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- hometown: Shard
- safe_room: 9459
- listen: true
- # Combat settings
- # https://elanthipedia.play.net/Lich_script_repository#combat-trainer
- lockpick_dismantle: whistle
- braid_item: vine
- favor_god: Damaris
- favor_goal: 50
- gem_pouch_adjective: soft
- spare_gem_pouch_container: haversack
- full_pouch_container: backpack
- picking_box_source: lootsack
- picking_pet_box_source: leather haversack
- harvest_traps: false
- stop_pick_on_mindlock: false
- skip_lockpick_ring_refill: false
- lockpick_container: ankle-cuff
- lockpick_type: stout iron
- textbook: true
- picking_lockbox: training box
- picking_worn_lockbox: false
- train_workorders:
- - Tailoring
- - Shaping
- workorder_min_items: 2
- workorder_max_items: 3
- workorder_diff:
- tailoring: hard
- shaping: hard
- shaping_tools:
- - carving knife
- - shaper
- - metal drawknife
- - tapered rasp
- - stamp
- - clamps
- outfitting_tools:
- - knitting needle
- - sewing needle
- - slickstone
- - yardstick
- - scissor
- - stamp
- forage_item: coin
- stealing_bag: haversack
- crafting_container: backpack
- crossing_training:
- - Locksmithing
- # - Sorcery
- #- Thievery
- - Athletics
- - Appraisal
- - Scholarship
- #- Attunement
- #- Engineering
- #- Outfitting
- #- Mechanical Lore
- - First Aid
- - Outdoorsmanship
- # - Scouting
- #- Performance
- sell_loot_pouch: false
- sell_loot_bundle: true
- tie_gem_pouches: true
- # Stance combat-trainer will go into when first starting up, before combat logic starts
- default_stance: 100 0 97
- # Set a priority defense skill name (eg. Parry Ability) to always use 100% of that defense when it's legal for your weapon.
- priority_defense: Evasion
- # Setting this will make you never change stances outside of whatever numerical values you set.
- skinning:
- skin: true
- arrange_all: true
- #arrange_count: 2
- tie_bundle: true
- dance_threshold: 0
- dance_skill: Small Edged
- training_abilities:
- Tactics: 60
- Hunt: 90
- App Quick: 60
- Almanac: 60
- #Stealth: 60
- # how high in mind-states to train training_abilities before skipping them
- combat_training_abilities_target: 25
- # how often to rub a stored favor orb in combat
- favor_orb_rub_frequency: 300
- # percent threshold below which it uses your fatigue_regen_action until you are rested
- fatigue_regen_threshold: 90
- # action to take when fatigued
- fatigue_regen_action: bob
- weapon_training:
- Offhand Weapon: war hammer
- #Brawling: ''
- Heavy Thrown: light spear
- Large Blunt: mace
- Small Edged: hunter blade
- Light Thrown: throwing axe
- Small Blunt: war hammer
- #Staves: nightstick
- #Large Edged: sword
- Polearms: light spear
- Twohanded Edged: sword
- #Twohanded Blunt: mace
- #Slings: slingshot
- Crossbow: crossbow
- Bow: shortbow
- dual_load: true
- use_stealth_attacks: true
- use_stealth_ranged: true
- stealth_attack_aimed_action: poach
- hide_type: hide
- skip_last_kill: false
- dont_stalk: true
- dont_steal_list:
- - 11
- - 152
- - 588
- - 586
- - 578
- - 559
- - 534
- - 514
- - 543
- - 566
- - 524
- - 551
- - 391
- - 390
- - 399
- - 734
- loot_bodies: true
- # dump junk when braiding or other training actions that generate junk.
- dump_junk: true
- dump_item_count: 9
- combat_trainer_target_increment: 20
- combat_trainer_action_count: 20
- magic_exp_training_max_threshold: 25
- combat_spell_training_max_threshold: 20
- offensive_spell_mana_threshold: 40
- training_spell_mana_threshold: 50
- buff_spell_mana_threshold: 40
- # list of weapon skills to focus training on
- priority_weapons:
- - Small Edged
- - Bow
- - Light Thrown
- # treasure/equipment/all? What LOOT type to use for mobs
- combat_teaching_skill: debilitation
- # Hunting settings
- # https://elanthipedia.play.net/Lich_script_repository#hunting-buddy
- # True means perform a hunt right away on startup. False means wait until a round of town-training is done.
