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- Log file open, 07/24/18 17:09:31
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
- LogWindows: File 'VSPerf140.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- AppSettings: Version: 7.14.1-4225337+++Portal+Release-Live
- AppSettings: CommandLine: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" -silent
- AppSettings: RunningCommandlet: false
- AppSettings: ForwardMessage: false
- AppSettings: ForcedRestart: false
- AppSettings: bAllowMultipleInstances: false
- AppSettings: bBootstrap: false
- AppSettings: bSilent: true
- AppSettings: bForceDeprecated: false
- AppSettings: bDoesCompiledPlatformMatch: true
- AppSettings: bIsUnattended: false
- AppSettings: bAllowFullAppTesting: false
- AppSettings: bIsExecutingAutomation: false
- AppSettings: Mode: default
- LogInit: WinPlatform: User is admin: true
- LogInit: WinPlatform: Process ran as admin: false
- LogInit: WinPlatform: Process is elevated: false
- LogInit: WinPlatform: Process integrity level: Medium
- LogInit: WinPlatform: Running 64bit App: true
- LogInit: WinPlatform: Running 64bit OS: true
- LogPlatformFile: Not using cached read wrapper
- LogInit: Display: RandInit(415690933) SRandInit(415690934).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin MessagingDebugger
- LogPluginManager: Mounting plugin UdpMessaging
- LogInit: Build: 7.14.1-4225337+++Portal+Release-Live
- LogInit: Engine Version: 4.18.0-4225337+++Portal+Release-Live
- LogInit: Compatible Engine Version: 4.18.0-4225337+++Portal+Release-Live
- LogInit: Net CL: 4225337
- LogInit: Compiled (64-bit): Jul 20 2018 14:23:12
- LogInit: Compiled with Visual C++: 19.00.24215.01
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Portal+Release-Live
- LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" -silent -SaveToUserDir -Messaging -enablehighdpi
- LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2018.07.24-21.09.31:359][ 0]LogInit: Computer: DESKTOP-PFETB3O
- [2018.07.24-21.09.31:359][ 0]LogInit: User: Derek
- [2018.07.24-21.09.31:359][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.07.24-21.09.31:359][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2018.07.24-21.09.31:359][ 0]LogMemory: Memory total: Physical=12.0GB (12GB approx)
- [2018.07.24-21.09.31:359][ 0]LogMemory: Platform Memory Stats for Windows
- [2018.07.24-21.09.31:359][ 0]LogMemory: Process Physical Memory: 27.17 MB used, 27.18 MB peak
- [2018.07.24-21.09.31:359][ 0]LogMemory: Process Virtual Memory: 49.91 MB used, 49.91 MB peak
- [2018.07.24-21.09.31:359][ 0]LogMemory: Physical Memory: 2809.46 MB used, 9438.36 MB free, 12247.82 MB total
- [2018.07.24-21.09.31:359][ 0]LogMemory: Virtual Memory: 4345.10 MB used, 9438.36 MB free, 134217728.00 MB total
- [2018.07.24-21.09.31:425][ 0]LogAssetRegistry: FAssetRegistry took 0.0268 seconds to start up
- [2018.07.24-21.09.31:425][ 0]LogUObjectArray: 217 objects as part of root set at end of initial load.
- [2018.07.24-21.09.31:425][ 0]LogUObjectAllocator: 36496 out of 0 bytes used by permanent object pool.
- [2018.07.24-21.09.31:425][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2018.07.24-21.09.31:426][ 0]LogInit: Using OS detected language (en-US).
- [2018.07.24-21.09.31:426][ 0]LogInit: Using OS detected locale (en-US).
