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- 2016-03-17 13:05:07.960 - Thread: 1 -> Log Started
- 2016-03-17 13:05:07.960 - Thread: 1 -> Timezone (local - UTC): -7h
- 2016-03-17 13:05:07.960 - Thread: 1 -> App Version: 02_060_005
- 2016-03-17 13:05:07.960 - Thread: 1 -> Steam build: Always true
- 2016-03-17 13:05:07.960 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.ProcessorCount: 4
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.Version: 4.0.30319.42000
- 2016-03-17 13:05:07.960 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2016-03-17 13:05:07.960 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-03-17 13:05:07.960 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-03-17 13:05:07.960 - Thread: 1 -> IntPtr.Size: 8
- 2016-03-17 13:05:07.960 - Thread: 1 -> Default Culture: en-US
- 2016-03-17 13:05:07.960 - Thread: 1 -> Default UI Culture: en-US
- 2016-03-17 13:05:07.960 - Thread: 1 -> IsAdmin: False
- 2016-03-17 13:05:07.975 - Thread: 1 -> MyConfig.Load() - START
- 2016-03-17 13:05:07.975 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:05:08.007 - Thread: 1 -> MusicVolume: 1
- 2016-03-17 13:05:08.007 - Thread: 1 -> GameVolume: 1
- 2016-03-17 13:05:08.007 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-03-17 13:05:08.007 - Thread: 1 -> Language: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-03-17 13:05:08.007 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-03-17 13:05:08.007 - Thread: 1 -> VideoAdapter: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> ScreenWidth: 1920
- 2016-03-17 13:05:08.007 - Thread: 1 -> ScreenHeight: 1080
- 2016-03-17 13:05:08.007 - Thread: 1 -> RefreshRate: 60000
- 2016-03-17 13:05:08.007 - Thread: 1 -> WindowMode: 2
- 2016-03-17 13:05:08.007 - Thread: 1 -> VerticalSync: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> RenderQuality: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> FieldOfView: 60
- 2016-03-17 13:05:08.007 - Thread: 1 -> RenderInterpolation: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> ControlsHints: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> RotationHints: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> ShowCrosshair: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> DisableHeadbob: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> CompressSaveGames: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> TextureQuality: 2
- 2016-03-17 13:05:08.007 - Thread: 1 -> AnisotropicFiltering: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> FoliageDetails: 3
- 2016-03-17 13:05:08.007 - Thread: 1 -> HudWarnings: True
- 2016-03-17 13:05:08.007 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> MinimalHud: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2016-03-17 13:05:08.007 - Thread: 1 -> GraphicsRenderer:
- 2016-03-17 13:05:08.007 - Thread: 1 -> GrassDensity: 0.2127333
- 2016-03-17 13:05:08.007 - Thread: 1 -> UiTransparency: 1
- 2016-03-17 13:05:08.007 - Thread: 1 -> UiBkTransparency: 1
- 2016-03-17 13:05:08.007 - Thread: 1 -> FirstTimeRun: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> ReleasingAltResetsCamera: False
- 2016-03-17 13:05:08.007 - Thread: 1 -> VoxelQuality: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-03-17 13:05:08.007 - Thread: 1 -> MyConfig.Load() - END
- 2016-03-17 13:05:08.007 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.IsActive: True
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.IsOnline: True
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.OwnsGame: True
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.UserId: 76561198081841308
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.UserName: Okalar_Ulosh (valarkan)
- 2016-03-17 13:05:08.490 - Thread: 1 -> Steam.Branch:
- 2016-03-17 13:05:08.490 - Thread: 1 -> Build date: 2016-03-16 02:00
- 2016-03-17 13:05:08.490 - Thread: 1 -> Build version: 0.1.5919.25210
- 2016-03-17 13:05:08.974 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-03-17 13:05:08.974 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2016-03-17 13:05:08.974 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2016-03-17 13:05:08.974 - Thread: 1 -> Found processor count: 4
- 2016-03-17 13:05:08.974 - Thread: 1 -> Using processor count: 4
- 2016-03-17 13:05:09.769 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-03-17 13:05:09.785 - Thread: 1 -> e064882ebdb9cee242a8e15fe7e022979aa59e2d
- 2016-03-17 13:05:10.035 - Thread: 1 -> Loading scenarios
- 2016-03-17 13:05:10.081 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-03-17 13:05:10.081 - Thread: 1 -> Preallocate - START
