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  1. player = game:GetService("Players").LocalPlayer
  2. chara = player.Character
  3. chara.Humanoid.MaxHealth = 1000
  4. chara.Humanoid.Health = 1000
  5. mouse = nil
  6. debby = game:GetService("Debris")
  7.  
  8. --Build Function--
  9.  
  10. New = function(Object, Parent, Name, Data)
  11.     local Object = Instance.new(Object)
  12.     for Index, Value in pairs(Data or {}) do
  13.         Object[Index] = Value
  14.     end
  15.     Object.Parent = Parent
  16.     Object.Name = Name
  17.     return Object
  18. end
  19.  
  20. --Tools and Values--
  21. tool = Instance.new("Tool", player.Backpack)
  22. tool.Name = "Sanctus Tempus"
  23. tool.RequiresHandle = false
  24. tool.CanBeDropped = false
  25. bladeactive = false
  26. shieldactive = false
  27. landactive = false
  28. gunmode = false
  29. activegrab = false
  30. didgrab = false
  31. worldshield = nil
  32. musicp = false
  33. combocount = 0
  34.  
  35. --Sword Building--
  36.  
  37. Swordu = New("Model",chara,"Swordu",{})
  38. Handle = New("Part",Swordu,"Handle",{Size = Vector3.new(0.200000003, 1.39999998, 0.200000003),CFrame = CFrame.new(111.900002, 1.5, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  39. HandleWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(-7.62939453e-006, -0.999984741, -0.0999999046, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  40. Part19 = New("Part",Swordu,"Part19",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900009, 5.0000186, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  41. Mesh = New("BlockMesh",Part19,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  42. Weld = New("ManualWeld",Part19,"Weld",{Part0 = Part19,Part1 = Handle,C1 = CFrame.new(7.62939453e-006, 3.5000186, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  43. Part1 = New("Part",Swordu,"Part1",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.899999022, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  44. Mesh = New("SpecialMesh",Part1,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  45. Weld = New("ManualWeld",Part1,"Weld",{Part0 = Part1,Part1 = Handle,C1 = CFrame.new(0, -0.600000978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  46. Part2 = New("Part",Swordu,"Part2",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.09999907, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  47. Mesh = New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  48. Weld = New("ManualWeld",Part2,"Weld",{Part0 = Part2,Part1 = Handle,C1 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  49. Part3 = New("Part",Swordu,"Part3",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.30001104, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  50. Mesh = New("SpecialMesh",Part3,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  51. Weld = New("ManualWeld",Part3,"Weld",{Part0 = Part3,Part1 = Handle,C1 = CFrame.new(0, -0.199988961, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  52. Part4 = New("Part",Swordu,"Part4",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.90001619, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  53. Mesh = New("SpecialMesh",Part4,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  54. Weld = New("ManualWeld",Part4,"Weld",{Part0 = Part4,Part1 = Handle,C1 = CFrame.new(0, 0.400016189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  55. Part5 = New("Part",Swordu,"Part5",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.50001109, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  56. Mesh = New("SpecialMesh",Part5,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  57. Weld = New("ManualWeld",Part5,"Weld",{Part0 = Part5,Part1 = Handle,C1 = CFrame.new(0, 1.10864639e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  58. Part6 = New("Part",Swordu,"Part6",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.70001614, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  59. Mesh = New("SpecialMesh",Part6,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  60. Weld = New("ManualWeld",Part6,"Weld",{Part0 = Part6,Part1 = Handle,C1 = CFrame.new(0, 0.200016141, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  61. Part7 = New("Part",Swordu,"Part7",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.10000205, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  62. Mesh = New("SpecialMesh",Part7,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  63. Weld = New("ManualWeld",Part7,"Weld",{Part0 = Part7,Part1 = Handle,C1 = CFrame.new(0, 0.60000205, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  64. Part8 = New("Part",Swordu,"Part8",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.29999995, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  65. Mesh = New("BlockMesh",Part8,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  66. Weld = New("ManualWeld",Part8,"Weld",{Part0 = Part8,Part1 = Handle,C1 = CFrame.new(0, 0.799999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  67. Part9 = New("Part",Swordu,"Part9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.50000119, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  68. Mesh = New("BlockMesh",Part9,"Mesh",{Scale = Vector3.new(1.5, 1, 2),})
  69. Weld = New("ManualWeld",Part9,"Weld",{Part0 = Part9,Part1 = Handle,C1 = CFrame.new(0, 1.00000119, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  70. Part10 = New("Part",Swordu,"Part10",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 2.30002356, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  71. Mesh = New("SpecialMesh",Part10,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  72. Weld = New("ManualWeld",Part10,"Weld",{Part0 = Part10,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.199996948, 0.800023556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  73. Part11 = New("Part",Swordu,"Part11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 2.30001736, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  74. Mesh = New("SpecialMesh",Part11,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  75. Weld = New("ManualWeld",Part11,"Weld",{Part0 = Part11,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.199996948, 0.800017357, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  76. Part12 = New("Part",Swordu,"Part12",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.500008, 2.60000062, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  77. Mesh = New("BlockMesh",Part12,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  78. Weld = New("ManualWeld",Part12,"Weld",{Part0 = Part12,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.399993896, 1.10000062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  79. Part13 = New("Part",Swordu,"Part13",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(112.300011, 2.60001302, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  80. Mesh = New("BlockMesh",Part13,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  81. Weld = New("ManualWeld",Part13,"Weld",{Part0 = Part13,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.400009155, 1.10001302, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  82. Part14 = New("Part",Swordu,"Part14",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900002, 5.00002432, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  83. Mesh = New("BlockMesh",Part14,"Mesh",{})
  84. Weld = New("ManualWeld",Part14,"Weld",{Part0 = Part14,Part1 = Handle,C1 = CFrame.new(0, 3.50002432, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  85. Part15 = New("Part",Swordu,"Part15",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(112.099998, 7.70002365, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  86. Mesh = New("SpecialMesh",Part15,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  87. Weld = New("ManualWeld",Part15,"Weld",{Part0 = Part15,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.199996948, 6.20002365, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  88. Part16 = New("Part",Swordu,"Part16",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.699997, 7.70002556, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  89. Mesh = New("SpecialMesh",Part16,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  90. Weld = New("ManualWeld",Part16,"Weld",{Part0 = Part16,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200004578, 6.20002556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  91. Part17 = New("Part",Swordu,"Part17",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(112.199997, 7.90001392, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  92. Mesh = New("SpecialMesh",Part17,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  93. Weld = New("ManualWeld",Part17,"Weld",{Part0 = Part17,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.299995422, 6.40001392, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  94. Part18 = New("Part",Swordu,"Part18",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(111.599998, 7.90001488, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  95. Mesh = New("SpecialMesh",Part18,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  96. Weld = New("ManualWeld",Part18,"Weld",{Part0 = Part18,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.300003052, 6.40001488, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  97. Part20 = New("Part",Swordu,"Part20",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90002894, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  98. Mesh = New("BlockMesh",Part20,"Mesh",{Scale = Vector3.new(1, 1, 1.10000002),})
  99. Weld = New("ManualWeld",Part20,"Weld",{Part0 = Part20,Part1 = Handle,C1 = CFrame.new(0, 1.40002894, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  100. Part21 = New("Part",Swordu,"Part21",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80002189, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  101. Mesh = New("BlockMesh",Part21,"Mesh",{Scale = Vector3.new(1.39999998, 1, 1.10000002),})
  102. Weld = New("ManualWeld",Part21,"Weld",{Part0 = Part21,Part1 = Handle,C1 = CFrame.new(0, 1.30002189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  103. Part22 = New("Part",Swordu,"Part22",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80001998, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  104. Mesh = New("BlockMesh",Part22,"Mesh",{Scale = Vector3.new(1.79999995, 0.5, 1.10000002),})
  105. Weld = New("ManualWeld",Part22,"Weld",{Part0 = Part22,Part1 = Handle,C1 = CFrame.new(0, 1.30001998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  106. Part23 = New("Part",Swordu,"Part23",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90001416, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  107. Mesh = New("BlockMesh",Part23,"Mesh",{Scale = Vector3.new(0.5, 1.5, 1.10000002),})
