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May 24th, 2019
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  1. options:
  2. black: &6&lJens &r>>
  3.  
  4. variables:
  5. {brødrecp.vagtkill.%player%} = 0
  6. {brødrecp.inprog.%player%} = 0
  7. {cokerecepie.inprog.%player%} = 0
  8. {cokerecepie.vagtkill.%player%} = 0
  9. {buyseedlimit} = 0
  10. {jointrecepie.inprog.%player%} = 0
  11. {jointrecepie.vagtkill.%player%} = 0
  12.  
  13.  
  14.  
  15. on craft bread:
  16. if player's inventory contains paper named "&6&lBrød Recepie":
  17. message "&6&lCRAFTING &r>> Du har med success craftet brød!"
  18. else:
  19. cancel event
  20. close player's inventory
  21. message "&6&lCRAFTING &r>> Du har ikke en recepie til at crafte brød!"
  22.  
  23. on craft:
  24. if player's inventory contains paper named "&6&lCoke Recepie":
  25. register new shapeless recipe for sugar named "&6&lCoke" using sugar, sugar, sugar, air, air, air, air, air, air
  26. else:
  27. cancel event
  28.  
  29. on craft:
  30. if player's inventory contains paper named "&6&lJoint Recepie":
  31. register new shapeless recipe for 369 named "&6&lJoint" using paper, sugar, paper, air, air, air, air, air, air
  32. else:
  33. cancel event
  34.  
  35.  
  36.  
  37.  
  38.  
  39. on right click on entity:
  40. if name of entity is "&6&lJens":
  41. wait 10 ticks
  42. open chest with 3 rows named "Hvad kan jeg hjælpe dig med?" to player
  43. wait 1 tick
  44. format slot 10 of player with green stained glass named "&a&lKøb" to close then run [execute player command "/jens buy"]
  45. format slot 13 of player with paper named "&6&lRecepies" to close then run [execute player command "/jens recepie"]
  46. format slot 16 of player with red stained glass named "&4&lSælg" to close then run [execute player command "/jens sell"]
  47.  
  48. command /jens [<text>] [<text>]:
  49. trigger:
  50. if arg-1 is "buy":
  51. wait 3 ticks
  52. open chest with 1 rows named "Hvad ville du købe fra mig?" to player
  53. format slot 0 of player with seeds named "&6&lFrø" to run [execute player command "/jensbuy seed"]
  54. format slot 1 of player with water bucket named "&6&lVand" to run [execute player command "/jensbuy water"]
  55. format slot 2 of player with stone hoe named "&6&lLe" to run [execute player command "/jensbuy hoe"]
  56. format slot 3 of player with dirt named "&6&lJord" to run [execute player command "/jensbuy dirt"]
  57.  
  58. if arg-1 is "recepie":
  59. wait 3 ticks
  60. open chest with 3 rows named "Hvad kan jeg hjælpe dig med?" to player
  61. format slot 10 of player with paper named "&6&lBrød Recepie" to close then run [execute player command "/brødrecepie"]
  62. format slot 13 of player with paper named "&6&lCoke Recepie" to close then run [execute player command "/cokerecepie"]
  63. format slot 16 of player with paper named "&6&lJoint Recepie" to close then run [execute player command "/jointrecepie"]
  64.  
  65. if arg-1 is "sell":
  66. wait 3 ticks
  67. open chest with 1 rows named "Hvad ville du sælge til mig?" to player
  68. format slot 0 of player with bread named "&6&lBrød" to run [execute player command "/jenssell bread"]
  69. format slot 1 of player with sugar named "&6&lCoke" to run [execute player command "/jenssell coke"]
  70. format slot 2 of player with 369 named "&6&lJoint" to run [execute player command "/jenssell joint"]
  71. format slot 3 of player with seeds named "&6&lFrø" to run [execute player command "/jenssell seed"]
  72.  
  73.  
  74. every 1 hour:
  75. set {buyseedlimit} to 0
  76.  
