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- <?xml version="1.0" encoding="utf-8"?>
- <CheatTable CheatEngineTableVersion="28">
- <CheatEntries>
- <CheatEntry>
- <ID>7</ID>
- <Description>"Initalize"</Description>
- <Options moHideChildren="1" moManualExpandCollapse="1"/>
- <LastState Activated="1"/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- {$lua}
- autoAssemble([[
- aobscanmodule(WorldPTR,GTA5.exe,48 8B 05 ? ? ? ? 45 ? ? ? ? 48 8B 48 08 48 85 C9 74 07)
- registersymbol(WorldPTR)
- aobscanmodule(BlipPTR,GTA5.exe,4C 8D 05 ? ? ? ? 0F B7 C1)
- registersymbol(BlipPTR)
- aobscanmodule(GetPointerAddressA,GTA5.exe,4D89B4F7????????488B7424)
- registersymbol(GetPointerAddressA)
- ]])
- local addr = getAddress("WorldPTR")
- addr = addr + readInteger(addr + 3) + 7
- unregisterSymbol("WorldPTR")
- registerSymbol("WorldPTR", addr, true)
- addr = getAddress("BlipPTR")
- addr = addr + readInteger(addr + 3) + 7
- unregisterSymbol("BlipPTR")
- registerSymbol("BlipPTR", addr, true)
- local addr = getAddress("GetPointerAddressA")
- addr = addr + 4
- addr = readInteger(addr)
- addr = addr + getAddress("GTA5.exe")
- unregisterSymbol("GetPointerAddressA")
- registerSymbol("GetPointerAddressA", addr, true)
- [DISABLE]
- unregisterSymbol("WorldPTR")
- unregisterSymbol("BlipPTR")
- unregistersymbol(GetPointerAddressA)
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>47</ID>
- <Description>"Local Player"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>13</ID>
- <Description>"Position"</Description>
- <LastState Value="000002AE2D375620" RealAddress="2AE29294C10"/>
- <ShowAsHex>1</ShowAsHex>
- <Color>000000</Color>
- <VariableType>8 Bytes</VariableType>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>30</Offset>
- <Offset>8</Offset>
- </Offsets>
- <CheatEntries>
- <CheatEntry>
- <ID>12</ID>
- <Description>"X"</Description>
- <LastState Value="-21.76613808" RealAddress="2AE2D375670"/>
- <Color>C0C0C0</Color>
- <VariableType>Float</VariableType>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>50</Offset>
- <Offset>30</Offset>
- <Offset>8</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>14</ID>
- <Description>"Y"</Description>
- <LastState Value="-1429.010986" RealAddress="2AE2D375674"/>
- <Color>C0C0C0</Color>
- <VariableType>Float</VariableType>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>54</Offset>
- <Offset>30</Offset>
- <Offset>8</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>15</ID>
- <Description>"Z"</Description>
- <LastState Value="30.65888023" RealAddress="2AE2D375678"/>
- <Color>C0C0C0</Color>
- <VariableType>Float</VariableType>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>58</Offset>
- <Offset>30</Offset>
- <Offset>8</Offset>
- </Offsets>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>16</ID>
- <Description>"PlayerInfo"</Description>
- <LastState Value="000002AE2C5F2A60" RealAddress="2AE29295C98"/>
- <ShowAsHex>1</ShowAsHex>
- <Color>000000</Color>
- <VariableType>8 Bytes</VariableType>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>10B8</Offset>
- <Offset>8</Offset>
- </Offsets>
- <CheatEntries>
- <CheatEntry>
- <ID>17</ID>
- <Description>"Name"</Description>
- <LastState RealAddress="2AE2C5F2ADC"/>
- <Color>C0C0C0</Color>
- <VariableType>String</VariableType>
- <Length>20</Length>
- <Unicode>0</Unicode>
- <CodePage>0</CodePage>
- <ZeroTerminate>1</ZeroTerminate>
- <Address>WorldPTR</Address>
- <Offsets>
- <Offset>7C</Offset>
- <Offset>10B8</Offset>
- <Offset>8</Offset>
- </Offsets>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>50</ID>
- <Description>"Teleport to Waypoint"</Description>
- <LastState/>
- <Color>00FF00</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- {$lua}
- local a = getAddress("BlipPTR")
- for i = 1000, 1, -1
- do
- local n = readPointer(a + (i * 8))
- if (n > 0) and (8 == readInteger(n + 0x40)) and (84 == readInteger(n + 0x48))
- then
- local x = readFloat(n + 0x10)
- local y = readFloat(n + 0x14)
- local p = readPointer(readPointer(getAddress("WorldPTR")) + 8)
- if (2 == readInteger(p + 0x1473))
- then
- p = readPointer(p + 0xD28)
- end
- local v = readPointer(p + 0x30)
- writeFloat(v + 0x50, x)
- writeFloat(v + 0x54, y)
- writeFloat(v + 0x58, -210)
- writeFloat(p + 0x90, x)
- writeFloat(p + 0x94, y)
- writeFloat(p + 0x98, -210)
- end
- end
- [DISABLE]
- {$lua}
- local a = getAddress("BlipPTR")
- for i = 1000, 1, -1
- do
- local n = readPointer(a + (i * 8))
- if (n > 0) and (8 == readInteger(n + 0x40)) and (84 == readInteger(n + 0x48))
- then
- local x = readFloat(n + 0x10)
- local y = readFloat(n + 0x14)
- local p = readPointer(readPointer(getAddress("WorldPTR")) + 8)
- if (2 == readInteger(p + 0x1473))
- then
- p = readPointer(p + 0xD28)
- end
- local v = readPointer(p + 0x30)
- writeFloat(v + 0x50, x)
- writeFloat(v + 0x54, y)
- writeFloat(v + 0x58, -210)
- writeFloat(p + 0x90, x)
- writeFloat(p + 0x94, y)
- writeFloat(p + 0x98, -210)
- end
- end
- </AssemblerScript>
- <Hotkeys>
- <Hotkey>
- <Action>Toggle Activation</Action>
- <Keys>
- <Key>117</Key>
- </Keys>
- <ID>0</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>183</ID>
- <Description>"PEYOTE MESSAGE"</Description>
- <LastState Value="0" RealAddress="2AEC2A74D00"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>34D00</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>184</ID>
- <Description>"ENABLE PEYOTE"</Description>