  108. Weld = New("ManualWeld",Part23,"Weld",{Part0 = Part23,Part1 = Handle,C1 = CFrame.new(0, 1.40001416, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  109. Part24 = New("Part",Swordu,"Part24",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.10000563, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  110. Mesh = New("BlockMesh",Part24,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  111. Weld = New("ManualWeld",Part24,"Weld",{Part0 = Part24,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 5.60000563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  112. Part25 = New("Part",Swordu,"Part25",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.08869791, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  113. Mesh = New("BlockMesh",Part25,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  114. Weld = New("ManualWeld",Part25,"Weld",{Part0 = Part25,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 5.58869791, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  115. Part26 = New("Part",Swordu,"Part26",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 7.30000067, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  116. Mesh = New("BlockMesh",Part26,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  117. Weld = New("ManualWeld",Part26,"Weld",{Part0 = Part26,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.80000067, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  118. Part27 = New("Part",Swordu,"Part27",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.9000144, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  119. Mesh = New("BlockMesh",Part27,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  120. Weld = New("ManualWeld",Part27,"Weld",{Part0 = Part27,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 5.4000144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  121. Part28 = New("Part",Swordu,"Part28",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 7.30001879, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  122. Mesh = New("BlockMesh",Part28,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  123. Weld = New("ManualWeld",Part28,"Weld",{Part0 = Part28,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.80001879, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  124. Part29 = New("Part",Swordu,"Part29",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.9000268, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  125. Mesh = New("BlockMesh",Part29,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  126. Weld = New("ManualWeld",Part29,"Weld",{Part0 = Part29,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 5.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  127. Part30 = New("Part",Swordu,"Part30",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.50001907, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  128. Mesh = New("BlockMesh",Part30,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  129. Weld = New("ManualWeld",Part30,"Weld",{Part0 = Part30,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  130. Part31 = New("Part",Swordu,"Part31",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.10002756, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  131. Mesh = New("BlockMesh",Part31,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  132. Weld = New("ManualWeld",Part31,"Weld",{Part0 = Part31,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 4.60002756, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  133. Part32 = New("Part",Swordu,"Part32",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.50000572, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  134. Mesh = New("BlockMesh",Part32,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  135. Weld = New("ManualWeld",Part32,"Weld",{Part0 = Part32,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.00000572, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  136. Part33 = New("Part",Swordu,"Part33",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.10001612, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  137. Mesh = New("BlockMesh",Part33,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  138. Weld = New("ManualWeld",Part33,"Weld",{Part0 = Part33,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 4.60001612, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  139. Part34 = New("Part",Swordu,"Part34",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.30000973, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  140. Mesh = New("BlockMesh",Part34,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  141. Weld = New("ManualWeld",Part34,"Weld",{Part0 = Part34,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 4.80000973, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  142. Part35 = New("Part",Swordu,"Part35",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.28870106, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  143. Mesh = New("BlockMesh",Part35,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  144. Weld = New("ManualWeld",Part35,"Weld",{Part0 = Part35,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 4.78870106, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  145. Part36 = New("Part",Swordu,"Part36",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 5.30003929, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  146. Mesh = New("BlockMesh",Part36,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  147. Weld = New("ManualWeld",Part36,"Weld",{Part0 = Part36,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.80003929, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  148. Part37 = New("Part",Swordu,"Part37",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 5.70003128, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  149. Mesh = New("BlockMesh",Part37,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  150. Weld = New("ManualWeld",Part37,"Weld",{Part0 = Part37,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 4.20003128, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  151. Part38 = New("Part",Swordu,"Part38",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 5.70001316, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  152. Mesh = New("BlockMesh",Part38,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  153. Weld = New("ManualWeld",Part38,"Weld",{Part0 = Part38,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 4.20001316, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part39 = New("Part",Swordu,"Part39",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001335, -81.9000015, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  155. Mesh = New("BlockMesh",Part39,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  156. Weld = New("ManualWeld",Part39,"Weld",{Part0 = Part39,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0, 4.00001335, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part40 = New("Part",Swordu,"Part40",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001431, -81.9000015, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  158. Mesh = New("BlockMesh",Part40,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  159. Weld = New("ManualWeld",Part40,"Weld",{Part0 = Part40,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),C1 = CFrame.new(0, 4.00001431, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. Part41 = New("Part",Swordu,"Part41",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.90002155, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  161. Mesh = New("BlockMesh",Part41,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  162. Weld = New("ManualWeld",Part41,"Weld",{Part0 = Part41,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.40002155, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part42 = New("Part",Swordu,"Part42",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.50003004, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  164. Mesh = New("BlockMesh",Part42,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  165. Weld = New("ManualWeld",Part42,"Weld",{Part0 = Part42,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.00003004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. Part43 = New("Part",Swordu,"Part43",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.70002413, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  167. Mesh = New("BlockMesh",Part43,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  168. Weld = New("ManualWeld",Part43,"Weld",{Part0 = Part43,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.20002413, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. Part44 = New("Part",Swordu,"Part44",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.9000268, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  170. Mesh = New("BlockMesh",Part44,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  171. Weld = New("ManualWeld",Part44,"Weld",{Part0 = Part44,Part1 = Handle,C1 = CFrame.new(-0.199996948, 3.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part45 = New("Part",Swordu,"Part45",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.90002632, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  173. Mesh = New("BlockMesh",Part45,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  174. Weld = New("ManualWeld",Part45,"Weld",{Part0 = Part45,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 3.40002632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part46 = New("Part",Swordu,"Part46",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.50002861, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  176. Mesh = New("BlockMesh",Part46,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  177. Weld = New("ManualWeld",Part46,"Weld",{Part0 = Part46,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part47 = New("Part",Swordu,"Part47",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.50002861, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  179. Mesh = New("BlockMesh",Part47,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  180. Weld = New("ManualWeld",Part47,"Weld",{Part0 = Part47,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part48 = New("Part",Swordu,"Part48",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.90002418, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  182. Mesh = New("BlockMesh",Part48,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  183. Weld = New("ManualWeld",Part48,"Weld",{Part0 = Part48,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.40002418, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part49 = New("Part",Swordu,"Part49",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.10003281, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  185. Mesh = New("BlockMesh",Part49,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  186. Weld = New("ManualWeld",Part49,"Weld",{Part0 = Part49,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part50 = New("Part",Swordu,"Part50",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 3.70002794, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  188. Mesh = New("BlockMesh",Part50,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  189. Weld = New("ManualWeld",Part50,"Weld",{Part0 = Part50,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Part51 = New("Part",Swordu,"Part51",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.10003281, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  191. Mesh = New("BlockMesh",Part51,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  192. Weld = New("ManualWeld",Part51,"Weld",{Part0 = Part51,Part1 = Handle,C1 = CFrame.new(-0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part52 = New("Part",Swordu,"Part52",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 3.70002794, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  194. Mesh = New("BlockMesh",Part52,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  195. Weld = New("ManualWeld",Part52,"Weld",{Part0 = Part52,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part53 = New("Part",Swordu,"Part53",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.10002899, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  197. Mesh = New("BlockMesh",Part53,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  198. Weld = New("ManualWeld",Part53,"Weld",{Part0 = Part53,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.60002899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. Part54 = New("Part",Swordu,"Part54",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.70003653, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  200. Mesh = New("BlockMesh",Part54,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  201. Weld = New("ManualWeld",Part54,"Weld",{Part0 = Part54,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.20003653, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. Part55 = New("Part",Swordu,"Part55",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(111.200012, 2.60003734, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  203. Mesh = New("SpecialMesh",Part55,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  204. Weld = New("ManualWeld",Part55,"Weld",{Part0 = Part55,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.699989319, 1.10003734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. Part56 = New("Part",Swordu,"Part56",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(112.599983, 2.60000014, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  206. Mesh = New("SpecialMesh",Part56,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  207. Weld = New("ManualWeld",Part56,"Weld",{Part0 = Part56,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.699981689, 1.10000014, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208. Part57 = New("Part",Swordu,"Part57",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.90000606, -81.9000015, 0, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  209. Mesh = New("SpecialMesh",Part57,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  210. Weld = New("ManualWeld",Part57,"Weld",{Part0 = Part57,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, 0),C1 = CFrame.new(0.800010681, 1.40000606, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  211. Part58 = New("Part",Swordu,"Part58",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.30002904, -81.9000015, 0, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  212. Mesh = New("SpecialMesh",Part58,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  213. Weld = New("ManualWeld",Part58,"Weld",{Part0 = Part58,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, 0),C1 = CFrame.new(0.800010681, 0.800029039, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  214. Part59 = New("Part",Swordu,"Part59",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100014, 2.90003705, -81.9000015, 0, -0.707106769, 0.707107067, 0, -0.707107067, -0.707106769, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  215. Mesh = New("SpecialMesh",Part59,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  216. Weld = New("ManualWeld",Part59,"Weld",{Part0 = Part59,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707106769, -0.707107067, 0, 0.707107067, -0.707106769, 0),C1 = CFrame.new(-0.799987793, 1.40003705, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  217. Part60 = New("Part",Swordu,"Part60",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100006, 2.30003691, -81.9000015, 0, 0.707106531, 0.707106888, 0, -0.707106769, 0.70710659, 0.999999821, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  218. Mesh = New("SpecialMesh",Part60,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  219. Weld = New("ManualWeld",Part60,"Weld",{Part0 = Part60,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 0.999999821, 0.707106531, -0.707106769, 0, 0.707106888, 0.70710659, 0),C1 = CFrame.new(-0.799995422, 0.800036907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  220. Part61 = New("Part",Swordu,"Part61",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.599993944, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  221. Mesh = New("BlockMesh",Part61,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  222. Weld = New("ManualWeld",Part61,"Weld",{Part0 = Part61,Part1 = Handle,C1 = CFrame.new(0, -0.900006056, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  223. Part62 = New("Part",Swordu,"Part62",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.699994028, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  224. Mesh = New("CylinderMesh",Part62,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  225. Weld = New("ManualWeld",Part62,"Weld",{Part0 = Part62,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.800005972, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  226. Part63 = New("Part",Swordu,"Part63",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.5, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  227. Mesh = New("CylinderMesh",Part63,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  228. Weld = New("ManualWeld",Part63,"Weld",{Part0 = Part63,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  229. Part64 = New("Part",Swordu,"Part64",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 2.40001225, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  230. Mesh = New("SpecialMesh",Part64,"Mesh",{Scale = Vector3.new(3, 1, 3),})
  231. Weld = New("ManualWeld",Part64,"Weld",{Part0 = Part64,Part1 = Handle,C1 = CFrame.new(0, 0.900012255, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  232. Part65 = New("Part",Swordu,"Part65",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.600007892, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  233. Mesh = New("SpecialMesh",Part65,"Mesh",{Scale = Vector3.new(2, 1.20000005, 3),MeshType = Enum.MeshType.Sphere,})
  234. Weld = New("ManualWeld",Part65,"Weld",{Part0 = Part65,Part1 = Handle,C1 = CFrame.new(0, -0.899992108, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  235.  
  236. Gunu = New("Model",chara,"Gunu",{})
  237. Handle2 = New("Part",Gunu,"Handle2",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 1, 0.200000003),CFrame = CFrame.new(107.600006, 0.700003505, -77.0999985, 0.866025925, -0.500000894, -2.65846173e-028, 0.500000894, 0.866025925, -7.99359561e-015, 3.99679738e-015, 6.92264866e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  238. Handle2Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara:FindFirstChild("Left Arm"),C0 = CFrame.new(0, 0, 0, 0.866025567, 0.500000656, 3.99679738e-015, -0.500000656, 0.866025567, 6.92264866e-015, -2.65846029e-028, -7.99359222e-015, 1),C1 = CFrame.new(-7.62939453e-006, -0.800018311, -0.199998438, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  239. GPart1 = New("Part",Gunu,"GPart1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899992287, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  240. Mesh = New("CylinderMesh",GPart1,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  241. Weld = New("ManualWeld",GPart1,"Weld",{Part0 = GPart1,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248016, 0.873218536, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  242. GPart2 = New("Part",Gunu,"GPart2",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899978578, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  243. Mesh = New("CylinderMesh",GPart2,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  244. Weld = New("ManualWeld",GPart2,"Weld",{Part0 = GPart2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248779, 0.873207092, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  245. GPart3 = New("Part",Gunu,"GPart3",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(107.099976, 0.79998076, -77.0999985, 1.00000668, -1.49011612e-007, -8.4703325e-022, 1.1920929e-007, 1.00000739, 1.59873674e-014, -7.94101264e-022, -7.9936693e-015, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  246. Mesh = New("BlockMesh",GPart3,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  247. Weld = New("ManualWeld",GPart3,"Weld",{Part0 = GPart3,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000572, 8.94074788e-008, -7.14689148e-022, -8.94074148e-008, 1.00000644, -7.99366846e-015, -2.01948392e-028, 1.59873539e-014, 1.00000215),C1 = CFrame.new(-0.383049011, 0.336597443, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  248. GPart4 = New("Part",Gunu,"GPart4",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099968, 0.899980783, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  249. Mesh = New("CylinderMesh",GPart4,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  250. Weld = New("ManualWeld",GPart4,"Weld",{Part0 = GPart4,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-0.333053589, 0.423202515, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  251. GPart5 = New("Part",Gunu,"GPart5",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49998426, -77.0999985, -8.94073722e-008, -1.00000095, -5.96046448e-008, -2.04281138e-014, -5.96046448e-008, 1.00000095, -1, 8.94072869e-008, -1.59873183e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  252. Mesh = New("CylinderMesh",GPart5,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  253. Weld = New("ManualWeld",GPart5,"Weld",{Part0 = GPart5,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94072869e-008, -1.59873183e-014, -1, -1, -7.99361086e-015, 8.94072869e-008, -7.99361255e-015, 1, -1.59873183e-014),C1 = CFrame.new(-0.899078369, 1.4428215, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  254. GPart6 = New("Part",Gunu,"GPart6",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000036, 0.200000003, 0.200000003),CFrame = CFrame.new(107.613373, 1.4499948, -77.0999985, 0.866030395, -0.500003517, -1.6940661e-021, 0.500003874, 0.866030872, 7.99372097e-015, -2.45639555e-020, -4.27751638e-020, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  255. Mesh = New("BlockMesh",GPart6,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  256. Weld = New("ManualWeld",GPart6,"Weld",{Part0 = GPart6,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.866029561, 0.500003338, -2.49874719e-020, -0.50000298, 0.866030097, -4.27751638e-020, -4.23517029e-022, 7.9937125e-015, 1.00000215),C1 = CFrame.new(0.386573792, 0.64282608, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  257. GPart7 = New("Part",Gunu,"GPart7",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099983, 1.49999702, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  258. Mesh = New("CylinderMesh",GPart7,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  259. Weld = New("ManualWeld",GPart7,"Weld",{Part0 = GPart7,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.0330352783, 0.942825317, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  260. GPart8 = New("Part",Gunu,"GPart8",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49999475, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  261. Mesh = New("CylinderMesh",GPart8,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  262. Weld = New("ManualWeld",GPart8,"Weld",{Part0 = GPart8,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.89907074, 1.44282913, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  263. GPart9 = New("Part",Gunu,"GPart9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(105.799965, 1.50000405, -77.0999985, 5.96046448e-008, 4.15353694e-023, -1.00000095, -1.00000095, -7.99359307e-015, -5.96046448e-008, -7.9935863e-015, 1, -7.22223729e-035),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  264. Mesh = New("BlockMesh",GPart9,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.5),})
  265. Weld = New("ManualWeld",GPart9,"Weld",{Part0 = GPart9,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -3.38811483e-021, -1, -7.9935863e-015, -2.65845932e-028, -7.99358545e-015, 1, -1, 3.38811483e-021, -2.65845932e-028),C1 = CFrame.new(-1.15888214, 1.5928421, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  266. GPart10 = New("Part",Gunu,"GPart10",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(107.099991, 1.19999981, -77.0999985, 8.4703325e-022, -1.00000095, -5.96046448e-008, -7.99365152e-015, -5.96046448e-008, 1.00000095, -1, -7.22223729e-035, -7.99364305e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  267. Mesh = New("CylinderMesh",GPart10,"Mesh",{Scale = Vector3.new(1.79999995, 1, 1.79999995),})
  268. Weld = New("ManualWeld",GPart10,"Weld",{Part0 = GPart10,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 2.65845884e-028, -7.99364474e-015, -1, -1, 1.69406105e-021, -2.65845932e-028, 1.69406105e-021, 1, -7.99364389e-015),C1 = CFrame.new(-0.183029175, 0.683017731, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  269. GPart11 = New("Part",Gunu,"GPart11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(107.29998, 0.699997902, -77.0999985, 1.00000095, -1.49011612e-007, -5.67412503e-023, 1.49011612e-007, 1.00000095, -7.99359477e-015, 6.35274105e-022, 7.99358799e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  270. Mesh = New("BlockMesh",GPart11,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  271. Weld = New("ManualWeld",GPart11,"Weld",{Part0 = GPart11,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 8.94070311e-008, 7.14682686e-022, -8.94070311e-008, 1, 7.99358799e-015, 2.39022928e-028, -7.99358714e-015, 1),C1 = CFrame.new(-0.25983429, 0.150009155, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  272. GPart = New("Part",Gunu,"GPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.400000036, 0.200000003),CFrame = CFrame.new(107.099991, 1.20000696, -77.0999985, 1.00000167, -1.1920929e-007, -4.23516726e-022, 1.1920929e-007, 1.00000167, 0, -7.94080766e-023, -8.47032947e-022, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  273. Mesh = New("BlockMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 1.5),})
  274. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000072, 8.94069672e-008, 0, -8.94069672e-008, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.183021545, 0.683021545, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  275.  