- 2016-03-17 13:05:10.081 - Thread: 1 -> MyBarbarianComponent - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MyBarbarianComponent - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MyMedievalBuildComponent - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MyMedievalBuildComponent - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncBattleGame - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncBattleGame - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncFlora - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncFlora - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncUseObject - START
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncUseObject - END
- 2016-03-17 13:05:10.097 - Thread: 1 -> MySyncWeather - START
- 2016-03-17 13:05:10.113 - Thread: 1 -> MySyncWeather - END
- 2016-03-17 13:05:10.113 - Thread: 1 -> MyEntities - START
- 2016-03-17 13:05:10.128 - Thread: 1 -> MyEntities - END
- 2016-03-17 13:05:10.128 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-03-17 13:05:10.128 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-03-17 13:05:10.128 - Thread: 1 -> MyTransparentGeometry - START
- 2016-03-17 13:05:10.175 - Thread: 1 -> MyTransparentGeometry - END
- 2016-03-17 13:05:10.175 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyMath - START
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyMath - END
- 2016-03-17 13:05:10.191 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-03-17 13:05:10.191 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyDefinitionManager - START
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyDefinitionManager - END
- 2016-03-17 13:05:10.191 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyAIActionsParser - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyAIActionsParser - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerBase - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerBase - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-03-17 13:05:10.237 - Thread: 1 -> MyServerDebugCommands - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyServerDebugCommands - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyMultiplayerClient - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyMultiplayerClient - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyDedicatedServer - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyDedicatedServer - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyAiTargetManager - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyAiTargetManager - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyChatHistory - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyChatHistory - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MySyncDestructions - START
- 2016-03-17 13:05:10.269 - Thread: 1 -> MySyncDestructions - END
- 2016-03-17 13:05:10.269 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-03-17 13:05:10.284 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-03-17 13:05:10.284 - Thread: 1 -> MySyncEnvironmentItems - START
- 2016-03-17 13:05:10.284 - Thread: 1 -> MySyncEnvironmentItems - END
- 2016-03-17 13:05:10.284 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-03-17 13:05:10.284 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-03-17 13:05:10.284 - Thread: 1 -> MyCommandCharacter - START
- 2016-03-17 13:05:10.300 - Thread: 1 -> MyCommandCharacter - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> MyCommandConsole - START
- 2016-03-17 13:05:10.300 - Thread: 1 -> MyCommandConsole - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> MyCommandEntity - START
- 2016-03-17 13:05:10.300 - Thread: 1 -> MyCommandEntity - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> MySyncScenario - START
- 2016-03-17 13:05:10.300 - Thread: 1 -> MySyncScenario - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> MySyncEntity - START
- 2016-03-17 13:05:10.300 - Thread: 1 -> MySyncEntity - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> Preallocate - END
- 2016-03-17 13:05:10.300 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-03-17 13:05:10.315 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-03-17 13:05:10.315 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5919.25210, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:10.315 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5919.25210, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:10.315 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\SteamApps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2016-03-17 13:05:10.315 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-03-17 13:05:10.315 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-03-17 13:05:10.347 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-03-17 13:05:10.409 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: INTEL_