  77. command /cokesell [<text>]:
  78. trigger:
  79. if arg-1 is "1":
  80. wait 1 tick
  81. if player have 1 sugar named "&6&lCoke" in inventory:
  82. remove 1 sugar named "&6&lCoke" from player's inventory
  83. add 30 to player's balance
  84. else:
  85. message "&6&lJens &r>> Du har ikke noget coke på dig!" to player
  86. if arg-1 is "10":
  87. wait 1 tick
  88. if player have 10 sugar named "&6&lCoke" in inventory:
  89. remove 10 sugar named "&6&lCoke" from player's inventory
  90. add 300 to player's balance
  91. else:
  92. message "&6&lJens &r>> Du har ikke noget coke på dig!" to player
  93. if arg-1 is "20":
  94. wait 1 tick
  95. if player have 20 sugar named "&6&lCoke" in inventory:
  96. remove 20 sugar named "&6&lCoke" from player's inventory
  97. add 600 to player's balance
  98. else:
  99. message "&6&lJens &r>> Du har ikke noget coke på dig!" to player
  100. if arg-1 is "32":
  101. wait 1 tick
  102. if player have 32 sugar named "&6&lCoke" in inventory:
  103. remove 32 sugar named "&6&lCoke" from player's inventory
  104. add 960 to player's balance
  105. else:
  106. message "&6&lJens &r>> Du har ikke noget coke på dig!" to player
  107. if arg-1 is "64":
  108. wait 1 tick
  109. if player have 64 sugar named "&6&lCoke" in inventory:
  110. remove 64 sugar named "&6&lCoke" from player's inventory
  111. add 1920 to player's balance
  112. else:
  113. message "&6&lJens &r>> Du har ikke noget coke på dig!" to player
  114.  
  115.  
  116. command /breadsell [<text>]:
  117. trigger:
  118. if arg-1 is "1":
  119. wait 1 tick
  120. if player have 1 bread in inventory:
  121. remove 1 bread from player's inventory
  122. add 25 to player's balance
  123. else:
  124. message "&6&lJens &r>> Du har ikke noget brød på dig!" to player
  125. if arg-1 is "10":
  126. wait 1 tick
  127. if player have 10 bread in inventory:
  128. remove 10 bread from player's inventory
  129. add 250 to player's balance
  130. else:
  131. message "&6&lJens &r>> Du har ikke noget brød på dig!" to player
  132. if arg-1 is "20":
  133. wait 1 tick
  134. if player have 20 bread in inventory:
  135. remove 20 bread from player's inventory
  136. add 500 to player's balance
  137. else:
  138. message "&6&lJens &r>> Du har ikke noget brød på dig!" to player
  139. if arg-1 is "32":
  140. wait 1 tick
  141. if player have 32 bread in inventory:
  142. remove 32 bread from player's inventory
  143. add 800 to player's balance
  144. else:
  145. message "&6&lJens &r>> Du har ikke noget brød på dig!" to player
  146. if arg-1 is "64":
  147. wait 1 tick
  148. if player have 64 bread in inventory:
  149. remove 64 bread from player's inventory
  150. add 1600 to player's balance
  151. else:
  152. message "&6&lJens &r>> Du har ikke noget brød på dig!" to player
  153. command /jointsell [<text>]:
  154. trigger:
  155. if arg-1 is "1":
  156. wait 1 tick
  157. if player have 1 369 in inventory:
  158. remove 1 369 from player's inventory
  159. add 35 to player's balance
  160. else:
  161. message "&6&lJens &r>> Du har ikke nogen joint på dig!" to player
  162. if arg-1 is "10":
  163. wait 1 tick
  164. if player have 10 369 in inventory:
  165. remove 10 369 from player's inventory
  166. add 350 to player's balance
  167. else:
  168. message "&6&lJens &r>> Du har ikke nogen joint på dig!" to player
  169. if arg-1 is "20":
  170. wait 1 tick
  171. if player have 20 369 in inventory:
  172. remove 20 369 from player's inventory
  173. add 700 to player's balance
  174. else:
  175. message "&6&lJens &r>> Du har ikke nogen joint på dig!" to player
  176. if arg-1 is "32":
  177. wait 1 tick
  178. if player have 32 369 in inventory:
  179. remove 32 369 from player's inventory
  180. add 1120 to player's balance
  181. else:
  182. message "&6&lJens &r>> Du har ikke nogen joint på dig!" to player
  183. if arg-1 is "64":
  184. wait 1 tick
  185. if player have 64 369 in inventory:
  186. remove 64 369 from player's inventory
  187. add 2240 to player's balance
  188. else:
  189. message "&6&lJens &r>> Du har ikke nogen joint på dig!" to player
  190.  
