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  1. [QUOTE=Goblin_Lackey;8403834][center][size=6]Optimal Stats for all 24 Disciplines in KOTFE PTS[/size][/center]
  2.  
  3. [size=5]Last Update: 9/19/2015[/size]
  4.  
  5. I think I have correctly adapted my code for use in the new stat environments for KOTFE.
  6. Most of the Assumptions are the same as here:
  7. [url]http://www.swtor.com/community/showthread.php?t=821885[/url]
  8. *Note: this link is currently unavailible due to inprogress discussion. Unknown length of time until it returns.
  9.  
  10. Disclaimer:
  11. These numbers are likely higher than reachable for even a top top end player with maximized stats, perfectly practiced rotations, nothing going wrong and an immobile target (i.e. "parsing"). Also theses are only valuable if I made no mistakes (highly unlikely).
  12. This meant just as a feedback to try and get a handle on the effect of the changes in classes and itemization.
  13. It also allows for an easy way to see class to class comparisons on a equal playing field and to see where balancing likely needs to be done.
  14.  
  15. This is a continuation of my previous posts. I ran into character length issues and felt it would better to start a new post to allow for detailed post logs
  16.  
  17. [size=4]Changes in 9/19/2015 Update[/size]
  18. [list]
  19. [*] Updates with changes from 9/17 and 9/19 Patches
  20. [*] Changes made to Pyrotech | Plasmatech
  21. [*] Changes made to Innovative Ordinance | Assault Specialist
  22. [/list]
  23.  
  24. Previous changes
  25. [spoiler]
  26. [size=4]Changes in 9/9/2015 Update[/size]
  27. [list]
  28. [*] Added notes on the min max spread of Alacrity and Critical for the dps
  29. [*] Updates with changes from 9/5 Patch
  30. [*] Major Changes made to Annihilation | Watchman
  31. [*] Changes made to Vengeance | Vigilance
  32. [*] Changes made to Rage | Focus
  33. [*] Changes made to Fury | Concentration
  34. [*] Changes made to Carnage | Combat
  35. [*] Changes made to Medicine | Sawbones
  36. [*] Changes made to Fury | Concentration
  37. [/list]
  38.  
  39. [size=4]Changes in 8/24/2015 Update[/size]
  40. [list]
  41. [*] 216, 220, 220 Proc Relics Added (and the alternate Tertiary stat relics as well
  42. [*] Added ability to check if Critical Proc relics were better than Power or Mastery proc relics at current values (short answer is no they are not by ~30 dps)
  43. [*] Fixed Relic uptime issue in that it ignored Offhand hits when calculating the reset rate
  44. [*] Modified Tank equations to use Absorb Proc relic instead of Defense Proc relic
  45. [*] Added base amount of stats that each relic provides.
  46. [*] Got confused by the fact that Tanking relics have Mastery now which causes HP loss (but is in calcs as it is now)
  47. [*] Found errors in Tank calculations that used old base heal to calculate the absorb shield from Force Scream|Blade Storm
  48. [*] Absorb Shields currently scew the results because I am still using the 3.0 DtPS numbers
  49. [*] Outputing Gear for the all of the TOS and RAV bosses.
  50. [*] Added ability to modify the number of healing targets and outputed current results (note: rotation and ability usage changes based on number of targets)
  51. [*] Modified Sorcerers, Mercenaries and Operatives ability coefficients
  52. [*] Modified Seer, Commandos and Smugglers Rotations (and made them scalable with number of targets
  53. [*] Healers continue to ignore overhealing and the duration of HOTs giving those abilities larger healing per cast than the burst heals
  54. [*] Updated Set Bonuses with the recent changes (becuase I missed them before)
  55. [*] Rebroke Arsenal|Gunnery 6 set with the knowledge that the autocrit is not used up by Heatseeker Missile | Demo Round allowing for 2 crits in a row
  56. [*] Made corrections to the base amount of stats in accordance to datacrons and other influences
  57. [*] Rotational changes to Madness (to try and give them a boost)
  58. [*] Created entirely new post because I ran out of characters
  59. [*] Depreciated old post (left an edited link at the top)
  60. [/list]
  61.  
  62. [size=4]Changes in 8/13/2015 Update[/size]
  63. [list]
  64. [*] Added in Auto-Crit as sperate catagory and calculation step
  65. [*] Decided to refure to the greater than 100% crit chance damage boost as SUPER CRIT!
