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- LICENSE SYSTEM [2017324 12:5:20] No start/stop license dates set
- LICENSE SYSTEM [2017324 12:5:20] Next license update check is after 2017-03-24T23:18:55
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.699 seconds
- Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
- Setting StandaloneWindows v5.5.1 for Unity v5.5.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
- Setting Advertisements v5.5.1 for Unity v5.5.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\Advertisements
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- Setting EditorTestsRunner v5.5.1 for Unity v5.5.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\EditorTestsRunner
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- UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
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- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.091170 seconds
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- Warming cache for 5766 main assets: 0.025732 seconds elapsed
- Initializing Unity extensions:
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- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' GUID: 852e56802eb941638acbb491814497b0
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- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' GUID: 86f4de9468454445ac2f39e207fafa3a
- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f
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- 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
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- Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 13221.
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- <RI> Initializing input.
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- EditorUpdateCheck: Response {updateinterval: '3600'} updateurl = interval = 3600
- Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Kevin/AppData/LocalLow/Unity/Caches/GiCache'
- Setting up 2 worker threads for Enlighten.
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- Thread -> id: 11a0 -> priority: 1
- UPID Received '8e50256c-2fa9-4967-9e94-26aefe18b080'.
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- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15408.
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- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.085576 seconds
- Refreshing native plugins compatible for Editor in 4.43 ms, found 4 plugins.
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- Refreshing native plugins compatible for Editor in 0.78 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 0.18 ms.
- Hashing assets ... 0.024 seconds
- file open: 0.000 seconds (6 files)
- file read: 0.004 seconds (18.876 MB)
- hash: 0.023 seconds
- Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
- done. [Time: 76.191299 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 9.047971 ms]
- Updating Assets/Serialization/Resources/SerializationConfiguration.prefab - GUID: 4d4b3a46f273d154a8bb078347ebceb7...
- done. [Time: 15.696037 ms]
- Updating Assets/AQUAS-Lite/Materials/Water/Desktop&Web/2SidedTripleTextured.mat - GUID: f3c19a5a63c2bf04e8c6a70f2053ae59...
- done. [Time: 29.401470 ms]
- Updating Assets/New Terrain.asset - GUID: 2a253b02e8aa69145bcc9eb134633c24...
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- Refreshing native plugins compatible for Editor in 0.63 ms, found 4 plugins.
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- ----- Compute hash(es) for 8 asset(s).
- Refresh: elapses 0.138489 seconds
- Updating Assets/Autelia/AllSave Pro/SaveData/SerializationData.cs - GUID: 096dc24844b7ec144aa5c91c2f856085...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- done. [Time: 95.549110 ms]
- Updating Assets/Plugins/Autelia/CoroutineController/CoroutineController.cs - GUID: 30cee94246cf939459e17fd8489bbf57...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- done. [Time: 37.850220 ms]
- Updating Assets/Autelia/AllSave Pro/Savers/Saver.cs - GUID: 4ee2533a498366241bacd55e7e71d718...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
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- done. [Time: 49.275440 ms]
- Updating Assets/Autelia/Utilities/Reflection/MemberInfoExtensions.cs - GUID: 61ef677e5af10084383b9fe9f7bd7dd6...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
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- done. [Time: 29.006899 ms]
- Updating Assets/Autelia/AllSave Pro/Configuration/Registries/SceneRegistry.cs - GUID: 7949d119cf9286f44838fbee80bba2ae...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- done. [Time: 30.410366 ms]
- Updating Assets/Autelia/AllSave Pro/Utilities/SceneCrawler.cs - GUID: af663993ae6831b45bfde22efcbd60ee...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
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- done. [Time: 26.642109 ms]
- Updating Assets/Autelia/AllSave Pro/UI/Editor/SerializationWindow.cs - GUID: dd49bd69216389b4a84a03bbe849c6b8...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- done. [Time: 53.614601 ms]
- Updating Assets/Autelia/AllSave Pro/Serializer.cs - GUID: eb59d58c4df181a40962d32e33d59022...
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- done. [Time: 32.914104 ms]
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 19
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 19
- Refreshing native plugins compatible for Editor in 0.90 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 0.19 ms.
- ----- Total AssetImport time: 0.604722s, AssetImport time: 0.492622s, Asset hashing: 0.047269s [170.8 KB, 3.528066 mb/s]
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.136192 seconds
- Refreshing native plugins compatible for Editor in 0.89 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 0.18 ms.
- ----- Total AssetImport time: 0.089635s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- -----Compiler Commandline Arguments:
- Filename: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\bin\mono.exe"
- Arguments: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-ea65e8bbd40746f4cb56af8037d87a09
- index: 77
- Responsefile: Temp/UnityTempFile-ea65e8bbd40746f4cb56af8037d87a09 Contents:
- -debug
- -target:library
- -nowarn:0169
- -langversion:4
- -out:Temp/Assembly-CSharp-firstpass.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll"
- -r:Assets/AstarPathfindingProject/Plugins/Clipper/Pathfinding.ClipperLib.dll
- -r:Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll
- -r:Assets/AstarPathfindingProject/Plugins/Poly2Tri/Pathfinding.Poly2Tri.dll
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.Mdb.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/JsonNet/Newtonsoft.Json.dll"
- -r:"Assets/CapturePanorama/Managed Plugins/System.Drawing.dll"
- -r:Assets/MHLab/PATCH/Plugins/ICSharpCode.SharpZipLib.dll
- -r:Assets/MHLab/PATCH/Plugins/MHLab.PATCH.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll"
- -define:UNITY_5_3_OR_NEWER
- -define:UNITY_5_4_OR_NEWER
- -define:UNITY_5_5_OR_NEWER
- -define:UNITY_5_5_1
- -define:UNITY_5_5
- -define:UNITY_5
- -define:UNITY_64
- -define:ENABLE_AUDIO
- -define:ENABLE_CACHING
- -define:ENABLE_CLOTH
- -define:ENABLE_DUCK_TYPING
- -define:ENABLE_GENERICS
- -define:ENABLE_MICROPHONE
- -define:ENABLE_MULTIPLE_DISPLAYS
- -define:ENABLE_PHYSICS
- -define:ENABLE_SPRITERENDERER_FLIPPING
- -define:ENABLE_SPRITES
- -define:ENABLE_TERRAIN
- -define:ENABLE_RAKNET
- -define:ENABLE_UNET
- -define:ENABLE_LZMA
- -define:ENABLE_UNITYEVENTS
- -define:ENABLE_WEBCAM
- -define:ENABLE_WWW
- -define:ENABLE_CLOUD_SERVICES_COLLAB
- -define:ENABLE_CLOUD_SERVICES_ADS
- -define:ENABLE_CLOUD_HUB
- -define:ENABLE_CLOUD_PROJECT_ID
- -define:ENABLE_CLOUD_SERVICES_UNET
- -define:ENABLE_CLOUD_SERVICES_BUILD
- -define:ENABLE_CLOUD_LICENSE
- -define:ENABLE_EDITOR_METRICS
- -define:ENABLE_EDITOR_METRICS_CACHING
- -define:INCLUDE_DYNAMIC_GI
- -define:INCLUDE_GI
- -define:PLATFORM_SUPPORTS_MONO
- -define:RENDER_SOFTWARE_CURSOR
- -define:INCLUDE_PUBNUB
- -define:ENABLE_PLAYMODE_TESTS_RUNNER
- -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
- -define:UNITY_STANDALONE_WIN
- -define:UNITY_STANDALONE
- -define:ENABLE_SUBSTANCE
- -define:ENABLE_RUNTIME_GI
- -define:ENABLE_MOVIES
- -define:ENABLE_NETWORK
- -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- -define:ENABLE_UNITYWEBREQUEST
- -define:ENABLE_CLOUD_SERVICES
- -define:ENABLE_CLOUD_SERVICES_ANALYTICS
- -define:ENABLE_CLOUD_SERVICES_PURCHASING
- -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- -define:ENABLE_EVENT_QUEUE
- -define:ENABLE_CLUSTERINPUT
- -define:ENABLE_VIDEO
- -define:ENABLE_VR
- -define:ENABLE_WEBSOCKET_HOST
- -define:ENABLE_MONO
- -define:ENABLE_PROFILER
- -define:DEBUG
- -define:TRACE
- -define:UNITY_ASSERTIONS
- -define:UNITY_EDITOR
- -define:UNITY_EDITOR_64
- -define:UNITY_EDITOR_WIN
- -define:UNITY_TEAM_LICENSE
- -define:ENABLE_VSTU
- -define:AUT_ALLSAVE_SETUP_COMPLETE
- -define:CROSS_PLATFORM_INPUT
- "Assets/Plugins/Autelia/AllSave Pro/Attributes/DisallowCustomSerializationAttribute.cs"
- "Assets/Plugins/Autelia/AllSave Pro/Attributes/RegisterMementoAttribute.cs"
- "Assets/Plugins/Autelia/AllSave Pro/InvokeController.cs"
- Assets/Plugins/Autelia/CoroutineController/Coroutine.cs
- Assets/Plugins/Autelia/CoroutineController/CoroutineController.cs
- Assets/Plugins/Autelia/CoroutineController/CoroutineTicker.cs
- Assets/Plugins/Autelia/CoroutineController/ExecutionPhases.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstruction.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstructions/WaitForEndOfFrame.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstructions/WaitForFixedUpdate.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstructions/WaitForSeconds.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstructions/WaitUntil.cs
- Assets/Plugins/Autelia/CoroutineController/YieldInstructions/WaitWhile.cs
- "Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs"
- "Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceReflection.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs"
- "Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs"
- "Assets/Standard Assets/Environment/Water (Basic)/Scripts/WaterBasic.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/Displace.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/GerstnerDisplace.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/MeshContainer.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/SpecularLighting.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/WaterBase.cs"
- "Assets/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs"
- "Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs"
- "Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuBlur.cs"
- "Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuGaia.cs"
- "Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuSkyFog.cs"
- "Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuSunShafts.cs"
- "Assets/Standard Assets/Utility/ActivateTrigger.cs"
- "Assets/Standard Assets/Utility/AlphaButtonClickMask.cs"
- "Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs"
- "Assets/Standard Assets/Utility/AutoMoveAndRotate.cs"
- "Assets/Standard Assets/Utility/CameraRefocus.cs"
- "Assets/Standard Assets/Utility/CurveControlledBob.cs"
- "Assets/Standard Assets/Utility/DragRigidbody.cs"
- "Assets/Standard Assets/Utility/DynamicShadowSettings.cs"
- "Assets/Standard Assets/Utility/EventSystemChecker.cs"
- "Assets/Standard Assets/Utility/FOVKick.cs"
- "Assets/Standard Assets/Utility/FPSCounter.cs"
- "Assets/Standard Assets/Utility/FollowTarget.cs"
- "Assets/Standard Assets/Utility/ForcedReset.cs"
- "Assets/Standard Assets/Utility/LerpControlledBob.cs"
- "Assets/Standard Assets/Utility/ObjectResetter.cs"
- "Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs"
- "Assets/Standard Assets/Utility/PlatformSpecificContent.cs"
- "Assets/Standard Assets/Utility/SimpleActivatorMenu.cs"
- "Assets/Standard Assets/Utility/SimpleMouseRotator.cs"
- "Assets/Standard Assets/Utility/SmoothFollow.cs"
- "Assets/Standard Assets/Utility/TimedObjectActivator.cs"
- "Assets/Standard Assets/Utility/TimedObjectDestructor.cs"
- "Assets/Standard Assets/Utility/WaypointCircuit.cs"
- "Assets/Standard Assets/Utility/WaypointProgressTracker.cs"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\System.Runtime.Serialization.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\System.Xml.Linq.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.Lang.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\Boo.Lang.dll"
- -sdk:unity
- -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-firstpass.dll
- Compilation succeeded - 15 warning(s)
- -----CompilerOutput:-stderr----------
- Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
- Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs(337,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
- Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
- Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
- Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
- Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
- Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
- Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
- Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
- -----EndCompilerOutput---------------
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
- WeaveUnetFromEditor Temp/Assembly-CSharp-firstpass.dll
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.UNetWeaver.dll (this message is harmless)
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
- Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
- Script Module: Assembly-CSharp-firstpass.dll
- Pass: 0 took 13 milliseconds
- Pass: 1 took 7 milliseconds
- Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
- (Filename: Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs Line: 40)
- Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs Line: 24)
- Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs Line: 97)
- Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs(337,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- (Filename: Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs Line: 337)
- Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- (Filename: Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs Line: 30)
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 18)
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 19)
- Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
- (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 20)
- Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
- (Filename: Assets/Standard Assets/Utility/EventSystemChecker.cs Line: 19)
- Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
- (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
- Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
- (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
- Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
- (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 28)
- Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
- (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 44)
- Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
- (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
- Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
- (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
- Script Module: Assembly-UnityScript-firstpass
- Pass: 0 took 14 milliseconds
- Pass: 1 took 1 milliseconds
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(2667,42): BCW0012: WARNING: 'UnityEngine.ParticleSystem.Particle.color' is obsolete. color property is deprecated. Use startColor or GetCurrentColor() instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 2667)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(2681,50): BCW0012: WARNING: 'UnityEngine.ParticleSystem.Particle.color' is obsolete. color property is deprecated. Use startColor or GetCurrentColor() instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 2681)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/ParticlePlanetHandler.js(93,61): BCW0012: WARNING: 'UnityEngine.ParticleSystem.Particle.size' is obsolete. size property is deprecated. Use startSize or GetCurrentSize() instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/ParticlePlanetHandler.js Line: 93)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/ParticlePlanetHandler.js(103,61): BCW0012: WARNING: 'UnityEngine.ParticleSystem.Particle.color' is obsolete. color property is deprecated. Use startColor or GetCurrentColor() instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/ParticlePlanetHandler.js Line: 103)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1102,35): BCW0012: WARNING: 'UnityEngine.Random.seed' is obsolete. Deprecated. Use InitState() function or Random.state property instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1102)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1749,44): BCW0012: WARNING: 'UnityEngine.ParticleSystem.enableEmission' is obsolete. enableEmission property is deprecated. Use emission.enabled instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1749)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1750,44): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1750)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1770,47): BCW0012: WARNING: 'UnityEngine.ParticleSystem.enableEmission' is obsolete. enableEmission property is deprecated. Use emission.enabled instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1770)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1772,47): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1772)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1787,50): BCW0012: WARNING: 'UnityEngine.ParticleSystem.enableEmission' is obsolete. enableEmission property is deprecated. Use emission.enabled instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1787)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1789,50): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1789)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1809,43): BCW0012: WARNING: 'UnityEngine.ParticleSystem.enableEmission' is obsolete. enableEmission property is deprecated. Use emission.enabled instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1809)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1811,43): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1811)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1832,44): BCW0012: WARNING: 'UnityEngine.ParticleSystem.enableEmission' is obsolete. enableEmission property is deprecated. Use emission.enabled instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1832)
- Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js(1834,44): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
- (Filename: Assets/Standard Assets/TENKOKU - DYNAMIC SKY/SCRIPTS/TenkokuModule.js Line: 1834)
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 19
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 19
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll, for buildtarget 19
- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- WeaveUnetFromEditor Temp/Assembly-UnityScript.dll
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
- Script Module: Assembly-UnityScript
- Pass: 0 took 37 milliseconds
- Pass: 1 took 0 milliseconds
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- -----Compiler Commandline Arguments:
- Filename: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\bin\mono.exe"
- Arguments: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-cbea89b07f5c5374e93df998c9cd9fc8
- index: 77
- Responsefile: Temp/UnityTempFile-cbea89b07f5c5374e93df998c9cd9fc8 Contents:
- -debug
- -target:library
- -nowarn:0169
- -langversion:4
- -out:Temp/Assembly-CSharp.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll"
- -r:Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
- -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll"
- -r:Assets/AstarPathfindingProject/Plugins/Clipper/Pathfinding.ClipperLib.dll
- -r:Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll
- -r:Assets/AstarPathfindingProject/Plugins/Poly2Tri/Pathfinding.Poly2Tri.dll
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.Mdb.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/JsonNet/Newtonsoft.Json.dll"
- -r:"Assets/CapturePanorama/Managed Plugins/System.Drawing.dll"
- -r:Assets/MHLab/PATCH/Plugins/ICSharpCode.SharpZipLib.dll
- -r:Assets/MHLab/PATCH/Plugins/MHLab.PATCH.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll"
- -define:UNITY_5_3_OR_NEWER
- -define:UNITY_5_4_OR_NEWER
- -define:UNITY_5_5_OR_NEWER
- -define:UNITY_5_5_1
- -define:UNITY_5_5
- -define:UNITY_5
- -define:UNITY_64
- -define:ENABLE_AUDIO
- -define:ENABLE_CACHING
- -define:ENABLE_CLOTH
- -define:ENABLE_DUCK_TYPING
- -define:ENABLE_GENERICS
- -define:ENABLE_MICROPHONE
- -define:ENABLE_MULTIPLE_DISPLAYS
- -define:ENABLE_PHYSICS
- -define:ENABLE_SPRITERENDERER_FLIPPING
- -define:ENABLE_SPRITES
- -define:ENABLE_TERRAIN
- -define:ENABLE_RAKNET
- -define:ENABLE_UNET
- -define:ENABLE_LZMA
- -define:ENABLE_UNITYEVENTS
- -define:ENABLE_WEBCAM
- -define:ENABLE_WWW
- -define:ENABLE_CLOUD_SERVICES_COLLAB
- -define:ENABLE_CLOUD_SERVICES_ADS
- -define:ENABLE_CLOUD_HUB
- -define:ENABLE_CLOUD_PROJECT_ID
- -define:ENABLE_CLOUD_SERVICES_UNET
- -define:ENABLE_CLOUD_SERVICES_BUILD
- -define:ENABLE_CLOUD_LICENSE
- -define:ENABLE_EDITOR_METRICS
- -define:ENABLE_EDITOR_METRICS_CACHING
- -define:INCLUDE_DYNAMIC_GI
- -define:INCLUDE_GI
- -define:PLATFORM_SUPPORTS_MONO
- -define:RENDER_SOFTWARE_CURSOR
- -define:INCLUDE_PUBNUB
- -define:ENABLE_PLAYMODE_TESTS_RUNNER
- -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
- -define:UNITY_STANDALONE_WIN
- -define:UNITY_STANDALONE
- -define:ENABLE_SUBSTANCE
- -define:ENABLE_RUNTIME_GI
- -define:ENABLE_MOVIES
- -define:ENABLE_NETWORK
- -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- -define:ENABLE_UNITYWEBREQUEST
- -define:ENABLE_CLOUD_SERVICES
- -define:ENABLE_CLOUD_SERVICES_ANALYTICS
- -define:ENABLE_CLOUD_SERVICES_PURCHASING
- -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- -define:ENABLE_EVENT_QUEUE
- -define:ENABLE_CLUSTERINPUT
- -define:ENABLE_VIDEO
- -define:ENABLE_VR
- -define:ENABLE_WEBSOCKET_HOST
- -define:ENABLE_MONO
- -define:ENABLE_PROFILER
- -define:DEBUG
- -define:TRACE
- -define:UNITY_ASSERTIONS
- -define:UNITY_EDITOR
- -define:UNITY_EDITOR_64
- -define:UNITY_EDITOR_WIN
- -define:UNITY_TEAM_LICENSE
- -define:ENABLE_VSTU
- -define:AUT_ALLSAVE_SETUP_COMPLETE
- -define:CROSS_PLATFORM_INPUT
- Assets/AIAgent.cs
- Assets/AQUAS-Lite/Demo/SplineController/MathUtils.cs
- Assets/AQUAS-Lite/Demo/SplineController/SplineController.cs
- Assets/AQUAS-Lite/Demo/SplineController/SplineInterpolator.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_BubbleBehaviour.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_BubbleMorph.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Buoyancy.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Camera.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Caustics.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Gaia.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_LensEffects.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Parameters.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_RenderQueueEditor.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs
- Assets/AQUAS-Lite/Scripts/AQUAS_SmallBubbleBehaviour.cs
- Assets/AstarExport/AIParent.cs
- Assets/AstarExport/BaseAI.cs
- Assets/AstarPathfindingProject/Core/AI/AILerp.cs
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs
- Assets/AstarPathfindingProject/Core/AI/NavmeshController.cs
- Assets/AstarPathfindingProject/Core/AI/RichAI.cs
- Assets/AstarPathfindingProject/Core/AI/RichPath.cs
- Assets/AstarPathfindingProject/Core/AI/Seeker.cs
- Assets/AstarPathfindingProject/Core/AstarData.cs
- Assets/AstarPathfindingProject/Core/AstarMath.cs
- Assets/AstarPathfindingProject/Core/AstarPath.cs
- Assets/AstarPathfindingProject/Core/GraphUpdateScene.cs
- Assets/AstarPathfindingProject/Core/GraphUpdateShape.cs
- Assets/AstarPathfindingProject/Core/Misc/AnimationLink.cs
- Assets/AstarPathfindingProject/Core/Misc/AstarDebugger.cs
- Assets/AstarPathfindingProject/Core/Misc/AstarEnumFlagAttr.cs
- Assets/AstarPathfindingProject/Core/Misc/BinaryHeap.cs
- Assets/AstarPathfindingProject/Core/Misc/GraphEditorBase.cs
- Assets/AstarPathfindingProject/Core/Misc/GraphModifier.cs
- Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs
- Assets/AstarPathfindingProject/Core/Misc/Int3.cs
- Assets/AstarPathfindingProject/Core/Misc/ListPool.cs
- Assets/AstarPathfindingProject/Core/Misc/NodeLink.cs
- Assets/AstarPathfindingProject/Core/Misc/NodeLink2.cs
- Assets/AstarPathfindingProject/Core/Misc/NodeLink3.cs
- Assets/AstarPathfindingProject/Core/Misc/ObjectPool.cs
- Assets/AstarPathfindingProject/Core/Misc/PathPool.cs
- Assets/AstarPathfindingProject/Core/Misc/PathProcessor.cs
- Assets/AstarPathfindingProject/Core/Misc/PathReturnQueue.cs
- Assets/AstarPathfindingProject/Core/Misc/StackPool.cs
- Assets/AstarPathfindingProject/Core/Misc/ThreadControlQueue.cs
- Assets/AstarPathfindingProject/Core/Misc/WindowsStoreCompatibility.cs
- Assets/AstarPathfindingProject/Core/Misc/WorkItemProcessor.cs
- Assets/AstarPathfindingProject/Core/Nodes/GraphNode.cs
- Assets/AstarPathfindingProject/Core/Path.cs
- Assets/AstarPathfindingProject/Core/PathHandler.cs
- Assets/AstarPathfindingProject/Core/RVO/RVOAgent.cs
- Assets/AstarPathfindingProject/Core/RVO/RVOCoreObstacle.cs
- Assets/AstarPathfindingProject/Core/RVO/RVOCoreSimulator.cs
- Assets/AstarPathfindingProject/Core/RVO/RVOLine.cs
- Assets/AstarPathfindingProject/Core/RVO/RVOQuadtree.cs
- Assets/AstarPathfindingProject/Core/Serialization/JsonConverters.cs
- Assets/AstarPathfindingProject/Core/Serialization/JsonSerializer.cs
- Assets/AstarPathfindingProject/Core/Serialization/SimpleJsonReplacement.cs
- Assets/AstarPathfindingProject/Core/Serialization/SimpleZipReplacement.cs
- Assets/AstarPathfindingProject/Core/Serialization/TinyJson.cs
- Assets/AstarPathfindingProject/Core/astarclasses.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example11_RVO/GroupController.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example11_RVO/LightweightRVO.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example11_RVO/RVOAgentPlacer.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example11_RVO/RVOExampleAgent.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example12_Procedural/ProceduralGridMover.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example12_Procedural/ProceduralWorld.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example13_Moving/BezierMover.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example13_Moving/LocalSpaceGraph.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example13_Moving/LocalSpaceRichAI.cs
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/AIFollow.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/AstarSmoothFollow2.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/DoorController.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/DynamicGridObstacle.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/ManualRVOAgent.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/MineBotAI.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/NavmeshClamp.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/ObjectPlacer.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/RecastTileUpdate.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/RecastTileUpdateHandler.cs
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/TargetMover.cs
- Assets/AstarPathfindingProject/Generators/Base.cs
- Assets/AstarPathfindingProject/Generators/GridGenerator.cs
- Assets/AstarPathfindingProject/Generators/LayerGridGraphGenerator.cs
- Assets/AstarPathfindingProject/Generators/NavMeshGenerator.cs
- Assets/AstarPathfindingProject/Generators/NodeClasses/GridNode.cs
- Assets/AstarPathfindingProject/Generators/NodeClasses/GridNodeBase.cs
- Assets/AstarPathfindingProject/Generators/NodeClasses/PointNode.cs
- Assets/AstarPathfindingProject/Generators/NodeClasses/TriangleMeshNode.cs
- Assets/AstarPathfindingProject/Generators/PointGenerator.cs
- Assets/AstarPathfindingProject/Generators/QuadtreeGraph.cs
- Assets/AstarPathfindingProject/Generators/RecastGenerator.cs
- Assets/AstarPathfindingProject/Generators/Utilities/BBTree.cs
- Assets/AstarPathfindingProject/Generators/Utilities/EuclideanEmbedding.cs
- Assets/AstarPathfindingProject/Generators/Utilities/NavMeshRenderer.cs
- Assets/AstarPathfindingProject/Generators/Utilities/ObjImporter.cs
- Assets/AstarPathfindingProject/Generators/Utilities/PointKDTree.cs
- Assets/AstarPathfindingProject/Generators/Utilities/RecastBBTree.cs
- Assets/AstarPathfindingProject/Generators/Utilities/RecastMeshGatherer.cs
- Assets/AstarPathfindingProject/Generators/Utilities/RecastMeshObj.cs
- Assets/AstarPathfindingProject/Generators/Utilities/TileHandler.cs
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- Assets/Scripts/Terraform-Backend/LocalMapStrategies/BoxAlphamapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/BoxHeightmapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/BoxStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/MeshAlphamapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/MeshHeightmapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/MeshStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/SphereAlphamapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/SphereHeightmapStrategy.cs
- Assets/Scripts/Terraform-Backend/LocalMapStrategies/SphereStrategy.cs
- Assets/Scripts/Terraform-Backend/TerrainHelpers.cs
- Assets/Scripts/Terraform-Backend/Vertex.cs
- Assets/Scripts/Terraform-Frontend/ControlDeformerObject.cs
- Assets/Scripts/Terraform-Frontend/Deformer.cs
- Assets/Scripts/Terraform-Frontend/Overlay.cs
- Assets/Scripts/Terraform-Frontend/TerraformAction.cs
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs
- Assets/Scripts/Utilities/ColliderExtensions.cs
