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- Crate:
- CrateType: CrateOnTheGo #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
- CrateName: '&7&L Uncommon Crate' #Name of the Inventory if a GUI crate.
- StartingKeys: 0 #Starting amount of keys when the player 1st joins.
- InGUI: false #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
- Slot: 21 #Slot the item is in the GUI.
- OpeningBroadCast: true #Enables/Disables the Broadcasts message when they open a crate.
- BroadCast: '%Prefix%&6&l%Player% &7is opening an &7&LUncommon Chest' #Message that is broadcasted when opening the crate.
- Item: '54' #Item the crate is in the GUI
- Glowing: false #If the crate in the main /cc GUI is glowing or not.
- Name: '&7&lUncommon Chest' #Name of the item in the GUI.
- Lore: #The lore of the item in the GUI.
- - '&7This crate contains strange objects.'
- - '&7You have &6%Keys% keys &7to open this crate with.'
- - '&7&l(&e&l!&7&l) Right click to view rewards.'
- PhysicalKey:
- Name: '&7&lUncommon Crate &b&lKey' #Name of the Key.
- Lore:
- - '&7A somewhat easy to obtain key' #Lore of the Key.
- - '&7For the Uncommon Crate.'
- Item: '131' #The item the key is.
- Glowing: True #Makes the key look enchanted.
- # For Cosmic Crates Only
- #############################################
- # Tiers: #The tiers in the Crate
- # Basic: #The Config Name for the Crate
- # Name: '&8Basic Prize' #The in-game name of the Crate
- # Color: 7 #Use the MetaData for the color of the glass
- # Chance: 80 #Chance of that item getting picked. It would be 80/100 chance because MaxRange is 100.
- # MaxRange: 100 #The max range that the chance will go though.
- # UnCommon:
- # Name: '&aUnCommon Prize'
- # Color: 5
- # Chance: 55
- # MaxRange: 100
- # Rare:
- # Name: '&4Rare Prize'
- # Color: 14
- # Chance: 20
- # MaxRange: 100
- #############################################
- Prizes: #All the prizes that can be gotten in the Crate.
- 1:
- DisplayName: '&3&lUncommon Helm' #Name of the item shown by the crate.
- DisplayItem: '310' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 2:
- DisplayName: '&3&lUncommon Chestplate' #Name of the item shown by the crate.
- DisplayItem: '311' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 3:
- DisplayName: '&3&lUncommon Leggings' #Name of the item shown by the crate.
- DisplayItem: '312' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 4:
- DisplayName: '&3&lUncommon Boots' #Name of the item shown by the crate.
- DisplayItem: '313' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 5:
- DisplayName: '&3&lUncommon Sword' #Name of the item shown by the crate.
- DisplayItem: '276' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 6:
- DisplayName: '&3&l1,000 XP #Name of the item shown by the crate.
- DisplayItem: '384' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 40%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 40 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 7:
- DisplayName: '&3&l2,000 XP' #Name of the item shown by the crate.
- DisplayItem: '25' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 8:
- DisplayName: '&3&l10 McMMO Credits' #Name of the item shown by the crate.
- DisplayItem: '378' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 9:
- DisplayName: '&3&l25 McMMO Credits' #Name of the item shown by the crate.
- DisplayItem: '25' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 10%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 10 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 10:
- DisplayName: '&3&lx4 Notch Apples' #Name of the item shown by the crate.
- DisplayItem: '322:1' #Item that is shown by the crate.
- DisplayAmount: 4 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: true #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 11:
- DisplayName: '&3&lx1 Creeper Egg' #Name of the item shown by the crate.
- DisplayItem: '383:50' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 25%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 25 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 12:
- DisplayName: '&3&lx1 Name Tag' #Name of the item shown by the crate.
- DisplayItem: '421' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 2.5%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- 13:
- DisplayName: '&3&lx1 Tier 1 Enchant' #Name of the item shown by the crate.
- DisplayItem: '403' #Item that is shown by the crate.
- DisplayAmount: 1 #The amount that is displayed.
- Lore: #Lore will be shown in rewards GUI.
- - 'Chance: 2.5%'
- MaxRange: 100 #The max range that the chance will go though.
- Chance: 2.5 #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Firework: false #Firework when it is won.
- Glowing: false #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Player: '' #Set the item to 397:3 and then add the players name for this to take effect.
- Unbreakable: false #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- # For Cosmic Crates Only
- #############################################
- # Tiers: #The Tiers the rewards can be found in.
- # - 'Basic'
- # - 'UnCommon'
- # - 'Rare'
- #############################################
- # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
- # Items: Options
- # Item:<ID:MD> - You can choose the item with its id and meta data.
- # Amount:<Number> - Choose how many of the item you get.
- # Name:<Name> - The display name that goes on the item.
- # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
- # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
- # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
- ###################################
- Items:
- - 'Item:2, Amount:32, Name:&7&lBasic Grass'
- #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
- #You can use %Player% to get the player that won the prize.
- Commands:
- - 'broadcast &6&l%Player% &7has just won some Basic Grass.'
- #Messages: option allows you to send players messages and not have to pm them with commands.
- #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
- Messages:
- - '&7You just won a &7&lBasic Grass&7.'
- BlackListed-Permissions: {} #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
- 2:
- DisplayName: '&b&lCheap Helmet'
- DisplayItem: '314'
- DisplayAmount: 1
- Lore:
- - '&7Win a cheap helmet.'
- - '&6&lChance: &c&l60%'
- DisplayEnchantments: #Adds enchantments to the display item.
- - 'PROTECTION_ENVIRONMENTAL:1'
- - 'OXYGEN:1'
- MaxRange: 100
- Chance: 60
- Firework: false
- Glowing: false
- Player: ''
- Unbreakable: false
- Items:
- - 'Item:314, Amount:1, Name:&bCheap Helmet, PROTECTION_ENVIRONMENTAL:1, OXYGEN:1'
- BlackListed-Permissions: {}
- 3:
- DisplayName: '&e&l$1,000'
- DisplayItem: '175'
- DisplayAmount: 1
- Lore:
- - '&7Make it rain Money.'
- - '&6&lChance: &c&l20%'
- MaxRange: 100
- Chance: 20
- Firework: true
- Glowing: false
- Player: ''
- Unbreakable: false
- Commands:
- - 'eco give %Player% 1000'
- # - 'pex user %player% add crazycrates.blacklist.basic.3'
- Messages:
- - '&7You just won &a$1,000&7.'
- BlackListed-Permissions:
- - 'crazycrates.blacklist.basic.3'
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