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  1. KeyMXAO=0
  2. KeyMatsoDOF=75,0,0,0
  3. Effects=FakeHDR.fx,DOF.fx,HighPassSharpen.fx,GaussianBlur.fx,FineSharp.fx,FXAA.fx,Colourfulness.fx,DepthHaze.fx
  4. Techniques=HDR,Mode1,FXAA,GaussianBlur,HighPassSharp,Colourfulness,DepthHaze
  5. TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,CA,Clarity,Curves,Deband,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,HDR,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,Levels,LumaSharpen,MagicBloom,MXAO,ChromaticAberration,Tint,SMAA,SurfaceBlur,Technicolor,Vibrance,Vignette,EyeAdaption,MotionBlur,FilmicAnamorphSharpen,LeiFx_Tech,AdaptiveFog,ASCII,Border,GlitchB,HighPassSharp,HQ4X,Cartoon,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Chromakey,LUT,ColorMatrix,Monochrome,MultiLUT,Colourfulness,AdvancedCRT,Nostalgia,PerfectPerspective,Daltonize,ReflectiveBumpmapping,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,Nightvision,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,EGAfilter,Technicolor2
  6.  
  7. [Border.fx]
  8. border_width=0.000000,1.000000
  9. border_ratio=2.350000
  10. border_color=0.700000,0.000000,0.000000
  11.  
  12. [CRT.fx]
  13. Resolution=1.150000
  14. Gamma=2.400000
  15. Brightness=0.900000
  16. Curvature=0
  17. MonitorGamma=2.200000
  18. ScanlineIntensity=2
  19. ScanlineGaussian=1
  20. CornerSize=0.010000
  21. CurvatureRadius=1.500000
  22. ViewerDistance=2.000000
  23. Angle=0.000000,0.000000
  24. Overscan=1.010000
  25. Oversample=1
  26.  
  27. [Bloom.fx]
  28. bGodrayEnable=0
  29. iBloomMixmode=2
  30. fBloomSaturation=0.800000
  31. bAnamFlareEnable=0
  32. fBloomThreshold=0.800000
  33. fLensdirtSaturation=2.000000
  34. fBloomAmount=0.800000
  35. fLensdirtIntensity=0.400000
  36. fBloomTint=0.700000,0.800000,1.000000
  37. fFlareLuminance=0.095000
  38. bLensdirtEnable=0
  39. iLensdirtMixmode=1
  40. bLenzEnable=0
  41. fLensdirtTint=1.000000,1.000000,1.000000
  42. fAnamFlareThreshold=0.900000
  43. fAnamFlareWideness=2.400000
  44. fAnamFlareAmount=14.500000
  45. fAnamFlareCurve=1.200000
  46. fAnamFlareColor=0.012000,0.313000,0.588000
  47. fLenzIntensity=1.000000
  48. fLenzThreshold=0.800000
  49. bChapFlareEnable=0
  50. fChapFlareTreshold=0.900000
  51. iChapFlareCount=15
  52. fChapFlareDispersal=0.250000
  53. fFlareIntensity=2.070000
  54. fChapFlareSize=0.450000
  55. fChapFlareCA=0.000000,0.010000,0.020000
  56. fChapFlareIntensity=100.000000
  57. fGodrayDecay=0.990000
  58. fGodrayExposure=1.000000
  59. fGodrayWeight=1.250000
  60. fGodrayDensity=1.000000
  61. fGodrayThreshold=0.900000
  62. iGodraySamples=128
  63. fFlareBlur=200.000000
  64. fFlareTint=0.137000,0.216000,1.000000
  65.  
  66. [3DFX.fx]
  67. DITHERAMOUNT=0.500000
  68. LEIFX_PIXELWIDTH=1.500000
  69. DITHERBIAS=-1
  70. LEIFX_LINES=1.000000
  71. GAMMA_LEVEL=1.000000
  72.  