  191. command /seedssell [<text>]:
  192. trigger:
  193. if arg-1 is "1":
  194. wait 1 tick
  195. if player have 1 seeds in inventory:
  196. remove 1 seeds from player's inventory
  197. add 10 to player's balance
  198. else:
  199. message "&6&lJens &r>> Du har ikke nogen frø på dig!" to player
  200. if arg-1 is "10":
  201. wait 1 tick
  202. if player have 10 seeds in inventory:
  203. remove 10 seeds from player's inventory
  204. add 100 to player's balance
  205. else:
  206. message "&6&lJens &r>> Du har ikke nogen frø på dig!" to player
  207. if arg-1 is "20":
  208. wait 1 tick
  209. if player have 20 seeds in inventory:
  210. remove 20 seeds from player's inventory
  211. add 200 to player's balance
  212. else:
  213. message "&6&lJens &r>> Du har ikke nogen frø på dig!" to player
  214. if arg-1 is "32":
  215. wait 1 tick
  216. if player have 32 seeds in inventory:
  217. remove 32 seeds from player's inventory
  218. add 320 to player's balance
  219. else:
  220. message "&6&lJens &r>> Du har ikke nogen frø på dig!" to player
  221. if arg-1 is "64":
  222. wait 1 tick
  223. if player have 64 seeds in inventory:
  224. remove 64 seeds from player's inventory
  225. add 640 to player's balance
  226. else:
  227. message "&6&lJens &r>> Du har ikke nogen frø på dig!" to player
  228.  
  229.  
  230.  
  231.  
  232.  
  233. command /jenssell [<text>] [<text>]:
  234. trigger:
  235. if arg-1 is "bread":
  236. wait 1 tick
  237. open chest with 1 row named "&6&lMængde." to player
  238. wait 1 tick
  239. format slot 0 of player with bread named "&6&lSælg 1 brød" to run [execute player command "/breadsell 1"]
  240. format slot 1 of player with 10 bread named "&6&lSælg 10 brød" to run [execute player command "/breadsell 10"]
  241. format slot 2 of player with 20 bread named "&6&lSælg 20 brød" to run [execute player command "/breadsell 20"]
  242. format slot 3 of player with 32 bread named "&6&lSælg 32 brød" to run [execute player command "/breadsell 32"]
  243. format slot 4 of player with 64 bread named "&6&lSælg 64 brød" to run [execute player command "/breadsell 64"]
  244. if arg-1 is "coke":
  245. wait 1 tick
  246. open chest with 1 row named "&6&lMængde." to player
  247. wait 1 tick
  248. format slot 0 of player with sugar named "&6&lSælg 1 coke" to run [execute player command "/cokesell 1"]
  249. format slot 1 of player with 10 sugar named "&6&lSælg 10 coke" to run [execute player command "/cokesell 10"]
  250. format slot 2 of player with 20 sugar named "&6&lSælg 20 coke" to run [execute player command "/cokesell 20"]
  251. format slot 3 of player with 32 sugar named "&6&lSælg 32 coke" to run [execute player command "/cokesell 32"]
  252. format slot 4 of player with 64 sugar named "&6&lSælg 64 coke" to run [execute player command "/cokesell 64"]
  253. if arg-1 is "joint":
  254. wait 1 tick
  255. open chest with 1 row named "&6&lMængde." to player
  256. wait 1 tick
  257. format slot 0 of player with 369 named "&6&lSælg 1 joint" to run [execute player command "/jointsell 1"]
  258. format slot 1 of player with 10 369 named "&6&lSælg 10 joint" to run [execute player command "/jointsell 10"]
  259. format slot 2 of player with 20 369 named "&6&lSælg 20 joint" to run [execute player command "/jointsell 20"]
  260. format slot 3 of player with 32 369 named "&6&lSælg 32 joint" to run [execute player command "/jointsell 32"]
  261. format slot 4 of player with 64 369 named "&6&lSælg 64 joint" to run [execute player command "/jointsell 64"]
  262.  
