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- hlcsg v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: hlcsg.exe cosy_communityblock
- Arguments: cosy_communityblock -low -wadautodetect
- Entering cosy_communityblock.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.72 seconds)
- CSGBrush:
- (0.74 seconds)
- added 50 additional animating textures.
- Including Wadfile: \users\holy\documents\valve hammer editor\zhlt.wad
- - Contains 3 used textures, 0.62 percent of map (22 textures in wad)
- Using Wadfile: \users\holy\documents\valve hammer editor\1n_wad.wad
- - Contains 14 used textures, 2.87 percent of map (43 textures in wad)
- Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\kz_signs.wad
- - Contains 1 used texture, 0.21 percent of map (206 textures in wad)
- Using Wadfile: \users\holy\documents\valve hammer editor\rmf\cosy_communityblock.wad
- - Contains 469 used textures, 96.30 percent of map (493 textures in wad)
- Wad files required to run the map: "1n_wad.wad;kz_signs.wad;cosy_communityblock.wad;"
- Texture usage is at 22.37 mb (of 32.00 mb MAX)
- 3.45 seconds elapsed
- ----- END hlcsg -----
- hlbsp v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: hlbsp.exe cosy_communityblock
- Arguments: cosy_communityblock -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3625,-1280,-816)-(3664,-1264,-755) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3408,-1280,-816)-(3447,-1264,-755) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...2000...2227 (0.30 seconds)
- BSP generation successful, writing portal file 'cosy_communityblock.prt'
- SolidBSP [hull 1] 500...1000...1500...1944 (0.25 seconds)
- SolidBSP [hull 2] 500...1000...1500...1801 (0.22 seconds)
- SolidBSP [hull 3] 500...1000...1500...2000...2327 (0.36 seconds)
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3496,1556,408)-(3560,1584,476) in hull 1 of model 119 (entity: classname "func_wall", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3575,1572,344)-(3576,1576,463) in hull 2 of model 119 (entity: classname "func_wall", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3400,1572,100)-(3576,1664,472) in hull 2 of model 119 (entity: classname "func_wall", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3554,1556,381)-(3560,1582,447) in hull 3 of model 119 (entity: classname "func_wall", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3496,1556,351)-(3560,1620,458) in hull 3 of model 119 (entity: classname "func_wall", origin "", targetname "")
- Reduced 30841 clipnodes to 29355
- Reduced 2829 texinfos to 2623
- Reduced 487 texdatas to 485 (89028 bytes to 43876)
- Reduced 37062 planes to 12786
- FixBrinks:
- Increased 29355 clipnodes to 29851.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 287/512 18368/32768 (56.1%)
- planes 12786/32768 255720/655360 (39.0%)
- vertexes 30210/65535 362520/786420 (46.1%)
- nodes 10356/32767 248544/786408 (31.6%)
- texinfos 2623/32767 104920/1310680 ( 8.0%)
- faces 20267/65535 405340/1310700 (30.9%)
- * worldfaces 6746/32768 0/0 (20.6%)
- clipnodes 29851/32767 238808/262136 (91.1%)
- leaves 7364/32760 206192/917280 (22.5%)
- * worldleaves 722/8192 0/0 ( 8.8%)
- marksurfaces 23178/65535 46356/131070 (35.4%)
- surfedges 93803/512000 375212/2048000 (18.3%)
- edges 50616/256000 202464/1024000 (19.8%)
- texdata [variable] 43876/33554432 ( 0.1%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 85809/2097152 ( 4.1%)
- * AllocBlock 64/64 0/0 (100.0%)
- 485 textures referenced
- === Total BSP file data space used: 2594129 bytes ===
- Wad files required to run the map: "1n_wad.wad;kz_signs.wad;cosy_communityblock.wad;"
- 8.69 seconds elapsed
- ----- END hlbsp -----
- hlvis v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: hlvis.exe -full cosy_communityblock
- Arguments: -full cosy_communityblock -low
- 600 portalleafs
