210. end
  1211.  
  1212. function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type)
  1213. for _,c in pairs(workspace:children()) do
  1214. local hum=c:findFirstChild("Humanoid")
  1215. if hum~=nil then
  1216. local head=c:findFirstChild("Torso")
  1217. if head~=nil then
  1218. local targ=head.Position-Part.Position
  1219. local mag=targ.magnitude
  1220. if mag<=magni and c.Name~=Player.Name then
  1221. Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
  1222. end
  1223. end
  1224. end
  1225. end
  1226. end
  1227.  
  1228. function SummonSword(Part,cframe1,cframe2)
  1229. coroutine.resume(coroutine.create(function()
  1230. local sword=part(1,workspace,"SmoothPlastic",0,1,BrickColor.new("Bright violet"),"Sword",vt(2,2,2))
  1231. sword.Anchored=true
  1232. sword.CFrame=Part.CFrame*cframe1
  1233. local PE1 = Instance.new("ParticleEmitter",sword)
  1234. PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0))
  1235. PE1.LightEmission = NumberSequence.new(0.5)
  1236. PE1.Size = NumberSequence.new(2)
  1237. PE1.Texture = "rbxassetid://242627879"
  1238. PE1.Lifetime = NumberRange.new(10)
  1239. PE1.Rate = 30
  1240. PE1.Transparency = NumberSequence.new(0)
  1241. PE1.Rotation = NumberRange.new(360)
  1242. PE1.Speed = NumberRange.new(5)
  1243. PE1.RotSpeed = NumberRange.new(360)
  1244. PE1.VelocitySpread = NumberRange.new(180)
  1245. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright violet"))
  1246. so("http://roblox.com/asset/?id=243711414",sword,1,1)
  1247. MagniDamage(sword,sword,15,10,20,0,"Normal")
  1248. for i=0,1,0.2 do
  1249. wait()
  1250. local dir = sword.CFrame.lookVector*-1
  1251. local hit2,pos = rayCast(sword.Position,dir,999,Character)
  1252. if hit2~=nil then
  1253. if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
  1254. local hum = hit2.Parent.Humanoid
  1255. --Damagefunc2(hit2,5,1)
  1256. elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  1257. local hum = hit2.Parent.Parent.Humanoid
  1258. --Damagefunc2(hit2,5,1)
  1259. end
  1260. end
  1261. sword.CFrame=sword.CFrame*cframe2
  1262. end
  1263. --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright violet"))
  1264. table.insert(Effects,{sword,"Disappear",.01})
  1265. end))
  1266. end
  1267.  
  1268. function ProjectileSpin()
  1269. attack = true
  1270. local inc=1
  1271. for i = 0,1,0.2 do
  1272. swait()
  1273. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1274. --SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1275. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  1276. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
  1277. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5)
  1278. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5)
  1279. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
  1280. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
  1281. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1282. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1283. end
  1284. for i = 0,1,0.2 do
  1285. swait()
  1286. --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1287. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1288. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  1289. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1290. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5)
  1291. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5)
  1292. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1293. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1294. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1295. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3)
  1296. end
  1297. for i = 0,1,0.2 do
  1298. swait()
  1299. SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1300. SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
  1301. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5)
  1302. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
  1303. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
  1304. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5)
  1305. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
  1306. LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
  1307. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  1308. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3)
  1309. end
  1310. attack = false
  1311. end
  1312.  
  1313. mouse.Button1Down:connect(function()
  1314. if attack == false and attacktype == 1 then
  1315. attacktype = 2
  1316. attackone()
  1317. elseif attack == false and attacktype == 2 then
  1318. attacktype = 1
  1319. attacktwo()
  1320. end
  1321. end)
  1322.  
  1323. mouse.KeyDown:connect(function(k)
  1324. k=k:lower()
  1325. if attack == false and k == 'q' then
  1326. JumpSpin()
  1327. elseif attack == false and k == 'e' then
  1328. OmegaSlash()
  1329. elseif attack == false and k == 'r' then
  1330. MultiSlash()
  1331. elseif attack == false and k == 'f' then
  1332. ProjectileSpin()
  1333. end
  1334. end)
  1335.  
  1336.  
  1337. local sine = 0
  1338. local change = 1
  1339. local val = 0
  1340.  
  1341. while true do
  1342. swait()
  1343. sine = sine + change
  1344. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1345. local velderp=RootPart.Velocity.y
  1346. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1347. if equipped==true or equipped==false then
  1348. if attack==false then
  1349. idle=idle+1
  1350. else
  1351. idle=0
  1352. end
  1353. if idle>=500 then
  1354. if attack==false then
  1355. end
  1356. end
  1357. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1358. Anim="Jump"
  1359. if attack==false then
  1360. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1361. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1362. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1363. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1364. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  1365. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
  1366. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1367. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1368. end
  1369. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1370. Anim="Fall"
  1371. if attack==false then
  1372. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1373. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1374. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
  1375. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
  1376. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
  1377. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
  1378. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1379. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1380. end
  1381. elseif torvel<1 and hitfloor~=nil then
  1382. Anim="Idle"
  1383. if attack==false then
  1384. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
  1385. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
  1386. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
  1387. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
  1388. RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
  1389. LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
  1390. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1391. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1392. end
  1393. elseif torvel>2 and hitfloor~=nil then
  1394. Anim="Walk"
  1395. if attack==false then
  1396. change=3
  1397. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1398. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1399. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
  1400. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
  1401. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1402. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1403. BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1404. BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1405. end
  1406. end
  1407. end
  1408. if #Effects>0 then
  1409. for e=1,#Effects do
  1410. if Effects[e]~=nil then
  1411. local Thing=Effects[e]
  1412. if Thing~=nil then
  1413. local Part=Thing[1]
  1414. local Mode=Thing[2]
  1415. local Delay=Thing[3]
  1416. local IncX=Thing[4]
  1417. local IncY=Thing[5]
  1418. local IncZ=Thing[6]
  1419. if Thing[1].Transparency<=1 then
  1420. if Thing[2]=="Block1" then
  1421. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1422. Mesh=Thing[1].Mesh
  1423. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1424. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1425. elseif Thing[2]=="Cylinder" then
  1426. Mesh=Thing[1].Mesh
  1427. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1428. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1429. elseif Thing[2]=="Blood" then
  1430. Mesh=Thing[7]
  1431. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1432. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1433. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1434. elseif Thing[2]=="Elec" then
  1435. Mesh=Thing[1].Mesh
  1436. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1437. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1438. elseif Thing[2]=="Disappear" then
  1439. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1440. end
  1441. else
  1442. Part.Parent=nil
  1443. table.remove(Effects,e)
  1444. end
  1445. end
  1446. end
  1447. end
  1448. end
  1449. end
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