  73. [AmbientLight.fx]
  74. alAdaptBaseMult=1.000000
  75. alDebug=0
  76. AL_DirtTex=0
  77. alInt=10.150000
  78. alThreshold=15.000000
  79. AL_Adaptation=1
  80. AL_Dirt=0
  81. alAdapt=0.700000
  82. alLensThresh=0.500000
  83. alAdaptBaseBlackLvL=2
  84. AL_Vibrance=0
  85. AL_Adaptive=1
  86. alDirtInt=1.000000
  87. alLensInt=2.000000
  88. alDirtOVInt=1.000000
  89. AL_Lens=0
  90.  
  91. [AdaptiveFog.fx]
  92. FogCurve=1.500000
  93. FogColor=0.900000,0.900000,0.900000
  94. MaxFogFactor=0.800000
  95. BloomPower=10.000000
  96. FogStart=0.050000
  97. BloomThreshold=10.250000
  98. BloomWidth=0.200000
  99.  
  100. [HQ4X.fx]
  101. k=-1.100000
  102. s=1.500000
  103. mx=1.000000
  104. max_w=0.750000
  105. lum_add=0.330000
  106. min_w=0.030000
  107.  
  108. [AdaptiveSharpen.fx]
  109. D_compr_low=0.250000
  110. L_compr_low=0.167000
  111. curve_height=1.000000
  112. curveslope=0.500000
  113. D_overshoot=0.009000
  114. L_overshoot=0.003000
  115. D_compr_high=0.500000
  116. L_compr_high=0.334000
  117. scale_lim=0.100000
  118. scale_cs=0.056000
  119. pm_p=0.700000
  120.  
  121. [ASCII.fx]
  122. Ascii_font_g=255
  123. Ascii_spacing=0.000000
  124. Ascii_back_g=0
  125. Ascii_font=1
  126. Ascii_font_b=255
  127. Ascii_font_r=255
  128. Ascii_back_b=0
  129. Ascii_back_r=0
  130. Ascii_swap_colors=0
  131. Ascii_invert_brightness=0
  132. Ascii_dithering_temporal=0
  133. Ascii_font_color_mode=1
  134.  
  135. [Cartoon.fx]
  136. Power=1.500000
  137. EdgeSlope=1.500000
  138.  
  139. [Sepia.fx]
  140. Tint=0.560784,0.368627,0.180392
  141. Strength=0.030000
  142.  
  143. [Chromakey.fx]
  144. Curve=16
  145. Color=0
  146. Pass=0
  147. Threshold=0.760000
  148. CustomColor=1.000000,0.000000,0.000000
  149.  
  150. [FilmicPass.fx]
  151. Linearization=0.500000
  152. Strength=0.645000
  153. Contrast=1.205000
  154. Fade=0.498000
  155. Bleach=0.100000
  156. Saturation=-0.200000
  157. GreenCurve=1.000000
  158. RedCurve=1.000000
  159. BlueCurve=1.000000
  160. BaseCurve=1.500000
  161. BaseGamma=0.999000
  162. EffectGamma=1.100000
  163. EffectGammaR=1.000000
  164. EffectGammaG=1.000000
  165. EffectGammaB=1.000000
  166. LumCoeff=0.212656,0.715158,0.072186
  167.  
  168. [ChromaticAberration.fx]
  169. Shift=2.500000,-0.500000
  170. Strength=0.200000
  171.  
  172. [Clarity.fx]
  173. ClarityBlendMode=2
  174. ClarityRadius=3
  175. ClarityOffset=2.000000
  176. ClarityDarkIntensity=0.400000
  177. ClarityBlendIfDark=50
  178. ClarityBlendIfLight=205
  179. ClarityStrength=0.400000
  180. ClarityViewBlendIfMask=0
  181. ClarityLightIntensity=0.000000
  182. ClarityViewMask=0
  183.  
  184. [ColorMatrix.fx]
  185. ColorMatrix_Red=0.817000,0.183000,0.000000
  186. ColorMatrix_Green=0.333000,0.667000,0.000000
  187. ColorMatrix_Blue=0.000000,0.125000,0.875000
  188. Strength=1.000000
  189.  
  190. [MultiLUT.fx]
  191. fLUT_LutSelector=0
  192. fLUT_AmountChroma=1.000000
  193. fLUT_AmountLuma=1.000000
  194.  
