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- // p-rec
- prec_notify 1
- prec_min_streak 4
- prec_mode 2
- prec_sound 1
- prec_screens 1
- [2011-04-05] Major issues reported on some (NOT all) PCs when specifying mat_antialias directly. Try removing it if you have problems.
- As an alternative, you can try adding +mat_antialias 1 to your launch options.
- NOTE If you experience crashes out of the blue, put all of the cvars in the threading section to 0.
- ---------------------------------------------------------------------------------------------------------------------------------
- Chris' maxframes config, designed to get you a large performance boost
- v1.080 05 April 2011 fakkelbrigade.euchrisconfigs
- ---------------------------------------------------------------------------------------------------------------------------------
- Problems or questions Contact me at #christf2 on QuakeNet.
- ---------------------------------------------------------------------------------------------------------------------------------
- Some of the commands in here are redundant to others, they are failsafes for server-side variable locks.
- Launch options
- FOR FULLSCREEN -dxlevel 81 -full -w WIDTH -h HEIGHT -console -nojoy -noipx -novid -useforcedmparms -noforcemaccel -noforcemspd
- FOR WINDOWED MODE -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -nojoy -noipx -novid -useforcedmparms -noforcemaccel -noforcemspd
- ---------------------------------------------------------------------------------------------------------------------------------
- CONFIG BEGINS
- ---------------------------------------------------------------------------------------------------------------------------------
- ---------------------------------------------------------------------------------------------------------------------------------
- SETTINGS THAT YOU MAY WISH TO CUSTOMISE
- ---------------------------------------------------------------------------------------------------------------------------------
- To uncomment a section, remove the from all but the description line.
- -------
- FPS CAP
- -------
- fps_max 241 Caps fps to improve performance. The best value for this is freq 2 + 1. Do not set lower than cl_cmdrate or you will experience hitreg issues.
- ------------
- NET SETTINGS
- ------------
- Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS
- cl_cmdrate 67
- cl_interp 0 Change to 0.024 for hitscan
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 67
- rate 60000
- Net settings for moderate or bad internet connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS
- cl_cmdrate 40
- cl_interp 0.025 Change to 0.0375 for hitscan
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 40
- rate 35000
- ------
- SPRAYS
- ------
- Enable sprays -- not enabled by default
- cl_playerspraydisable 0
- r_decals 20
- r_spray_lifetime 2
- -------
- SHADOWS
- -------
- Enable shadows -- not enabled by default
- mat_shadowstate 1
- r_shadowmaxrendered 11
- r_shadowrendertotexture 1
- r_shadows 1
- ---------------
- FACIAL FEATURES
- ---------------
- Disable facial features -- DELETE THIS SECTION IF YOU WANT FACIAL FEATURES ENABLED
- blink_duration 0
- r_eyes 0
- r_flex 0
- r_lod 2
- r_rootlod 2
- r_teeth 0
- flex_rules 0
- flex_smooth 0
- --------
- RAGDOLLS
- --------
- Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- ----
- GIBS
- ----
- Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- violence_ablood 0
- violence_agibs 0
- violence_hblood 0
- violence_hgibs 0
- ---------------------------------------------------------------------------------------------------------------------------------
- END OF CUSTOMISATION
- ---------------------------------------------------------------------------------------------------------------------------------
- Cleaning up and stopping debug flooding
- adsp_debug 0
- cl_clearhinthistory 1
- cl_debugrumble 0
- cl_rumblescale 0
- mat_debugdepthval 0
- mat_debugdepthvalmax 0
- mat_debug_postprocessing_effects 0
- Graphical
- cl_burninggibs 0
- cl_detaildist 0
- cl_detailfade 0
- cl_drawmonitors 0
- cl_ejectbrass 0
- cl_muzzleflash_dlight_1st 0
- cl_ragdoll_collide 0
- cl_show_splashes 0
- cl_threaded_bone_setup 0
- func_break_max_pieces 0
- glow_outline_effect_enable 0
- lod_transitiondist 0
- mat_aaquality 0
- mat_alphacoverage 0
- mat_autoexposure_max 0
- mat_autoexposure_min 0
- mat_bloomscale 0
- mat_bloom_scalefactor_scalar 0
- mat_bumpmap 1
- mat_colcorrection_disableentities 1
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightwarp 1
- mat_envmapsize 0
- mat_envmaptgasize 0
- mat_excludetextures 1
- mat_fastnobump 0
- mat_fastspecular 1
- mat_filterlightmaps 1
- mat_filtertextures 1
- mat_forceaniso 0
- mat_hdr_level 0
- mat_max_worldmesh_vertices 0
- mat_mipmaptextures 0
- mat_monitorgamma 2.0 Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen.