  66. [*] Added in Super Crit for all 100%+ crit chances. [damage boost] = (1 + [Critical Damage]*([Normal Chance Chance]+[Autocrit Rate])
  67. [*] Changed Accuracy curve to using 1.0 as divisor
  68. [*] Accuracy goal is now 684 (based on divisor change)
  69. [*] Changed the values for all of the new weapons to the current in PTS values
  70. [*] Updated Augment value to the true value of 73
  71. [*] Finished with updating Sorcerers coefficients
  72. [*] Added in 224 level gear based on the fact that the correct weapons exist
  73. [*] Changed Base Heals to 27510 (would be nice to get confirmation for correct/exact number)
  74. [*] Added 0.3s Clipping to Ravage/Blade Dance (that name still seems odd) for Fury, Rage, Focus and Concentration
  75. [/list]
  76.  
  77. [size=4]Major changes that effect the Program:[/size]
  78. [list]
  79. [*]Mastery now replaces the 4 Main stats, this means that there is no secondary mainstat for bonus damage and crit. All mainstat datacrons converted to Mastery
  80. [*]Critical is now a tertiary stat and replaces surge. It provides the same benefits at a divisor of 0.8 and a cap of 30%. [url=http://www.swtor.com/community/showpost.php?p=8350994&postcount=19]source[/url]
  81. [*]There is no competition in secondary stats, only in tertiary and augments are any choices made. Removed my current method of selecting the crit/power balance
  82. [*]Level for calculations moved to 65
  83. [*]Endurance give 10.5 hp per point (no effect on results)
  84. [*]Tanking stat choices now share methodology with DPS (absorb vs shield is a similar choice to critical vs alacrity)
  85. [*]new accuracy goal is 820 (based on level change)
  86. [*]Using 4464 as the base damage and 26875 as the base heals. These values were found via experimentation and I am not sure there are the exact right ones
  87. [*]Reformatted much of the code to use the correct names throughout the code.
  88. [*]Added APM calculations to the program (not shown in results currently)
  89. [/list]
  90.  
  91. [size=4]Equipment[/size]
  92. [list]
  93. [*] Augments are used are +74 stat and +48 offstat (offstat = endurance for DPS/Heals, Power for Tanks), [url=http://www.swtor.com/community/showpost.php?p=8358205&postcount=8]source[/url]
  94. [*] All equipment stat values are from the operations tokens vender. These values were retrived 8/2/2015.
  95. [*] 216, 220 and 224 were added only (due to single vender).
  96. [*] All classes use the current level set bonuses (changed from allowing 186 set bonuses).
  97. [*] Revanite (198) Relics are used because there aren't item level relics yet for 216, 220 and 224.
  98. [*] Anodyne Stims are used because the current level stims are not available yet.
  99. [*] The target is assumed to be level 65 and has 7431 armor (corresponds to 35% reduction)
  100. [/list]
  101.  
  102. [size=4]Class Changes[/size]
  103. [list]
  104. [*] Unless told otherwise, I used the same coefficients as they existing in 3.x
  105. [*] All new abilities were rolled into existing calculations and spreadsheet data
  106. [*] For new abilities that effect rotations ( Deception | Infiltration & Medicine | Sawbones ) new rotations were found/tried
  107. [*] Corruption | Seer were skipped because of the known changes to coefficients (that I haven't changed yet)
  108. [*] Unless the new utilities effect the rotations, there were ignored
  109. [/list]
  110. [/spoiler]
  111.  
  112. --------------------------------------------------------------------------------------------------
  113.  
  114.  
