Assorted Nech changes

NKiwi Sep 21st, 2018 (edited) 101 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. General Changes:
  2. -Auto timing bonuses to attack checks are capped to +2. The theoretical max is +4 Great Knife/Shotgun without Lullaby, Concentration, and +2 from other skills (Such as God of Death or Made to be Broken).
  4. Skill Changes:
  5. -Instantaneous is once per round and must be declared when the attack is declared.
  6. -Protect is Range 0
  7. -Anticipate is Auto timing, is explicitly once per round
  8. -Drama of Death now only gives a +1 to the attack check (This may or may not be able to skirt around the cap)
  9. -Psyche skills will probably be some further modified form of Kiwi's changes in BftP
  10. -Barring inclusion of BftP, Gun god and trusted companion will affect blast attack parts
  11. -Super Strength is no longer a skill, it is now a Tier 3 mutation
  13. Part Changes
  14. ARM:
  15. -Flamethrower gets a +1 to the attack check
  16. -Superior Katana no longer gets a +1 to the attack check
  17. -Monofilament is removed.
  18. -Ball and Chain is now Range 0 (or for real dumb, make it range 1)
  19. -Netgun has range 1-2
  20. -AT Rifle negates Defend 1 (Defend 2 is unaffected)
  22. ENH:
  23. -Electrigger: Given a -1 to the attack check
  24. -Gauntlet is kept as an auto defend 1, but is only +2 damage once per round at damage timing
  25. -Manipulator AP cost changed from 2 to 1
  26. -Psychoblaster AP Cost reduced to 0
  27. -Rocket Pack AP cost changed to 1 and is now usable once per round
  28. -Lightsaber does not benefit from maneuvers that increase melee damage.
  30. MUT:
  31. Boy is changed to T1
  32. Skinny is moved to T2
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Not a member of Pastebin yet?
Sign Up, it unlocks many cool features!