  276. --Animations--
  277. IdleA = New("Animation",tool,"Idle",{AnimationId = "http://www.roblox.com/Asset?ID=94108418",})
  278. SlashLeftA = New("Animation",tool,"SlashL",{AnimationId = "http://www.roblox.com/asset/?id=74909537",})
  279. SlashRightA = New("Animation",tool,"SlashR",{AnimationId = "http://www.roblox.com/asset/?id=74909551",})
  280. AimA = New("Animation",tool,"Aim",{AnimationId = "http://www.roblox.com/Asset?ID=71526265",})
  281. ChargeSwordA = New("Animation",tool,"ChargeS",{AnimationId = "http://www.roblox.com/asset/?id=74909500",})
  282. ChargeUpA = New("Animation",tool,"ChargeU",{AnimationId = "http://www.roblox.com/asset/?id=69803963",})
  283. BlockA = New("Animation",tool,"Block",{AnimationId = "http://www.roblox.com/asset/?id=79155126",})
  284. JumpUpA = New("Animation",tool,"JumpU",{AnimationId = "http://www.roblox.com/asset/?id=66703957",})
  285. JumpDownA = New("Animation",tool,"JumpD",{AnimationId = "http://www.roblox.com/asset/?id=66703954",})
  286. IdleAnim = chara.Humanoid:LoadAnimation(IdleA)
  287. SLAnim = chara.Humanoid:LoadAnimation(SlashLeftA)
  288. SRAnim = chara.Humanoid:LoadAnimation(SlashRightA)
  289. AimAnim = chara.Humanoid:LoadAnimation(AimA)
  290. ChargeSAnim = chara.Humanoid:LoadAnimation(ChargeSwordA)
  291. ChargeUAnim = chara.Humanoid:LoadAnimation(ChargeUpA)
  292. BlockAnim = chara.Humanoid:LoadAnimation(BlockA)
  293. JumpUAnim = chara.Humanoid:LoadAnimation(JumpUpA)
  294. JumpDAnim = chara.Humanoid:LoadAnimation(JumpDownA)
  295.  
  296. IdleAnim:Play()
  297.  
  298. --Sounds--
  299. SlashSnd = New("Sound",tool,"SlashSnd",{SoundId = "http://www.roblox.com/asset/?id=45885030", Volume = 1})
  300. HitSnd = New("Sound",tool,"HitSnd",{SoundId = "http://www.roblox.com/asset/?id=154965973", Volume = 1})
  301. AimSnd = New("Sound",tool,"AimSnd",{SoundId = "http://www.roblox.com/asset/?id=300915902", Volume = 1})
  302. ShootSnd = New("Sound",tool,"ShootSnd",{SoundId = "http://www.roblox.com/asset/?id=200633327", Volume = 1})
  303. TeleSnd = New("Sound",tool,"TeleSnd",{SoundId = "http://www.roblox.com/asset/?id=153613030", Volume = 1})
  304. SJumpSnd = New("Sound",tool,"SJumpSnd",{SoundId = "http://www.roblox.com/asset/?id=169445602", Volume = 1})
  305. ExplSnd = New("Sound",tool,"ExplSnd",{SoundId = "http://www.roblox.com/asset/?id=142070127", Volume = 1})
  306. ShieldSnd = New("Sound",tool,"ShieldSnd",{SoundId = "http://www.roblox.com/asset/?id=187933025", Volume = 1})
  307. GongSnd = New("Sound",tool,"GongSnd",{SoundId = "http://www.roblox.com/asset/?id=96098241", Volume = 1})
  308. Snd = New("Sound",tool,"Snd",{SoundId = "http://www.roblox.com/asset/?id=", Volume = 1})
  309.  
  310. Music = New("Sound",game.Workspace,"Music",{SoundId = "http://www.roblox.com/asset/?id=161471096", Volume = 1, Looped = true})
  311.  
  312. --Name Tag--
  313. local naeeym = Instance.new("BillboardGui",chara)
  314. naeeym.Size = UDim2.new(0,100,0,40)
  315. naeeym.StudsOffset = Vector3.new(0,2,0)
  316. naeeym.Adornee = chara.Head
  317. local tecks = Instance.new("TextLabel",naeeym)
  318. tecks.BackgroundTransparency = 1
  319. tecks.BorderSizePixel = 0
  320. tecks.Text = "Sanctus Tempus"
  321. tecks.Font = "Fantasy"
  322. tecks.FontSize = "Size24"
  323. tecks.TextStrokeTransparency = 0
  324. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  325. tecks.TextColor3 = BrickColor.new("Bright yellow").Color
  326. tecks.Size = UDim2.new(1,0,0.5,0)
  327. local htecks = Instance.new("TextLabel",naeeym)
  328. htecks.BackgroundTransparency = 1
  329. htecks.BorderSizePixel = 0
  330. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  331. htecks.Font = "Fantasy"
  332. htecks.FontSize = "Size24"
  333. htecks.TextStrokeTransparency = 0
  334. htecks.TextStrokeColor3 = Color3.new(0,0,0)
  335. htecks.TextColor3 = BrickColor.new("Bright yellow").Color
  336. htecks.Size = UDim2.new(1,0,0.5,0)
  337. htecks.Position = UDim2.new(0,0,.5,0)
  338.  
  339. --Chat Function--
  340. function chatfunc(text)
  341. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  342. chara:FindFirstChild("TalkingBillBoard"):destroy()
  343. end
  344. local naeeym2 = Instance.new("BillboardGui",chara)
  345. naeeym2.Size = UDim2.new(0,100,0,40)
  346. naeeym2.StudsOffset = Vector3.new(0,3,0)
  347. naeeym2.Adornee = chara.Head
  348. naeeym2.Name = "TalkingBillBoard"
  349. local tecks2 = Instance.new("TextLabel",naeeym2)
  350. tecks2.BackgroundTransparency = 1
  351. tecks2.BorderSizePixel = 0
  352. tecks2.Text = text
  353. tecks2.Font = "Fantasy"
  354. tecks2.FontSize = "Size24"
  355. tecks2.TextStrokeTransparency = 0
  356. tecks2.TextColor3 = Color3.new(1,1,1)
  357. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  358. tecks2.Size = UDim2.new(1,0,0.5,0)
  359. wait(1)
  360. for i = 1, 5 do
  361. wait(.01)
  362. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  363. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  364. tecks2.TextTransparency = tecks2.TextTransparency + .2
  365. end
  366. naeeym2:Destroy()
  367. end
  368.  