- Assets/Scripts/Utilities/ColorHSV.cs
- Assets/Scripts/Utilities/DynamicBone.cs
- Assets/Scripts/Utilities/DynamicBoneCollider.cs
- Assets/Scripts/Utilities/Vector3Extensions.cs
- Assets/Scripts/Vehicle.cs
- Assets/Scripts/VehicleDepotManager.cs
- Assets/Scripts/ViewAction.cs
- Assets/Scripts/WindTurbine.cs
- Assets/Scripts/WindowEventHandler.cs
- Assets/SkinFader.cs
- Assets/SpeedDisplay.cs
- Assets/TestScript.cs
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\System.Runtime.Serialization.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\System.Xml.Linq.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.Lang.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\Boo.Lang.dll"
- -sdk:unity
- -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
- Compilation succeeded - 235 warning(s)
- -----CompilerOutput:-stderr----------
- Assets/AstarPathfindingProject/Core/AI/Seeker.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/DynamicGridObstacle.cs(4,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(3,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(4,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/BuildingSys/Building.cs(9,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/BuildingSys/Building.cs(10,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/BuildingSys/ConstructionSiteEffect.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/RealisticCarControllerV3/Scripts/RCC_WheelCollider.cs(15,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/AnimalGrowthSystem.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/AnimalPreview.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/InfantInstance.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/KeyBindsInput.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/MainMenuGUIManager.cs(9,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/NurseryManager.cs(10,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/Vehicle.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/Scripts/WindowEventHandler.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs(10,23): warning CS0108: `AQUAS_Screenshotter.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
- C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
- Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs(14,19): warning CS0108: `AQUAS_Screenshotter.name' hides inherited member `UnityEngine.Object.name'. Use the new keyword if hiding was intended
- C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
- Assets/BuildingSys/Gate.cs(30,25): warning CS0108: `PrehistoricKingdom.Gate.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
- C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
- Assets/BuildingSys/Gate.cs(102,14): warning CS0108: `PrehistoricKingdom.Gate.Update()' hides inherited member `Building.Update()'. Use the new keyword if hiding was intended
- Assets/BuildingSys/Building.cs(233,17): (Location of the symbol related to previous warning)
- Assets/Scripts/AnimalPreview.cs(20,19): warning CS0108: `AnimalPreview.name' hides inherited member `UnityEngine.Object.name'. Use the new keyword if hiding was intended
- C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll (Location of the symbol related to previous warning)
- Assets/AQUAS-Lite/Demo/SplineController/SplineController.cs(122,15): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
- Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs(96,6): warning CS0618: `UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete: `Use invertCulling property'
- Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs(103,12): warning CS0618: `UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete: `Use invertCulling property'
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(225,78): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(237,7): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `false'
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(237,23): warning CS0162: Unreachable code detected
- Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs(358,4): warning CS0162: Unreachable code detected
- Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs(367,13): warning CS0162: Unreachable code detected
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(211,9): warning CS0618: `UnityEngine.LineRenderer.SetWidth(float, float)' is obsolete: `SetWidth has been deprecated. Please use the startWidth, endWidth, or widthCurve properties instead.'
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(213,9): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(325,8): warning CS0618: `UnityEngine.LineRenderer.SetWidth(float, float)' is obsolete: `SetWidth has been deprecated. Please use the startWidth, endWidth, or widthCurve properties instead.'
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(327,8): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
- Assets/Blur Behind/BlurBehind.cs(183,25): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- Assets/BuildingSys/Building.cs(811,48): warning CS0618: `UnityEngine.BoxCollider.extents' is obsolete: `use BoxCollider.size instead.'
- Assets/BuildingSys/Building.cs(812,48): warning CS0618: `UnityEngine.BoxCollider.extents' is obsolete: `use BoxCollider.size instead.'
- Assets/BuildingSys/Fence.cs(52,37): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.'
- Assets/BuildingSys/FenceManager.cs(449,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(452,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(545,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(548,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(586,13): warning CS0219: The variable `heightDiff' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(699,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(702,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(704,13): warning CS0219: The variable `graphObj' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(976,41): warning CS0618: `UnityEngine.Quaternion.EulerAngles(float, float, float)' is obsolete: `Use Quaternion.Euler instead. This function was deprecated because it uses radians instead of degrees'
- Assets/BuildingSys/FenceManager.cs(953,13): warning CS0219: The variable `def' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(970,15): warning CS0219: The variable `heightA' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(971,15): warning CS0219: The variable `heightB' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(974,15): warning CS0219: The variable `lastHeightAdjust' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(975,19): warning CS0219: The variable `skew' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(976,20): warning CS0219: The variable `skewRot' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(1029,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(1796,19): warning CS0219: The variable `closestPost' is assigned but its value is never used
- Assets/BuildingSys/FencePartDefinition.cs(1448,19): warning CS0219: The variable `d' is assigned but its value is never used
- Assets/BuildingSys/FencePartDefinition.cs(62,13): warning CS0219: The variable `prevstat' is assigned but its value is never used
- Assets/BuildingSys/FencePartDefinition.cs(83,19): warning CS0219: The variable `dioff' is assigned but its value is never used
- Assets/BuildingSys/FencePost.cs(59,19): warning CS0219: The variable `slope' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(124,17): warning CS0219: The variable `n' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(170,17): warning CS0219: The variable `n' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(297,21): warning CS0219: The variable `endPt' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(364,19): warning CS0219: The variable `dt1' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(364,29): warning CS0219: The variable `dt2' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(385,17): warning CS0219: The variable `mr' is assigned but its value is never used
- Assets/BuildingSys/FenceRail.cs(399,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(216,15): warning CS0219: The variable `scale' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(366,13): warning CS0219: The variable `fLeft' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(367,13): warning CS0219: The variable `fRight' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(440,35): warning CS0219: The variable `partlist' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(441,13): warning CS0219: The variable `leftMostPart' is assigned but its value is never used
- Assets/BuildingSys/FenceSegment.cs(441,32): warning CS0219: The variable `rightMostPart' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(85,17): warning CS0219: The variable `totalLen' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(86,17): warning CS0219: The variable `fenceLen' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(89,17): warning CS0219: The variable `start' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(102,17): warning CS0219: The variable `totalLen' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(103,17): warning CS0219: The variable `fenceLen' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(131,17): warning CS0219: The variable `n' is assigned but its value is never used
- Assets/BuildingSys/FenceSupport.cs(176,17): warning CS0219: The variable `n' is assigned but its value is never used
- Assets/BuildingSys/GatePlacementAction.cs(162,13): warning CS0219: The variable `gate' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(466,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(469,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(562,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(565,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(603,13): warning CS0219: The variable `heightDiff' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(706,13): warning CS0219: The variable `w' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(709,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(711,13): warning CS0219: The variable `graphObj' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(983,41): warning CS0618: `UnityEngine.Quaternion.EulerAngles(float, float, float)' is obsolete: `Use Quaternion.Euler instead. This function was deprecated because it uses radians instead of degrees'
- Assets/BuildingSys/PathManager.cs(960,13): warning CS0219: The variable `def' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(977,15): warning CS0219: The variable `heightA' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(978,15): warning CS0219: The variable `heightB' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(981,15): warning CS0219: The variable `lastHeightAdjust' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(982,19): warning CS0219: The variable `skew' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(983,20): warning CS0219: The variable `skewRot' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(1036,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(1803,19): warning CS0219: The variable `closestPost' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(190,29): warning CS0168: The variable `fpd' is declared but never used
- Assets/BuildingSys/PlaceFenceAction.cs(199,20): warning CS0168: The variable `tempGO' is declared but never used
- Assets/BuildingSys/PlaceFenceAction.cs(719,9): warning CS0162: Unreachable code detected
- Assets/BuildingSys/PlaceRoadAction.cs(192,13): warning CS0219: The variable `fen' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(193,15): warning CS0168: The variable `f' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(194,22): warning CS0168: The variable `fs' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(195,29): warning CS0168: The variable `fpd' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(196,17): warning CS0168: The variable `left' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(197,17): warning CS0168: The variable `right' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(198,17): warning CS0168: The variable `gateLeft' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(199,17): warning CS0168: The variable `gateRight' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(202,20): warning CS0219: The variable `tobeDel' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(203,20): warning CS0168: The variable `tempGO' is declared but never used
- Assets/BuildingSys/PlaceRoadAction.cs(881,9): warning CS0162: Unreachable code detected
- Assets/Packs/SSAO Pro/Scripts/SSAOPro.cs(133,18): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- Assets/RealisticCarControllerV3/Scripts/RCC_CameraConfig.cs(66,40): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs(82,33): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs(570,114): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(84,14): warning CS0618: `UnityEngine.ParticleSystem.EmissionModule.rate' is obsolete: `rate property is deprecated. Use rateOverTime or rateOverDistance instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(85,14): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(86,14): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(90,14): warning CS0618: `UnityEngine.ParticleSystem.EmissionModule.rate' is obsolete: `rate property is deprecated. Use rateOverTime or rateOverDistance instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(91,14): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(92,14): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(112,12): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(113,31): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(115,12): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(116,31): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- Assets/RealisticCarControllerV3/Scripts/RCC_GetBounds.cs(28,40): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
- Assets/Scripts/AnimalBoneGrower.cs(229,21): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(229,46): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(233,21): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(233,47): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(257,21): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(257,50): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(261,21): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- Assets/Scripts/AnimalBoneGrower.cs(261,51): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- Assets/Scripts/AnimalPreview.cs(113,22): warning CS0219: The variable `onScreen' is assigned but its value is never used
- Assets/Scripts/SoundHandler.cs(92,15): warning CS0219: The variable `ambientDaySound' is assigned but its value is never used
- Assets/Scripts/SoundHandler.cs(93,15): warning CS0219: The variable `ambientNightSound' is assigned but its value is never used
- Assets/Scripts/Terraform-Backend/DebugHelpers.cs(52,14): warning CS0618: `UnityEngine.Renderer.useLightProbes' is obsolete: `useLightProbes property is deprecated. Use lightProbeUsage instead.'
