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- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Data;
- using System.Drawing;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows.Forms;
- using WeAreDevs_API;
- namespace LunaRobloxEploit
- {
- public partial class Form1 : Form
- {
- ExploitAPI api = new ExploitAPI();
- public Form1()
- {
- InitializeComponent();
- }
- private void Form1_Load(object sender, EventArgs e)
- {
- }
- private void button1_Click(object sender, EventArgs e)
- {
- api.LaunchExploit();
- }
- private void button2_Click(object sender, EventArgs e)
- {
- string target = textBox1.Text;
- api.DoKill();
- }
- private void button3_Click(object sender, EventArgs e)
- {
- string target = textBox1.Text;
- int walkspeed = Int32.Parse(textBox2.Text);
- api.SetWalkSpeed(target, walkspeed);
- }
- private void label2_Click(object sender, EventArgs e)
- {
- }
- private void label1_Click(object sender, EventArgs e)
- {
- }
- private void label4_Click(object sender, EventArgs e)
- {
- }
- private void button4_Click(object sender, EventArgs e)
- {
- string script = lua.Text;
- api.SendLimitedLuaScript(script);
- }
- private void button5_Click(object sender, EventArgs e)
- {
- string script = lua.Text;
- api.SendScript(script);
- }
- }
- }
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