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- public OnPlayerSpawn(playerid)
- {
- if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
- {
- new npcname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
- if(!strcmp(npcname, "MyFirstNPC", true)) //Checking if the NPC's name is MyFirstNPC
- {
- PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it.
- }
- return 1;
- }
- //Other stuff for normal players goes here!
- return 1;
- }
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