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(635,19): warning CS0219: The variable `percentComplete' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(316,21): warning CS0219: The variable `colPos' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(363,13): warning CS0219: The variable `scale' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(409,13): warning CS0219: The variable `scale' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,15): warning CS0168: The variable `lh' is declared but never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,19): warning CS0168: The variable `rh' is declared but never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,23): warning CS0168: The variable `th' is declared but never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,27): warning CS0168: The variable `bh' is declared but never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(433,23): warning CS0219: The variable `dx' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(434,23): warning CS0219: The variable `dy' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(510,23): warning CS0219: The variable `blendedHeightAtPoint' is assigned but its value is never used
- Assets/AstarExport/BaseAI.cs(46,70): warning CS0414: The private field `BaseAI.walk' is assigned but its value is never used
- Assets/AstarExport/BaseAI.cs(52,57): warning CS0649: Field `BaseAI.minDist' is never assigned to, and will always have its default value `0'
- Assets/BuildingSys/Building.cs(16,12): warning CS0414: The private field `Building.Cost' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(23,15): warning CS0414: The private field `Building.Animations' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(66,11): warning CS0414: The private field `Building.AreaRadius' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(67,11): warning CS0414: The private field `Building.AreaNormal' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(68,11): warning CS0414: The private field `Building.AreaValid' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(69,11): warning CS0414: The private field `Building.AreaInvalid' is assigned but its value is never used
- Assets/BuildingSys/Building.cs(151,10): warning CS0414: The private field `Building.Paused' is assigned but its value is never used
- Assets/BuildingSys/CamB.cs(18,15): warning CS0414: The private field `CamB.roads' is assigned but its value is never used
- Assets/BuildingSys/CamB.cs(19,15): warning CS0414: The private field `CamB.roads1' is assigned but its value is never used
- Assets/BuildingSys/CamB.cs(20,11): warning CS0414: The private field `CamB.rad' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(29,23): warning CS0414: The private field `FenceManager.CurrentPost' is assigned but its value is never used
- Assets/BuildingSys/FenceManager.cs(344,23): warning CS0414: The private field `FenceManager.AttachingToPost' is assigned but its value is never used
- Assets/BuildingSys/FencePartDefinition.cs(33,10): warning CS0414: The private field `FencePartDefinition.prev' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(29,23): warning CS0414: The private field `PathManager.CurrentPost' is assigned but its value is never used
- Assets/BuildingSys/PathManager.cs(325,23): warning CS0414: The private field `PathManager.AttachingToPost' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(68,18): warning CS0414: The private field `PlaceFenceAction.IsDragging' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(70,26): warning CS0414: The private field `PlaceFenceAction.ExistingFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(71,19): warning CS0414: The private field `PlaceFenceAction.CurrentFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(72,18): warning CS0414: The private field `PlaceFenceAction.AddNewFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceFenceAction.cs(351,10): warning CS0414: The private field `PlaceFenceAction.PlacingOnPostOrFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(69,18): warning CS0414: The private field `PlaceRoadAction.IsDragging' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(71,26): warning CS0414: The private field `PlaceRoadAction.ExistingFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(72,19): warning CS0414: The private field `PlaceRoadAction.CurrentFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(73,18): warning CS0414: The private field `PlaceRoadAction.AddNewFence' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(79,23): warning CS0414: The private field `PlaceRoadAction.LastPost' is assigned but its value is never used
- Assets/BuildingSys/PlaceRoadAction.cs(447,10): warning CS0414: The private field `PlaceRoadAction.PlacingOnPostOrFence' is assigned but its value is never used
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(36,37): warning CS0649: Field `RCC_Exhaust.emissionRate' is never assigned to, and will always have its default value
- Assets/RealisticCarControllerV3/Scripts/RCC_ProtectCameraFromWallClip.cs(21,14): warning CS0649: Field `RCC_ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(61,34): warning CS0649: Field `BuildingGUIManager.maxBoardPos' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(61,47): warning CS0649: Field `BuildingGUIManager.minTerraformPos' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(61,64): warning CS0649: Field `BuildingGUIManager.maxTerraformPos' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(61,81): warning CS0649: Field `BuildingGUIManager.minDemolitionPos' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(61,99): warning CS0649: Field `BuildingGUIManager.maxDemolitionPos' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(64,35): warning CS0649: Field `BuildingGUIManager.maxBoardSize' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(64,49): warning CS0649: Field `BuildingGUIManager.minTerraformSize' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(64,67): warning CS0649: Field `BuildingGUIManager.maxTerraformSize' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(64,85): warning CS0649: Field `BuildingGUIManager.minDemolitionSize' is never assigned to, and will always have its default value
- Assets/Scripts/BuildingGUIManager.cs(64,104): warning CS0649: Field `BuildingGUIManager.maxDemolitionSize' is never assigned to, and will always have its default value
- Assets/Scripts/DecorationBuildingSystem.cs(44,12): warning CS0414: The private field `DecorationBuildingSystem.gizmoBeingHitName' is assigned but its value is never used
- Assets/Scripts/DecorationBuildingSystem.cs(74,13): warning CS0414: The private field `DecorationBuildingSystem.nextRot' is assigned but its value is never used
- Assets/Scripts/DecorationBuildingSystem.cs(75,13): warning CS0414: The private field `DecorationBuildingSystem.nextSize' is assigned but its value is never used
- Assets/Scripts/KeyBindsInput.cs(17,34): warning CS0649: Field `KeyBindsInput.camMoveBackward' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,51): warning CS0649: Field `KeyBindsInput.camMoveLeft' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,64): warning CS0649: Field `KeyBindsInput.camMoveRight' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,78): warning CS0649: Field `KeyBindsInput.camRotateLeft' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,93): warning CS0649: Field `KeyBindsInput.camRotateRight' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,109): warning CS0649: Field `KeyBindsInput.quickZoomIn' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,122): warning CS0649: Field `KeyBindsInput.quickZoomOut' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,136): warning CS0649: Field `KeyBindsInput.ItemRotateLeft' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,152): warning CS0649: Field `KeyBindsInput.itemRotateRight' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,169): warning CS0649: Field `KeyBindsInput.toggleTime' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(17,181): warning CS0649: Field `KeyBindsInput.toggleCurvedZoom' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,9): warning CS0649: Field `KeyBindsInput.toggleGUI' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,20): warning CS0649: Field `KeyBindsInput.openMessageMenu' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,37): warning CS0649: Field `KeyBindsInput.openMapMenu' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,50): warning CS0649: Field `KeyBindsInput.enableVehicleLights' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,71): warning CS0649: Field `KeyBindsInput.switchVehicleLights' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,92): warning CS0649: Field `KeyBindsInput.vehicleHonk' is never assigned to, and will always have its default value `null'
- Assets/Scripts/KeyBindsInput.cs(18,105): warning CS0649: Field `KeyBindsInput.displayTags' is never assigned to, and will always have its default value `null'
- Assets/Scripts/MainMenuGUIManager.cs(58,10): warning CS0414: The private field `MainMenuGUIManager.check' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(39,42): warning CS0414: The private field `OptionsLoader.grassDistanceFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(47,47): warning CS0414: The private field `OptionsLoader.automaticCamRepositioningFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(49,39): warning CS0414: The private field `OptionsLoader.dayNightCycleFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(50,14): warning CS0414: The private field `OptionsLoader.tutorialFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(50,39): warning CS0414: The private field `OptionsLoader.notificationFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(50,68): warning CS0414: The private field `OptionsLoader.gUISkinFields' is assigned but its value is never used
- Assets/Scripts/OptionsLoader.cs(51,14): warning CS0414: The private field `OptionsLoader.selectionGraphicsFields' is assigned but its value is never used
- Assets/Scripts/OptionsManager.cs(126,24): warning CS0649: Field `OptionsManager.newResolution' is never assigned to, and will always have its default value
- Assets/Scripts/Terraform-Frontend/ControlDeformerObject.cs(16,44): warning CS0414: The private field `ControlDeformerObject.canvasObjects' is assigned but its value is never used
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(18,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.size' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(19,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.addb' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(20,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.treeRandomizer' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(21,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.subb' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(22,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.smoothb' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(23,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.flatb' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(24,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.automaticVegetationPainting' is never assigned to, and will always have its default value `null'
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(31,22): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.deselectedColor' is never assigned to, and will always have its default value
- Assets/Scripts/ViewAction.cs(6,21): warning CS0414: The private field `ViewAction.Rotation' is assigned but its value is never used
- Assets/SpeedDisplay.cs(49,25): warning CS0414: The private field `SpeedDisplay.ccontroller' is assigned but its value is never used
- Assets/SpeedDisplay.cs(52,14): warning CS0414: The private field `SpeedDisplay.bstate' is assigned but its value is never used
- -----EndCompilerOutput---------------
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- WeaveUnetFromEditor Temp/Assembly-CSharp.dll
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Symbols will be read from Temp/Assembly-CSharp.dll.mdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 39 milliseconds
- Pass: 1 took 28 milliseconds
- Assets/AstarPathfindingProject/Core/AI/Seeker.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Core/AI/Seeker.cs Line: 5)
- Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/DynamicGridObstacle.cs(4,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/DynamicGridObstacle.cs Line: 4)
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(3,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Modifiers/Modifiers.cs Line: 3)
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(4,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Modifiers/Modifiers.cs Line: 4)
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Modifiers/Modifiers.cs Line: 5)
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Modifiers/Modifiers.cs Line: 6)
- Assets/AstarPathfindingProject/Modifiers/Modifiers.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/AstarPathfindingProject/Modifiers/Modifiers.cs Line: 7)
- Assets/BuildingSys/Building.cs(9,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/BuildingSys/Building.cs Line: 9)
- Assets/BuildingSys/Building.cs(10,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/BuildingSys/Building.cs Line: 10)
- Assets/BuildingSys/ConstructionSiteEffect.cs(5,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/BuildingSys/ConstructionSiteEffect.cs Line: 5)
- Assets/RealisticCarControllerV3/Scripts/RCC_WheelCollider.cs(15,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_WheelCollider.cs Line: 15)
- Assets/Scripts/AnimalGrowthSystem.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/AnimalGrowthSystem.cs Line: 6)
- Assets/Scripts/AnimalPreview.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/AnimalPreview.cs Line: 7)
- Assets/Scripts/InfantInstance.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/InfantInstance.cs Line: 8)
- Assets/Scripts/KeyBindsInput.cs(6,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 6)
- Assets/Scripts/MainMenuGUIManager.cs(9,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/MainMenuGUIManager.cs Line: 9)
- Assets/Scripts/NurseryManager.cs(10,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/NurseryManager.cs Line: 10)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 7)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 8)
- Assets/Scripts/Vehicle.cs(8,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/Vehicle.cs Line: 8)
- Assets/Scripts/WindowEventHandler.cs(7,1): warning CS0105: The using directive for `Autelia.Serialization' appeared previously in this namespace
- (Filename: Assets/Scripts/WindowEventHandler.cs Line: 7)
- Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs(10,23): warning CS0108: `AQUAS_Screenshotter.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
- (Filename: Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs Line: 10)
- Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs(14,19): warning CS0108: `AQUAS_Screenshotter.name' hides inherited member `UnityEngine.Object.name'. Use the new keyword if hiding was intended
- (Filename: Assets/AQUAS-Lite/Scripts/AQUAS_Screenshotter.cs Line: 14)
- Assets/BuildingSys/Gate.cs(30,25): warning CS0108: `PrehistoricKingdom.Gate.animation' hides inherited member `UnityEngine.Component.animation'. Use the new keyword if hiding was intended
- (Filename: Assets/BuildingSys/Gate.cs Line: 30)
- Assets/BuildingSys/Gate.cs(102,14): warning CS0108: `PrehistoricKingdom.Gate.Update()' hides inherited member `Building.Update()'. Use the new keyword if hiding was intended
- (Filename: Assets/BuildingSys/Gate.cs Line: 102)
- Assets/Scripts/AnimalPreview.cs(20,19): warning CS0108: `AnimalPreview.name' hides inherited member `UnityEngine.Object.name'. Use the new keyword if hiding was intended
- (Filename: Assets/Scripts/AnimalPreview.cs Line: 20)
- Assets/AQUAS-Lite/Demo/SplineController/SplineController.cs(122,15): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
- (Filename: Assets/AQUAS-Lite/Demo/SplineController/SplineController.cs Line: 122)
- Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs(96,6): warning CS0618: `UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete: `Use invertCulling property'
- (Filename: Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs Line: 96)
- Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs(103,12): warning CS0618: `UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete: `Use invertCulling property'
- (Filename: Assets/AQUAS-Lite/Scripts/AQUAS_Reflection.cs Line: 103)
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(225,78): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- (Filename: Assets/AstarPathfindingProject/Core/AI/AIPath.cs Line: 225)
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(237,7): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `false'
- (Filename: Assets/AstarPathfindingProject/Core/AI/AIPath.cs Line: 237)
- Assets/AstarPathfindingProject/Core/AI/AIPath.cs(237,23): warning CS0162: Unreachable code detected
- (Filename: Assets/AstarPathfindingProject/Core/AI/AIPath.cs Line: 237)
- Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs(358,4): warning CS0162: Unreachable code detected
- (Filename: Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs Line: 358)
- Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs(367,13): warning CS0162: Unreachable code detected
- (Filename: Assets/AstarPathfindingProject/Core/Misc/GraphUpdateProcessor.cs Line: 367)
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(211,9): warning CS0618: `UnityEngine.LineRenderer.SetWidth(float, float)' is obsolete: `SetWidth has been deprecated. Please use the startWidth, endWidth, or widthCurve properties instead.'