- [2018.07.24-21.09.31:572][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.07.24-21.09.31:622][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000188 seconds
- [2018.07.24-21.09.31:894][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
- [2018.07.24-21.09.31:949][ 0]LogInit: Using libcurl 7.55.1-DEV
- [2018.07.24-21.09.31:949][ 0]LogInit: - built for x86_64-pc-win32
- [2018.07.24-21.09.31:949][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h
- [2018.07.24-21.09.31:949][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- [2018.07.24-21.09.31:949][ 0]LogInit: - other features:
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_SSL
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_LIBZ
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_IPV6
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2018.07.24-21.09.31:949][ 0]LogInit: CURL_VERSION_IDN
- [2018.07.24-21.09.31:949][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2018.07.24-21.09.31:949][ 0]LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- [2018.07.24-21.09.31:950][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2018.07.24-21.09.31:950][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2018.07.24-21.09.31:950][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- [2018.07.24-21.09.31:950][ 0]LogInit: - BufferSize = 65536
- [2018.07.24-21.09.34:603][ 0]LogSlate: Using Freetype 2.6.0
- [2018.07.24-21.09.34:623][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.07.24-21.09.35:032][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.07.24-21.09.35:042][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2018.07.24-21.09.35:165][ 0]Portal: Constructing App Data Access Layer
- [2018.07.24-21.09.35:177][ 0]LogBuildInfoRepository: Using LauncherLabel Live-Belica
- [2018.07.24-21.09.35:394][ 0]LogSelfUpdateService: Initialising for EpicGamesLauncher 7.14.1-4225337+++Portal+Release-Live-Windows.
- [2018.07.24-21.09.35:397][ 0]LogStreaming: Warning: Failed to read file 'C:/ProgramData/Epic/EpicGamesLauncher/Data/LauncherUpdate.manifest' error.
- [2018.07.24-21.09.35:397][ 0]Portal: Constructing App Domain Layer
- [2018.07.24-21.09.35:500][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:512][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:512][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:513][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:514][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:514][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:514][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:516][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:517][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:517][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:518][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:518][ 0]WinPlatform: Found matching shortcut: true
- [2018.07.24-21.09.35:518][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:525][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:526][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:526][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:527][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:527][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:527][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:528][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:528][ 0]WinPlatform: Found matching shortcut: false
- [2018.07.24-21.09.35:528][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.07.24-21.09.35:530][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.07.24-21.09.35:530][ 0]WinPlatform: Found matching shortcut: true
- [2018.07.24-21.09.36:588][ 0]Manifest Check: 0x00000224DF975840 Version: ++Fortnite+Release-5.10-CL-4225813-Windows AppName: Fortnite CPAM Line: 2247 Desc: HandleInstalledManifestReceived
- [2018.07.24-21.09.36:588][ 0]FCommunityPortalAppManagerImpl: Keeping discovered manifest
- [2018.07.24-21.09.36:588][ 0]Portal: Constructing App Presentation Layer
- [2018.07.24-21.09.36:603][ 0]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:2
- [2018.07.24-21.09.36:605][ 0]Portal: Constructing App UI Layer
- [2018.07.24-21.09.36:782][ 4]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_WaitingRoom
- [2018.07.24-21.09.36:782][ 4][SignInRouter] GoToUrl('/waiting-room')
- [2018.07.24-21.09.36:782][ 4][SignInRouter] Resolved To: '/waiting-room'
- [2018.07.24-21.09.36:782][ 4][SignInRouter] Best Match: waiting-room
- [2018.07.24-21.09.36:783][ 4][SignInRouter] Navigation Complete.
- [2018.07.24-21.09.36:982][ 10]FCommunityPortalManagerImpl: Change State CPManagerState_WaitingRoom->CPManagerState_UserLogin
- [2018.07.24-21.09.36:982][ 10][SignInRouter] GoToUrl('/epic-login')
- [2018.07.24-21.09.36:982][ 10][SignInRouter] Resolved To: '/epic-login'
- [2018.07.24-21.09.36:982][ 10][SignInRouter] Best Match: epic-login
- [2018.07.24-21.09.37:412][ 13]FCommunityPortalManagerImpl: Change State CPManagerState_UserLogin->CPManagerState_SelfUpdateCheck
- [2018.07.24-21.09.37:449][ 14]LogSelfUpdateService: Launcher build response 7.14.1-4225337+++Portal+Release-Live-Windows.
- [2018.07.24-21.09.37:450][ 14]LogSelfUpdateService: Launcher is up-to-date with the latest available version.
- [2018.07.24-21.09.37:450][ 14]LogSelfUpdateService: Waiting for next version update.