  263. if arg-1 is "seed":
  264. wait 1 tick
  265. open chest with 1 row named "&6&lMængde." to player
  266. wait 1 tick
  267. format slot 0 of player with seeds named "&6&lSælg 1 frø" to run [execute player command "/seedssell 1"]
  268. format slot 1 of player with 10 seeds named "&6&lSælg 10 frø" to run [execute player command "/seedssell 10"]
  269. format slot 2 of player with 20 seeds named "&6&lSælg 20 frø" to run [execute player command "/seedssell 20"]
  270. format slot 3 of player with 32 seeds named "&6&lSælg 32 frø" to run [execute player command "/seedssell 32"]
  271. format slot 4 of player with 64 seeds named "&6&lSælg 64 frø" to run [execute player command "/seedssell 64"]
  272.  
  273.  
  274. command /jensbuy [<text>]:
  275. trigger:
  276. if arg-1 is "seed":
  277. wait 1 tick
  278. if {buyseedlimit} is 50:
  279. send "&6&lJens &r>> Tror du seeds gror på mig? Vent til at jeg får dem på lager igen!" to player
  280. else:
  281. wait 1 tick
  282. if player's balance is greater than 50:
  283. remove 50 from player's balance
  284. give player 1 seeds
  285. add 1 to {buyseedlimit}
  286. send "&6&lJens &r>> Du har købt &a1&r seed" to player
  287. add 1 to {totalbought.%player%}
  288.  
  289. else:
  290. send "&6&lJens &r>> Du har ikke råd til at betale mig!"
  291. close player's inventory
  292. if arg-1 is "water":
  293. wait 1 tick
  294. if player's balance is greater than 500:
  295. remove 500 from player's balance
  296. give player 1 water bucket
  297. send "&6&lJens &r>> Du har købt &a1&r vandspand" to player
  298. add 1 to {totalbought.%player%}
  299.  
  300. else:
  301. send "&6&lJens &r>> Du har ikke råd til at betale mig!"
  302. close player's inventory
  303. if arg-1 is "hoe":
  304. wait 1 tick
  305. if player's balance is greater than 750:
  306. remove 750 from player's balance
  307. give player 1 stone hoe
  308. send "&6&lJens &r>> Du har købt &a1&r Le" to player
  309. add 1 to {totalbought.%player%}
  310.  
  311. else:
  312. send "&6&lJens &r>> Du har ikke råd til at betale mig!"
  313. close player's inventory
  314. if arg-1 is "dirt":
  315. wait 1 tick
  316. if player's balance is greater than 100:
  317. remove 100 from player's balance
  318. give player 1 dirt
  319. send "&6&lJens &r>> Du har købt &a1&r Jord" to player
  320. add 1 to {totalbought.%player%}
  321.  
  322. else:
  323. send "&6&lJens &r>> Du har ikke råd til at betale mig!"
  324. close player's inventory
  325.  
  326. command /brødrecepie:
  327. trigger:
  328. if {brødrecp.inprog.%player%} is 1:
  329. if 0 < {brødrecp.vagtkill.%player%}:
  330. if player's inventory contains 50 seeds:
  331. execute player command "/brødcomplete"
  332. else:
  333. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  334. else:
  335. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  336. else:
  337. execute player command "/brødtogo"
  338. stop
  339.  
  340.  
  341. command /brødcomplete:
  342. trigger:
  343. if 0 < {brødrecp.vagtkill.%player%}:
  344. if player's inventory contains 50 seeds:
  345. send "&6&lJens &r>> Flot klaret! Her er din recepie!" to player
  346. set {brødrecp.vagtkill.%player%} to 0
  347. set {brødrecp.inprog.%player%} to 0
  348. give player 1 paper named "&6&lBrød Recepie"
  349. remove 50 seeds from player's inventory
  350. stop
  351.  
  352. command /brødtogo:
  353. trigger:
  354. send "&6&lJens &r>> Så du ville gerne have en recepie så du kan crafte brød?" to player
  355. send "&6&lJens &r>> Det kan vi da godt fixe for dig" to player
  356. send "&6&lJens &r>> Men først skal du lige klarer disse ting for mig" to player
  357. send "&6&lJens &r>> &7Dræb en vagt." to player
  358. send "&6&lJens &r>> &7Giv mig 50 seeds" to player
  359. set {brødrecp.vagtkill.%player%} to 0
  360. set {brødrecp.inprog.%player%} to 1
  361. stop
  362.  