  115. [center][size=5]DPS in Defiant (216) gear vs single target[/size][/center]
  116. Rank - DPS - vs Average (6553) DPS --- [COLOR=Red]Imperial[/color] || [COLOR=RoyalBlue]Republic[/color]
  117. 01 - 6819 - [color=green]+4.06%[/color] --- [COLOR=Red]Sniper - Virulence[/color] || [COLOR=RoyalBlue]Gunslinger - Dirty Fighting[/color]
  118. 02 - 6807 - [color=green]+3.87%[/color] --- [COLOR=Red]Operative - Concealment[/color] || [COLOR=RoyalBlue]Scoundrel - Scrapper[/color]
  119. 03 - 6720 - [color=green]+2.54%[/color] --- [COLOR=Red]Assassin - Hatred[/color] || [COLOR=RoyalBlue]Shadow - Serenity[/color]
  120. 04 - 6674 - [color=green]+1.84%[/color] --- [COLOR=Red]Sorcerer - Lightning[/color] || [COLOR=RoyalBlue]Sage - Telekinetics[/color]
  121. 05 - 6643 - [color=green]+1.37%[/color] --- [COLOR=Red]Marauder - Carnage[/color] || [COLOR=RoyalBlue]Sentinel - Combat[/color]
  122. 06 - 6643 - [color=green]+1.36%[/color] --- [COLOR=Red]Marauder - Annihilation[/color] || [COLOR=RoyalBlue]Sentinel - Watchman[/color]
  123. 07 - 6639 - [color=green]+1.32%[/color] --- [COLOR=Red]Operative - Lethality[/color] || [COLOR=RoyalBlue]Scoundrel - Ruffian[/color]
  124. 08 - 6636 - [color=green]+1.27%[/color] --- [COLOR=Red]Assassin - Deception[/color] || [COLOR=RoyalBlue]Shadow - Infiltration[/color]
  125. 09 - 6631 - [color=green]+1.18%[/color] --- [COLOR=Red]Powertech - Advanced Prototype[/color] || [COLOR=RoyalBlue]Vanguard - Tactics[/color]
  126. 10 - 6630 - [color=green]+1.17%[/color] --- [COLOR=Red]Sniper - Engineering[/color] || [COLOR=RoyalBlue]Gunslinger - Saboteur[/color]
  127. 11 - 6553 - [color=green]+00%[/color] --- [COLOR=Red]Sorcerer - Madness[/color] || [COLOR=RoyalBlue]Sage - Balance[/color]
  128. 12 - 6553 - [color=green]+00%[/color] --- [COLOR=Red]Sniper - Marksman[/color] || [COLOR=RoyalBlue]Gunslinger - Sharpshooter[/color]
  129. 13 - 6387 - [color=red]-2.54%[/color] --- [COLOR=Red]Mercenary - Arsenal[/color] || [COLOR=RoyalBlue]Commando - Gunnery[/color]
  130. 14 - 6368 - [color=red]-2.83%[/color] --- [COLOR=Red]Mercenary - Innovative Ordinance[/color] || [COLOR=RoyalBlue]Commando - Assault Specialist[/color]
  131. 15 - 6367 - [color=red]-2.85%[/color] --- [COLOR=Red]Juggernaut - Rage[/color] || [COLOR=RoyalBlue]Guardian - Focus[/color]
  132. 16 - 6338 - [color=red]-3.28%[/color] --- [COLOR=Red]Marauder - Fury[/color] || [COLOR=RoyalBlue]Sentinel - Concentration[/color]
  133. 17 - 6322 - [color=red]-3.53%[/color] --- [COLOR=Red]Juggernaut - Vengeance[/color] || [COLOR=RoyalBlue]Guardian - Vigilance[/color]
  134. 18 - 6228 - [color=red]-4.96%[/color] --- [COLOR=Red]Powertech - Pyrotech[/color] || [COLOR=RoyalBlue]Vanguard - Plasmatech[/color]
  135. DPS Max - Min = 591 dps
  136. Critical Min - Max = 146 Critical
  137. Alacrity Min - Max = 146 Alacrity
  138. Average Critical/Alacrity Ratio = 1.44
  139.  
  140. [center][size=5]Healers in Defiant (216) gear vs multiple healing targets[/size][/center]
  141. [spoiler]
  142. [color=red]Sorcerer - Corruption[/color] || [color=RoyalBlue]Sage - Seer[/color]
  143. 1 Target: 7650 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
  144. 2 Targets: 9050 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
  145. 3 Targets: 10600 HPS | 4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity
  146. 4 Targets: 11250 HPS | 4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity
  147. 8 Targets: 13870 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
  148.  
  149. [color=red]Mercenary - Bodyguard[/color] || [color=RoyalBlue]Commando - Combat Medic[/color]
  150. 1 Target: 7540 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
  151. 2 Targets: 8270 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
  152. 3 Targets: 9100 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
  153. 4 Targets: 10080 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
  154. 8 Targets: 12360 HPS | 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity
  155.  