- [2018.07.24-21.09.37:450][ 14]LogEmsContentProvider: Content build response ++Portal+Main+prod-CL-4229262-Windows.
- [2018.07.24-21.09.37:454][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR Configuration.InstallManifest Check: 0x00000224DF9747C0
- [2018.07.24-21.09.37:454][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR Configuration.CurrentManifest Check: 0x00000224DF9747C0
- [2018.07.24-21.09.37:454][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR CurrentBuildManifest Check: 0x00000224DF9747C0
- [2018.07.24-21.09.37:454][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR NewBuildManifest Check: 0x00000224DF9747C0
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: InstallManifest: 0x00000224DF9747C0
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: InstallManifest Version: ++Portal+Main+prod-CL-4229262-Windows
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CurrentManifest: 0x00000224DF9747C0
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CurrentManifest Version: ++Portal+Main+prod-CL-4229262-Windows
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: InstallDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/EpicGamesLauncher
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: StagingDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/stage/
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: BackupDirectory:
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download2.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download3.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download4.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: InstallTags:
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: ValidTags:
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: InstallMode: EInstallMode::NonDestructiveInstall
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: VerifyMode: EVerifyMode::ShaVerifyAllFiles
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: bIsRepair: true
- [2018.07.24-21.09.37:479][ 14]LogBuildPatchServices: Build Config: bRunRequiredPrereqs: true
- [2018.07.24-21.09.37:480][ 14]LogBuildPatchServices: Build Config: bAllowConcurrentExecution: false
- [2018.07.24-21.09.37:480][ 14]LogBuildPatchServices: Starting Installation
- [2018.07.24-21.09.37:480][ 14]LogEmsContentProvider: Installer started.
- [2018.07.24-21.09.37:514][ 16]FCommunityPortalManagerImpl: Change State CPManagerState_SelfUpdateCheck->CPManagerState_WaitEms
- [2018.07.24-21.09.37:606][ 18]LogBuildPatchServices: Requiring 0 files
- [2018.07.24-21.09.37:691][ 21]BuildPatchResumeData file found 0
- [2018.07.24-21.09.37:691][ 21]LogBuildPatchServices: Performing a repair operation
- [2018.07.24-21.09.37:691][ 21]LogBuildPatchServices: File construction complete
- [2018.07.24-21.09.37:822][ 25]LogBuildPatchServices: Staged install complete
- [2018.07.24-21.09.37:822][ 25]LogBuildPatchServices: Running backup and stage relocation
- [2018.07.24-21.09.37:822][ 25]LogBuildPatchServices: Relocation complete 1
- [2018.07.24-21.09.37:921][ 28]LogBuildPatchServices: Verifying install
- [2018.07.24-21.09.37:988][ 30][SignInRouter] Canceling in progress navigation. New command issued.
- [2018.07.24-21.09.37:988][ 30][SignInRouter] Navigation Canceled.
- [2018.07.24-21.09.37:988][ 30][SignInRouter] RedirectToUrl('https://accounts.launcher-website-prod07.ol.epicgames.com/login/launcher?redirectUrl=https%3A%2F%2Faccounts.launcher-website-prod07.ol.epicgames.com%2Flogin%2FshowPleaseWait%3Fclient_id%3D24a1bff3f90749efbfcbc576c626a282%26rememberEmail%3Dfalse&client_id=24a1bff3f90749efbfcbc576c626a282&isLauncher=true')
- [2018.07.24-21.09.37:989][ 30][SignInRouter] Resolved To: '/login/launcher?redirectUrl=https%3A%2F%2Faccounts.launcher-website-prod07.ol.epicgames.com%2Flogin%2FshowPleaseWait%3Fclient_id%3D24a1bff3f90749efbfcbc576c626a282%26rememberEmail%3Dfalse&client_id=24a1bff3f90749efbfcbc576c626a282&isLauncher=true'
- [2018.07.24-21.09.37:989][ 30][SignInRouter] Best Match: login
- [2018.07.24-21.09.38:788][ 54][SignInRouter] Navigation Complete.
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Verify stage complete 1
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Deleting staging area.
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Reset MM.