  369. --Damage Function--
  370. function hurtfunc(dude,damage,env,toim)
  371. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  372. finaldmg = damage + math.random(-env,env)
  373. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  374. local vall = Instance.new("ObjectValue",dude)
  375. vall.Name = "IsHit"
  376. debby:AddItem(vall,toim)
  377. local naeeym2 = Instance.new("BillboardGui",dude)
  378. naeeym2.Size = UDim2.new(0,100,0,40)
  379. naeeym2.StudsOffset = Vector3.new(0,3,0)
  380. naeeym2.Adornee = dude.Head
  381. naeeym2.Name = "TalkingBillBoard"
  382. local tecks2 = Instance.new("TextLabel",naeeym2)
  383. tecks2.BackgroundTransparency = 1
  384. tecks2.BorderSizePixel = 0
  385. tecks2.Text = "-"..finaldmg
  386. tecks2.Font = "Fantasy"
  387. tecks2.FontSize = "Size24"
  388. tecks2.TextStrokeTransparency = 0
  389. tecks2.TextColor3 = Color3.new(1,0.6,0)
  390. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  391. tecks2.Size = UDim2.new(1,0,0.5,0)
  392. for i = 1, 5 do
  393. wait(.1)
  394. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  395. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  396. tecks2.TextTransparency = tecks2.TextTransparency + .2
  397. end
  398. naeeym2:Destroy()
  399. end
  400. end
  401.  
  402. --Blade Touch--
  403. function bladehit(hit)
  404. if bladeactive == true then
  405. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  406. hurtfunc(hit.Parent,17,2,.1)
  407. HitSnd:Play()
  408. end
  409. end
  410. end
  411. Part19.Touched:connect(bladehit)
  412.  
  413. --Fire Gun--
  414. function fire(v)
  415.     local vCharacter = chara
  416.     local vPlayer = game.Players:playerFromCharacter(vCharacter)
  417.     local missile = Instance.new("Part",game.Workspace)
  418.     missile.Position = GPart9.Position
  419.     missile.Material = "Neon"
  420.     missile.Size = Vector3.new(1,1,1)
  421.     missile.BrickColor = BrickColor.new("Bright yellow")
  422.     missile.Shape = 1
  423.     missile.Name = "Blast"
  424.     missile.CanCollide = false
  425.     missile.CFrame = GPart9.CFrame
  426.     missile.Velocity = v * 100
  427.     local mesh1 = Instance.new("SpecialMesh",missile)
  428.     mesh1.MeshType = "Sphere"
  429.     local force = Instance.new("BodyForce")
  430.     force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  431.     force.Parent = missile
  432.     missile.Touched:connect(function (hit)
  433.     if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  434.     missile.Anchored = true
  435.     local E = Instance.new("Explosion")
  436.     E.Position = missile.Position
  437.     E.Parent = game.Workspace
  438.     E.BlastPressure = 0
  439.     E.Visible = false
  440.     E.Hit:connect(explodtouch)
  441.     wait(0.1)
  442.     missile.Transparency = .25
  443.     missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  444.     wait(0.1)
  445.     missile.Transparency = .5
  446.     missile.Mesh.Scale = Vector3.new(2,2,2)
  447.     wait(0.1)
  448.     missile.Transparency = .75
  449.     missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  450.     wait(0.1)
  451.     missile:Destroy()
  452.     end
  453.     end)
  454.     debby:AddItem(missile,10)
  455. end
  456. function explodtouch(hit)
  457. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  458. hurt = coroutine.wrap(hurtfunc)
  459. hurt(hit.Parent,10,5,.3)
  460. end
  461. end
  462.  
  463. --Teleport--
  464. function Teleport(dist)
  465. TeleSnd:Play()
  466. local ch = chara:GetChildren()
  467. for i = 1, #ch do
  468. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  469. local trace = Instance.new("Part",game.Workspace)
  470. trace.Size = ch[i].Size
  471. trace.Material = "Neon"
  472. trace.BrickColor = BrickColor.new("Bright yellow")
  473. trace.Transparency = .3
  474. trace.CanCollide = false
  475. trace.Anchored = true
  476. trace.CFrame = ch[i].CFrame
  477. if ch[i].Name == "Head" then
  478. mehs = Instance.new("CylinderMesh",trace)
  479. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  480. end
  481. tracedisappear = coroutine.wrap(function()
  482. wait(1)
  483. for i = 1, 7 do
  484. wait(.1)
  485. trace.Transparency = trace.Transparency + .1
  486. end
  487. trace:Destroy()
  488. end)
  489. tracedisappear()
  490. end
  491. end
  492. chara.Torso.CFrame = chara.Torso.CFrame + (chara.Torso.CFrame.lookVector*dist)
  493. end
  494.  
  495. --Shield Up/Down/Touched--
  496. function Shield()
  497. gunmode = false
  498. tool.Enabled = false
  499. AimAnim:Stop()
  500. BlockAnim:Play()
  501. ShieldSnd:Play()
  502. wait(1)
  503. ff = Instance.new("ForceField",chara)
  504. ff.Name = "ShieldForceField"
  505. ch1 = chara:GetChildren()
  506. for i = 1, #ch1 do
  507. if ch1[i].ClassName == "Part" then
  508. ch1[i].Anchored = true
  509. elseif ch1[i].ClassName == "Attachment" then
  510. ch1[i].Handle.Anchored = true
  511. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  512. ch2 = ch1[i]:GetChildren()
  513. for i = 1, #ch2 do
  514. ch2[i].Anchored = true
  515. end
  516. end
  517. end
  518. shield = Instance.new("Part",game.Workspace)
  519. shield.Size = Vector3.new(30,30,30)
  520. shield.Anchored = true
  521. shield.Material = "Neon"
  522. shield.BrickColor = BrickColor.new("Bright yellow")
  523. shield.Shape = "Ball"
  524. shield.Transparency = 1
  525. shield.CFrame = chara.Torso.CFrame
  526. for i = 1, 7 do
  527. wait(.1)
  528. shield.Transparency = shield.Transparency - .1
  529. end
  530. shield.Touched:connect(function(hit)
  531. local faws = Instance.new("BodyVelocity",hit)
  532. faws.Velocity = -hit.Velocity*100
  533. debby:AddItem(faws,.1)
  534. chat = coroutine.wrap(chatfunc)
  535. chat("Such half-hearted attacks!")
  536. shield.BrickColor = BrickColor.new("Pastel yellow")
  537. wait(.1)
  538. shield.BrickColor = BrickColor.new("Bright yellow")
  539. end)
  540. worldshield = shield
  541. tool.Enabled = true
  542. shieldactive = true
  543. end
  544.  
  545. function ShieldDown()
  546. tool.Enabled = false
  547. for i = 1, 7 do
  548. wait(.1)
  549. worldshield.Transparency = worldshield.Transparency + .1
  550. end
  551. worldshield:Destroy()
  552. worldshield = nil
  553. if chara:FindFirstChild("ShieldForceField")~=nil then
  554. chara:FindFirstChild("ShieldForceField"):Destroy()
  555. end
  556. ch1 = chara:GetChildren()
  557. for i = 1, #ch1 do
  558. if ch1[i].ClassName == "Part" then
  559. ch1[i].Anchored = false
  560. elseif ch1[i].ClassName == "Attachment" then
  561. ch1[i].Handle.Anchored = false
  562. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  563. ch2 = ch1[i]:GetChildren()
  564. for i = 1, #ch2 do
  565. ch2[i].Anchored = false
  566. end
  567. end
  568. end
  569. BlockAnim:Stop()
  570. tool.Enabled = true
  571. shieldactive = false
  572. end
  573.  