  156. [color=red]Operative - Medicine[/color] || [color=RoyalBlue]Scoundrel - Sawbones[/color]
  157. 1 Target: 7000 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
  158. 2 Targets: 9260 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
  159. 3 Targets: 12510 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
  160. 4 Targets: 15410 HPS | 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity
  161. 8 Targets: 19710 HPS | 4969 Mastery | 2639 Power | 1371 (1xAug) Critical | 1253 (13xAug) Alacrity
  162. [/spoiler]
  163.  
  164. [center][size=5]Tanks in Defiant (216) gear vs TOS and RAV damage profiles[/size][/center]
  165. [spoiler]
  166. [color=red]Juggernaut - Immortal[/color] || [color=RoyalBlue]Guardian - Defence[/color]
  167. [b]Average Damage Profile[/b]: 67.9% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb
  168. [b]Malaphar the Savage Damage Profile[/b]: 59.4% Reduction: 5329 Endurance (68912 HP) | 3004 (5xAug) Defense | 1052 (4xAug) Shield | 1125 (5xAug) Absorb
  169. [b]Sword Squadron Damage Profile[/b]: 73.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
  170. [b]The Underlurker Damage Profile[/b]: 78.2% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1265 (9xAug) Shield | 1277 (5xAug) Absorb
  171. [b]Revanite Commanders Damage Profile[/b]: 73% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1271 (7xAug) Shield | 1271 (7xAug) Absorb
  172. [b]The Returned Damage Profile[/b]: 61.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
  173. [b]Sparky Damage Profile[/b]: 67% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb
  174. [b]Quartermaster Bulo Damage Profile[/b]: 73.5% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1265 (9xAug) Shield | 1277 (5xAug) Absorb
  175. [b]Torque Damage Profile[/b]: 68% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1259 (11xAug) Shield | 1283 (3xAug) Absorb
  176. [b]Master & Blaster Damage Profile[/b]: 66.6% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
  177. [b]Coratanni Damage Profile[/b]: 59% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1289 (1xAug) Shield | 1253 (13xAug) Absorb
  178.  
  179. [color=red]Assassin - Darkness[/color] || [color=RoyalBlue]Shadow - Kinetic Combat[/color]
  180. [b]Average Damage Profile[/b]: 66.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb
  181. [b]Malaphar the Savage Damage Profile[/b]: 58.5% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1101 (13xAug) Shield | 1441 (1xAug) Absorb
  182. [b]Sword Squadron Damage Profile[/b]: 71.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1253 (13xAug) Shield | 1289 (1xAug) Absorb
  183. [b]The Underlurker Damage Profile[/b]: 75.9% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1253 (13xAug) Shield | 1289 (1xAug) Absorb
  184. [b]Revanite Commanders Damage Profile[/b]: 70.8% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1137 (1xAug) Shield | 1405 (13xAug) Absorb
  185. [b]The Returned Damage Profile[/b]: 60.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1192 (8xAug) Shield | 1350 (6xAug) Absorb
  186. [b]Sparky Damage Profile[/b]: 65.1% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb
  187. [b]Quartermaster Bulo Damage Profile[/b]: 71.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1137 (1xAug) Shield | 1405 (13xAug) Absorb
  188. [b]Torque Damage Profile[/b]: 66.3% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1131 (3xAug) Shield | 1411 (11xAug) Absorb
  189. [b]Master & Blaster Damage Profile[/b]: 64.4% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1192 (8xAug) Shield | 1350 (6xAug) Absorb
  190. [b]Coratanni Damage Profile[/b]: 57.5% Reduction: 5583 Endurance (71605 HP) | 2639 (0xAug) Defense | 1174 (14xAug) Shield | 1368 (0xAug) Absorb
  191.  