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: AppName: EpicGamesLauncherContent
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: AppInstalledVersion: ++Portal+Main+prod-CL-4229262-Windows
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: AppPatchVersion: ++Portal+Main+prod-CL-4229262-Windows
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: CloudDirectory: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: NumFilesInBuild: 255
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: NumFilesOutdated: 0
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: NumFilesToRemove: 0
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: NumChunksRequired: 0
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: ChunksQueuedForDownload: 0
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: ChunksLocallyAvailable: 0
- [2018.07.24-21.09.39:868][ 86]LogBuildPatchServices: Build Stat: ChunksInChunkDbs: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumChunksDownloaded: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumChunksRecycled: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumChunksReadFromChunkDbs: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumFailedDownloads: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumBadDownloads: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumAbortedDownloads: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumRecycleFailures: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumChunksStoreBooted: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumDriveStoreChunkLoads: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumDriveStoreLoadFailures: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: NumChunkDbChunksFailed: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: TotalDownloadedData: 0
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: AverageDownloadSpeed: 0 bytes (0 B, 0 B) /sec
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: PeakDownloadSpeed: 0 bytes (0 B, 0 B) /sec
- [2018.07.24-21.09.39:869][ 86]LogBuildPatchServices: Build Stat: TotalReadData: 5869682
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: AverageDiskReadSpeed: 266,647,374.948 bytes (266.647 MB, 254.294 MiB) /sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: PeakDiskReadSpeed: 266,647,374.948 bytes (266.647 MB, 254.294 MiB) /sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: TotalWrittenData: 0
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: AverageDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: PeakDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: NumFilesConstructed: 0
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: InitializeTime: 222 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: TheoreticalDownloadTime: 0 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ConstructTime: 0 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: MoveFromStageTime: 12 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: FileAttributesTime: 97 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: VerifyTime: 1.94 sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: CleanUpTime: 3 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: PrereqTime: 0 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ProcessPausedTime: 0 ms
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ProcessActiveTime: 2.38 sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ProcessExecuteTime: 2.38 sec
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ProcessSuccess: TRUE
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: ErrorCode: OK
- [2018.07.24-21.09.39:870][ 86]LogBuildPatchServices: Build Stat: FailureReasonText: The operation was successful.
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: FailureType: SUCCESS
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: NumInstallRetries: 0
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: FinalProgressValue: 1.000000
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: OverallRequestSuccessRate: 1.000000
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: ExcellentDownloadHealthTime: 32 ms
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: GoodDownloadHealthTime: 0 ms
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: OkDownloadHealthTime: 0 ms
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: PoorDownloadHealthTime: 0 ms
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: DisconnectedDownloadHealthTime: 0 ms
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: AverageMemoryStoreUse: 0.0
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: PeakMemoryStoreUse: 0
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: AverageMemoryStoreRetained: 0.0
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: PeakMemoryStoreRetained: 0
- [2018.07.24-21.09.39:871][ 86]LogBuildPatchServices: Build Stat: MemoryStoreSize: 336
- [2018.07.24-21.09.39:871][ 86]LogEmsContentProvider: Installer complete. Success:1.
- [2018.07.24-21.09.39:879][ 86]LogEmsContentProvider: Waiting for next version update.
- [2018.07.24-21.09.39:934][ 88]FAccountService::AutoSignIn
- [2018.07.24-21.09.39:935][ 88]FCommunityPortalManagerImpl: Change State CPManagerState_WaitEms->CPManagerState_LoggingIn
- [2018.07.24-21.09.40:577][107]FAccountService::OnLoginComplete - 0 TRUE de543ca830194f348edba32cd98c4e91
- [2018.07.24-21.09.40:577][107]Portal: Constructing User Data Access Layer
- [2018.07.24-21.09.40:577][107]Portal: Constructing User Domain Layer
- [2018.07.24-21.09.40:701][107]Portal: Constructing User Presentation Layer
- [2018.07.24-21.09.41:139][107]Portal: Constructing User UI Layer
- [2018.07.24-21.09.41:143][107]FUnrealEnginePortalViewModelImple_UpdateLauncherViewModel: LauncherViewModel is valid
- [2018.07.24-21.09.41:149][107]FAccountService::OnLoginChanged - LoggedIn 0
- [2018.07.24-21.09.41:172][108]FCommunityPortalManagerImpl: Change State CPManagerState_LoggingIn->CPManagerState_LaunchWebSession
- [2018.07.24-21.09.41:175][108][SignInRouter] GoToUrl('/waiting-room')
- [2018.07.24-21.09.41:175][108][SignInRouter] Resolved To: '/waiting-room'
- [2018.07.24-21.09.41:175][108][SignInRouter] Best Match: waiting-room
- [2018.07.24-21.09.41:175][108][SignInRouter] Navigation Complete.
