Oxalist

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Jan 14th, 2018
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  1. command /flame:
  2. trigger:
  3. if {particule.%UUID of player%.flame} is false:
  4. set {particule.%UUID of player%.flame} to true
  5. message "Flame : &aactive"
  6. else:
  7. set {particule.%UUID of player%.flame} to false
  8. message "Flame : &4desactive"
  9.  
  10. on any move:
  11. if {particule.%UUID of player%.flame} is true:
  12. set {flame.%UUID of player%} to location of player
  13. show 3 "flame" particles at location of player for player offset by 0.4, 0.7, 0.4
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