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- # CONCEPT
- All comers list leaning into resilience, speed and performing actions without giving up efficiency.
- Quick options for scramblers and forward units for an early start to Engage-OAF.
- # HQ HIGHLIGHTS
- Selections based primarily on defensive buffs and protection.
- * Captain on Bike 2+ 4++
- * 5++ aura [Relic]
- * Perform Action and Shoot [WLT]
- * Jump Libby
- * Neural Void: -1 Attack, Force charge on closest.
- * Mantle of Shadow: Unit cannot be shot if it doesn't shoot or charge.
- * Fortified With Contempt: 5+++ on unit.
- * The Beacon Angelis: Pick up & Deploy within 2" [Relic]
- * Chief Apoth
- * Regen CP on 5+ for each spent. (Ultramarines)
- * The Tome of Ectoclades: select one datasheet, reroll wounds.
- # PLAYS & SYNERGIES
- * Indomitus units can tank on the Heavy Intercessors to help plasma get more turns unanswered.
- * +1 saves for 1 CP (2+ and 1+ in cover).
- * Leveraging Mantle of Shadow / Neural Void - who will be fed.
- * Outriders, Phobos units, then Company Vets will soak for expensive KTs in case of Mantle of Shadow and Neural Void as they are forward.
- * Example: Mantle of Shadow on Plasma Inceptors to get them in position safely without taking shots.
- * Early EngageOAF Points.
- * Company Veterans
- * Cheap
- * Infiltrators:
- * Helix Gauntlet: "Once per turn, the first time a saving throw is failed for the bearer's unit, the Damage characteristic of that attack is changed to 0."
- * 5x Outriders in for Ob sec, 20" move, shutdown charges, forward screening.
- * Pop WS tactic, Advance and charge, 20 wounds @ T5 that need to be dealt with.
- * If in combat, they can't be shot, therefore preventing shooting if only other visible unit is one with Mantle on it.
- * 1CP -1 hit.
- * 37 Astartes Chainsword attacks on the charge, 1CP to auto-wound on 6s.
- * Special issue ammo on DW Vets makes them AP -3 3d shots some long-range anti-elite.
- # CONCERNS
- * Enough Damage Output?
- * Is there enough resilience, a Deathwing list might just be the brick wall needed.
- * Plasma Inceptors love Chaplains for +1 hit & wound.
- # TODO
- * Matchup specific maths & tweaks.
- * Early Game plans.
- # Other Ideas
- * Primary Dominate and Denial: Double Ob Sec Bike Spam and Reiver LT to disable Ob Sec.
- * Max Fighty: Smash Characters (capt on bike w/ master crafted invuln ignore relic and Slaplain on bike) and Max out KT Wound Rerolls BGVs.
- * Mid-Table Castle Shooting Planform with dive bombing units + Dreads. Use DA WLT max out turns in desired Doctrines.
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- ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Deathwatch) [109 PL, 7CP, 2,000pts] ++
- + Configuration +
- Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
- Detachment Command Cost
- + Stratagems +
- Relics of the Chapter [-1CP]: Number of Extra Relics
- Stratagem: Sanction of the Black Vault [-1CP]
- + No Force Org Slot +
- Company Veterans [8 PL, 75pts]
- . Company Veteran: Astartes Chainsword, Storm shield
- . Company Veteran: Astartes Chainsword, Storm shield
- . Company Veteran Sergeant: Lightning Claw, Storm shield
- + HQ +
- Captain on Bike [6 PL, -1CP, 120pts]: 4. Optimised Priority (Aura), Dominus Aegis, Power fist, Storm shield, Stratagem: Hero of the Chapter
- Librarian [7 PL, -1CP, 140pts]: 2. Fortified With Contempt, 3. Neural Void, 5. Mantle of Shadow, Boltgun, Chapter Command: Chief Librarian, Force sword, Jump Pack, Psychic Mastery, Stratagem: Hero of the Chapter, The Beacon Angelis
- + Troops +
- Fortis Kill Team [16 PL, 325pts]
- . Intercessor Sergeant: Astartes Chainsword, Auto Bolt Rifle
- . 4x Intercessor w/ Auto Bolt Rifle: 4x Auto Bolt Rifle, 4x Bolt pistol, 4x Frag & Krak grenades
- . 5x Outrider: 5x Astartes Chainsword, 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Twin Bolt rifle
- Incursor Squad [5 PL, 105pts]
- . 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
- . Incursor Sergeant
- Indomitor Kill Team [19 PL, 390pts]
- . Heavy Intercessor Sergeant: Heavy Bolt Rifle
- . 4x Heavy Intercessor w/ Heavy Bolt RIfle: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Heavy Bolt Rifle
- . 5x Inceptor w/ Plasma Exterminators: 5x 2x Plasma Exterminators
- Indomitor Kill Team [19 PL, 390pts]
- . Heavy Intercessor Sergeant: Heavy Bolt Rifle
- . 4x Heavy Intercessor w/ Heavy Bolt RIfle: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Heavy Bolt Rifle
- . 5x Inceptor w/ Plasma Exterminators: 5x 2x Plasma Exterminators
- Infiltrator Squad [6 PL, 130pts]: Helix gauntlet
- . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
- . Infiltrator Sergeant
- Proteus Kill Team [18 PL, 235pts]: Jump Packs
- . Deathwatch Veteran: Stalker-pattern boltgun
- . Deathwatch Veteran: Stalker-pattern boltgun
- . Deathwatch Veteran: Stalker-pattern boltgun
- . Deathwatch Veteran: Stalker-pattern boltgun
- . Vanguard Veteran: Lightning Claw, Storm shield
- . Vanguard Veteran: Lightning Claw, Storm shield
- . Vanguard Veteran: Lightning Claw, Storm shield
- . Vanguard Veteran: Lightning Claw, Storm shield
- . Vanguard Veteran: Lightning Claw, Storm shield
- . Watch Sergeant: Stalker-pattern boltgun
- + Elites +
- Apothecary [5 PL, -1CP, 90pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: A Vigil Unmatched, The Tome of Ectoclades, Warlord
- . 2. Paragon of their Chapter: Ultramarines: Adept of the Codex
- ++ Total: [109 PL, 7CP, 2,000pts] ++
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