- [2018.07.24-21.09.41:402][115]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchWebSession->CPManagerState_LaunchInfo
- [2018.07.24-21.09.42:534][146][MainRouter] Refresh() failed. No location to refresh.
- [2018.07.24-21.09.42:534][146][MainRouter] Navigation Canceled.
- [2018.07.24-21.09.42:534][146][MainRouter] GoToUrl('/fortnite')
- [2018.07.24-21.09.42:534][146][MainRouter] Resolved To: '/fortnite'
- [2018.07.24-21.09.42:534][146][MainRouter] Best Match: fortnite
- [2018.07.24-21.09.42:539][146][MainRouter] Navigation Complete.
- [2018.07.24-21.09.42:539][146]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchInfo->CPManagerState_Launch
- [2018.07.24-21.09.42:551][146][SignInRouter] GoToUrl('/null')
- [2018.07.24-21.09.42:551][146][SignInRouter] Resolved To: '/null'
- [2018.07.24-21.09.42:551][146][SignInRouter] Best Match: null
- [2018.07.24-21.09.42:556][146]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.07.24-21.09.42:563][146][SignInRouter] Navigation Complete.
- [2018.07.25-01.55.43:006][876]Detected Graphics Device Lost
- [2018.07.25-01.55.43:006][876]Attempting to restore lost graphics device while running in the background.
- [2018.07.25-01.55.43:024][876]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.07.25-01.57.41:467][296][MainRouter] GoToUrl('/fortnite')
- [2018.07.25-01.57.41:467][296][MainRouter] Resolved To: '/fortnite'
- [2018.07.25-01.57.41:467][296][MainRouter] Best Match: fortnite
- [2018.07.25-01.57.41:467][296][MainRouter] Navigation Stopped. Already at location.
- [2018.07.25-01.57.41:467][296][MainRouter] Navigation Canceled.
- [2018.07.25-01.57.41:488][296]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Social.Callout.CloseButtonGreen'. Using FButtonStyle defaults instead.
- [2018.07.25-01.57.41:489][296]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Social.Callout.CheckboxGreen'. Using FCheckBoxStyle defaults instead.
- [2018.07.25-01.57.41:504][296]SCommunityPortalMainImpl::Construct UEPVM:4
- [2018.07.25-01.57.41:531][296]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.07.25-01.57.41:534][296]~SCommunityPortalMainImpl UEPVM:2
- [2018.07.25-01.57.41:539][296]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Social.Callout.CloseButtonGreen'. Using FButtonStyle defaults instead.
- [2018.07.25-01.57.41:539][296]LogSlateStyle: Warning: Unable to find Slate Widget Style 'Social.Callout.CheckboxGreen'. Using FCheckBoxStyle defaults instead.
- [2018.07.25-01.57.41:552][296]SCommunityPortalMainImpl::Construct UEPVM:4
- [2018.07.25-01.57.41:605][297]LogStreaming: Warning: Failed to read file 'EpicGamesLauncher/#1e1e1e' error.
