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- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\yyler\sourcesdk\bin\orangebox\bin\vbsp.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\yyler\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.vmf"
- Valve Software - vbsp.exe (Jul 7 2010)
- 6 threads
- materialPath: c:\program files (x86)\steam\steamapps\yyler\team fortress 2\tf\materials
- Loading C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/koth_viaduct_summer2/nature/blendgroundtograss007_wvt_patch
- Patching WVT material: maps/koth_viaduct_summer2/nature/blendrockgroundwallforest_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 2090 detail faces...done (2)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (3)
- writing C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.prt...Building visibility clusters...
- done (0)
- *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1490623 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Error! Too many detail props emitted on this map! (64K max!)n
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\yyler\sourcesdk\bin\orangebox\bin\vvis.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\yyler\team fortress 2\tf" -fast "C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2"
- Valve Software - vvis.exe (Jul 7 2010)
- fastvis = true
- 6 threads
- reading c:\program files (x86)\steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.bsp
- Error opening c:\program files (x86)\steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.bsp
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\yyler\sourcesdk\bin\orangebox\bin\vrad.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\yyler\team fortress 2\tf" -noextra "C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2"
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 6 threads
- [Reading texlights from 'lights.rad']
- [34 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.bsp
- Error opening c:\program files (x86)\steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\yyler\sourcesdk_content\tf\mapsrc\koth_viaduct_summer2.bsp" "c:\program files (x86)\steam\steamapps\yyler\team fortress 2\tf\maps\koth_viaduct_summer2.bsp"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
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