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a guest May 16th, 2018 92 Never
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  1. Crate:
  2.   CrateType: CrateOnTheGo #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
  3.   CrateName: '&7&L Uncommon Crate' #Name of the Inventory if a GUI crate.
  4.   StartingKeys: 0 #Starting amount of keys when the player 1st joins.
  5.   InGUI: false #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
  6.   Slot: 21 #Slot the item is in the GUI.
  7.   OpeningBroadCast: true #Enables/Disables the Broadcasts message when they open a crate.
  8.   BroadCast: '%Prefix%&6&l%Player% &7is opening an &7&LUncommon Chest' #Message that is broadcasted when opening the crate.
  9.   Item: '54' #Item the crate is in the GUI
  10.   Glowing: false #If the crate in the main /cc GUI is glowing or not.
  11.   Name: '&7&lUncommon Chest' #Name of the item in the GUI.
  12.   Lore: #The lore of the item in the GUI.
  13.     - '&7This crate contains strange objects.'
  14.     - '&7You have &6%Keys% keys &7to open this crate with.'
  15.     - '&7&l(&e&l!&7&l) Right click to view rewards.'
  16.   PhysicalKey:
  17.     Name: '&7&lUncommon Crate &b&lKey' #Name of the Key.
  18.     Lore:
  19.       - '&7A somewhat easy to obtain key' #Lore of the Key.
  20.       - '&7For the Uncommon Crate.'
  21.     Item: '131' #The item the key is.
  22.     Glowing: True #Makes the key look enchanted.
  23. #         For Cosmic Crates Only
  24. #############################################
  25. #  Tiers: #The tiers in the Crate
  26. #    Basic: #The Config Name for the Crate
  27. #      Name: '&8Basic Prize' #The in-game name of the Crate
  28. #      Color: 7 #Use the MetaData for the color of the glass
  29. #      Chance: 80 #Chance of that item getting picked. It would be 80/100 chance because MaxRange is 100.
  30. #      MaxRange: 100 #The max range that the chance will go though.
  31. #    UnCommon:
  32. #      Name: '&aUnCommon Prize'
  33. #      Color: 5
  34. #      Chance: 55
  35. #      MaxRange: 100
  36. #    Rare:
  37. #      Name: '&4Rare Prize'
  38. #      Color: 14
  39. #      Chance: 20
  40. #      MaxRange: 100
  41. #############################################
  42.   Prizes: #All the prizes that can be gotten in the Crate.
  43.     1:
  44.       DisplayName: '&3&lUncommon Helm' #Name of the item shown by the crate.
  45.       DisplayItem: '310' #Item that is shown by the crate.
  46.       DisplayAmount: 1 #The amount that is displayed.
  47.       Lore: #Lore will be shown in rewards GUI.
  48.         - 'Chance: 25%'
  49.       MaxRange: 100 #The max range that the chance will go though.
  50.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  51.       Firework: false #Firework when it is won.
  52.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  53.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  54.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  55.     2:
  56.       DisplayName: '&3&lUncommon Chestplate' #Name of the item shown by the crate.
  57.       DisplayItem: '311' #Item that is shown by the crate.
  58.       DisplayAmount: 1 #The amount that is displayed.
  59.       Lore: #Lore will be shown in rewards GUI.
  60.         - 'Chance: 25%'
  61.       MaxRange: 100 #The max range that the chance will go though.
  62.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  63.       Firework: false #Firework when it is won.
  64.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  65.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  66.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  67.     3:
  68.       DisplayName: '&3&lUncommon Leggings' #Name of the item shown by the crate.
  69.       DisplayItem: '312' #Item that is shown by the crate.
  70.       DisplayAmount: 1 #The amount that is displayed.
  71.       Lore: #Lore will be shown in rewards GUI.
  72.         - 'Chance: 25%'
  73.       MaxRange: 100 #The max range that the chance will go though.
  74.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  75.       Firework: false #Firework when it is won.