- (Filename: Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs Line: 211)
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(213,9): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
- (Filename: Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs Line: 213)
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(325,8): warning CS0618: `UnityEngine.LineRenderer.SetWidth(float, float)' is obsolete: `SetWidth has been deprecated. Please use the startWidth, endWidth, or widthCurve properties instead.'
- (Filename: Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs Line: 325)
- Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs(327,8): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
- (Filename: Assets/AstarPathfindingProject/ExampleScenes/Example8_PathTypes/PathTypesDemo.cs Line: 327)
- Assets/Blur Behind/BlurBehind.cs(183,25): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- (Filename: Assets/Blur Behind/BlurBehind.cs Line: 183)
- Assets/BuildingSys/Building.cs(811,48): warning CS0618: `UnityEngine.BoxCollider.extents' is obsolete: `use BoxCollider.size instead.'
- (Filename: Assets/BuildingSys/Building.cs Line: 811)
- Assets/BuildingSys/Building.cs(812,48): warning CS0618: `UnityEngine.BoxCollider.extents' is obsolete: `use BoxCollider.size instead.'
- (Filename: Assets/BuildingSys/Building.cs Line: 812)
- Assets/BuildingSys/Fence.cs(52,37): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.'
- (Filename: Assets/BuildingSys/Fence.cs Line: 52)
- Assets/BuildingSys/FenceManager.cs(449,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 449)
- Assets/BuildingSys/FenceManager.cs(452,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 452)
- Assets/BuildingSys/FenceManager.cs(545,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 545)
- Assets/BuildingSys/FenceManager.cs(548,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 548)
- Assets/BuildingSys/FenceManager.cs(586,13): warning CS0219: The variable `heightDiff' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 586)
- Assets/BuildingSys/FenceManager.cs(699,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 699)
- Assets/BuildingSys/FenceManager.cs(702,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 702)
- Assets/BuildingSys/FenceManager.cs(704,13): warning CS0219: The variable `graphObj' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 704)
- Assets/BuildingSys/FenceManager.cs(976,41): warning CS0618: `UnityEngine.Quaternion.EulerAngles(float, float, float)' is obsolete: `Use Quaternion.Euler instead. This function was deprecated because it uses radians instead of degrees'
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 976)
- Assets/BuildingSys/FenceManager.cs(953,13): warning CS0219: The variable `def' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 953)
- Assets/BuildingSys/FenceManager.cs(970,15): warning CS0219: The variable `heightA' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 970)
- Assets/BuildingSys/FenceManager.cs(971,15): warning CS0219: The variable `heightB' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 971)
- Assets/BuildingSys/FenceManager.cs(974,15): warning CS0219: The variable `lastHeightAdjust' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 974)
- Assets/BuildingSys/FenceManager.cs(975,19): warning CS0219: The variable `skew' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 975)
- Assets/BuildingSys/FenceManager.cs(976,20): warning CS0219: The variable `skewRot' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 976)
- Assets/BuildingSys/FenceManager.cs(1029,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 1029)
- Assets/BuildingSys/FenceManager.cs(1796,19): warning CS0219: The variable `closestPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 1796)
- Assets/BuildingSys/FencePartDefinition.cs(1448,19): warning CS0219: The variable `d' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FencePartDefinition.cs Line: 1448)
- Assets/BuildingSys/FencePartDefinition.cs(62,13): warning CS0219: The variable `prevstat' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FencePartDefinition.cs Line: 62)
- Assets/BuildingSys/FencePartDefinition.cs(83,19): warning CS0219: The variable `dioff' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FencePartDefinition.cs Line: 83)
- Assets/BuildingSys/FencePost.cs(59,19): warning CS0219: The variable `slope' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FencePost.cs Line: 59)
- Assets/BuildingSys/FenceRail.cs(124,17): warning CS0219: The variable `n' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 124)
- Assets/BuildingSys/FenceRail.cs(170,17): warning CS0219: The variable `n' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 170)
- Assets/BuildingSys/FenceRail.cs(297,21): warning CS0219: The variable `endPt' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 297)
- Assets/BuildingSys/FenceRail.cs(364,19): warning CS0219: The variable `dt1' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 364)
- Assets/BuildingSys/FenceRail.cs(364,29): warning CS0219: The variable `dt2' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 364)
- Assets/BuildingSys/FenceRail.cs(385,17): warning CS0219: The variable `mr' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 385)
- Assets/BuildingSys/FenceRail.cs(399,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceRail.cs Line: 399)
- Assets/BuildingSys/FenceSegment.cs(216,15): warning CS0219: The variable `scale' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 216)
- Assets/BuildingSys/FenceSegment.cs(366,13): warning CS0219: The variable `fLeft' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 366)
- Assets/BuildingSys/FenceSegment.cs(367,13): warning CS0219: The variable `fRight' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 367)
- Assets/BuildingSys/FenceSegment.cs(440,35): warning CS0219: The variable `partlist' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 440)
- Assets/BuildingSys/FenceSegment.cs(441,13): warning CS0219: The variable `leftMostPart' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 441)
- Assets/BuildingSys/FenceSegment.cs(441,32): warning CS0219: The variable `rightMostPart' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSegment.cs Line: 441)
- Assets/BuildingSys/FenceSupport.cs(85,17): warning CS0219: The variable `totalLen' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 85)
- Assets/BuildingSys/FenceSupport.cs(86,17): warning CS0219: The variable `fenceLen' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 86)
- Assets/BuildingSys/FenceSupport.cs(89,17): warning CS0219: The variable `start' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 89)
- Assets/BuildingSys/FenceSupport.cs(102,17): warning CS0219: The variable `totalLen' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 102)
- Assets/BuildingSys/FenceSupport.cs(103,17): warning CS0219: The variable `fenceLen' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 103)
- Assets/BuildingSys/FenceSupport.cs(131,17): warning CS0219: The variable `n' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 131)
- Assets/BuildingSys/FenceSupport.cs(176,17): warning CS0219: The variable `n' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceSupport.cs Line: 176)
- Assets/BuildingSys/GatePlacementAction.cs(162,13): warning CS0219: The variable `gate' is assigned but its value is never used
- (Filename: Assets/BuildingSys/GatePlacementAction.cs Line: 162)
- Assets/BuildingSys/PathManager.cs(466,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 466)
- Assets/BuildingSys/PathManager.cs(469,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 469)
- Assets/BuildingSys/PathManager.cs(562,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 562)
- Assets/BuildingSys/PathManager.cs(565,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 565)
- Assets/BuildingSys/PathManager.cs(603,13): warning CS0219: The variable `heightDiff' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 603)
- Assets/BuildingSys/PathManager.cs(706,13): warning CS0219: The variable `w' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 706)
- Assets/BuildingSys/PathManager.cs(709,13): warning CS0219: The variable `fwd' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 709)
- Assets/BuildingSys/PathManager.cs(711,13): warning CS0219: The variable `graphObj' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 711)
- Assets/BuildingSys/PathManager.cs(983,41): warning CS0618: `UnityEngine.Quaternion.EulerAngles(float, float, float)' is obsolete: `Use Quaternion.Euler instead. This function was deprecated because it uses radians instead of degrees'
- (Filename: Assets/BuildingSys/PathManager.cs Line: 983)
- Assets/BuildingSys/PathManager.cs(960,13): warning CS0219: The variable `def' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 960)
- Assets/BuildingSys/PathManager.cs(977,15): warning CS0219: The variable `heightA' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 977)
- Assets/BuildingSys/PathManager.cs(978,15): warning CS0219: The variable `heightB' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 978)
- Assets/BuildingSys/PathManager.cs(981,15): warning CS0219: The variable `lastHeightAdjust' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 981)
- Assets/BuildingSys/PathManager.cs(982,19): warning CS0219: The variable `skew' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 982)
- Assets/BuildingSys/PathManager.cs(983,20): warning CS0219: The variable `skewRot' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 983)
- Assets/BuildingSys/PathManager.cs(1036,21): warning CS0219: The variable `normScale' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 1036)
- Assets/BuildingSys/PathManager.cs(1803,19): warning CS0219: The variable `closestPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 1803)
- Assets/BuildingSys/PlaceFenceAction.cs(190,29): warning CS0168: The variable `fpd' is declared but never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 190)
- Assets/BuildingSys/PlaceFenceAction.cs(199,20): warning CS0168: The variable `tempGO' is declared but never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 199)
- Assets/BuildingSys/PlaceFenceAction.cs(719,9): warning CS0162: Unreachable code detected
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 719)
- Assets/BuildingSys/PlaceRoadAction.cs(192,13): warning CS0219: The variable `fen' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 192)
- Assets/BuildingSys/PlaceRoadAction.cs(193,15): warning CS0168: The variable `f' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 193)
- Assets/BuildingSys/PlaceRoadAction.cs(194,22): warning CS0168: The variable `fs' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 194)
- Assets/BuildingSys/PlaceRoadAction.cs(195,29): warning CS0168: The variable `fpd' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 195)
- Assets/BuildingSys/PlaceRoadAction.cs(196,17): warning CS0168: The variable `left' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 196)
- Assets/BuildingSys/PlaceRoadAction.cs(197,17): warning CS0168: The variable `right' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 197)
- Assets/BuildingSys/PlaceRoadAction.cs(198,17): warning CS0168: The variable `gateLeft' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 198)
- Assets/BuildingSys/PlaceRoadAction.cs(199,17): warning CS0168: The variable `gateRight' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 199)
- Assets/BuildingSys/PlaceRoadAction.cs(202,20): warning CS0219: The variable `tobeDel' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 202)
- Assets/BuildingSys/PlaceRoadAction.cs(203,20): warning CS0168: The variable `tempGO' is declared but never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 203)
- Assets/BuildingSys/PlaceRoadAction.cs(881,9): warning CS0162: Unreachable code detected
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 881)
- Assets/Packs/SSAO Pro/Scripts/SSAOPro.cs(133,18): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
- (Filename: Assets/Packs/SSAO Pro/Scripts/SSAOPro.cs Line: 133)
- Assets/RealisticCarControllerV3/Scripts/RCC_CameraConfig.cs(66,40): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_CameraConfig.cs Line: 66)
- Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs(82,33): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs Line: 82)
- Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs(570,114): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Customization.cs Line: 570)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(84,14): warning CS0618: `UnityEngine.ParticleSystem.EmissionModule.rate' is obsolete: `rate property is deprecated. Use rateOverTime or rateOverDistance instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 84)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(85,14): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 85)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(86,14): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 86)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(90,14): warning CS0618: `UnityEngine.ParticleSystem.EmissionModule.rate' is obsolete: `rate property is deprecated. Use rateOverTime or rateOverDistance instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 90)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(91,14): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 91)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(92,14): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 92)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(112,12): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 112)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(113,31): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 113)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(115,12): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 115)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(116,31): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 116)
- Assets/RealisticCarControllerV3/Scripts/RCC_GetBounds.cs(28,40): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_GetBounds.cs Line: 28)
- Assets/Scripts/AnimalBoneGrower.cs(229,21): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 229)
- Assets/Scripts/AnimalBoneGrower.cs(229,46): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 229)
- Assets/Scripts/AnimalBoneGrower.cs(233,21): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 233)
- Assets/Scripts/AnimalBoneGrower.cs(233,47): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 233)
- Assets/Scripts/AnimalBoneGrower.cs(257,21): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 257)
- Assets/Scripts/AnimalBoneGrower.cs(257,50): warning CS0472: The result of comparing value type `UnityEngine.Vector3' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 257)
- Assets/Scripts/AnimalBoneGrower.cs(261,21): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 261)
- Assets/Scripts/AnimalBoneGrower.cs(261,51): warning CS0472: The result of comparing value type `UnityEngine.Vector2' with null is always `true'
- (Filename: Assets/Scripts/AnimalBoneGrower.cs Line: 261)
- Assets/Scripts/AnimalPreview.cs(113,22): warning CS0219: The variable `onScreen' is assigned but its value is never used
- (Filename: Assets/Scripts/AnimalPreview.cs Line: 113)
- Assets/Scripts/SoundHandler.cs(92,15): warning CS0219: The variable `ambientDaySound' is assigned but its value is never used
- (Filename: Assets/Scripts/SoundHandler.cs Line: 92)
- Assets/Scripts/SoundHandler.cs(93,15): warning CS0219: The variable `ambientNightSound' is assigned but its value is never used
- (Filename: Assets/Scripts/SoundHandler.cs Line: 93)
- Assets/Scripts/Terraform-Backend/DebugHelpers.cs(52,14): warning CS0618: `UnityEngine.Renderer.useLightProbes' is obsolete: `useLightProbes property is deprecated. Use lightProbeUsage instead.'