- training_manager_hunting_priority: true
- # list of skills that will trigger a hunt loop if they go below the lower_limit. THIS MEANS ONLY COMBAT-SKILLS SHOULD BE ON HERE
- training_manager_priority_skills:
- - Offhand Weapon
- - Brawling
- - Heavy Thrown
- - Large Blunt
- - Small Edged
- - Light Thrown
- - Small Blunt
- - Staves
- - Large Edged
- - Polearms
- - Twohanded Edged
- - Twohanded Blunt
- - Slings
- - Crossbow
- - Bow
- # the lower limit for the previous priority skills
- priority_skills_lower_limit: 1
- # define one or multiple hunting zones (see base-hunting in scripts/data) and the behaviors for those hunts.
- # https://github.com/rpherbig/dr-scripts/wiki/YAML-Basics:-Part-2---Creating-Your-Own-YAML
- hunting_info:
- - :zone: lava_drakes_crevice
- args:
- - d0
- stop_on:
- - Offhand Weapon
- #- Brawling
- - Heavy Thrown
- - Large Blunt
- - Small Edged
- - Light Thrown
- - Small Blunt
- #- Staves
- #- Large Edged
- - Polearms
- - Twohanded Edged
- #- Twohanded Blunt
- #- Slings
- - Crossbow
- - Bows
- :duration: 50
- before:
- #- go2 812
- #- steal
- #- safe-room
- #- athletics
- #- go2 9459
- #- first-aid
- #- pick
- #- workorder tailoring
- #- workorder shaping
- #- go2 9459
- #- lockbox2
- #- outdoorsmanship
- #- go2 971
- #- buff
- during:
- #- tattoo
- after:
- after:
- - go2 9459
- - safe-room
- - go2 9459
- - steal
- - safe-room
- - athletics wyvern
- #- workorder tailoring
- #- workorder shaping
- - go2 9459
- - pick
- - first-aid
- #- mech-lore
- - outdoorsmanship 28
- empty_hunting_room_messages:
- - Is anyone else in here?
- - Is anyone hunting here? Speak now or hold your peace.
- - My eyes aren't so good. Did I miss someone in the room?
- # a list of friends who hunt in the same zones. If you both add each other to this list you may share a room together.
- hunting_buddies:
- - Cinamod
- - Gamalon
- - Teyl
- - Warchyld
- aiming_trainables:
- - Tactics
- - Brawling
- - Small Edged
- - Small Blunt
- - Light Thrown
- - Heavy Thrown
- - Staves
- stop_hunting_if_bleeding: true
- use_weak_attacks: false
- use_harness_when_arcana_locked: true
- hunting_file_list:
- - boxes
- - setup
- stop_on_low_threshold: 2
- # Repair settings
- repair_withdrawal_amount: 10_000
- # skip repairs in training_manager
- skip_repair: false
- # repair_timer repairs every X seconds and repair_every repairs every Y hunts
- cambrinth: prism
- cambrinth_cap: 108
- offensive_spells:
- - skill: Sorcery
- name: Demrris' Resolve
- abbrev: my tattoo
- prep: invoke
- cambrinth:
- - 63
- cast_only_to_train: true
- - skill: Debilitation
- name: Curse of the Wilds
- abbrev: cotw
- mana: 25
- expire: dissolving into a hazy green mist that soon vanishes
- harmless: true
- cast_only_to_train: true
- #- skill: Sorcery
- # name: Geyser
- # abbrev: my tattoo
- # prep: invoke
- # cambrinth:
- # - 20
- - skill: Targeted Magic
- name: Stampede
- abbrev: stamp
- cambrinth:
- - 20
- - 20
- cast_only_to_train: true
- buff_spells:
- #Instinct:
- # abbrev: inst
- # recast: 1
- # mana: 20
- # cambrinth:
- # - 20
- # - 20
- #Manifest Force:
- # abbrev: maf
- # recast: 1
- # mana: 20
- # cambrinth:
- # - 20
- # - 20
- See the Wind:
- abbrev: stw
- recast: 1
- mana: 30
- symbiosis: false
- cambrinth:
- - 30
- - 30
- #Senses of the Tiger:
- # abbrev: sott
- # recast: 1
- # mana: 20
- # cambrinth:
- # - 20
- # - 20
- Skein of Shadows:
- abbrev: sks
- recast: 1
- mana: 30
- cambrinth:
- - 30
- - 30
- Claws of the Cougar:
- abbrev: cotc
- recast: 1
- mana: 30
- cambrinth:
- - 30
- - 30
- Hands of Lirisa:
- abbrev: hol
- recast: 1
- mana: 30
- cambrinth:
- - 30
- - 30
- Earth Meld:
- abbrev: em
- recast: 1
- mana: 30
- cambrinth:
- - 30
- - 30
- Oath of the Firstborn:
- abbrev: oath
- recast: 2
- mana: 30
- cambrinth:
- - 30
- - 30
- combat_spell_training:
- Utility:
- abbrev: gaf
- mana: 25
- symbiosis: true