  195. [Colourfulness.fx]
  196. colourfulness=0.400000
  197. lim_luma=0.700000
  198.  
  199. [FilmicAnamorphSharpen.fx]
  200. Strength=1.000000
  201. Preview=0
  202. Offset=1
  203. Coefficient=0
  204. Clamp=1.000000
  205. Contrast=1618
  206.  
  207. [DOF.fx]
  208. DOF_FARBLURCURVE=2.000000
  209. fADOF_ShapeCurvatureAmount=0.300000
  210. DOF_AUTOFOCUS=1
  211. DOF_MOUSEDRIVEN_AF=0
  212. fGPDOFChromaAmount=0.150000
  213. DOF_INFINITEFOCUS=1.000000
  214. fGPDOFBiasCurve=10.000000
  215. DOF_FOCUSPOINT=0.500000,0.500000
  216. bADOF_ShapeApertureEnable=0
  217. DOF_FOCUSSAMPLES=6
  218. DOF_MANUALFOCUSDEPTH=0.020000
  219. DOF_NEARBLURCURVE=1.600000
  220. fGPDOFBrightnessMultiplier=2.000000
  221. bGPDOFPolygonalBokeh=1
  222. fRingDOFFringe=0.500000
  223. DOF_FOCUSRADIUS=0.050000
  224. DOF_BLURRADIUS=15.000000
  225. fADOF_BokehCurve=4.000000
  226. iRingDOFSamples=6
  227. iRingDOFRings=4
  228. fGPDOFBrightnessThreshold=0.500000
  229. fRingDOFThreshold=0.700000
  230. bADOF_ShapeCurvatureEnable=0
  231. fRingDOFGain=27.000000
  232. fRingDOFBias=0.000000
  233. bADOF_ImageChromaEnable=0
  234. iMagicDOFBlurQuality=8
  235. fMagicDOFColorCurve=4.000000
  236. iGPDOFQuality=6
  237. fADOF_ShapeChromaAmount=0.125000
  238. fADOF_ShapeRotation=15.000000
  239. iGPDOFPolygonCount=5
  240. fGPDOFBias=10.000000
  241. fADOF_SmootheningAmount=1.000000
  242. bMatsoDOFChromaEnable=1
  243. fMatsoDOFChromaPow=1.4
  244. fMatsoDOFBokehCurve=8
  245. iADOF_ShapeQuality=17
  246. iMatsoDOFBokehQuality=2
  247. fMatsoDOFBokehAngle=0.000000
  248. bADOF_RotAnimationEnable=0
  249. fADOF_RotAnimationSpeed=2.000000
  250. fADOF_ShapeWeightAmount=1.000000
  251. fADOF_ShapeApertureAmount=0.010000
  252. bADOF_ShapeAnamorphEnable=0
  253. fADOF_ShapeAnamorphRatio=0.200000
  254. bADOF_ShapeDistortEnable=0
  255. bADOF_ShapeChromaEnable=0
  256. fADOF_ShapeWeightCurve=4.000000
  257. fADOF_ShapeDistortAmount=0.200000
  258. bADOF_ShapeDiffusionEnable=0
  259. fADOF_ShapeDiffusionAmount=0.100000
  260. bADOF_ShapeWeightEnable=0
  261. iADOF_ImageChromaHues=5
  262. iADOF_ShapeChromaMode=4
  263. fADOF_ImageChromaCurve=1.000000
  264. fADOF_ImageChromaAmount=3.000000
  265.  
  266. [Vignette.fx]
  267. Type=0
  268. Center=0.500000,0.500000
  269. Ratio=1.000000
  270. Radius=2.000000
  271. Amount=-1.000000
  272. Slope=2
  273.  
  274. [DPX.fx]
  275. Strength=0.200000
  276. RGB_Curve=8.000000,8.000000,8.000000
  277. RGB_C=0.360000,0.360000,0.340000
  278. Contrast=0.100000
  279. Saturation=3.000000
  280. Colorfulness=2.500000
  281.  
