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  1.                 char *const spells[] = {
  2.                     "heal", "armor", "refresh", "bless", "stone skin",
  3.                                         "cure blindness","cure poison", "cure disease","infravision", "haste",
  4.                                         "invisibility", "sanctuary", "fly", "giant strength", "frenzy",
  5.                                         "cure critical", "shadowform", "keen sight", "bless", "shield",
  6.                                         "stone skin","cure blindness", "cure poison", "cure disease", "infravision",
  7.                                         "haste", "fly", "teleport","cure serious", "cure dysentery",
  8.                                         "refresh",
  9.                                         "bless", "shield","cure blindness", "cure poison", "fly",
  10.                                         "teleport",
  11.                                         "detect hidden", "cure light", "armor", "refresh", "bless",
  12.                                         "fly","teleport","cure poison", "detect evil", "detect good",
  13.                                         "detect magic", "detect hidden", "enlarge", "flesh armor", "telelock"
  14.  
  15.                 };
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