- cambrinth:
- - 20
- - 20
- Warding:
- abbrev: ey
- mana: 25
- symbiosis: true
- cambrinth:
- - 20
- - 20
- Augmentation:
- abbrev: wotp
- symbiosis: true
- mana: 25
- cambrinth:
- - 20
- - 20
- waggle_sets:
- pick:
- Hands of Lirisa:
- abbrev: hol
- mana: 52
- cambrinth:
- - 24
- - 24
- default:
- Instinct:
- abbrev: inst
- mana: 20
- cambrinth:
- - 20
- - 20
- Manifest Force:
- abbrev: maf
- mana: 20
- cambrinth:
- - 20
- - 20
- See the Wind:
- abbrev: stw
- mana: 20
- symbiosis: false
- cambrinth:
- - 20
- - 20
- Senses of the Tiger:
- abbrev: sott
- mana: 20
- cambrinth:
- - 20
- - 20
- Skein of Shadows:
- abbrev: sks
- mana: 20
- cambrinth:
- - 20
- - 20
- Claws of the Cougar:
- abbrev: cotc
- mana: 20
- cambrinth:
- - 20
- - 20
- Hands of Lirisa:
- abbrev: hol
- mana: 20
- cambrinth:
- - 20
- - 20
- Earth Meld:
- abbrev: em
- mana: 20
- cambrinth:
- - 20
- - 20
- Oath of the Firstborn:
- abbrev: oath
- mana: 20
- cambrinth:
- - 20
- - 20
- force_healer_town: Leth Deriel
- footwear: boot
- storage_containers:
- - backpack
- - quiver
- - haversack
- - hip pouch
- - tail pouch
- - soft pouch
- - lootsack
- gear:
- - :name: helm
- :adjective: chain
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: cowl
- :adjective: ass
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: gauntlet
- :adjective: ass
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: leathers
- :adjective: assassin
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: gloves
- :adjective: brig
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: shield
- :adjective: ceremonial
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: mask
- :adjective: plate
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: stick
- :adjective: parry
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: knuckles
- :adjective: spiked
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- :swappable: false
- - :name: footwraps
- :adjective: steel
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- :swappable: false
- - :name: longbow
- :adjective:
- :is_leather: true
- :wield: true
- :swappable: false
- - :name: shortbow
- :adjective:
- :is_leather: true
- :wield: true
- :swappable: false
- - :name: sword
- :adjective:
- :is_leather: false
- :wield: true
- :swappable: true
- - :name: blade
- :adjective: hunter
- :is_leather: false
- :wield: true
- :swappable: false
- - :name: hammer
- :adjective: war
- :is_leather: false
- :wield: true
- :swappable: false
- - :name: axe
- :adjective: throwing
- :is_leather: false
- :wield: true
- - :name: spear
- :adjective: light
- :is_leather: false
- :wield: true
- - :name: nightstick
- :adjective:
- :is_leather: false
- :wield: true
- - :name: crossbow
- :adjective:
- :is_leather: true
- :wield: true
- - :name: mace
- :adjective:
- :is_leather: false
- :wield: true
- :swappable: true
- - :name: slingshot
- :adjective:
- :is_leather: true
- :wield: true
- :swappable: false
- stealing_towns:
- #- Crossing
- #- Arthe Dale
- #- Kaerna Village
- #- Tiger Clan
- #- Knife Clan
- #- Leth Deriel
- - Shard
- - Horse Clan
- - Boar Clan
- - Raven's point
- - Steelclaw Clan
- - Hibarnhvidar
- gear_sets:
- standard:
- - chain helm
- - brig gloves
- - ceremonial shield
- - assassin leathers
- - plate mask
- - parry stick
- - steel footwraps
- - spiked knuckles
- pvp:
- - ass cowl
- - ass gauntlet
- - ceremonial shield
- - assassin leathers
- - parry stick
- - steel footwraps
- - spiked knuckles
- swimming:
- - parry stick
- - spiked knuckles
- stealing:
- - parry stick
- - spiked knuckles
- loot_specials:
- - name: jadeite stones
- bag: bowman cloak
- - name: kyanite stones
- bag: bowman cloak
- loot_subtractions:
- - rock
- sell_loot_money_on_hand: 1 platinum
- stop_pick_on_mindlock: false
- #engineering_room: 9459
- #outfitting_room: 9459
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