  574. --Super Jump and Land--
  575. function SuperJump()
  576. tool.Enabled = false
  577. SJumpSnd:Play()
  578. JumpDAnim:Play()
  579. local faws = Instance.new("BodyVelocity",chara.Torso)
  580. faws.MaxForce = Vector3.new(10000,10000,10000)
  581. faws.Velocity = Vector3.new(0,50,0)
  582. faws.P = 1000000
  583. local jtrace = Instance.new("Part",game.Workspace)
  584. jtrace.Size = Vector3.new(0,0,0)
  585. jtrace.Position = chara.Torso.Position
  586. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  587. jtrace.Anchored = true
  588. jtrace.BrickColor = BrickColor.new("New Yeller")
  589. jtrace.Transparency = .3
  590. local tmesh = Instance.new("SpecialMesh",jtrace)
  591. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  592. tmesh.Scale = Vector3.new(5,0,5)
  593. tracegrow = coroutine.wrap(function()
  594. for i = 1, 7 do
  595. wait(.01)
  596. jtrace.Transparency = jtrace.Transparency + .1
  597. tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
  598. end
  599. jtrace:Destroy()
  600. end)
  601. tracegrow()
  602. wait(1)
  603. chat = coroutine.wrap(chatfunc)
  604. chat("Chrono Rupture!")
  605. landactive = true
  606. faws:Destroy()
  607. end
  608. function Land(hit)
  609. if landactive == true then
  610. landactive = false
  611. tool.Enabled = true
  612. ExplSnd:Play()
  613. JumpDAnim:Stop()
  614. local E = Instance.new("Explosion")
  615. E.Position = chara.Torso.Position
  616. E.Parent = game.Workspace
  617. E.BlastRadius = 10
  618. E.BlastPressure = 0
  619. E.Visible = false
  620. E.Hit:connect(function(hit)
  621. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  622. hurt = coroutine.wrap(hurtfunc)
  623. hurt(hit.Parent,50,5,1)
  624. end
  625. end)
  626. local jtrace = Instance.new("Part",game.Workspace)
  627. jtrace.Size = Vector3.new(1,1,1)
  628. jtrace.Position = chara.Torso.Position
  629. jtrace.CFrame = chara.Torso.CFrame
  630. jtrace.Anchored = true
  631. jtrace.CanCollide = false
  632. jtrace.Material = "Neon"
  633. jtrace.BrickColor = BrickColor.new("New Yeller")
  634. jtrace.Transparency = .3
  635. local tmesh = Instance.new("SpecialMesh",jtrace)
  636. tmesh.MeshType = "Sphere"
  637. tmesh.Scale = Vector3.new(3,3,3)
  638. local jtrace2 = Instance.new("Part",game.Workspace)
  639. jtrace2.Size = Vector3.new(0,0,0)
  640. jtrace2.Position = chara.Torso.Position
  641. jtrace2.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  642. jtrace2.Anchored = true
  643. jtrace2.Transparency = .3
  644. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  645. tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  646. tmesh2.Scale = Vector3.new(5,1,5)
  647. tmesh2.Offset = Vector3.new(0,0,-.125)
  648. tracegrow = coroutine.wrap(function()
  649. for i = 1, 7 do
  650. wait(.01)
  651. jtrace.Transparency = jtrace.Transparency + .1
  652. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  653. jtrace2.Transparency = jtrace2.Transparency + .1
  654. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  655. end
  656. jtrace:Destroy()
  657. jtrace2:Destroy()
  658. end)
  659. tracegrow()
  660. end
  661. end
  662. chara["Left Leg"].Touched:connect(Land)
  663.  
  664. --Time Freeze--
  665. function TimeFreeze()
  666. tool.Enabled = false
  667. ChargeUAnim:Play()
  668. chara.Humanoid.WalkSpeed = 0
  669. wait(1)
  670. GongSnd:Play()
  671. local jtrace = Instance.new("Part",game.Workspace)
  672. jtrace.Size = Vector3.new(0,0,0)
  673. jtrace.Position = chara.Torso.Position
  674. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  675. jtrace.Anchored = true
  676. jtrace.BrickColor = BrickColor.new("New Yeller")
  677. local tmesh = Instance.new("SpecialMesh",jtrace)
  678. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  679. tmesh.Scale = Vector3.new(0,0,0)
  680. for i = 1, 10 do
  681. wait(.01)
  682. jtrace.Transparency = jtrace.Transparency + .1
  683. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  684. end
  685. jtrace:Destroy()
  686. wait(1)
  687. chat = coroutine.wrap(chatfunc)
  688. chat("THE WORLD!")
  689. ChargeUAnim:Stop()
  690. ChargeSAnim:Play()
  691. local tball = Instance.new("Part",game.Workspace)
  692. tball.Position = Part19.Position
  693. tball.Size = Vector3.new(1,1,1)
  694. tball.CFrame = Part19.CFrame
  695. tball.Anchored = true
  696. tball.CanCollide = false
  697. tball.Shape = "Ball"
  698. tball.BrickColor = BrickColor.new("New Yeller")
  699. tball.Material = "Neon"
  700. tball.Touched:connect(function(hit)
  701. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Anchored == false then
  702. hit.Anchored = true
  703. wait(10)
  704. hit.Anchored = false
  705. end
  706. end)
  707. for i = 1, 5 do
  708. for j = 1, 10 do
  709. wait(.1)
  710. tball.Size = tball.Size + Vector3.new(4,4,4)
  711. tball.CFrame = Part19.CFrame
  712. tball.Transparency = tball.Transparency + 0.02
  713. end
  714. GongSnd:Play()
  715. end
  716. tball:Destroy()
  717. chara.Humanoid.WalkSpeed = 16
  718. tool.Enabled = true
  719. ChargeSAnim:Stop()
  720. end
  721.  
  722. --Surround--
  723. function SurroundGrab(hit)
  724. if activegrab == true then
  725. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  726. activegrab = false
  727. didgrab = true
  728. hitdude = hit.Parent
  729. if hitdude:FindFirstChild("Torso") ~= nil then
  730. holdit = Instance.new("BodyPosition",hitdude.Torso)
  731. holdit.Position = hitdude.Torso.Position
  732. holdit.MaxForce = Vector3.new(10000,10000,10000)
  733. end
  734. chat = coroutine.wrap(chatfunc)
  735. chat("Too foolish!")
  736. Teleport(50)
  737. local swords = {}
  738. v = hitdude.Torso.Position
  739. torsoNormal = hitdude.Torso.CFrame.lookVector
  740. denom = math.abs(torsoNormal.x) + math.abs(torsoNormal.z)
  741. posX = 30 * (torsoNormal.x/denom)
  742. posZ = 30 * (torsoNormal.z/denom)
  743. local pos = Vector3.new(v.x + posX,v.y, v.z + posZ)
  744. for i = 1, 16 do
  745. local angle = ((math.pi * 2)/16) * i
  746. local missile = Instance.new("Part",game.Workspace)
  747. missile.Position = pos
  748. missile.Material = "Neon"
  749. missile.Size = Vector3.new(2,2,2)
  750. missile.BrickColor = BrickColor.new("Bright yellow")
  751. missile.Shape = 1
  752. missile.Name = "Blast"
  753. local mesh1 = Instance.new("SpecialMesh",missile)
  754. mesh1.MeshType = "Sphere"
  755. local force = Instance.new("BodyForce")
  756. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  757. force.Parent = missile
  758. table.insert(swords,missile)
  759. missile.Touched:connect(function(hit)
  760. if hit.Parent == hitdude then
  761. missile.Anchored = true
  762. missile.CanCollide = false
  763. local E = Instance.new("Explosion")
  764. E.Position = missile.Position
  765. E.Parent = game.Workspace
  766. E.BlastPressure = 0
  767. E.Visible = false
  768. E.Hit:connect(function(hit)
  769. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  770. hurt = coroutine.wrap(hurtfunc)
  771. hurt(hit.Parent,666,0,0)
  772. end
  773. end)
  774. exps = ExplSnd:Clone()
  775. exps.Parent = missile
  776. exps.PlayOnRemove = true
  777. exps:Destroy()
  778. wait(0.1)
  779. missile.Transparency = .25
  780. missile.Mesh.Scale = Vector3.new(2,2,2)
  781. wait(0.1)
  782. missile.Transparency = .5
  783. missile.Mesh.Scale = Vector3.new(3,3,3)
  784. wait(0.1)
  785. missile.Transparency = .75
  786. missile.Mesh.Scale = Vector3.new(4,4,4)
  787. wait(0.1)
  788. missile:Destroy()
  789. end
  790. end)
  791. pos = Vector3.new(((pos.x - v.x) * math.cos(angle)) - ((pos.z - v.z) * math.sin(angle)) + v.x, pos.y,((pos.x - v.x) * math.sin(angle)) + ((pos.z - v.z) * math.cos(angle)) + v.z)
  792. end
  793. wait(1)
  794. chat = coroutine.wrap(chatfunc)
  795. chat("Now die!")