- 2016-03-17 13:05:10.409 - Thread: 1 -> Win32_ComputerSystem.Model: DQ77MK__
- 2016-03-17 13:05:10.409 - Thread: 1 -> Virtualized: False
- 2016-03-17 13:05:10.409 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E31220 @ 3.10GHz
- 2016-03-17 13:05:10.409 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,058,880 bytes
- 2016-03-17 13:05:10.409 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2016-03-17 13:05:10.409 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,892,199,936 bytes
- 2016-03-17 13:05:10.409 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,272,290,304 bytes
- 2016-03-17 13:05:10.425 - Thread: 1 -> Drive C: | Capacity: 297,911,971,840 bytes | Free space: 35,424,575,488 bytes
- 2016-03-17 13:05:10.425 - Thread: 1 -> Drive E: | Capacity: 373,288,960 bytes | Free space: 340,619,264 bytes
- 2016-03-17 13:05:10.425 - Thread: 1 -> Drive F: | Capacity: 999,829,491,712 bytes | Free space: 484,956,647,424 bytes
- 2016-03-17 13:05:10.425 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-03-17 13:05:10.425 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-03-17 13:05:10.534 - Thread: 7 -> WMI {
- 2016-03-17 13:05:10.549 - Thread: 7 -> {
- 2016-03-17 13:05:10.549 - Thread: 7 -> Caption = NVIDIA GeForce GTX 760
- 2016-03-17 13:05:10.549 - Thread: 7 -> AdapterRam = 2147483648
- 2016-03-17 13:05:10.549 - Thread: 7 -> DriverVersion = 10.18.13.6200
- 2016-03-17 13:05:10.549 - Thread: 7 -> DriverDate = 20160223000000.000000-000
- 2016-03-17 13:05:10.549 - Thread: 7 -> Description = NVIDIA GeForce GTX 760
- 2016-03-17 13:05:10.549 - Thread: 7 -> DeviceID = VideoController1
- 2016-03-17 13:05:10.549 - Thread: 7 -> Name = NVIDIA GeForce GTX 760
- 2016-03-17 13:05:10.549 - Thread: 7 -> VideoProcessor = GeForce GTX 760
- 2016-03-17 13:05:10.549 - Thread: 7 -> VideoArchitecture = 5
- 2016-03-17 13:05:10.549 - Thread: 7 -> PNPDeviceID = PCI\VEN_10DE&DEV_1187&SUBSYS_27633842&REV_A1\4&255F9BE0&0&0008
- 2016-03-17 13:05:10.549 - Thread: 7 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- 2016-03-17 13:05:10.549 - Thread: 7 -> }
- 2016-03-17 13:05:10.549 - Thread: 7 -> }
- 2016-03-17 13:05:10.581 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-03-17 13:05:10.705 - Thread: 1 -> Physics.Init
- 2016-03-17 13:05:10.705 - Thread: 1 -> Version: Release(0), 1800, [S]
- 2016-03-17 13:05:10.737 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2016-03-17 13:05:10.799 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-03-17 13:05:10.799 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-03-17 13:05:10.893 - Thread: 1 -> 654883f0c645551b9b9898700639aa12b1343ddb
- 2016-03-17 13:05:10.939 - Thread: 1 -> Loading sound definitions
- 2016-03-17 13:05:10.955 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-03-17 13:05:10.971 - Thread: 1 -> MyAudio.LoadData - START
- 2016-03-17 13:05:11.033 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- High Definition Audio Device) - Channel #: 2
- 2016-03-17 13:05:13.664 - Thread: 1 -> MyAudio.LoadData - END
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudUnable'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'None'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
- 2016-03-17 13:05:13.673 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
- 2016-03-17 13:05:13.680 - Thread: 1 -> MyGuiManager()
- 2016-03-17 13:05:13.744 - Thread: 1 -> MyScreenManager()
- 2016-03-17 13:05:13.771 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:05:13.772 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:05:13.808 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:05:13.810 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-03-17 13:05:13.929 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-03-17 13:05:13.930 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-03-17 13:05:13.930 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-03-17 13:05:14.017 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-03-17 13:05:14.058 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-03-17 13:05:14.062 - Thread: 1 -> Timer Frequency: 3020527
- 2016-03-17 13:05:14.062 - Thread: 1 -> Ticks per frame: 50553
- 2016-03-17 13:05:18.365 - Thread: 6 -> Loading available saves - START
- 2016-03-17 13:05:18.367 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308'
- 2016-03-17 13:05:18.841 - Thread: 6 -> Loading available saves - END
- 2016-03-17 13:05:18.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:05:18.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:05:20.539 - Thread: 1 -> LoadSandbox() - Start
- 2016-03-17 13:05:20.539 - Thread: 1 -> LoadSession() - Start
- 2016-03-17 13:05:20.539 - Thread: 1 -> C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308\First ME World in 6 months!!!!