  363. on death of player:
  364. if victim has permission "vagt":
  365. if {brødrecp.inprog.%player%} is 1:
  366. add 1 to {brødrecp.vagtkill.%player%}
  367. send "&6&lJens &r>> Super! Bring mig nu 50 seeds og du får din recepie" to player
  368. if {cokerecepie.inprog.%player%} is 1:
  369. add 1 to {brødrecp.vagtkill.%player%}
  370. if {jointrecepie.inprog.%player%} is 1:
  371. add 1 to {jointrecepie.vagtkill.%player%}
  372.  
  373.  
  374. command /addkill:
  375. trigger:
  376. add 1 to {brødrecp.vagtkill.%player%}
  377.  
  378. command /dwa:
  379. trigger:
  380. set {brødrecp.inprog.%player%} to 0
  381.  
  382.  
  383. command /cokerecepie:
  384. trigger:
  385. if {cokerecepie.inprog.%player%} is 1:
  386. if 1 < {cokerecepie.vagtkill.%player%}:
  387. if player's inventory contains 50 bread:
  388. execute player command "/cokecomplete"
  389. else:
  390. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  391. else:
  392. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  393. else:
  394. execute player command "/coketogo"
  395. stop
  396.  
  397.  
  398. command /cokecomplete:
  399. trigger:
  400. if 1 < {cokerecepie.vagtkill.%player%}:
  401. if player's inventory contains 50 bread:
  402. send "&6&lJens &r>> Flot klaret! Her er din recepie!" to player
  403. set {cokerecepie.vagtkill.%player%} to 0
  404. set {cokerecepie.inprog.%player%} to 0
  405. give player 1 paper named "&6&lCoke Recepie"
  406. remove 50 bread from player's inventory
  407. stop
  408.  
  409. command /coketogo:
  410. trigger:
  411. send "&6&lJens &r>> Så du ville gerne have en recepie så du kan crafte brød?" to player
  412. send "&6&lJens &r>> Det kan vi da godt fixe for dig" to player
  413. send "&6&lJens &r>> Men først skal du lige klarer disse ting for mig" to player
  414. send "&6&lJens &r>> &7Dræb 2 vagter." to player
  415. send "&6&lJens &r>> &7Giv mig 50 brød" to player
  416. set {coke.vagtkill.%player%} to 0
  417. set {cokerecepie.inprog.%player%} to 1
  418. stop
  419.  
  420.  
  421.  
  422.  
  423. command /jointrecepie:
  424. trigger:
  425. if {joint.inprog.%player%} is 1:
  426. if 1 < {joint.vagtkill.%player%}:
  427. if player's inventory contains 50 sugar named "&6&lCoke":
  428. execute player command "/jointcomplete"
  429. else:
  430. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  431. else:
  432. send "&6&lJens &r>> Du mangler skam stadig noget" to player
  433. else:
  434. execute player command "/jointtogo"
  435. stop
  436.  
  437.  
  438. command /jointcomplete:
  439. trigger:
  440. if 1 < {jointrecepie.vagtkill.%player%}:
  441. if player's inventory contains 50 bread:
  442. send "&6&lJens &r>> Flot klaret! Her er din recepie!" to player
  443. set {jointrecepie.vagtkill.%player%} to 0
  444. set {jointrecepie.inprog.%player%} to 0
  445. give player 1 paper named "&6&lJoint Recepie"
  446. remove 50 sugar named "&6&lCoke" from player's inventory
  447. stop
  448.  
  449. command /jointtogo:
  450. trigger:
  451. send "&6&lJens &r>> Så du ville gerne have en recepie så du kan crafte brød?" to player
  452. send "&6&lJens &r>> Det kan vi da godt fixe for dig" to player
  453. send "&6&lJens &r>> Men først skal du lige klarer disse ting for mig" to player
  454. send "&6&lJens &r>> &7Dræb 3 vagter." to player
  455. send "&6&lJens &r>> &7Giv mig 50 coke" to player
  456. set {jointrecepie.vagtkill.%player%} to 0
  457. set {jointrecepie.inprog.%player%} to 1
  458. stop
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