  192. [color=red]Powertech - Shield Tech[/color] || [color=RoyalBlue]Vanguard - Shield Specialist[/color]
  193. [b]Average Damage Profile[/b]: 66.3% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
  194. [b]Malaphar the Savage Damage Profile[/b]: 55.3% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1478 (14xAug) Shield | 1064 (0xAug) Absorb
  195. [b]Sword Squadron Damage Profile[/b]: 74.5% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1721 (9xAug) Shield | 821 (5xAug) Absorb
  196. [b]The Underlurker Damage Profile[/b]: 77.8% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1709 (13xAug) Shield | 833 (1xAug) Absorb
  197. [b]Revanite Commanders Damage Profile[/b]: 71.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1514 (2xAug) Shield | 1028 (12xAug) Absorb
  198. [b]The Returned Damage Profile[/b]: 59.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
  199. [b]Sparky Damage Profile[/b]: 65.2% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
  200. [b]Quartermaster Bulo Damage Profile[/b]: 72.1% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1514 (2xAug) Shield | 1028 (12xAug) Absorb
  201. [b]Torque Damage Profile[/b]: 65.6% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1782 (14xAug) Shield | 760 (0xAug) Absorb
  202. [b]Master & Blaster Damage Profile[/b]: 65.7% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1557 (13xAug) Shield | 985 (1xAug) Absorb
  203. [b]Coratanni Damage Profile[/b]: 56.4% Reduction: 5329 Endurance (68912 HP) | 2639 (0xAug) Defense | 1520 (0xAug) Shield | 1022 (14xAug) Absorb
  204. [/spoiler]
  205.  
  206.  
  207. [center][size=5]All in Defiant (216) gear[/size][/center]
  208. [spoiler]
  209. [color=red]Marauder - Annihilation[/color] || [color=RoyalBlue]Sentinel - Watchman[/color] --> 6640 DPS @ 47.9 APM
  210. 4969 Mastery | 2639 Power | 1110 (12xAug) Critical | 833 (1xAug) Alacrity | 681 (1xAug) Accuracy
  211.  
  212. [color=red]Marauder - Carnage[/color] || [color=RoyalBlue]Sentinel - Combat[/color] --> 6640 DPS @ 55.7 APM
  213. 4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy
  214.  
  215. [color=red]Marauder - Fury[/color] || [color=RoyalBlue]Sentinel - Concentration[/color] --> 6340 DPS @ 44.8 APM
  216. 4969 Mastery | 2639 Power | 1140 (2xAug) Critical | 803 (11xAug) Alacrity | 681 (1xAug) Accuracy
  217.  
  218.  
  219. [color=red]Juggernaut - Immortal[/color] || [color=RoyalBlue]Guardian - Defence[/color] --> 67.94% Reduction
  220. 4933 Mastery | 672 Power | 2639 Defense | 1277 (5xAug) Shield | 1265 (9xAug) Absorb
  221.  
  222. [color=red]Juggernaut - Vengeance[/color] || [color=RoyalBlue]Guardian - Vigilance[/color] --> 6320 DPS @ 39.5 APM
  223. 4969 Mastery | 2639 Power | 1110 (12xAug) Critical | 833 (1xAug) Alacrity | 681 (1xAug) Accuracy
  224.  
  225. [color=red]Juggernaut - Rage[/color] || [color=RoyalBlue]Guardian - Focus[/color] --> 6370 DPS @ 43.9 APM
  226. 4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy
  227.  
  228.  
  229. [color=red]Assassin - Darkness[/color] || [color=RoyalBlue]Shadow - Kinetic Combat[/color] --> 66.08% Reduction
  230. 4933 Mastery | 672 Power | 2639 Defense | 1174 (14xAug) Shield | 1368 Absorb
  231.  
  232. [color=red]Assassin - Deception[/color] || [color=RoyalBlue]Shadow - Infiltration[/color] --> 6640 DPS @ 49.2 APM
  233. 4969 Mastery | 2639 Power | 1140 (2xAug) Critical | 803 (11xAug) Alacrity | 681 (1xAug) Accuracy
  234.  
  235. [color=red]Assassin - Hatred[/color] || [color=RoyalBlue]Shadow - Serenity[/color] --> 6720 DPS @ 45 APM
  236. 4969 Mastery | 2639 Power | 1122 (8xAug) Critical | 821 (5xAug) Alacrity | 681 (1xAug) Accuracy
  237.  
  238.  
  239. [color=red]Sorcerer - Corruption[/color] || [color=RoyalBlue]Sage - Seer[/color] --> 11250 HPS @ 45.3 APM
  240. 4969 Mastery | 2639 Power | 1365 (3xAug) Critical | 1259 (11xAug) Alacrity | 0 Accuracy
  241.  