- 2016-03-17 13:05:20.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:05:20.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:05:20.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:05:20.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:05:20.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:05:20.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:05:20.718 - Thread: 1 -> LoadSession() - End
- 2016-03-17 13:05:20.718 - Thread: 1 -> LoadSandbox() - End
- 2016-03-17 13:05:20.718 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-03-17 13:05:20.719 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-03-17 13:05:20.936 - Thread: 1 -> RunLoadingAction - START
- 2016-03-17 13:05:20.939 - Thread: 1 -> Loading session: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308\First ME World in 6 months!!!!
- 2016-03-17 13:05:21.493 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-03-17 13:05:21.493 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-03-17 13:05:21.495 - Thread: 1 -> e064882ebdb9cee242a8e15fe7e022979aa59e2d
- 2016-03-17 13:05:21.558 - Thread: 1 -> Loading scenarios
- 2016-03-17 13:05:21.558 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-03-17 13:05:21.568 - Thread: 1 -> 168183d8f55e93a1c0f2aafec1f2a29344d49bd7
- 2016-03-17 13:05:21.599 - Thread: 1 -> 8f6de91ed462f4505efbb240117c3f4a5a11f9d8
- 2016-03-17 13:05:21.608 - Thread: 1 -> 64e24c6a8e33d1f1ede3beb3c7512083f818d24c
- 2016-03-17 13:05:21.622 - Thread: 1 -> 63d62a94b5b788ec057eb3d03718cc4018348fb3
- 2016-03-17 13:05:21.639 - Thread: 1 -> c9e094b92df4953d342ebc4337af40ecdfa72346
- 2016-03-17 13:05:21.672 - Thread: 1 -> a4050bba2dcb103049af7e72aecf9dc51d8185c4
- 2016-03-17 13:05:21.681 - Thread: 1 -> d98420ac15a621c2eaf92a954bac0b4a6bd6fd7b
- 2016-03-17 13:05:21.689 - Thread: 1 -> dfabb54472a2900573be4096d6c68ca5031db0e1
- 2016-03-17 13:05:21.698 - Thread: 1 -> 36af8bddbfb0a73a0d552394d223253484350cc5
- 2016-03-17 13:05:21.705 - Thread: 1 -> aca2b568c53337aedc8a40b2bcd4ffd79c3a8f96
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- 2016-03-17 13:05:23.546 - Thread: 1 -> Loading behaviors
- 2016-03-17 13:05:23.547 - Thread: 1 -> Loading bot commands
- 2016-03-17 13:05:23.548 - Thread: 1 -> Loading ammo magazines
- 2016-03-17 13:05:23.551 - Thread: 1 -> Loading ammo definitions
- 2016-03-17 13:05:23.554 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading animations
- 2016-03-17 13:05:23.560 - Thread: 1 -> Loading area definitions
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- 2016-03-17 13:05:23.562 - Thread: 1 -> Loading battle definition
- 2016-03-17 13:05:23.563 - Thread: 1 -> Loading category classes
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- 2016-03-17 13:05:23.566 - Thread: 1 -> Loading blueprint class entries
- 2016-03-17 13:05:23.566 - Thread: 1 -> Loading blueprints
- 2016-03-17 13:05:23.569 - Thread: 1 -> Loading agent definitions
- 2016-03-17 13:05:23.572 - Thread: 1 -> Loading character definitions
- 2016-03-17 13:05:23.593 - Thread: 1 -> Loading character definitions
- 2016-03-17 13:05:23.593 - Thread: 1 -> Loading components
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- 2016-03-17 13:05:23.602 - Thread: 1 -> Loading configuration
- 2016-03-17 13:05:23.603 - Thread: 1 -> Loading physical items
- 2016-03-17 13:05:23.606 - Thread: 1 -> Loading container types
- 2016-03-17 13:05:23.608 - Thread: 1 -> Loading block positions
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- 2016-03-17 13:05:23.611 - Thread: 1 -> Loading block positions
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- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading block positions
- 2016-03-17 13:05:23.612 - Thread: 1 -> Loading curve definitions
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- 2016-03-17 13:05:23.617 - Thread: 1 -> Loading debris
- 2016-03-17 13:05:23.619 - Thread: 1 -> Loading decal definitions
- 2016-03-17 13:05:23.620 - Thread: 1 -> Loading scripted groups
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- 2016-03-17 13:05:23.632 - Thread: 1 -> Loading environment definition
- 2016-03-17 13:05:23.635 - Thread: 1 -> Loading environment items entries
- 2016-03-17 13:05:23.636 - Thread: 1 -> Loading environment groups
- 2016-03-17 13:05:23.636 - Thread: 1 -> Loading factions
- 2016-03-17 13:05:23.637 - Thread: 1 -> Loading event definitions