- (Filename: Assets/Scripts/Terraform-Backend/DebugHelpers.cs Line: 52)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(635,19): warning CS0219: The variable `percentComplete' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 635)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(316,21): warning CS0219: The variable `colPos' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 316)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(363,13): warning CS0219: The variable `scale' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 363)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(409,13): warning CS0219: The variable `scale' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 409)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,15): warning CS0168: The variable `lh' is declared but never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 425)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,19): warning CS0168: The variable `rh' is declared but never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 425)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,23): warning CS0168: The variable `th' is declared but never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 425)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(425,27): warning CS0168: The variable `bh' is declared but never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 425)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(433,23): warning CS0219: The variable `dx' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 433)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(434,23): warning CS0219: The variable `dy' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 434)
- Assets/Scripts/Terraform-Frontend/TerrainTileData.cs(510,23): warning CS0219: The variable `blendedHeightAtPoint' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/TerrainTileData.cs Line: 510)
- Assets/AstarExport/BaseAI.cs(46,70): warning CS0414: The private field `BaseAI.walk' is assigned but its value is never used
- (Filename: Assets/AstarExport/BaseAI.cs Line: 46)
- Assets/AstarExport/BaseAI.cs(52,57): warning CS0649: Field `BaseAI.minDist' is never assigned to, and will always have its default value `0'
- (Filename: Assets/AstarExport/BaseAI.cs Line: 52)
- Assets/BuildingSys/Building.cs(16,12): warning CS0414: The private field `Building.Cost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 16)
- Assets/BuildingSys/Building.cs(23,15): warning CS0414: The private field `Building.Animations' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 23)
- Assets/BuildingSys/Building.cs(66,11): warning CS0414: The private field `Building.AreaRadius' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 66)
- Assets/BuildingSys/Building.cs(67,11): warning CS0414: The private field `Building.AreaNormal' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 67)
- Assets/BuildingSys/Building.cs(68,11): warning CS0414: The private field `Building.AreaValid' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 68)
- Assets/BuildingSys/Building.cs(69,11): warning CS0414: The private field `Building.AreaInvalid' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 69)
- Assets/BuildingSys/Building.cs(151,10): warning CS0414: The private field `Building.Paused' is assigned but its value is never used
- (Filename: Assets/BuildingSys/Building.cs Line: 151)
- Assets/BuildingSys/CamB.cs(18,15): warning CS0414: The private field `CamB.roads' is assigned but its value is never used
- (Filename: Assets/BuildingSys/CamB.cs Line: 18)
- Assets/BuildingSys/CamB.cs(19,15): warning CS0414: The private field `CamB.roads1' is assigned but its value is never used
- (Filename: Assets/BuildingSys/CamB.cs Line: 19)
- Assets/BuildingSys/CamB.cs(20,11): warning CS0414: The private field `CamB.rad' is assigned but its value is never used
- (Filename: Assets/BuildingSys/CamB.cs Line: 20)
- Assets/BuildingSys/FenceManager.cs(29,23): warning CS0414: The private field `FenceManager.CurrentPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 29)
- Assets/BuildingSys/FenceManager.cs(344,23): warning CS0414: The private field `FenceManager.AttachingToPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FenceManager.cs Line: 344)
- Assets/BuildingSys/FencePartDefinition.cs(33,10): warning CS0414: The private field `FencePartDefinition.prev' is assigned but its value is never used
- (Filename: Assets/BuildingSys/FencePartDefinition.cs Line: 33)
- Assets/BuildingSys/PathManager.cs(29,23): warning CS0414: The private field `PathManager.CurrentPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 29)
- Assets/BuildingSys/PathManager.cs(325,23): warning CS0414: The private field `PathManager.AttachingToPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PathManager.cs Line: 325)
- Assets/BuildingSys/PlaceFenceAction.cs(68,18): warning CS0414: The private field `PlaceFenceAction.IsDragging' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 68)
- Assets/BuildingSys/PlaceFenceAction.cs(70,26): warning CS0414: The private field `PlaceFenceAction.ExistingFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 70)
- Assets/BuildingSys/PlaceFenceAction.cs(71,19): warning CS0414: The private field `PlaceFenceAction.CurrentFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 71)
- Assets/BuildingSys/PlaceFenceAction.cs(72,18): warning CS0414: The private field `PlaceFenceAction.AddNewFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 72)
- Assets/BuildingSys/PlaceFenceAction.cs(351,10): warning CS0414: The private field `PlaceFenceAction.PlacingOnPostOrFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceFenceAction.cs Line: 351)
- Assets/BuildingSys/PlaceRoadAction.cs(69,18): warning CS0414: The private field `PlaceRoadAction.IsDragging' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 69)
- Assets/BuildingSys/PlaceRoadAction.cs(71,26): warning CS0414: The private field `PlaceRoadAction.ExistingFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 71)
- Assets/BuildingSys/PlaceRoadAction.cs(72,19): warning CS0414: The private field `PlaceRoadAction.CurrentFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 72)
- Assets/BuildingSys/PlaceRoadAction.cs(73,18): warning CS0414: The private field `PlaceRoadAction.AddNewFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 73)
- Assets/BuildingSys/PlaceRoadAction.cs(79,23): warning CS0414: The private field `PlaceRoadAction.LastPost' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 79)
- Assets/BuildingSys/PlaceRoadAction.cs(447,10): warning CS0414: The private field `PlaceRoadAction.PlacingOnPostOrFence' is assigned but its value is never used
- (Filename: Assets/BuildingSys/PlaceRoadAction.cs Line: 447)
- Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs(36,37): warning CS0649: Field `RCC_Exhaust.emissionRate' is never assigned to, and will always have its default value
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_Exhaust.cs Line: 36)
- Assets/RealisticCarControllerV3/Scripts/RCC_ProtectCameraFromWallClip.cs(21,14): warning CS0649: Field `RCC_ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
- (Filename: Assets/RealisticCarControllerV3/Scripts/RCC_ProtectCameraFromWallClip.cs Line: 21)
- Assets/Scripts/BuildingGUIManager.cs(61,34): warning CS0649: Field `BuildingGUIManager.maxBoardPos' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 61)
- Assets/Scripts/BuildingGUIManager.cs(61,47): warning CS0649: Field `BuildingGUIManager.minTerraformPos' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 61)
- Assets/Scripts/BuildingGUIManager.cs(61,64): warning CS0649: Field `BuildingGUIManager.maxTerraformPos' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 61)
- Assets/Scripts/BuildingGUIManager.cs(61,81): warning CS0649: Field `BuildingGUIManager.minDemolitionPos' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 61)
- Assets/Scripts/BuildingGUIManager.cs(61,99): warning CS0649: Field `BuildingGUIManager.maxDemolitionPos' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 61)
- Assets/Scripts/BuildingGUIManager.cs(64,35): warning CS0649: Field `BuildingGUIManager.maxBoardSize' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 64)
- Assets/Scripts/BuildingGUIManager.cs(64,49): warning CS0649: Field `BuildingGUIManager.minTerraformSize' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 64)
- Assets/Scripts/BuildingGUIManager.cs(64,67): warning CS0649: Field `BuildingGUIManager.maxTerraformSize' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 64)
- Assets/Scripts/BuildingGUIManager.cs(64,85): warning CS0649: Field `BuildingGUIManager.minDemolitionSize' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 64)
- Assets/Scripts/BuildingGUIManager.cs(64,104): warning CS0649: Field `BuildingGUIManager.maxDemolitionSize' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/BuildingGUIManager.cs Line: 64)
- Assets/Scripts/DecorationBuildingSystem.cs(44,12): warning CS0414: The private field `DecorationBuildingSystem.gizmoBeingHitName' is assigned but its value is never used
- (Filename: Assets/Scripts/DecorationBuildingSystem.cs Line: 44)
- Assets/Scripts/DecorationBuildingSystem.cs(74,13): warning CS0414: The private field `DecorationBuildingSystem.nextRot' is assigned but its value is never used
- (Filename: Assets/Scripts/DecorationBuildingSystem.cs Line: 74)
- Assets/Scripts/DecorationBuildingSystem.cs(75,13): warning CS0414: The private field `DecorationBuildingSystem.nextSize' is assigned but its value is never used
- (Filename: Assets/Scripts/DecorationBuildingSystem.cs Line: 75)
- Assets/Scripts/KeyBindsInput.cs(17,34): warning CS0649: Field `KeyBindsInput.camMoveBackward' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,51): warning CS0649: Field `KeyBindsInput.camMoveLeft' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,64): warning CS0649: Field `KeyBindsInput.camMoveRight' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,78): warning CS0649: Field `KeyBindsInput.camRotateLeft' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,93): warning CS0649: Field `KeyBindsInput.camRotateRight' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,109): warning CS0649: Field `KeyBindsInput.quickZoomIn' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,122): warning CS0649: Field `KeyBindsInput.quickZoomOut' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,136): warning CS0649: Field `KeyBindsInput.ItemRotateLeft' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,152): warning CS0649: Field `KeyBindsInput.itemRotateRight' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,169): warning CS0649: Field `KeyBindsInput.toggleTime' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(17,181): warning CS0649: Field `KeyBindsInput.toggleCurvedZoom' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 17)
- Assets/Scripts/KeyBindsInput.cs(18,9): warning CS0649: Field `KeyBindsInput.toggleGUI' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,20): warning CS0649: Field `KeyBindsInput.openMessageMenu' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,37): warning CS0649: Field `KeyBindsInput.openMapMenu' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,50): warning CS0649: Field `KeyBindsInput.enableVehicleLights' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,71): warning CS0649: Field `KeyBindsInput.switchVehicleLights' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,92): warning CS0649: Field `KeyBindsInput.vehicleHonk' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/KeyBindsInput.cs(18,105): warning CS0649: Field `KeyBindsInput.displayTags' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/KeyBindsInput.cs Line: 18)
- Assets/Scripts/MainMenuGUIManager.cs(58,10): warning CS0414: The private field `MainMenuGUIManager.check' is assigned but its value is never used
- (Filename: Assets/Scripts/MainMenuGUIManager.cs Line: 58)
- Assets/Scripts/OptionsLoader.cs(39,42): warning CS0414: The private field `OptionsLoader.grassDistanceFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 39)
- Assets/Scripts/OptionsLoader.cs(47,47): warning CS0414: The private field `OptionsLoader.automaticCamRepositioningFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 47)
- Assets/Scripts/OptionsLoader.cs(49,39): warning CS0414: The private field `OptionsLoader.dayNightCycleFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 49)
- Assets/Scripts/OptionsLoader.cs(50,14): warning CS0414: The private field `OptionsLoader.tutorialFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 50)
- Assets/Scripts/OptionsLoader.cs(50,39): warning CS0414: The private field `OptionsLoader.notificationFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 50)
- Assets/Scripts/OptionsLoader.cs(50,68): warning CS0414: The private field `OptionsLoader.gUISkinFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 50)
- Assets/Scripts/OptionsLoader.cs(51,14): warning CS0414: The private field `OptionsLoader.selectionGraphicsFields' is assigned but its value is never used
- (Filename: Assets/Scripts/OptionsLoader.cs Line: 51)
- Assets/Scripts/OptionsManager.cs(126,24): warning CS0649: Field `OptionsManager.newResolution' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/OptionsManager.cs Line: 126)
- Assets/Scripts/Terraform-Frontend/ControlDeformerObject.cs(16,44): warning CS0414: The private field `ControlDeformerObject.canvasObjects' is assigned but its value is never used
- (Filename: Assets/Scripts/Terraform-Frontend/ControlDeformerObject.cs Line: 16)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(18,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.size' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 18)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(19,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.addb' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 19)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(20,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.treeRandomizer' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 20)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(21,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.subb' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 21)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(22,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.smoothb' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 22)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(23,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.flatb' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 23)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(24,23): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.automaticVegetationPainting' is never assigned to, and will always have its default value `null'
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 24)
- Assets/Scripts/Terraform-Frontend/TerraformUI.cs(31,22): warning CS0649: Field `Assets.Scripts.Terraform_Frontend.TerraformUI.deselectedColor' is never assigned to, and will always have its default value
- (Filename: Assets/Scripts/Terraform-Frontend/TerraformUI.cs Line: 31)
- Assets/Scripts/ViewAction.cs(6,21): warning CS0414: The private field `ViewAction.Rotation' is assigned but its value is never used
- (Filename: Assets/Scripts/ViewAction.cs Line: 6)
- Assets/SpeedDisplay.cs(49,25): warning CS0414: The private field `SpeedDisplay.ccontroller' is assigned but its value is never used
- (Filename: Assets/SpeedDisplay.cs Line: 49)
- Assets/SpeedDisplay.cs(52,14): warning CS0414: The private field `SpeedDisplay.bstate' is assigned but its value is never used
- (Filename: Assets/SpeedDisplay.cs Line: 52)
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll
- WeaveUnetFromEditor Temp/Assembly-UnityScript-Editor-firstpass.dll
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Symbols will be read from Temp/Assembly-UnityScript-Editor-firstpass.dll.mdb
- Script Module: Assembly-UnityScript-Editor-firstpass
- Pass: 0 took 23 milliseconds
- Pass: 1 took 0 milliseconds
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 19
- -----Compiler Commandline Arguments:
- Filename: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\bin\mono.exe"
- Arguments: "C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-fb00feb3c9a51fb4cbbe302fed2bd1ba
- index: 77
- Responsefile: Temp/UnityTempFile-fb00feb3c9a51fb4cbbe302fed2bd1ba Contents:
- -debug
- -target:library
- -nowarn:0169
- -langversion:4
- -out:Temp/Assembly-CSharp-Editor.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll"
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll"
- -r:Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
- -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- -r:Library/ScriptAssemblies/Assembly-CSharp.dll