- <LastState Value="0" RealAddress="2AEC2A73538"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>33538</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>185</ID>
- <Description>"SET POPPY/MUFFY/SMOKY..ETC PLUSHIE 100% CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A76B30"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>36B30</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>186</ID>
- <Description>"SET SHINY WASABI PLUSHIE 100% CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A76B38"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>36B38</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>187</ID>
- <Description>"SET PRINCESS ROBOT PLUSHIE 100% CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A76B40"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>36B40</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>188</ID>
- <Description>"SET MASTER PLUSHIE 100% CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A76B48"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>36B48</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>189</ID>
- <Description>"LUCKY WHEEL CLOTHES 1 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72BF0"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32BF0</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>190</ID>
- <Description>"LUCKY WHEEL RP 1 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72BF8"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32BF8</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>191</ID>
- <Description>"LUCKY WHEEL CASH 1 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C00"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C00</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>192</ID>
- <Description>"LUCKY WHEEL CHIPS 1 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C08"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C08</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>193</ID>
- <Description>"LUCKY WHEEL CASH 2 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C10"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C10</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>194</ID>
- <Description>"LUCKY WHEEL RP 2 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C18"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C18</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>195</ID>
- <Description>"LUCKY WHEEL CASH 3 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C20"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C20</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>196</ID>
- <Description>"LUCKY WHEEL CHIPS 2 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C28"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C28</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>197</ID>
- <Description>"LUCKY WHEEL CLOTHES 2 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C30"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C30</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>198</ID>
- <Description>"LUCKY WHEEL RP 3 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C38"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C38</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>199</ID>
- <Description>"LUCKY WHEEL CHIPS 3 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C40"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C40</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>200</ID>
- <Description>"LUCKY WHEEL MYSTERY CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C48"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C48</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>201</ID>
- <Description>"LUCKY WHEEL CLOTHES 3 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C50"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C50</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>202</ID>
- <Description>"LUCKY WHEEL RP 4 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C58"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C58</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>203</ID>
- <Description>"LUCKY WHEEL CASH 4 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C60"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C60</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>204</ID>
- <Description>"LUCKY WHEEL CHIPS 4 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C68"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C68</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>205</ID>
- <Description>"LUCKY WHEEL CLOTHES 4 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C70"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C70</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>206</ID>
- <Description>"LUCKY WHEEL RP 5 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C78"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C78</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>207</ID>
- <Description>"LUCKY WHEEL PODIUM CAR CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C80"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C80</Offset>
- </Offsets>
- </CheatEntry>
- <CheatEntry>
- <ID>208</ID>
- <Description>"LUCKY WHEEL CASH 5 CHANCE"</Description>
- <LastState Value="0" RealAddress="2AEC2A72C88"/>
- <VariableType>8 Bytes</VariableType>
- <Address>GetPointerAddressA+8</Address>
- <Offsets>
- <Offset>32C88</Offset>
- </Offsets>
- </CheatEntry>
- </CheatEntries>
- <UserdefinedSymbols/>
- </CheatTable>
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