- 2016-03-17 13:05:23.645 - Thread: 1 -> Loading entity components
- 2016-03-17 13:05:23.645 - Thread: 1 -> Loading multi cube block definitions
- 2016-03-17 13:05:23.646 - Thread: 1 -> Loading character names
- 2016-03-17 13:05:23.646 - Thread: 1 -> Loading navigation definitions
- 2016-03-17 13:05:23.694 - Thread: 1 -> Loading physical items
- 2016-03-17 13:05:23.695 - Thread: 1 -> Loading physical material properties
- 2016-03-17 13:05:23.700 - Thread: 1 -> Loading resource distribution groups
- 2016-03-17 13:05:23.700 - Thread: 1 -> Loading Rope type definitions
- 2016-03-17 13:05:23.701 - Thread: 1 -> Loading stat definitions
- 2016-03-17 13:05:23.702 - Thread: 1 -> Loading physical items
- 2016-03-17 13:05:23.705 - Thread: 1 -> Loading transparent material properties
- 2016-03-17 13:05:23.707 - Thread: 1 -> Loading voxel material definitions
- 2016-03-17 13:05:23.712 - Thread: 1 -> Audio effects definitions
- 2016-03-17 13:05:23.716 - Thread: 1 -> Loading environment item definitions
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- 2016-03-17 13:05:23.724 - Thread: 1 -> Loading environment items definitions
- 2016-03-17 13:05:23.726 - Thread: 1 -> Loading flora elements definitions
- 2016-03-17 13:05:23.729 - Thread: 1 -> Loading physical material properties
- 2016-03-17 13:05:23.733 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2016-03-17 13:05:23.733 - Thread: 1 -> Loading environment item definitions
- 2016-03-17 13:05:23.733 - Thread: 1 -> Loading environment item definitions
- 2016-03-17 13:05:23.733 - Thread: 1 -> Loading weapon definitions
- 2016-03-17 13:05:23.738 - Thread: 1 -> Loading cube blocks
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- 2016-03-17 13:05:23.809 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.810 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.811 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.812 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.813 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.815 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.816 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.819 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.820 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.821 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.823 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.825 - Thread: 1 -> Loading cube blocks
- 2016-03-17 13:05:23.832 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.833 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.833 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.833 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.834 - Thread: 1 -> Loading prefabs
- 2016-03-17 13:05:23.838 - Thread: 1 -> Loading respawn ships
- 2016-03-17 13:05:23.840 - Thread: 1 -> List of used mods (0) - START
- 2016-03-17 13:05:23.840 - Thread: 1 -> List of used mods - END
- 2016-03-17 13:05:23.890 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-03-17 13:05:23.892 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-03-17 13:05:23.892 - Thread: 1 -> MyAudio.LoadData - START
- 2016-03-17 13:05:23.938 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- High Definition Audio Device) - Channel #: 2
- 2016-03-17 13:05:24.152 - Thread: 1 -> MyAudio.LoadData - END
- 2016-03-17 13:05:24.161 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-03-17 13:05:24.233 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:24.237 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5919.25205, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:24.238 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:24.238 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:24.287 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5919.25210, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:24.403 - Thread: 1 -> GC Memory: 417,722,320 B
- 2016-03-17 13:05:24.405 - Thread: 1 -> Process Memory: 975,040,512 B
- 2016-03-17 13:05:24.638 - Thread: 1 -> MyLights.LoadData() - START
- 2016-03-17 13:05:24.640 - Thread: 1 -> MyLights.LoadData() - END
- 2016-03-17 13:05:24.667 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-03-17 13:05:24.670 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-03-17 13:05:24.690 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-03-17 13:05:25.062 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:25.062 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-17 13:05:25.062 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-03-17 13:05:25.063 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-03-17 13:05:25.074 - Thread: 1 -> MyParticlesLibrary.ctor - START