- 1322 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ on ] [ off ]
- BasePortalVis:
- (0.02 seconds)
- LeafThread:
- (0.16 seconds)
- average leafs visible: 48
- g_visdatasize:12791 compressed from 45000
- 0.20 seconds elapsed
- ----- END hlvis -----
- hlrad v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: hlrad.exe -extra -customshadowwithbounce -rgbtransfers -bounce 50 -dscale 1.0 -smooth 180.0 -sparse cosy_communityblock
- Arguments: -extra -customshadowwithbounce -rgbtransfers -bounce 50 -dscale 1.0 -smooth 180.0 cosy_communityblock -low -vismatrix sparse
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ on ] [ off ]
- bounces [ 50 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 180.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ on ] [ off ]
- rgb transfers [ on ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: cosy_communityblock.wa_
- 485 textures referenced
- Reading texlights from 'lights.rad'
- 0 opaque models
- 0 opaque faces
- 20267 faces
- Create Patches : 72626 base patches
- 565533 square feet [81436816.00 square inches]
- 2 direct lights and 16386 fast direct lights
- 1 light styles
- FindFacePositions:
- (2.43 seconds)
- BuildFacelights:
- (44.69 seconds)
- BuildVisLeafs:
- (21.91 seconds)
- visibility matrix : 46.3 megs
- MakeRGBScales:
- (47.45 seconds)
- Transfer Lists : 123428403 : 123.43M transfers
- Indices : 50049816 : 47.73M bytes
- Data : 493928523 : 471.05M bytes
- Bounce 1 GatherRGBLight:
- (0.76 seconds)
- Bounce 2 GatherRGBLight:
- (0.81 seconds)
- Bounce 3 GatherRGBLight:
- (0.82 seconds)
- Bounce 4 GatherRGBLight:
- (0.85 seconds)
- Bounce 5 GatherRGBLight:
- (0.87 seconds)
- Bounce 6 GatherRGBLight:
- (0.86 seconds)
- Bounce 7 GatherRGBLight:
- (0.86 seconds)
- Bounce 8 GatherRGBLight:
- (0.86 seconds)
- Bounce 9 GatherRGBLight:
- (0.86 seconds)
- Bounce 10 GatherRGBLight:
- (0.87 seconds)
- Bounce 11 GatherRGBLight:
- (0.87 seconds)
- Bounce 12 GatherRGBLight:
- (0.87 seconds)
- Bounce 13 GatherRGBLight:
- (0.88 seconds)
- Bounce 14 GatherRGBLight:
- (0.88 seconds)
- Bounce 15 GatherRGBLight:
- (0.88 seconds)
- Bounce 16 GatherRGBLight:
- (0.84 seconds)
- Bounce 17 GatherRGBLight:
- (0.86 seconds)
- Bounce 18 GatherRGBLight:
- (0.89 seconds)
- Bounce 19 GatherRGBLight:
- (0.88 seconds)
- Bounce 20 GatherRGBLight:
- (0.89 seconds)
- Bounce 21 GatherRGBLight:
- (0.89 seconds)
- Bounce 22 GatherRGBLight:
- (0.89 seconds)
- Bounce 23 GatherRGBLight:
- (0.89 seconds)
- Bounce 24 GatherRGBLight:
- (0.88 seconds)
- Bounce 25 GatherRGBLight:
- (0.88 seconds)
- Bounce 26 GatherRGBLight:
- (0.89 seconds)
- Bounce 27 GatherRGBLight:
- (0.89 seconds)
- Bounce 28 GatherRGBLight:
- (0.88 seconds)
- Bounce 29 GatherRGBLight:
- (0.85 seconds)
- Bounce 30 GatherRGBLight:
- (0.84 seconds)
- Bounce 31 GatherRGBLight:
- (0.82 seconds)
- Bounce 32 GatherRGBLight:
- (0.84 seconds)
- Bounce 33 GatherRGBLight:
- (0.83 seconds)
- Bounce 34 GatherRGBLight:
- (0.84 seconds)
- Bounce 35 GatherRGBLight:
- (0.82 seconds)
- Bounce 36 GatherRGBLight:
- (0.84 seconds)
- Bounce 37 GatherRGBLight:
- (0.84 seconds)
- Bounce 38 GatherRGBLight:
- (0.84 seconds)
- Bounce 39 GatherRGBLight:
- (0.83 seconds)
- Bounce 40 GatherRGBLight:
- (0.84 seconds)
- Bounce 41 GatherRGBLight:
- (0.83 seconds)
- Bounce 42 GatherRGBLight:
- (0.84 seconds)
- Bounce 43 GatherRGBLight:
- (0.84 seconds)
- Bounce 44 GatherRGBLight:
- (0.84 seconds)
- Bounce 45 GatherRGBLight:
- (0.84 seconds)
- Bounce 46 GatherRGBLight:
- (0.84 seconds)
- Bounce 47 GatherRGBLight:
- (0.84 seconds)
- Bounce 48 GatherRGBLight:
- (0.83 seconds)
- Bounce 49 GatherRGBLight:
- (0.82 seconds)
- Bounce 50 GatherRGBLight:
- (0.82 seconds)
- CreateTriangulations:
- (0.31 seconds)
- AddPatchLights:
- (5.12 seconds)
- FinalLightFace:
- (0.03 seconds)
- 167.36 seconds elapsed [2m 47s]
- ----- END hlrad -----
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