  796. for i = 1, #swords do
  797. local fos = Instance.new("BodyPosition",swords[i])
  798. fos.Position = hitdude.Torso.Position
  799. fos.D = 0
  800. end
  801. wait(1)
  802. chat = coroutine.wrap(chatfunc)
  803. chat("Pathetic scum.")
  804. ChargeUAnim:Stop()
  805. chara.Humanoid.WalkSpeed = 16
  806. tool.Enabled = true
  807. didgrab = false
  808. end
  809. end
  810. end
  811. Part14.Touched:connect(SurroundGrab)
  812.  
  813. --Mega Blast--
  814. function megablast(v)
  815.     local vCharacter = chara
  816.     local vPlayer = game.Players:playerFromCharacter(vCharacter)
  817.     local missile = Instance.new("Part",game.Workspace)
  818.     local spawnPos = GPart9.CFrame
  819.     missile.Position = GPart9.Position
  820.     missile.Material = "Neon"
  821.     missile.Size = Vector3.new(4,4,4)
  822.     missile.BrickColor = BrickColor.new("Bright yellow")
  823.     missile.Shape = 1
  824.     missile.Name = "Blast"
  825.     missile.CanCollide = false
  826.     missile.CFrame = spawnPos
  827.     missile.Velocity = v * 25
  828.     local mesh1 = Instance.new("SpecialMesh",missile)
  829.     mesh1.MeshType = "Sphere"
  830.     local force = Instance.new("BodyForce")
  831.     force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  832.     force.Parent = missile
  833.     missile.Touched:connect(function (hit)
  834.     if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  835.     missile.Anchored = true
  836.     local E = Instance.new("Explosion")
  837.     E.Position = missile.Position
  838.     E.Parent = game.Workspace
  839.     E.BlastPressure = 0
  840.     E.Visible = false
  841.     E.BlastRadius = 8
  842.     E.Hit:connect(function(hit)
  843.     if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  844.     hurt = coroutine.wrap(hurtfunc)
  845.     hurt(hit.Parent,40,5,.3)
  846.     end
  847.     end)
  848.     wait(0.1)
  849.     missile.Transparency = .25
  850.     missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  851.     wait(0.1)
  852.     missile.Transparency = .5
  853.     missile.Mesh.Scale = Vector3.new(2,2,2)
  854.     wait(0.1)
  855.     missile.Transparency = .75
  856.     missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  857.     wait(0.1)
  858.     missile:Destroy()
  859.     end
  860.     end)
  861.     debby:AddItem(missile,10)
  862. end
  863. function explodtouch(hit)
  864. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  865. hurt = coroutine.wrap(hurtfunc)
  866. hurt(hit.Parent,10,5,.3)
  867. end
  868. end
  869.  
  870. --Beam--
  871. function Click()
  872. local EffectPart = Instance.new("Part",game.Workspace)
  873. EffectPart.Size = Vector3.new(1,1,1)
  874. EffectPart.Anchored = true
  875. EffectPart.BrickColor = BrickColor.new("Bright yellow")
  876. EffectPart.Material = "Neon"
  877. EffectPart.Position = chara.Humanoid.TargetPoint
  878. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  879. mehs1.MeshType = "Sphere"
  880. mehs1.Scale = Vector3.new(2,2,2)
  881. local P = Instance.new("Part")
  882. local Place0 = CFrame.new(GPart9.CFrame.x,GPart9.CFrame.y,GPart9.CFrame.z)
  883. local Place1 = EffectPart.CFrame
  884. local meshla = Instance.new("BlockMesh", P)
  885. meshla.Scale = Vector3.new(1,1,1)
  886. P.formFactor = 0
  887. P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude)
  888. P.Name = "Laser"
  889. P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p)
  890. P.Parent = game.Workspace
  891. P.BrickColor = BrickColor.new("Bright yellow")
  892. P.Material = "Neon"
  893. P.Anchored = true
  894. P.CanCollide = false
  895. P.Locked = true
  896. P.BottomSurface = "Smooth"
  897. P.TopSurface = "Smooth"
  898. local E = Instance.new("Explosion")
  899. E.Position = Place1.p
  900. E.Parent = game.Workspace
  901. E.BlastPressure = 0
  902. E.BlastRadius = 10
  903. E.Visible = false
  904. E.Hit:connect(function(hit)
  905. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  906. hurt = coroutine.wrap(hurtfunc)
  907. hurt(hit.Parent,30,5,.3)
  908. end
  909. end)
  910. for i = 1, 10 do
  911. wait(.01)
  912. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  913. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  914. EffectPart.Transparency = EffectPart.Transparency + .1
  915. P.Transparency = P.Transparency + .1
  916. end
  917. ----
  918. P:Destroy()
  919. EffectPart:Destroy()
  920. end
  921.  
  922. --Click Attacks--
  923. function onActivated()
  924. if tool.Enabled == true and shieldactive == false then
  925. if gunmode == false then
  926. if combocount == 0 then
  927. tool.Enabled = false
  928. SLAnim:Play()
  929. SlashSnd:Play()
  930. bladeactive = true
  931. wait(.3)
  932. tool.Enabled = true
  933. bladeactive = false
  934. SLAnim:Stop()
  935. combocount = 1
  936. elseif combocount == 1 then
  937. tool.Enabled = false
  938. SRAnim:Play()
  939. SlashSnd:Play()
  940. bladeactive = true
  941. wait(.3)
  942. tool.Enabled = true
  943. bladeactive = false
  944. SRAnim:Stop()
  945. combocount = 0
  946. end
  947. elseif gunmode == true then
  948. tool.Enabled = false
  949. ShootSnd:Play()
  950. local targetPos = chara.Humanoid.TargetPoint
  951. local lookAt = (targetPos - GPart9.Position).unit
  952. fire(lookAt)
  953. wait(.5)
  954. tool.Enabled = true
  955. gunmode = false
  956. AimAnim:Stop()
  957. end
  958. end
  959. end
  960. tool.Activated:connect(onActivated)
  961.  
  962. --KeyDowns--
  963. function KeyDown(key)
  964. if tool.Enabled == true then
  965. if key == "z" and shieldactive == false then --Switch Modes
  966. if gunmode == false then
  967. chat = coroutine.wrap(chatfunc)
  968. chat("You can't get away from me..")
  969. AimSnd:Play()
  970. AimAnim:Play()
  971. gunmode = true
  972. elseif gunmode == true then
  973. chat = coroutine.wrap(chatfunc)
  974. chat("Too close!")
  975. AimAnim:Stop()
  976. gunmode = false
  977. end
  978. end
  979. --Sword Mode keys--
  980. if gunmode == false and tool.Enabled == true then
  981. if key == "x" and shieldactive == false then --Teleport
  982. chat = coroutine.wrap(chatfunc)
  983. chat("Missed me.")
  984. Teleport(20)
  985. elseif key == "c" then --Shield
  986. if shieldactive == false then
  987. chat = coroutine.wrap(chatfunc)
  988. chat("Aegis of Time!")
  989. Shield()
  990. elseif shieldactive == true then
  991. ShieldDown()
  992. end
  993. elseif key == "v" and shieldactive == false then --Super Jump
  994. chat = coroutine.wrap(chatfunc)
  995. chat("Ha!")