- 2016-03-17 13:05:25.156 - Thread: 1 -> MyParticlesLibrary.ctor - END
- 2016-03-17 13:05:25.167 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-03-17 13:05:25.167 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-03-17 13:05:25.168 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepSmallMissileExplShip'
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepSmallMissileExpl'
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepLrgWarheadExpl'
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepSmallWarheadExpl'
- 2016-03-17 13:05:25.169 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-03-17 13:05:25.174 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-03-17 13:05:28.293 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308\First ME World in 6 months!!!!\Ground-0.vx2'
- 2016-03-17 13:05:29.816 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2016-03-17 13:05:29.817 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-17 13:05:29.842 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-03-17 13:05:29.843 - Thread: 1 -> Name = First ME World in 6 months!!!!
- 2016-03-17 13:05:29.843 - Thread: 1 -> Description =
- 2016-03-17 13:05:29.843 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:05
- 2016-03-17 13:05:29.843 - Thread: 1 -> Password =
- 2016-03-17 13:05:29.843 - Thread: 1 -> CurrentPath = C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308\First ME World in 6 months!!!!
- 2016-03-17 13:05:29.843 - Thread: 1 -> WorkshopId =
- 2016-03-17 13:05:29.843 - Thread: 1 -> CameraController = Medieval_male
- 2016-03-17 13:05:29.843 - Thread: 1 -> ThumbPath = C:\Users\Malurok\AppData\Roaming\MedievalEngineers\Saves\76561198081841308\First ME World in 6 months!!!!\thumb.jpg
- 2016-03-17 13:05:29.846 - Thread: 1 -> Settings:
- 2016-03-17 13:05:29.846 - Thread: 1 -> GameMode = Creative
- 2016-03-17 13:05:29.846 - Thread: 1 -> MaxPlayers = 4
- 2016-03-17 13:05:29.846 - Thread: 1 -> OnlineMode = OFFLINE
- 2016-03-17 13:05:29.846 - Thread: 1 -> AutoHealing = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> WeaponsEnabled = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> ThrusterDamage = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnableSpectator = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnableCopyPaste = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-03-17 13:05:29.846 - Thread: 1 -> CargoShipsEnabled = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2016-03-17 13:05:29.846 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-03-17 13:05:29.846 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-03-17 13:05:29.846 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-03-17 13:05:29.846 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-03-17 13:05:29.846 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-03-17 13:05:29.846 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-03-17 13:05:29.846 - Thread: 1 -> ClientCanSave = False
- 2016-03-17 13:05:29.846 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-03-17 13:05:29.846 - Thread: 1 -> PermanentDeath = False
- 2016-03-17 13:05:29.846 - Thread: 1 -> DestructibleBlocks = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnableScripts = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> AutoSaveInMinutes = 0
- 2016-03-17 13:05:29.846 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-03-17 13:05:29.846 - Thread: 1 -> ProceduralDensity = 0
- 2016-03-17 13:05:29.846 - Thread: 1 -> ProceduralSeed = 0
- 2016-03-17 13:05:29.846 - Thread: 1 -> DestructibleBlocks = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnableIngameScripts = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> ViewDistance = 15000
- 2016-03-17 13:05:29.846 - Thread: 1 -> Battle = False
- 2016-03-17 13:05:29.846 - Thread: 1 -> Voxel destruction = True
- 2016-03-17 13:05:29.846 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-03-17 13:05:29.846 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-03-17 13:05:29.846 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-03-17 13:05:29.958 - Thread: 1 -> Session loaded
- 2016-03-17 13:05:29.958 - Thread: 1 -> RunLoadingAction - END
