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  1. Crate:
  2. CrateType: CrateOnTheGo #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
  3. CrateName: '&7&L Uncommon Crate' #Name of the Inventory if a GUI crate.
  4. StartingKeys: 0 #Starting amount of keys when the player 1st joins.
  5. InGUI: false #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
  6. Slot: 21 #Slot the item is in the GUI.
  7. OpeningBroadCast: true #Enables/Disables the Broadcasts message when they open a crate.
  8. BroadCast: '%Prefix%&6&l%Player% &7is opening an &7&LUncommon Chest' #Message that is broadcasted when opening the crate.
  9. Item: '54' #Item the crate is in the GUI
  10. Glowing: false #If the crate in the main /cc GUI is glowing or not.
  11. Name: '&7&lUncommon Chest' #Name of the item in the GUI.
  12. Lore: #The lore of the item in the GUI.
  13. - '&7This crate contains strange objects.'
  14. - '&7You have &6%Keys% keys &7to open this crate with.'
  15. - '&7&l(&e&l!&7&l) Right click to view rewards.'
  16. PhysicalKey:
  17. Name: '&7&lUncommon Crate &b&lKey' #Name of the Key.
  18. Lore:
  19. - '&7A somewhat easy to obtain key' #Lore of the Key.
  20. - '&7For the Uncommon Crate.'
  21. Item: '131' #The item the key is.
  22. Glowing: True #Makes the key look enchanted.
  23. # For Cosmic Crates Only
  24. #############################################
  25. # Tiers: #The tiers in the Crate
  26. # Basic: #The Config Name for the Crate
  27. # Name: '&8Basic Prize' #The in-game name of the Crate
  28. # Color: 7 #Use the MetaData for the color of the glass
  29. # Chance: 80 #Chance of that item getting picked. It would be 80/100 chance because MaxRange is 100.
  30. # MaxRange: 100 #The max range that the chance will go though.
  31. # UnCommon:
  32. # Name: '&aUnCommon Prize'
  33. # Color: 5
  34. # Chance: 55
  35. # MaxRange: 100
  36. # Rare:
  37. # Name: '&4Rare Prize'
  38. # Color: 14
  39. # Chance: 20
  40. # MaxRange: 100
  41. #############################################
  42. Prizes: #All the prizes that can be gotten in the Crate.
  43. 1:
  44. DisplayName: '&3&lUncommon Helm' #Name of the item shown by the crate.
  45. DisplayItem: '310' #Item that is shown by the crate.
  46. DisplayAmount: 1 #The amount that is displayed.
  47. Lore: #Lore will be shown in rewards GUI.
  48. - 'Chance: 25%'
  49. MaxRange: 100 #The max range that the chance will go though.
  50. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  51. Firework: false #Firework when it is won.
  52. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  53. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  54. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  55. 2:
  56. DisplayName: '&3&lUncommon Chestplate' #Name of the item shown by the crate.
  57. DisplayItem: '311' #Item that is shown by the crate.
  58. DisplayAmount: 1 #The amount that is displayed.
  59. Lore: #Lore will be shown in rewards GUI.
  60. - 'Chance: 25%'
  61. MaxRange: 100 #The max range that the chance will go though.
  62. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  63. Firework: false #Firework when it is won.
  64. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  65. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  66. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  67. 3:
  68. DisplayName: '&3&lUncommon Leggings' #Name of the item shown by the crate.
  69. DisplayItem: '312' #Item that is shown by the crate.
  70. DisplayAmount: 1 #The amount that is displayed.
  71. Lore: #Lore will be shown in rewards GUI.
  72. - 'Chance: 25%'
  73. MaxRange: 100 #The max range that the chance will go though.
  74. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  75. Firework: false #Firework when it is won.
  76. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  77. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  78. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  79. 4:
  80. DisplayName: '&3&lUncommon Boots' #Name of the item shown by the crate.
  81. DisplayItem: '313' #Item that is shown by the crate.
  82. DisplayAmount: 1 #The amount that is displayed.
  83. Lore: #Lore will be shown in rewards GUI.
  84. - 'Chance: 25%'
  85. MaxRange: 100 #The max range that the chance will go though.
  86. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  87. Firework: false #Firework when it is won.
  88. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  89. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  90. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  91. 5:
  92. DisplayName: '&3&lUncommon Sword' #Name of the item shown by the crate.
  93. DisplayItem: '276' #Item that is shown by the crate.
  94. DisplayAmount: 1 #The amount that is displayed.
  95. Lore: #Lore will be shown in rewards GUI.
  96. - 'Chance: 25%'
  97. MaxRange: 100 #The max range that the chance will go though.
  98. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  99. Firework: false #Firework when it is won.
  100. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  101. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  102. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  103. 6:
  104. DisplayName: '&3&l1,000 XP #Name of the item shown by the crate.
  105. DisplayItem: '384' #Item that is shown by the crate.
  106. DisplayAmount: 1 #The amount that is displayed.
  107. Lore: #Lore will be shown in rewards GUI.
  108. - 'Chance: 40%'
  109. MaxRange: 100 #The max range that the chance will go though.
  110. Chance: 40 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  111. Firework: false #Firework when it is won.
  112. Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  113. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  114. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  115. 7:
  116. DisplayName: '&3&l2,000 XP' #Name of the item shown by the crate.
  117. DisplayItem: '25' #Item that is shown by the crate.
  118. DisplayAmount: 1 #The amount that is displayed.
  119. Lore: #Lore will be shown in rewards GUI.
  120. - 'Chance: 25%'
  121. MaxRange: 100 #The max range that the chance will go though.
  122. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  123. Firework: false #Firework when it is won.