- -r:Library/ScriptAssemblies/Assembly-UnityScript.dll
- -r:Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll"
- -r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll"
- -r:Assets/AstarPathfindingProject/Plugins/Clipper/Pathfinding.ClipperLib.dll
- -r:Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll
- -r:Assets/AstarPathfindingProject/Plugins/Poly2Tri/Pathfinding.Poly2Tri.dll
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/Cecil/Mono.Cecil.Mdb.dll"
- -r:"Assets/Autelia/AllSave Pro/Dependencies/Plugins/JsonNet/Newtonsoft.Json.dll"
- -r:"Assets/CapturePanorama/Managed Plugins/System.Drawing.dll"
- -r:Assets/MHLab/PATCH/Plugins/ICSharpCode.SharpZipLib.dll
- -r:Assets/MHLab/PATCH/Plugins/MHLab.PATCH.dll
- -r:"C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll"
- -r:"C:/Program Files/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll"
- -r:"C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/2015/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll"
- -define:UNITY_5_3_OR_NEWER
- -define:UNITY_5_4_OR_NEWER
- -define:UNITY_5_5_OR_NEWER
- -define:UNITY_5_5_1
- -define:UNITY_5_5
- -define:UNITY_5
- -define:UNITY_64
- -define:ENABLE_AUDIO
- -define:ENABLE_CACHING
- -define:ENABLE_CLOTH
- -define:ENABLE_DUCK_TYPING
- -define:ENABLE_GENERICS
- -define:ENABLE_MICROPHONE
- -define:ENABLE_MULTIPLE_DISPLAYS
- -define:ENABLE_PHYSICS
- -define:ENABLE_SPRITERENDERER_FLIPPING
- -define:ENABLE_SPRITES
- -define:ENABLE_TERRAIN
- -define:ENABLE_RAKNET
- -define:ENABLE_UNET
- -define:ENABLE_LZMA
- -define:ENABLE_UNITYEVENTS
- -define:ENABLE_WEBCAM
- -define:ENABLE_WWW
- -define:ENABLE_CLOUD_SERVICES_COLLAB
- -define:ENABLE_CLOUD_SERVICES_ADS
- -define:ENABLE_CLOUD_HUB
- -define:ENABLE_CLOUD_PROJECT_ID
- -define:ENABLE_CLOUD_SERVICES_UNET
- -define:ENABLE_CLOUD_SERVICES_BUILD
- -define:ENABLE_CLOUD_LICENSE
- -define:ENABLE_EDITOR_METRICS
- -define:ENABLE_EDITOR_METRICS_CACHING
- -define:INCLUDE_DYNAMIC_GI
- -define:INCLUDE_GI
- -define:PLATFORM_SUPPORTS_MONO
- -define:RENDER_SOFTWARE_CURSOR
- -define:INCLUDE_PUBNUB
- -define:ENABLE_PLAYMODE_TESTS_RUNNER
- -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
- -define:UNITY_STANDALONE_WIN
- -define:UNITY_STANDALONE
- -define:ENABLE_SUBSTANCE
- -define:ENABLE_RUNTIME_GI
- -define:ENABLE_MOVIES
- -define:ENABLE_NETWORK
- -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- -define:ENABLE_UNITYWEBREQUEST
- -define:ENABLE_CLOUD_SERVICES
- -define:ENABLE_CLOUD_SERVICES_ANALYTICS
- -define:ENABLE_CLOUD_SERVICES_PURCHASING
- -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- -define:ENABLE_EVENT_QUEUE
- -define:ENABLE_CLUSTERINPUT
- -define:ENABLE_VIDEO
- -define:ENABLE_VR
- -define:ENABLE_WEBSOCKET_HOST
- -define:ENABLE_MONO
- -define:ENABLE_PROFILER
- -define:DEBUG
- -define:TRACE
- -define:UNITY_ASSERTIONS
- -define:UNITY_EDITOR
- -define:UNITY_EDITOR_64
- -define:UNITY_EDITOR_WIN
- -define:UNITY_TEAM_LICENSE
- -define:ENABLE_VSTU
- -define:AUT_ALLSAVE_SETUP_COMPLETE
- -define:CROSS_PLATFORM_INPUT
- Assets/AstarPathfindingProject/Editor/AnimationLinkEditor.cs
- Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs
- Assets/AstarPathfindingProject/Editor/AstarUpdateChecker.cs
- Assets/AstarPathfindingProject/Editor/AstarUpdateWindow.cs
- Assets/AstarPathfindingProject/Editor/CustomGraphEditorAttribute.cs
- Assets/AstarPathfindingProject/Editor/EditorGUIx.cs
- Assets/AstarPathfindingProject/Editor/EditorUtilities.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/GraphEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/GridGeneratorEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/LayerGridGraphEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/NavMeshGeneratorEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/PointGeneratorEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphEditors/RecastGraphEditor.cs
- Assets/AstarPathfindingProject/Editor/GraphUpdateSceneEditor.cs
- Assets/AstarPathfindingProject/Editor/Misc/AstarEnumFlagDrawer.cs
- Assets/AstarPathfindingProject/Editor/ModifierEditors/RaycastModifierEditor.cs
- Assets/AstarPathfindingProject/Editor/ModifierEditors/SmoothModifierEditor.cs
- Assets/AstarPathfindingProject/Editor/NavmeshCutEditor.cs
- Assets/AstarPathfindingProject/Editor/OptimizationHandler.cs
- Assets/AstarPathfindingProject/Editor/RVOControllerEditor.cs
- Assets/AstarPathfindingProject/Editor/RVONavmeshEditor.cs
- Assets/AstarPathfindingProject/Editor/RVOSimulatorEditor.cs
- Assets/AstarPathfindingProject/Editor/RVOSquareObstacleEditor.cs
- Assets/AstarPathfindingProject/Editor/RecastMeshObjEditor.cs
- Assets/AstarPathfindingProject/Editor/SeekerEditor.cs
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/APIUpdater.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Attribute/AttributeBase.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Attribute/ClassAttribute.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Attribute/FieldAttribute.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Attribute/MethodAttribute.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/CecilUtilities.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/InstructionExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/MethodDefinitionExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/MethodExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/ParameterDefinitionExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/TypeDefinitionExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/TypeExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/CecilExtensions/TypeReferenceExtensions.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Declaration.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Fix.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Method.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Namespace.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/OperatorToken.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Patches/DeletionPatch.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Patches/InsertionPatch.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Patches/Patch.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Patches/ReplacementPatch.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/SerializationWarningProcessor.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/Snippet.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/SourceLine.cs"
- "Assets/Autelia/AllSave Pro/Editor/APIUpdater/SourceModifier.cs"
- "Assets/Autelia/AllSave Pro/QuickSetup/Save Slots/Scripts/Editor/SaveSlotsEditor.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/AbsurdCollectionTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/Arrays/1DArrayTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/Arrays/2DArrayTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/Arrays/JaggedArrayTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/Arrays/NDArrayTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/CollectionTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/DictionaryTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/HashSetTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/LinkedListTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/ListTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/QueueTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Collections/StackTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Delegates/System/EventTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Delegates/System/FuncTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Delegates/UnityEventTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Unity/References/ReferenceTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Unity/Texture2DTest.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Utilities/DateTimeGenerator.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Utilities/NonSerializableClass.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Utilities/PrimitiveGenerator.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Utilities/SerializableClass.cs"
- "Assets/Autelia/AllSave Pro/Tests/Editor/Mementos/Utilities/UnicodeStringGenerator.cs"
- "Assets/Autelia/AllSave Pro/UI/Editor/SceneRegistryEditor.cs"
- "Assets/Autelia/AllSave Pro/UI/Editor/SerializationWindow.cs"
- "Assets/Autelia/AllSave Pro/UI/Editor/SerializationWindowStyles.cs"
- "Assets/Blur Behind/Scripts/Editor/BlurBehindEditor.cs"
- Assets/Editor/AQUAS_QuickSetup.cs
- Assets/Editor/AnimalBoneGrowerEditor.cs
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs
- Assets/Editor/GrassCreator.cs
- Assets/Editor/ImageEffects/AntialiasingEditor.cs
- Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs
- Assets/Editor/ImageEffects/BloomEditor.cs
- Assets/Editor/ImageEffects/CameraMotionBlurEditor.cs
- Assets/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs
- Assets/Editor/ImageEffects/CreaseShadingEditor.cs
- Assets/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs
- Assets/Editor/ImageEffects/DepthOfFieldEditor.cs
- Assets/Editor/ImageEffects/EdgeDetectionEditor.cs
- Assets/Editor/ImageEffects/NoiseAndGrainEditor.cs
- Assets/Editor/ImageEffects/ScreenSpaceReflectionEditor.cs
- Assets/Editor/ImageEffects/SunShaftsEditor.cs
- Assets/Editor/ImageEffects/TonemappingEditor.cs
- Assets/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs
- Assets/Editor/RiverSetup.cs
- Assets/MHLab/PATCH/Localizatron/Core/Editor/LocalizatronEditor.cs
- Assets/MHLab/PATCH/Source/PatchBuilder/Editor/PatchBuilderWindow.cs
- Assets/MassTreePlacement/MassTreePlacement/Editor/MassTreePlacementEditor.cs
- Assets/Packs/Beautify/Editor/BeautifyEffectInspector.cs
- "Assets/Packs/SSAO Pro/Scripts/Editor/SSAOProEditor.cs"
- "Assets/Packs/SSAO Pro/Scripts/Editor/Startup/SP_StartupWindow.cs"
- Assets/PostProcessing-master/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/AmbientOcclusionModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/AntialiasingModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/BloomModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/BuiltinDebugViewsEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/ColorGradingModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/DepthOfFieldModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/GrainModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/MotionBlurModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/ScreenSpaceReflectionModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/UserLutModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Models/VignetteModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Monitors/HistogramMonitor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Monitors/ParadeMonitor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Monitors/VectorscopeMonitor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Monitors/WaveformMonitor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PostProcessingBehaviourEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PostProcessingFactory.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PostProcessingInspector.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PostProcessingModelEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PostProcessingMonitor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PropertyDrawers/GetSetDrawer.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs
- Assets/PostProcessing-master/PostProcessing/Editor/PropertyDrawers/TrackballGroupDrawer.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Utils/CurveEditor.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Utils/EditorGUIHelper.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Utils/EditorResources.cs
- Assets/PostProcessing-master/PostProcessing/Editor/Utils/FxStyles.cs
- Assets/RealisticCarControllerV3/Editor/RCC_AIBZEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_AIEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_AIWPEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_CameraEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_Editor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_EditorWindows.cs
- Assets/RealisticCarControllerV3/Editor/RCC_EnterExit.cs
- Assets/RealisticCarControllerV3/Editor/RCC_EnterExitCarEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_GroundMaterialsEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_InitLoad.cs
- Assets/RealisticCarControllerV3/Editor/RCC_LabelEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_MirrorsSetupEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_PhysicMaterialsEditor.cs
- Assets/RealisticCarControllerV3/Editor/RCC_SettingsEditor.cs
- Assets/RealisticCarControllerV3/Editor/ScriptableObjectUtility.cs
- Assets/ReliefPack/Editor/ReliefTerrain/ClearAuxTerrainTextures.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/FoldoutDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/PropBlockKeywordDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_BeginAreaDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_BlockInfoDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_ButtonDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_CustomShaderGUI.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_EndAreaDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_EnumDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_HeaderDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_HideByPropDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_LabelWidthDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_LayerSelector.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_MaterialPropDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_ShaderDefineToggle.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/RTP_TooltipDecorator.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/TexNoTilingDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/CustomDrawers/WarningInfoDrawer.cs
- Assets/ReliefPack/Editor/ReliefTerrain/ExportTerrainRTPtweaked.cs
- Assets/ReliefPack/Editor/ReliefTerrain/GeometryVsTerrainBlendEditor.cs
- Assets/ReliefPack/Editor/ReliefTerrain/RGBM2RGB.cs
- Assets/ReliefPack/Editor/ReliefTerrain/RTP_LODmanagerEditor.cs
- Assets/ReliefPack/Editor/ReliefTerrain/RTP_PostProcessMIPGloss.cs
- Assets/ReliefPack/Editor/ReliefTerrain/ReliefTerrainEditor.cs
- Assets/ReliefPack/Editor/ReliefTerrain/ResamplingService.cs
- Assets/ReliefPack/Editor/ReliefTerrain/SampleTerrainHeightmap2Texture.cs
- Assets/ReliefPack/Editor/ReliefTerrain/SelectorHelperClassEditor.cs
- Assets/ReliefPack/Editor/ReliefTerrain/TextureChannelMixer.cs
- Assets/ReliefPack/Shaders/ReliefTerrain/GeomBlendCompliant/Standard/Editor/StandardShaderGUI_RTPGeomBlend.cs
- Assets/ReliefPack/Shaders/ReliefTerrain/VertexControl/Editor/ReliefTerrainVertexBlendTriplanarEditor.cs
- Assets/WorldShaders/Editor/StandardWorldShaderGUI.cs
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Runtime.Serialization.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.Linq.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.Lang.dll"
- -r:"C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.dll"
- -sdk:2.0
- -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
- Compilation succeeded - 14 warning(s)
- -----CompilerOutput:-stderr----------
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
- Assets/MHLab/PATCH/Source/PatchBuilder/Editor/PatchBuilderWindow.cs(1149,30): warning CS0618: `UnityEditor.BuildTarget.WebPlayer' is obsolete: `WebPlayer has been removed in 5.4'
- -----EndCompilerOutput---------------
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
- WeaveAssemblies unityPath= C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll
- WeaveAssemblies unetPath= C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 91)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 94)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 102)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 103)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 70)
- Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
- (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 71)
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
- (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
- (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
- (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
- Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
- (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
- Assets/MHLab/PATCH/Source/PatchBuilder/Editor/PatchBuilderWindow.cs(1149,30): warning CS0618: `UnityEditor.BuildTarget.WebPlayer' is obsolete: `WebPlayer has been removed in 5.4'
- (Filename: Assets/MHLab/PATCH/Source/PatchBuilder/Editor/PatchBuilderWindow.cs Line: 1149)
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
- Registering custom dll's ...
