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May 19th, 2019
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  1. ROBOT/PILOT TAG SYSTEM (not as in tag team but as in hashtag)
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  3. In SRW games, certain pilots might have abilities that are affected by a certain type of unit: For example, in SRW Z2 the character Setsuna F. Seiei has an ability where he will deal extra damage to Gundam-type enemies and to enemies that are "equipped with a Solar Furnace" in the story, despite Solar Furnaces not being a gameplay element otherwise.
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  5. This kind of system, I figure, is best done by allowing the user to place Tags on pilots and robots, which can then be used to interact with other systems.
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  7. For example, let's say we want Ryoma from Getter Robo to deal more damage on Mechasaurus-type enemies. We would need to create a "Mechasaurus" tag, add it to all the enemies of that type, and then give Ryoma a skill with the requirement of him being in a fight against an enemy with that tag.
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  10. The way I figure the process for this is basically as follows:
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  12. 1. Make a pilot/unit
  13. 2. In that pilot/unit, access some kind of "tag editor", which would essentially just be a plain text editor
  14. 3. In that editor, add in tags in the format
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  16. tag 1,tag 2,tag 3,etc
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  18. With the comma acting to separate tags.
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  20. The tag system, like this, could be used in the following ways:
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  23. 1. Skills, abilities and etc. that require interactions with a specific type of robot/pilot
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  25. 2. For a revamp of the unit/pilot whitelist: Instead of having each robot list all the different pilots that can ride it, we can, for example, do something like
  26. -Gundam has the "Mobile Suit" tag
  27. -Amuro has the "Mobile Suit" tag under what robots he can pilot
  28. -Maybe, if we have a way to change a pilot's tags, we could also allow for something like skills that, if learned, let a pilot use different types of units?
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