  996. SuperJump()
  997. elseif key == "b" and shieldactive == false then --Time Freeze
  998. chat = coroutine.wrap(chatfunc)
  999. chat("Allow me to demonstrate the finest of chronokinesis...")
  1000. TimeFreeze()
  1001. elseif key == "n" and shieldactive == false then --Surround
  1002. activegrab = true
  1003. chara.Humanoid.WalkSpeed = 0
  1004. tool.Enabled = false
  1005. ChargeUAnim:Play()
  1006. wait(5)
  1007. if didgrab == false then
  1008. ChargeUAnim:Stop()
  1009. activegrab = false
  1010. chara.Humanoid.WalkSpeed = 16
  1011. tool.Enabled = true
  1012. elseif didgrab == true then
  1013. end
  1014. end
  1015. end
  1016. end
  1017. --Gun Mode keys--
  1018. if gunmode == true and tool.Enabled == true then
  1019. if key == "x" then --Five Quick Shots
  1020. chat = coroutine.wrap(chatfunc)
  1021. chat("Type I Alpha Blast!")
  1022. tool.Enabled = false
  1023. for i = 1, 5 do
  1024. wait(.1)
  1025. shsn = ShootSnd:clone()
  1026. shsn.Parent = tool
  1027. shsn.PlayOnRemove = true
  1028. shsn:Destroy()
  1029. local targetPos = chara.Humanoid.TargetPoint
  1030. local lookAt = (targetPos - GPart9.Position).unit
  1031. fire(lookAt)
  1032. end
  1033. wait(.5)
  1034. tool.Enabled = true
  1035. gunmode = false
  1036. AimAnim:Stop()
  1037. elseif key == "c" then --Shotgun Burst
  1038. chat = coroutine.wrap(chatfunc)
  1039. chat("Type II Beta Burst!")
  1040. tool.Enabled = false
  1041. ShootSnd:Play()
  1042. for i = 1, 6 do
  1043. local targetPos = chara.Humanoid.TargetPoint + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1044. local lookAt = (targetPos - GPart9.Position).unit
  1045. fire(lookAt)
  1046. end
  1047. wait(.5)
  1048. tool.Enabled = true
  1049. gunmode = false
  1050. AimAnim:Stop()
  1051. elseif key == "v" then --Close Range Explosion
  1052. chat = coroutine.wrap(chatfunc)
  1053. chat("You got too close..")
  1054. tool.Enabled = false
  1055. AimSnd:Play()
  1056. wait(1)
  1057. chat = coroutine.wrap(chatfunc)
  1058. chat("Type III Epsilon Overdrive!")
  1059. ExplSnd:Play()
  1060. local E = Instance.new("Explosion")
  1061. E.Position = GPart9.Position
  1062. E.Parent = game.Workspace
  1063. E.BlastRadius = 10
  1064. E.BlastPressure = 0
  1065. E.Visible = false
  1066. E.Hit:connect(function(hit)
  1067. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  1068. hurt = coroutine.wrap(hurtfunc)
  1069. hurt(hit.Parent,20,5,1)
  1070. end
  1071. end)
  1072. local jtrace = Instance.new("Part",game.Workspace)
  1073. jtrace.Size = Vector3.new(1,1,1)
  1074. jtrace.Position = GPart9.Position
  1075. jtrace.CFrame = GPart9.CFrame
  1076. jtrace.Anchored = true
  1077. jtrace.CanCollide = false
  1078. jtrace.Material = "Neon"
  1079. jtrace.BrickColor = BrickColor.new("New Yeller")
  1080. jtrace.Transparency = .3
  1081. local tmesh = Instance.new("SpecialMesh",jtrace)
  1082. tmesh.MeshType = "Sphere"
  1083. tmesh.Scale = Vector3.new(3,3,3)
  1084. local jtrace2 = Instance.new("Part",game.Workspace)
  1085. jtrace2.Size = Vector3.new(0,0,0)
  1086. jtrace2.Position = GPart9.Position
  1087. jtrace2.CFrame = GPart9.CFrame
  1088. jtrace2.Anchored = true
  1089. jtrace2.Transparency = .3
  1090. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  1091. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
  1092. tmesh2.Scale = Vector3.new(5,0,5)
  1093. tracegrow = coroutine.wrap(function()
  1094. for i = 1, 7 do
  1095. wait(.01)
  1096. jtrace.Transparency = jtrace.Transparency + .1
  1097. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  1098. jtrace2.Transparency = jtrace2.Transparency + .1
  1099. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  1100. end
  1101. jtrace:Destroy()
  1102. jtrace2:Destroy()
  1103. end)
  1104. tracegrow()
  1105. local faws = Instance.new("BodyVelocity",chara.Torso)
  1106. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1107. debby:AddItem(faws,.1)
  1108. wait(.5)
  1109. tool.Enabled = true
  1110. gunmode = false
  1111. AimAnim:Stop()
  1112. elseif key == "b" then --Mega Blast
  1113. chat = coroutine.wrap(chatfunc)
  1114. chat("Dodge this!")
  1115. tool.Enabled = false
  1116. AimSnd:Play()
  1117. wait(1)
  1118. chat = coroutine.wrap(chatfunc)
  1119. chat("Type IV Gamma Bomb!")
  1120. ShootSnd:Play()
  1121. local targetPos = chara.Humanoid.TargetPoint
  1122. local lookAt = (targetPos - GPart9.Position).unit
  1123. megablast(lookAt)
  1124. local faws = Instance.new("BodyVelocity",chara.Torso)
  1125. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1126. debby:AddItem(faws,.1)
  1127. wait(.5)
  1128. tool.Enabled = true
  1129. gunmode = false
  1130. AimAnim:Stop()
  1131. elseif key == "n" then --AoE Laser
  1132. chat = coroutine.wrap(chatfunc)
  1133. chat("At the speed of light...")
  1134. tool.Enabled = false
  1135. AimSnd:Play()
  1136. wait(1)
  1137. SJumpSnd:Play()
  1138. chat = coroutine.wrap(chatfunc)
  1139. chat("Type V Omega Ray!")
  1140. Click()
  1141. tool.Enabled = true
  1142. AimAnim:Stop()
  1143. gunmode = false
  1144. end
  1145. end
  1146. --Music key--
  1147. if key == "m" then
  1148. if musicp == true then
  1149. Music:Stop()
  1150. musicp = false
  1151. elseif musicp == false then
  1152. Music:Play()
  1153. musicp = true
  1154. end
  1155. end
  1156. end
  1157.  
  1158. --Equip Function--
  1159. function onEquipped(mouse)
  1160. mouse = player:GetMouse()
  1161. if not mouse then return end
  1162. if mouse then
  1163. mouse.KeyDown:connect(KeyDown)
  1164. end
  1165. end
  1166.  
  1167. function onUnequipped()
  1168. mouse = nil
  1169. end
  1170.  
  1171. tool.Equipped:connect(onEquipped)
  1172. tool.Unequipped:connect(onUnequipped)
  1173.  
  1174. --Death--
  1175. function onDeath()
  1176. Music:Destroy()
  1177. gunparts = Gunu:GetChildren()
  1178. for i = 1, #gunparts do
  1179. gunparts.CanCollide = true
  1180. end
  1181. Gunu.Parent = game.Workspace
  1182. swordparts = Swordu:GetChildren()
  1183. for i = 1, #swordparts do
  1184. swordparts.CanCollide = true
  1185. end
  1186. Swordu.Parent = game.Workspace
  1187. chat = coroutine.wrap(chatfunc)
  1188. chat("To be defeated by a weakling like you...")
  1189. end
  1190.  
  1191. chara.Humanoid.Died:connect(onDeath)
  1192.  
  1193. --Looping Function--
  1194. while true do
  1195. wait(.1)
  1196. if chara.Humanoid.Health ~= chara.Humanoid.MaxHealth and chara.Humanoid.Health > 1 then
  1197. chara.Humanoid.Health = chara.Humanoid.Health + 5
  1198. end
  1199. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  1200. end
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