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
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- Registered in 0.106461 seconds.
- Non platform assembly: C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
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- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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- Crash!!!
- SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Editor/Data/MonoEmbedRuntime;.;C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo;C:\Program Files\Unity\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Kevin'
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- C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.953_none_42151e83c686086b\COMCTL32.dll:COMCTL32.dll (00007FFFB2F90000), size: 2596864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.953_none_42151e83c686086b\COMCTL32.dll', fileVersion: 6.10.14393.953
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFFBA570000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.14393.0
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- C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (0000000064990000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFFAE130000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
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- C:\WINDOWS\system32\audioses.dll:audioses.dll (00007FFF9D3F0000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\audioses.dll', fileVersion: 10.0.14393.953
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- C:\WINDOWS\system32\dataexchange.dll:dataexchange.dll (00007FFF9A940000), size: 299008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dataexchange.dll', fileVersion: 10.0.14393.206
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- C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\VR\Win64\AudioPluginMsHRTF.dll:AudioPluginMsHRTF.dll (00007FFF6B6B0000), size: 3072000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\VR\Win64\AudioPluginMsHRTF.dll'
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- ========== OUTPUTING STACK TRACE ==================
- 0x0000000141174F51 (Unity) RenderBufferHelper_CUSTOM_GetLoadAction
- 0x0000000023A08DA5 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.RenderBufferHelper:GetLoadAction (UnityEngine.RenderBuffer&)
- 0x0000000023A089FE (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\Graphics.cs:40] UnityEngine.RenderBuffer:get_loadAction ()
- 0x0000000023A08B79 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_RenderBufferLoadAction_RenderBuffer* (UnityEngine.RenderBuffer*,intptr,intptr,intptr)
- 0x00007FFF6CE854A3 (mono) [c:\buildslave\mono\build\mono\mini\mini.c:4937] mono_jit_runtime_invoke
- 0x00007FFF6CDD83F1 (mono) [c:\buildslave\mono\build\mono\metadata\object.c:2623] mono_runtime_invoke
- 0x00007FFF6CDDE7DF (mono) [c:\buildslave\mono\build\mono\metadata\object.c:3838] mono_runtime_invoke_array
- 0x00007FFF6CD9CDEF (mono) [c:\buildslave\mono\build\mono\metadata\icall.c:2749] ves_icall_InternalInvoke
- 0x0000000000830737 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- 0x000000000082E892 (Mono JIT Code) [/Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222] System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000000001DEDE1C2 (Mono JIT Code) [/Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:297] System.Reflection.MonoProperty:GetValue (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000000001DEDDF8F (Mono JIT Code) [/Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoProperty.cs:283] System.Reflection.MonoProperty:GetValue (object,object[])
- 0x00000000239B652F (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\Utilities\Reflection\MemberInfoExtensions.cs:85] Autelia.Serialization.MemberInfoExtensions:GetPropertyValue (System.Reflection.PropertyInfo,object)
- 0x00000000239B11FA (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\Utilities\Reflection\MemberInfoExtensions.cs:29] Autelia.Serialization.MemberInfoExtensions:GetValue (System.Reflection.MemberInfo,object)
- 0x00000000239AB4B3 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:454] Autelia.Serialization.Utilities.SceneCrawler:GetReferencedObjectsFromMembers (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B5D97 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:523] Autelia.Serialization.Utilities.SceneCrawler:HandleMember (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B9430 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:564] Autelia.Serialization.Utilities.SceneCrawler:AddReferenceCollection (System.Collections.ICollection,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B527F (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:475] Autelia.Serialization.Utilities.SceneCrawler:HandleMember (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239AB50F (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:455] Autelia.Serialization.Utilities.SceneCrawler:GetReferencedObjectsFromMembers (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B5D97 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:523] Autelia.Serialization.Utilities.SceneCrawler:HandleMember (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B9430 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:564] Autelia.Serialization.Utilities.SceneCrawler:AddReferenceCollection (System.Collections.ICollection,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239B527F (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:475] Autelia.Serialization.Utilities.SceneCrawler:HandleMember (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239AB50F (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:455] Autelia.Serialization.Utilities.SceneCrawler:GetReferencedObjectsFromMembers (object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x00000000239A9D3A (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:400] Autelia.Serialization.Utilities.SceneCrawler:GetReferencedUnityObjects (UnityEngine.Object,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x000000002399FB05 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:377] Autelia.Serialization.Utilities.SceneCrawler:GetReferencedUnityObjectsFromGameObject (UnityEngine.GameObject,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,System.Collections.Generic.HashSet`1<UnityEngine.Object>,System.Collections.Generic.HashSet`1<UnityEngine.Object>)
- 0x000000002399F2B4 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:353] Autelia.Serialization.Utilities.SceneCrawler:GetLoadedObjects (System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>,Autelia.Serialization.Utilities.SceneCrawler/ObjectCategories,System.Collections.Generic.HashSet`1<UnityEngine.Object>&,System.Collections.Generic.HashSet`1<UnityEngine.Object>&,bool)
- 0x000000002399805D (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Utilities\SceneCrawler.cs:316] Autelia.Serialization.Utilities.SceneCrawler:GetLoadedObjects (UnityEngine.SceneManagement.Scene,Autelia.Serialization.Utilities.SceneCrawler/ObjectCategories,System.Collections.Generic.HashSet`1<UnityEngine.Object>&,System.Collections.Generic.HashSet`1<UnityEngine.Object>&)
- 0x00000000239970B5 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Configuration\Registries\SceneRegistry.cs:178] Autelia.Serialization.SceneRegistry:TakeCensus (UnityEngine.SceneManagement.Scene)
- 0x000000002398FDC0 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\Configuration\Registries\SceneRegistry.cs:334] Autelia.Serialization.SceneRegistry:Refresh (UnityEngine.SceneManagement.Scene)
- 0x000000002398EF15 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:772] Autelia.Serialization.SerializationWindow:RefreshSceneRegistry (string)
- 0x000000002398B423 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:689] Autelia.Serialization.SerializationWindow:ShowOptionsForScene (string)
- 0x000000002398AFA1 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:670] Autelia.Serialization.SerializationWindow:DrawSceneOptions (string,Autelia.Serialization.SerializationWarnings)
- 0x000000001DFCBEEF (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:631] Autelia.Serialization.SerializationWindow:DrawProjectView ()
- 0x000000001E0AEB69 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:222] Autelia.Serialization.SerializationWindow:OnGuiEditorMode ()
- 0x000000001E0AE456 (Mono JIT Code) [C:\Users\Kevin\Desktop\PK\Prehistoric Kingdom Demo\Assets\Autelia\AllSave Pro\UI\Editor\SerializationWindow.cs:159] Autelia.Serialization.SerializationWindow:OnGUI ()
- 0x0000000000866EC2 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FFF6CE854A3 (mono) [c:\buildslave\mono\build\mono\mini\mini.c:4937] mono_jit_runtime_invoke
- 0x00007FFF6CDD83F1 (mono) [c:\buildslave\mono\build\mono\metadata\object.c:2623] mono_runtime_invoke
- 0x00007FFF6CDDE7DF (mono) [c:\buildslave\mono\build\mono\metadata\object.c:3838] mono_runtime_invoke_array
- 0x00007FFF6CD9CDEF (mono) [c:\buildslave\mono\build\mono\metadata\icall.c:2749] ves_icall_InternalInvoke
- 0x0000000000830737 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- 0x000000000082E892 (Mono JIT Code) [/Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222] System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000000001C5ED6CF (Mono JIT Code) [/Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115] System.Reflection.MethodBase:Invoke (object,object[])
- 0x000000001DA809D5 (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\HostView.cs:249] UnityEditor.HostView:Invoke (string,object)
- 0x000000001DA8087A (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\HostView.cs:242] UnityEditor.HostView:Invoke (string)
- 0x000000001E04AB73 (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\HostView.cs:212] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
- 0x000000001E03E14D (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:352] UnityEditor.DockArea:OnGUI ()
- 0x0000000000866EC2 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FFF6CE854A3 (mono) [c:\buildslave\mono\build\mono\mini\mini.c:4937] mono_jit_runtime_invoke
- 0x00007FFF6CDD83F1 (mono) [c:\buildslave\mono\build\mono\metadata\object.c:2623] mono_runtime_invoke
- 0x0000000141202F3F (Unity) scripting_method_invoke
- 0x0000000140E33B85 (Unity) ScriptingInvocation::Invoke
- 0x0000000140B544EF (Unity) MonoBehaviourDoGUI
- 0x0000000140B482A0 (Unity) IMGUIModule::MonoBehaviourDoGUI
- 0x000000014120A0BA (Unity) MonoBehaviour::DoGUI
- 0x00000001415359B0 (Unity) GUIView::OnInputEvent
- 0x0000000140078AD3 (Unity) GUIView::ProcessInputEvent
- 0x00000001415318FD (Unity) GUIView::ProcessEventMessages
- 0x00000001415372DA (Unity) GUIView::GUIViewWndProc
- 0x00007FFFBC201C24 (USER32) CallWindowProcW
- 0x00007FFFBC20156C (USER32) DispatchMessageW
- 0x00000001415519A9 (Unity) FindMonoBinaryToUse
- 0x0000000141553031 (Unity) WinMain
- 0x000000014186E3FC (Unity) strnlen
- 0x00007FFFBC148364 (KERNEL32) BaseThreadInitThunk
- 0x00007FFFBD1970D1 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
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