- 2016-03-17 13:05:29.959 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-03-17 13:05:31.100 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-03-17 13:05:31.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-03-17 13:05:31.101 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-03-17 13:05:31.163 - Thread: 1 -> Updating continues.
- 2016-03-17 13:05:31.179 - Thread: 1 -> GC Memory: 567,892,520 B
- 2016-03-17 13:05:46.717 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
- 2016-03-17 13:05:46.717 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
- 2016-03-17 13:05:47.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:05:47.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:06:01.188 - Thread: 1 -> GC Memory: 815,457,280 B
- 2016-03-17 13:06:06.396 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-17 13:06:06.396 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:06:06.396 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
- 2016-03-17 13:06:06.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:06:09.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:06:09.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:06:31.189 - Thread: 1 -> GC Memory: 831,669,904 B
- 2016-03-17 13:06:39.474 - Thread: 1 -> Updating stopped.
- 2016-03-17 13:06:58.086 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:06:58.086 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:06:58.086 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2016-03-17 13:06:58.086 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:06:58.092 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:06:58.093 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:06:58.116 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:06:58.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:06:58.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:00.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:00.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:01.030 - Thread: 1 -> Updating continues.
- 2016-03-17 13:07:01.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:01.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:01.197 - Thread: 1 -> GC Memory: 883,593,112 B
- 2016-03-17 13:07:24.763 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-17 13:07:24.763 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:07:24.763 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
- 2016-03-17 13:07:24.766 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:07:26.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:26.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:26.453 - Thread: 1 -> Updating stopped.
- 2016-03-17 13:07:29.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:29.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:36.043 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:36.044 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:36.044 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:36.044 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:07:36.812 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:36.813 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:36.813 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:36.813 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:07:36.813 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:07:36.813 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:07:36.836 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:07:36.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:36.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:38.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:38.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:38.587 - Thread: 1 -> Updating continues.
- 2016-03-17 13:07:38.588 - Thread: 1 -> GC Memory: 885,233,528 B
- 2016-03-17 13:07:38.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:38.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:39.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-17 13:07:39.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:07:39.642 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
- 2016-03-17 13:07:39.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-17 13:07:41.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:41.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:41.935 - Thread: 1 -> Updating stopped.