  76.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  77.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  78.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  79.     4:
  80.       DisplayName: '&3&lUncommon Boots' #Name of the item shown by the crate.
  81.       DisplayItem: '313' #Item that is shown by the crate.
  82.       DisplayAmount: 1 #The amount that is displayed.
  83.       Lore: #Lore will be shown in rewards GUI.
  84.         - 'Chance: 25%'
  85.       MaxRange: 100 #The max range that the chance will go though.
  86.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  87.       Firework: false #Firework when it is won.
  88.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  89.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  90.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  91.     5:
  92.       DisplayName: '&3&lUncommon Sword' #Name of the item shown by the crate.
  93.       DisplayItem: '276' #Item that is shown by the crate.
  94.       DisplayAmount: 1 #The amount that is displayed.
  95.       Lore: #Lore will be shown in rewards GUI.
  96.         - 'Chance: 25%'
  97.       MaxRange: 100 #The max range that the chance will go though.
  98.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  99.       Firework: false #Firework when it is won.
  100.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  101.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  102.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  103.     6:
  104.       DisplayName: '&3&l1,000 XP #Name of the item shown by the crate.
  105.       DisplayItem: '384' #Item that is shown by the crate.
  106.       DisplayAmount: 1 #The amount that is displayed.
  107.       Lore: #Lore will be shown in rewards GUI.
  108.         - 'Chance: 40%'
  109.       MaxRange: 100 #The max range that the chance will go though.
  110.       Chance: 40 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  111.       Firework: false #Firework when it is won.
  112.       Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  113.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  114.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  115.     7:
  116.       DisplayName: '&3&l2,000 XP' #Name of the item shown by the crate.
  117.       DisplayItem: '25' #Item that is shown by the crate.
  118.       DisplayAmount: 1 #The amount that is displayed.
  119.       Lore: #Lore will be shown in rewards GUI.
  120.         - 'Chance: 25%'
  121.       MaxRange: 100 #The max range that the chance will go though.
  122.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  123.       Firework: false #Firework when it is won.
  124.       Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  125.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  126.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  127.     8:
  128.       DisplayName: '&3&l10 McMMO Credits' #Name of the item shown by the crate.
  129.       DisplayItem: '378' #Item that is shown by the crate.
  130.       DisplayAmount: 1 #The amount that is displayed.
  131.       Lore: #Lore will be shown in rewards GUI.
  132.         - 'Chance: 25%'
  133.       MaxRange: 100 #The max range that the chance will go though.
  134.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  135.       Firework: false #Firework when it is won.
  136.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  137.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  138.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  139.     9:
  140.       DisplayName: '&3&l25 McMMO Credits' #Name of the item shown by the crate.
  141.       DisplayItem: '25' #Item that is shown by the crate.
  142.       DisplayAmount: 1 #The amount that is displayed.
  143.       Lore: #Lore will be shown in rewards GUI.
  144.         - 'Chance: 10%'
  145.       MaxRange: 100 #The max range that the chance will go though.
  146.       Chance: 10 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  147.       Firework: false #Firework when it is won.
  148.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  149.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  150.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  151.     10:
  152.       DisplayName: '&3&lx4 Notch Apples' #Name of the item shown by the crate.
  153.       DisplayItem: '322:1' #Item that is shown by the crate.
  154.       DisplayAmount: 4 #The amount that is displayed.
  155.       Lore: #Lore will be shown in rewards GUI.
  156.         - 'Chance: 25%'
  157.       MaxRange: 100 #The max range that the chance will go though.
  158.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  159.       Firework: false #Firework when it is won.
  160.       Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  161.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  162.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  163.     11:
  164.       DisplayName: '&3&lx1 Creeper Egg' #Name of the item shown by the crate.
  165.       DisplayItem: '383:50' #Item that is shown by the crate.
  166.       DisplayAmount: 1 #The amount that is displayed.
  167.       Lore: #Lore will be shown in rewards GUI.
  168.         - 'Chance: 25%'
  169.       MaxRange: 100 #The max range that the chance will go though.
  170.       Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  171.       Firework: false #Firework when it is won.
