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- on damage of player:
- projectile is snowball
- if attacker is victim:
- stop
- remove 5 from {hp.%victim%}
- if {hp.%victim%} <= 0:
- if {deathmatch} is true:
- send "&4You Dead" to victim
- command "/gamemode 3 %victim%"
- if {team} is true:
- wait 10 tick
- if {sbluemember} and {sredmember} is 0:
- broadcast "&cError"
- execute console command "/sstopgame"
- stop
- if {sbluemember} is 0:
- broadcast "&9Blueチーム&6が全滅した、&cRedチーム&6の勝ち!"
- wait 5 seconds
- execute console command "/sstopgame"
- stop
- if {sredmember} is 0:
- broadcast "&cRedチーム&6が全滅した、&9Blueチーム&6の勝ち!"
- wait 5 seconds
- execute console command "/sstopgame"
- stop
- if {smember} is 1:
- broadcast "&6優勝者は&a%attacker%でした!!"
- wait 5 seconds
- exeucte console command "/sstopgame"
- stop
- else:
- if {sred.%attacker%} is true:
- add 1 to {redpoint}
- if {sblue.%attacker%} is true:
- add 1 to {bluepoint}
- if {sblue.%victim%} is true:
- teleport victim to {sbluespawn}
- stop
- if {sred.%victim%} is true:
- teleport victim to {sredspawn}
- stop
- command /hp <player> <number>:
- trigger:
- set {hp.%player%} to arg 2
- send "&aYour HP %{hp.%player%}%"
- on command "/gamemode 3":
- if {snow} is true:
- remove 1 from {smember}
- stop
- command /sstopgame:
- trigger:
- broadcast "&6ゲームを終了しました"
- delete {smember}
- delete {sredmember}
- delete {sbluemember}
- delete {redpoint}
- delete {bluepoint}
- teleport all players to {lobby}
- loop all players:
- delete {sblue.%loop-player%}
- delete {sred.%loop-player%}
- command /sde:
- trigger:
- send "deleted"
- delete {smember}
- delete {sredmember}
- delete {sbluemember}
- delete {redpoint}
- delete {bluepoint}
- loop all players:
- delete {sblue.%loop-player%}
- delete {sred.%loop-player%}
- command /spawn [<text>] [<number>]:
- permission: skript.admin
- trigger:
- if arg 1 is set:
- if arg 1 is "map":
- if arg 2 is set:
- set {map%arg 2%} to location of player
- message "&aMapSpawn at Number %arg 2%"
- else:
- message "&6/spawn (map) (number)"
- if arg 1 is not set:
- if arg 2 is not set:
- set {lobby} to location of player
- message "&6ロビーの位置を%location%にしました"
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