- 2016-03-17 13:07:48.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:48.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:54.001 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:54.001 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:54.001 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:54.001 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:54.001 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:54.002 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:07:54.002 - Thread: 1 -> Render.ShadowQuality: LOW
- 2016-03-17 13:07:54.002 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:54.002 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:54.002 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:07:54.687 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:54.688 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:54.688 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.ShadowQuality: LOW
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:54.688 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:07:54.688 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:07:54.688 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:07:54.712 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:07:54.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:07:54.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:07:57.567 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:57.567 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:57.567 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:57.567 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:07:59.290 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:07:59.291 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:07:59.291 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:07:59.291 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:08:00.629 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2016-03-17 13:08:00.630 - Thread: 1 -> HardwareCursor: True
- 2016-03-17 13:08:00.630 - Thread: 1 -> Field of view: 1.047198
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.InterpolationEnabled: True
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.TextureQuality: HIGH
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2016-03-17 13:08:00.630 - Thread: 1 -> Render.FoliageDetails: HIGH
- 2016-03-17 13:08:00.630 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:08:00.631 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:08:00.658 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:08:00.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:00.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:01.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:01.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:02.186 - Thread: 1 -> Updating continues.
- 2016-03-17 13:08:02.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:02.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:08.597 - Thread: 1 -> GC Memory: 935,731,320 B
- 2016-03-17 13:08:33.015 - Thread: 1 -> Updating stopped.
- 2016-03-17 13:08:35.077 - Thread: 1 -> Saving world - START
- 2016-03-17 13:08:35.077 - Thread: 1 -> Making world state snapshot.
- 2016-03-17 13:08:35.078 - Thread: 1 -> Before snapshot.: GC Memory: 937,126,024 B
- 2016-03-17 13:08:35.154 - Thread: 1 -> After snapshot.: GC Memory: 937,636,368 B
- 2016-03-17 13:08:35.156 - Thread: 1 -> Directory cleanup: GC Memory: 937,636,368 B
- 2016-03-17 13:08:35.156 - Thread: 1 -> Saving world - END
- 2016-03-17 13:08:35.162 - Thread: 5 -> Session snapshot save - START
- 2016-03-17 13:08:35.162 - Thread: 5 -> Checking file access for files in target dir.
- 2016-03-17 13:08:35.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:35.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:35.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:35.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:35.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:35.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:35.280 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-03-17 13:08:35.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:35.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:35.560 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-03-17 13:08:35.561 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-03-17 13:08:35.561 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-03-17 13:08:35.563 - Thread: 1 -> MySession::Unload START
- 2016-03-17 13:08:35.822 - Thread: 5 -> Session snapshot save - END
- 2016-03-17 13:08:35.822 - Thread: 1 -> AutoSaveInMinutes: 0
- 2016-03-17 13:08:35.822 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-03-17 13:08:35.822 - Thread: 1 -> IsServer: True
- 2016-03-17 13:08:36.024 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-17 13:08:36.025 - Thread: 1 -> Path: C:\Users\Malurok\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-03-17 13:08:36.047 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-17 13:08:36.096 - Thread: 1 -> MySunWind.UnloadData - START
- 2016-03-17 13:08:36.097 - Thread: 1 -> MySunWind.UnloadData - END
- 2016-03-17 13:08:36.178 - Thread: 1 -> Network readers disposed
- 2016-03-17 13:08:36.180 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-03-17 13:08:36.184 - Thread: 1 -> cb09c049a83da6744f13daaf7c78747b6887e611
- 2016-03-17 13:08:36.221 - Thread: 1 -> Loading sound definitions
- 2016-03-17 13:08:36.222 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-03-17 13:08:36.313 - Thread: 1 -> MySession::Unload END
- 2016-03-17 13:08:41.303 - Thread: 1 -> Application closed by user
- 2016-03-17 13:08:41.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:41.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:41.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:41.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:41.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-17 13:08:41.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-17 13:08:41.321 - Thread: 1 -> Exiting..
- 2016-03-17 13:08:41.322 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2016-03-17 13:08:41.522 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-03-17 13:08:41.526 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-03-17 13:08:41.526 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2016-03-17 13:08:42.129 - Thread: 1 -> Steam closed
- 2016-03-17 13:08:42.145 - Thread: 1 -> Log Closed
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