  242. [color=red]Sorcerer - Lightning[/color] || [color=RoyalBlue]Sage - Telekinetics[/color] --> 6670 DPS @ 50.7 APM
  243. 4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy
  244.  
  245. [color=red]Sorcerer - Madness[/color] || [color=RoyalBlue]Sage - Balance[/color] --> 6550 DPS @ 41.1 APM
  246. 4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy
  247.  
  248.  
  249. [color=red]Mercenary - Bodyguard[/color] || [color=RoyalBlue]Commando - Combat Medic[/color] --> 10080 HPS @ 45 APM
  250. 4969 Mastery | 2639 Power | 1499 (9xAug) Critical | 1125 (5xAug) Alacrity | 0 Accuracy
  251.  
  252. [color=red]Mercenary - Arsenal[/color] || [color=RoyalBlue]Commando - Gunnery[/color] --> 6390 DPS @ 41.5 APM
  253. 4969 Mastery | 2639 Power | 1189 (11xAug) Critical | 754 (2xAug) Alacrity | 681 (1xAug) Accuracy
  254.  
  255. [color=red]Mercenary - Innovative Ordinance[/color] || [color=RoyalBlue]Commando - Assault Specialist[/color] --> 6370 DPS @ 42.8 APM
  256. 4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy
  257.  
  258.  
  259. [color=red]Powertech - Shield Tech[/color] || [color=RoyalBlue]Vanguard - Shield Specialist[/color] --> 66.3% Reduction
  260. 4933 Mastery | 672 Power | 2639 Defense | 1520 Shield | 1022 (14xAug) Absorb
  261.  
  262. [color=red]Powertech - Advanced Prototype[/color] || [color=RoyalBlue]Vanguard - Tactics[/color] --> 6630 DPS @ 49 APM
  263. 4969 Mastery | 2639 Power | 1189 (11xAug) Critical | 754 (2xAug) Alacrity | 681 (1xAug) Accuracy
  264.  
  265. [color=red]Powertech - Pyrotech[/color] || [color=RoyalBlue]Vanguard - Plasmatech[/color] --> 6230 DPS @ 43 APM
  266. 4969 Mastery | 2639 Power | 1116 (10xAug) Critical | 827 (3xAug) Alacrity | 681 (1xAug) Accuracy
  267.  
  268.  
  269. [color=red]Sniper - Marksman[/color] || [color=RoyalBlue]Gunslinger - Sharpshooter[/color] --> 6550 DPS @ 46.3 APM
  270. 4969 Mastery | 2639 Power | 1213 (3xAug) Critical | 730 (10xAug) Alacrity | 681 (1xAug) Accuracy
  271.  
  272. [color=red]Sniper - Engineering[/color] || [color=RoyalBlue]Gunslinger - Saboteur[/color] --> 6630 DPS @ 38.5 APM
  273. 4969 Mastery | 2639 Power | 1116 (10xAug) Critical | 827 (3xAug) Alacrity | 681 (1xAug) Accuracy
  274.  
  275. [color=red]Sniper - Virulence[/color] || [color=RoyalBlue]Gunslinger - Dirty Fighting[/color] --> 6820 DPS @ 36.2 APM
  276. 4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy
  277.  
  278.  
  279. [color=red]Operative - Medicine[/color] || [color=RoyalBlue]Scoundrel - Sawbones[/color] --> 15410 HPS @ 41.8 APM
  280. 4969 Mastery | 2639 Power | 1408 (14xAug) Critical | 1216 Alacrity | 0 Accuracy
  281.  
  282. [color=red]Operative - Concealment[/color] || [color=RoyalBlue]Scoundrel - Scrapper[/color] --> 6810 DPS @ 45.4 APM
  283. 4969 Mastery | 2639 Power | 1183 (13xAug) Critical | 760 Alacrity | 681 (1xAug) Accuracy
  284.  
  285. [color=red]Operative - Lethality[/color] || [color=RoyalBlue]Scoundrel - Ruffian[/color] --> 6640 DPS @ 46.3 APM
  286. 4969 Mastery | 2639 Power | 1067 (1xAug) Critical | 876 (12xAug) Alacrity | 681 (1xAug) Accuracy
  287. [/spoiler][/QUOTE]
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