  282. [FakeHDR.fx]
  283. HDRPower=1.200000
  284. radius1=0.793000
  285. radius2=0.870000
  286.  
  287. [FilmGrain.fx]
  288. Intensity=0.500000
  289. Variance=0.400000
  290. Mean=0.500000
  291. SignalToNoiseRatio=6
  292.  
  293. [Glitch.fx]
  294. Amount=1.000000
  295. bUseUV=0
  296.  
  297. [FilmGrain2.fx]
  298. grainamount=0.050000
  299. coloramount=0.600000
  300. lumamount=1.000000
  301. grainsize=1.600000
  302.  
  303. [HighPassSharpen.fx]
  304. HighPassSharpRadius=1
  305. HighPassViewBlendIfMask=0
  306. HighPassSharpOffset=1.000000
  307. HighPassBlendMode=1
  308. HighPassBlendIfLight=255
  309. HighPassBlendIfDark=0
  310. HighPassLightIntensity=1.000000
  311. HighPassDarkIntensity=1.000000
  312. HighPassSharpStrength=0.400000
  313. HighPassViewSharpMask=0
  314.  
  315. [GaussianBlur.fx]
  316. GaussianBlurRadius=1
  317. GaussianBlurOffset=1.000000
  318. GaussianBlurStrength=0.300000
  319.  
  320. [FXAA.fx]
  321. Subpix=0.250000
  322. EdgeThreshold=0.125000
  323. EdgeThresholdMin=0.000000
  324.  
  325. [FineSharp.fx]
  326. cstr=0.900000
  327. sstr=2.000000
  328. pstr=1.272000
  329. xstr=0.190000
  330. lstr=1.490000
  331. xrep=0.250000
  332.  
  333. [MagicBloom.fx]
  334. fBloom_Intensity=0.150000
  335. f2Adapt_Clip=0.000000,1.000000
  336. fBloom_Threshold=2.000000
  337. fDirt_Intensity=0.650000
  338. fExposure=0.500000
  339. fAdapt_Speed=0.100000
  340. fAdapt_Sensitivity=1.000000
  341. iAdapt_Precision=1076677837
  342. iDebug=0
  343.  
  344. [FakeMotionBlur.fx]
  345. mbRecall=0.400000
  346. mbSoftness=1.000000
  347.  
  348. [SMAA.fx]
  349. EdgeDetectionType=1
  350. EdgeDetectionThreshold=0.100000
  351. MaxSearchSteps=98
  352. MaxSearchStepsDiagonal=16
  353. CornerRounding=0
  354. DebugOutput=0
  355.  
  356. [LumaSharpen.fx]
  357. pattern=1
  358. sharp_strength=0.650000
  359. sharp_clamp=0.035000
  360. offset_bias=1.000000
  361. show_sharpen=0
  362.  
  363. [Curves.fx]
  364. Mode=0
  365. Formula=1
  366. Contrast=0.500000
  367.  
  368. [SurfaceBlur.fx]
  369. BlurRadius=1
  370. BlurOffset=1.000000
  371. DebugMode=0
  372. BlurEdge=0.500000
  373. BlurStrength=1.000000
  374.  
  375. [Vibrance.fx]
  376. Vibrance=0.150000
  377. VibranceRGBBalance=1.000000,1.000000,1.000000
  378.  
  379. [Daltonize.fx]
  380. Type=0
  381.  
  382. [UIMask.fx]
  383. fMask_Intensity=1.000000
  384. bDisplayMask=0
  385.  
  386. [Deband.fx]
  387. Threshold=0.004000
  388. Range=16.000000
  389. Iterations=1
  390. Grain=0.006000
  391.  
  392. [Denoise.fx]
  393. NoiseLevel=0.150000
  394. LerpCoefficeint=0.800000
  395. WeightThreshold=0.030000
  396. CounterThreshold=0.050000
  397. GaussianSigma=50.000000
  398.  
  399. [PerfectPerspective.fx]
  400. Color=0.027000,0.027000,0.027000,0.902000
  401. FOV=90
  402. Borders=1
  403. Type=0
  404. Zooming=1.000000
  405.  