- [2018.07.25-01.57.41:605][297]LogSlateD3D: Could not find file for Slate resource: [EpicGamesLauncher/#1e1e1e] 'EpicGamesLauncher/#1e1e1e'
- [2018.07.25-01.57.41:614][297][00000224EDDCF040] FWebPurchaseCommand::NotStartedState
- [2018.07.25-01.57.46:287][386]DEBUGSZ old=0 new=1
- [2018.07.25-01.57.46:337][387]DEBUGSZ old=1 new=2
- [2018.07.25-01.57.46:568][392]DEBUGSZ old=2 new=3
- [2018.07.25-01.57.46:614][393]DEBUGSZ old=3 new=6
- [2018.07.25-01.57.46:661][394]DEBUGSZ old=6 new=7
- [2018.07.25-01.57.47:039][402]DEBUGSZ old=7 new=8
- [2018.07.25-01.57.47:086][403]DEBUGSZ old=8 new=9
- [2018.07.25-01.57.47:323][408]DEBUGSZ old=9 new=10
- [2018.07.25-01.57.47:376][409]FCommunityPortalLaunchAppTask: Launching app 'C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteLauncher.exe' with commandline ' -AUTH_LOGIN=unused -AUTH_PASSWORD=3334c844ae574e20bba5b6516e572ad2 -AUTH_TYPE=exchangecode -epicapp=Fortnite -epicenv=Prod -EpicPortal -steamimportavailable'
- [2018.07.25-02.00.30:349][835]FCommunityPortalManagerImpl::RequestDestroyMainWindowOverride
- [2018.07.25-02.00.30:349][835]LogSlate: Request Window 'Epic Games Launcher' being destroyed
- [2018.07.25-02.00.30:364][835]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.07.25-02.00.30:377][835][MainRouter] RedirectToUrl('/null')
- [2018.07.25-02.00.30:377][835][MainRouter] Resolved To: '/null'
- [2018.07.25-02.00.30:377][835][MainRouter] Best Match: null
- [2018.07.25-02.00.30:377][835][MainRouter] Navigation Complete.
- [2018.07.25-02.00.30:380][835]~SCommunityPortalMainImpl UEPVM:2
- [2018.07.25-02.00.30:383][835]Portal: Destroying User UI Layer
- [2018.07.25-02.00.30:383][835][MainRouter] RedirectToUrl('/null')
- [2018.07.25-02.00.30:383][835][MainRouter] Resolved To: '/null'
- [2018.07.25-02.00.30:383][835][MainRouter] Best Match: null
- [2018.07.25-02.00.30:384][835][MainRouter] Navigation Stopped. Already at location.
- [2018.07.25-02.00.30:384][835][MainRouter] Navigation Canceled.
- [2018.07.25-02.00.30:384][835][MainRouter] Refresh('/null')
- [2018.07.25-02.00.30:384][835][MainRouter] Best Match: invalid - [0] states compared
- [2018.07.25-02.00.30:384][835][MainRouter] Navigating to unknown url failed '/null'
- [2018.07.25-02.00.30:385][835][MainRouter] Navigation Canceled.
- [2018.07.25-02.00.30:385][835]Portal: Destroying User Presentation Layer
- [2018.07.25-02.00.30:385][835]FUnrealEnginePortalViewModelImple_ResetLauncherViewModel: LauncherViewModel is null
- [2018.07.25-02.00.30:386][835]FLauncherViewModelImple: Destroying LauncherViewModel
- [2018.07.25-02.00.30:392][835]Portal: Destroying App UI Layer
- [2018.07.25-02.00.30:392][835][SignInRouter] RedirectToUrl('/null')
- [2018.07.25-02.00.30:392][835][SignInRouter] Resolved To: '/null'
- [2018.07.25-02.00.30:392][835][SignInRouter] Best Match: null
- [2018.07.25-02.00.30:392][835][SignInRouter] Navigation Stopped. Already at location.
- [2018.07.25-02.00.30:392][835][SignInRouter] Navigation Canceled.
- [2018.07.25-02.00.30:392][835][SignInRouter] Refresh('/null')
- [2018.07.25-02.00.30:392][835][SignInRouter] Best Match: invalid - [0] states compared
- [2018.07.25-02.00.30:392][835][SignInRouter] Navigating to unknown url failed '/null'
- [2018.07.25-02.00.30:392][835][SignInRouter] Navigation Canceled.
- [2018.07.25-02.00.30:392][835]Portal: Destroying App Presentation Layer
- [2018.07.25-02.00.30:392][835]FCommunityPortalManagerImpl_SetUnrealEnginePortalViewModel: UnrealEnginePortalViewModel is null
- [2018.07.25-02.00.30:392][835]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:1
- [2018.07.25-02.00.30:392][835]~FPresentationImpl UEPVM:0
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