  124. Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  125. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  126. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  127. 8:
  128. DisplayName: '&3&l10 McMMO Credits' #Name of the item shown by the crate.
  129. DisplayItem: '378' #Item that is shown by the crate.
  130. DisplayAmount: 1 #The amount that is displayed.
  131. Lore: #Lore will be shown in rewards GUI.
  132. - 'Chance: 25%'
  133. MaxRange: 100 #The max range that the chance will go though.
  134. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  135. Firework: false #Firework when it is won.
  136. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  137. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  138. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  139. 9:
  140. DisplayName: '&3&l25 McMMO Credits' #Name of the item shown by the crate.
  141. DisplayItem: '25' #Item that is shown by the crate.
  142. DisplayAmount: 1 #The amount that is displayed.
  143. Lore: #Lore will be shown in rewards GUI.
  144. - 'Chance: 10%'
  145. MaxRange: 100 #The max range that the chance will go though.
  146. Chance: 10 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  147. Firework: false #Firework when it is won.
  148. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  149. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  150. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  151. 10:
  152. DisplayName: '&3&lx4 Notch Apples' #Name of the item shown by the crate.
  153. DisplayItem: '322:1' #Item that is shown by the crate.
  154. DisplayAmount: 4 #The amount that is displayed.
  155. Lore: #Lore will be shown in rewards GUI.
  156. - 'Chance: 25%'
  157. MaxRange: 100 #The max range that the chance will go though.
  158. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  159. Firework: false #Firework when it is won.
  160. Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  161. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  162. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  163. 11:
  164. DisplayName: '&3&lx1 Creeper Egg' #Name of the item shown by the crate.
  165. DisplayItem: '383:50' #Item that is shown by the crate.
  166. DisplayAmount: 1 #The amount that is displayed.
  167. Lore: #Lore will be shown in rewards GUI.
  168. - 'Chance: 25%'
  169. MaxRange: 100 #The max range that the chance will go though.
  170. Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  171. Firework: false #Firework when it is won.
  172. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  173. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  174. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  175. 12:
  176. DisplayName: '&3&lx1 Name Tag' #Name of the item shown by the crate.
  177. DisplayItem: '421' #Item that is shown by the crate.
  178. DisplayAmount: 1 #The amount that is displayed.
  179. Lore: #Lore will be shown in rewards GUI.
  180. - 'Chance: 2.5%'
  181. MaxRange: 100 #The max range that the chance will go though.
  182. Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  183. Firework: false #Firework when it is won.
  184. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  185. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  186. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  187. 13:
  188. DisplayName: '&3&lx1 Tier 1 Enchant' #Name of the item shown by the crate.
  189. DisplayItem: '403' #Item that is shown by the crate.
  190. DisplayAmount: 1 #The amount that is displayed.
  191. Lore: #Lore will be shown in rewards GUI.
  192. - 'Chance: 2.5%'
  193. MaxRange: 100 #The max range that the chance will go though.
  194. Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  195. Firework: false #Firework when it is won.
  196. Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  197. Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  198. Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  199. # For Cosmic Crates Only
  200. #############################################
  201. # Tiers: #The Tiers the rewards can be found in.
  202. # - 'Basic'
  203. # - 'UnCommon'
  204. # - 'Rare'
  205. #############################################
  206. # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
  207. # Items: Options
  208. # Item:<ID:MD> - You can choose the item with its id and meta data.
  209. # Amount:<Number> - Choose how many of the item you get.
  210. # Name:<Name> - The display name that goes on the item.
  211. # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
  212. # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
  213. # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
  214. ###################################
  215. Items:
  216. - 'Item:2, Amount:32, Name:&7&lBasic Grass'
  217. #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
  218. #You can use %Player% to get the player that won the prize.
  219. Commands:
  220. - 'broadcast &6&l%Player% &7has just won some Basic Grass.'
  221. #Messages: option allows you to send players messages and not have to pm them with commands.
  222. #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
  223. Messages:
  224. - '&7You just won a &7&lBasic Grass&7.'
  225. BlackListed-Permissions: {} #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
  226. 2:
  227. DisplayName: '&b&lCheap Helmet'
  228. DisplayItem: '314'
  229. DisplayAmount: 1
  230. Lore:
  231. - '&7Win a cheap helmet.'
  232. - '&6&lChance: &c&l60%'
  233. DisplayEnchantments: #Adds enchantments to the display item.
  234. - 'PROTECTION_ENVIRONMENTAL:1'
  235. - 'OXYGEN:1'
  236. MaxRange: 100
  237. Chance: 60
  238. Firework: false
  239. Glowing: false
  240. Player: ''
  241. Unbreakable: false
  242. Items:
  243. - 'Item:314, Amount:1, Name:&bCheap Helmet, PROTECTION_ENVIRONMENTAL:1, OXYGEN:1'
  244. BlackListed-Permissions: {}
  245. 3:
  246. DisplayName: '&e&l$1,000'
  247. DisplayItem: '175'
  248. DisplayAmount: 1
  249. Lore:
  250. - '&7Make it rain Money.'
  251. - '&6&lChance: &c&l20%'
  252. MaxRange: 100
  253. Chance: 20
  254. Firework: true
  255. Glowing: false
  256. Player: ''
  257. Unbreakable: false
  258. Commands:
  259. - 'eco give %Player% 1000'
  260. # - 'pex user %player% add crazycrates.blacklist.basic.3'
  261. Messages:
  262. - '&7You just won &a$1,000&7.'
  263. BlackListed-Permissions:
  264. - 'crazycrates.blacklist.basic.3'
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