  406. [DepthHaze.fx]
  407. EffectStrength=0.900000
  408. FogStart=0.200000
  409. FogColor=0.800000,0.800000,0.800000
  410. FogFactor=0.200000
  411.  
  412. [Emphasize.fx]
  413. ManualFocusDepth=0.026000
  414. FocusRangeDepth=0.010000
  415. FocusEdgeDepth=0.050000
  416. BlendColor=0.000000,0.000000,0.000000
  417. EffectFactor=0.900000
  418. BlendFactor=0.000000
  419.  
  420. [LUT.fx]
  421. fLUT_AmountChroma=1.000000
  422. fLUT_AmountLuma=1.000000
  423.  
  424. [Levels.fx]
  425. BlackPoint=10
  426. WhitePoint=245
  427. HighlightClipping=0
  428.  
  429. [ReflectiveBumpMapping.fx]
  430. fRBM_BlurWidthPixels=100.000000
  431. iRBM_SampleCount=32
  432. fRBM_LowerThreshold=0.100000
  433. fRBM_ReliefHeight=0.300000
  434. fRBM_ColorMask_Orange=1.000000
  435. fRBM_FresnelReflectance=0.300000
  436. fRBM_FresnelMult=0.500000
  437. fRBM_UpperThreshold=0.200000
  438. fRBM_ColorMask_Red=1.000000
  439. fRBM_ColorMask_Yellow=1.000000
  440. fRBM_ColorMask_Green=1.000000
  441. fRBM_ColorMask_Cyan=1.000000
  442. fRBM_ColorMask_Blue=1.000000
  443. fRBM_ColorMask_Magenta=1.000000
  444.  
  445. [LiftGammaGain.fx]
  446. RGB_Lift=1.000000,1.000000,1.000000
  447. RGB_Gamma=1.000000,1.000000,1.000000
  448. RGB_Gain=1.000000,1.000000,1.000000
  449.  
  450. [TiltShift.fx]
  451. Line=0
  452. BlurMultiplier=6.000000
  453. Axis=0
  454. Offset=0.050000
  455. BlurCurve=1.000000
  456.  
  457. [MXAO.fx]
  458. MXAO_FADE_DEPTH_END=0.400000
  459. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
  460. MXAO_DEBUG_VIEW_ENABLE=0
  461. MXAO_SAMPLE_RADIUS=0.695000
  462. MXAO_SAMPLE_NORMAL_BIAS=0.600000
  463. MXAO_FADE_DEPTH_START=0.050000
  464. MXAO_GLOBAL_RENDER_SCALE=0.920000
  465. MXAO_SSAO_AMOUNT=0.440000
  466. MXAO_BLEND_TYPE=1
  467.  
  468. [LightDoF.fx]
  469. fLightDoF_Width=5.000000
  470. fLightDoF_Amount=10.000000
  471. f2LightDoF_CA=0.000000,1.000000
  472. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  473. bLightDoF_UseCA=0
  474. bLightDoF_AutoFocus=1
  475. fLightDoF_AutoFocusSpeed=0.100000
  476. bLightDoF_UseMouseFocus=0
  477. fLightDoF_ManualFocus=0.000000
  478.  
  479. [Monochrome.fx]
  480. Coefficients=0.210000,0.720000,0.070000
  481. ColorSaturation=0.000000
  482.  
  483. [Prism.fx]
  484. Aberration=6
  485. SampleCount=8
  486. Curve=1.000000
  487. Automatic=1
  488.  
  489. [Technicolor.fx]
  490. Power=4.000000
  491. RGBNegativeAmount=0.880000,0.880000,0.880000
  492. Strength=0.400000
  493.  
  494. [Technicolor2.fx]
  495. ColorStrength=0.200000,0.200000,0.200000
  496. Saturation=1.000000
  497. Brightness=1.000000
  498. Strength=1.000000
  499.  
  500. [Tonemap.fx]
  501. Gamma=1.000000
  502. Bleach=0.000000
  503. Defog=0.000000
  504. Exposure=0.000000
  505. Saturation=0.000000
  506. FogColor=0.000000,0.000000,1.000000
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