  172.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  173.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  174.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  175.     12:
  176.       DisplayName: '&3&lx1 Name Tag' #Name of the item shown by the crate.
  177.       DisplayItem: '421' #Item that is shown by the crate.
  178.       DisplayAmount: 1 #The amount that is displayed.
  179.       Lore: #Lore will be shown in rewards GUI.
  180.         - 'Chance: 2.5%'
  181.       MaxRange: 100 #The max range that the chance will go though.
  182.       Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  183.       Firework: false #Firework when it is won.
  184.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  185.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  186.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  187.     13:
  188.       DisplayName: '&3&lx1 Tier 1 Enchant' #Name of the item shown by the crate.
  189.       DisplayItem: '403' #Item that is shown by the crate.
  190.       DisplayAmount: 1 #The amount that is displayed.
  191.       Lore: #Lore will be shown in rewards GUI.
  192.         - 'Chance: 2.5%'
  193.       MaxRange: 100 #The max range that the chance will go though.
  194.       Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  195.       Firework: false #Firework when it is won.
  196.       Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  197.       Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
  198.       Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  199. #        For Cosmic Crates Only
  200. #############################################
  201. #       Tiers: #The Tiers the rewards can be found in.
  202. #         - 'Basic'
  203. #         - 'UnCommon'
  204. #         - 'Rare'
  205. #############################################
  206. # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
  207. #             Items: Options
  208. # Item:<ID:MD> - You can choose the item with its id and meta data.
  209. # Amount:<Number> - Choose how many of the item you get.
  210. # Name:<Name> - The display name that goes on the item.
  211. # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
  212. # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
  213. # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
  214. ###################################
  215.       Items:
  216.         - 'Item:2, Amount:32, Name:&7&lBasic Grass'
  217.       #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
  218.       #You can use %Player% to get the player that won the prize.
  219.       Commands:
  220.         - 'broadcast &6&l%Player% &7has just won some Basic Grass.'
  221.       #Messages: option allows you to send players messages and not have to pm them with commands.
  222.       #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
  223.       Messages:
  224.         - '&7You just won a &7&lBasic Grass&7.'
  225.       BlackListed-Permissions: {} #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
  226.     2:
  227.       DisplayName: '&b&lCheap Helmet'
  228.       DisplayItem: '314'
  229.       DisplayAmount: 1
  230.       Lore:
  231.         - '&7Win a cheap helmet.'
  232.         - '&6&lChance: &c&l60%'
  233.       DisplayEnchantments: #Adds enchantments to the display item.
  234.         - 'PROTECTION_ENVIRONMENTAL:1'
  235.         - 'OXYGEN:1'
  236.       MaxRange: 100
  237.       Chance: 60
  238.       Firework: false
  239.       Glowing: false
  240.       Player: ''
  241.       Unbreakable: false
  242.       Items:
  243.         - 'Item:314, Amount:1, Name:&bCheap Helmet, PROTECTION_ENVIRONMENTAL:1, OXYGEN:1'
  244.       BlackListed-Permissions: {}
  245.     3:
  246.       DisplayName: '&e&l$1,000'
  247.       DisplayItem: '175'
  248.       DisplayAmount: 1
  249.       Lore:
  250.         - '&7Make it rain Money.'
  251.         - '&6&lChance: &c&l20%'
  252.       MaxRange: 100
  253.       Chance: 20
  254.       Firework: true
  255.       Glowing: false
  256.       Player: ''
  257.       Unbreakable: false
  258.       Commands:
  259.         - 'eco give %Player% 1000'
  260.       # - 'pex user %player% add crazycrates.blacklist.basic.3'
  261.       Messages:
  262.         - '&7You just won &a$1,000&7.'
  263.       BlackListed-Permissions:
  264.         - 'crazycrates.blacklist.basic.3'
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