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Oct 10th, 2016
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  1. [0.007] Log: Log file open, 10/10/16 21:15:23
  2. [0.007] Init: BioWare Final Build Version: 1.2.20608.0
  3. [0.007] Init: Command line:
  4. [0.007] Init: Base directory: D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\
  5. [0.043] Init: CPU Page size=4096, Processors=8
  6. [0.043] Init: High frequency timer resolution =3.417966 MHz
  7. [0.043] Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K
  8. [2.691] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  9. [2.691] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  10. [2.691] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  11. [2.692] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  12. [2.692] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  13. [2.694] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
  14. [23.861] Init: Audio Driver: Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{3caa0f09-df01-4a7a-81fb-58a276a57573})
  15. [23.929] Init: Audio Device: Generic Software
  16. [24.068] Init: 64 Free Sources, 2 Reserved
  17. [25.313] Log: >>>>>>>>>>>>>> Initial startup: 25.31s <<<<<<<<<<<<<<<
  18. [25.631] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
  19. [25.631] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
  20. [27.145] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 3.0 and trying again. Available memory = -1
  21. [27.149] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 5.0 and trying again. Available memory = -1
  22. [27.154] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 7.0 and trying again. Available memory = -1
  23. [27.158] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 9.0 and trying again. Available memory = -1
  24. [27.162] Warning: Warning, Failed to load all forced mips - increasing fudge factor to 11.0 and trying again. Available memory = -1
  25. [27.166] Warning: Warning, Failed to load all forced mips - giving up
  26. [27.597] Critical: appError called:
  27. [27.597] Critical: Rendering thread exception:
  28. General protection fault!
  29.  
  30. History: D3DPERF_SetRegion() Address = 0xf1e4700 (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  31. Direct3DCreate9Ex() Address = 0xf202786 (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  32. Direct3DCreate9Ex() Address = 0xf20a41a (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  33. D3DPERF_SetRegion() Address = 0xf1d876f (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  34. D3DPERF_SetRegion() Address = 0xf1d674a (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  35. Direct3DCreate9Ex() Address = 0xf209e6f (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  36. Direct3DCreate9Ex() Address = 0xf2016f2 (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\d3d9.dll]
  37. Address = 0x5237fa75 (filename not found) [in C:\GeDoSaTo\GeDoSaTo.dll]
  38. GeDoSaToVersion() Address = 0x5239d22f (filename not found) [in C:\GeDoSaTo\GeDoSaTo.dll]
  39. GMatrix2D::Swap() Address = 0x114b7465 (filename not found) [in D:\Program Files (x86)\Origin Games\Mass Effect\Binaries\MassEffect.exe]
  40.  
  41. [27.597] Critical: Windows GetLastError: The operation completed successfully. (0)
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