- mat_motion_blur_enabled 0
- mat_non_hdr_bloom_scalefactor 0
- mat_parallaxmap 0
- mat_picmip 0
- mat_postprocess_x 0
- mat_postprocess_y 0
- mat_reducefillrate 0
- mat_reduceparticles 1
- mat_softwarelighting 0
- mat_software_aa_blur_one_pixel_lines 0
- mat_software_aa_blur_one_pixel_lines 0
- mat_software_aa_strength 0
- mat_software_aa_strength 0
- mat_software_aa_strength_vgui 0
- mat_software_aa_strength_vgui 0
- mat_software_aa_tap_offset 0
- mat_software_aa_tap_offset 0
- mat_specular 0 Set to 1 for shiny ubers
- mat_trilinear 0
- mat_wateroverlaysize 0
- mp_usehwmmodels 0
- mp_usehwmvcds 0
- muzzleflash_light 0
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_smooth_enlarge 0
- rope_smooth_maxalpha 0
- rope_smooth_maxalphawidth 0
- rope_smooth_minalpha 0
- rope_smooth_minwidth 0
- rope_solid_maxalpha 0
- rope_solid_maxwidth 0
- rope_solid_minalpha 0
- rope_solid_minwidth 0
- rope_subdiv 0
- rope_wind_dist 0
- r_3dsky 0
- r_ambientboost 0
- r_ambientfactor 0
- r_ambientmin 0
- r_avglight 0
- r_bloomtintb 0
- r_bloomtintexponent 0
- r_bloomtintg 0
- r_bloomtintr 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decalstaticprops 0
- r_decal_cullsize 0
- r_dopixelvisibility 0
- r_drawbatchdecals 0
- r_drawdetailprops 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_drawspecificstaticprop 0
- r_dynamic 0
- r_eyemove 0
- r_flashlightdepthtexture 0
- r_flashlightrendermodels 0
- r_flashlightrenderworld 0
- r_forcewaterleaf 1
- r_lightaverage 0
- r_maxdlights 0
- r_maxmodeldecal 0
- r_maxnewsamples 0
- r_maxsampledist 0
- r_minnewsamples 0
- r_physpropstaticlighting 0
- r_pixelfog 0
- r_radiosity 0
- r_renderoverlayfragment 0
- r_ropetranslucent 0
- r_staticprop_lod 4
- r_updaterefracttexture 0
- r_visualizeproplightcaching 1
- r_waterdrawreflection 0
- r_waterdrawrefraction 1
- r_waterforceexpensive 0
- r_waterforcereflectentities 0
- r_worldlights 0
- tf_particles_disable_weather 1
- Misc
- cl_predict 1
- cl_predictweapons 1
- cl_showfps 1 Show unsmoothed FPS meter
- cl_showpluginmessages 0
- Performance
- cl_forcepreload 1 Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded)
- cl_soundemitter_flush 1
- m_rawinput 1 Uncomment to enable raw mouse input -- DO NOT ENABLE IF YOU ARE USING XFIRE OVERLAY
- mat_bufferprimitives 1
- mat_clipz 1 FX owners should set this to 0
- mat_disablehwmorph 0
- mat_disable_ps_patch 1
- mat_forcehardwaresync 0
- mat_forcemanagedtextureintohardware 0
- mat_framebuffercopyoverlaysize 0
- mat_levelflush 0
- mat_maxframelatency 0
- mat_postprocessing_combine 1
- mat_vsync 0
- r_fastzreject -1 Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1.
- r_hunkalloclightmaps 0
- r_lightcache_zbuffercache 0
- r_occlusion 1
- r_unloadlightmaps 0
- soundscape_flush 1
- Sound
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- snd_async_fullyasync 1 Can help stop freezes and sound looping
- snd_pitchquality 0
- snd_spatialize_roundrobin 1
- Threading
- cl_threaded_bone_setup 1
- cl_threaded_client_leaf_system 1
- mat_queue_mode 2
- r_threaded_client_shadow_manager 1
- r_threaded_particles 1
- r_threaded_renderables 1
- r_queued_decals 0
- r_queued_post_processing 1
- r_queued_ropes 1
- Console printout
- clear
- echo -------------------------------------------------------
- echo Chris' maxframes config loaded.
- echo -------------------------------------------------------
- echo Please direct all commentsquerieswhatnot to
- echo #christf2 on QuakeNet.
- echo
- echo -------------------------------------------------------
- echo Memory stats
- echo -------------------------------------------------------
- memory
- echo
- echo -------------------------------------------------------
- echo Code support
- echo -------------------------------------------------------
- r_3dnow
- r_sse2
- echo -------------------------------------------------------
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