Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 11 && response)
- {
- ShowPlayerDialog(playerid, 100, DIALOG_STYLE_INPUT, "asdasdasd", "asdasdasd", "Send", "Cancle");
- }
- return 1;
- }
- if(dialogid == 100 && response)
- {
- GivePlayerWeapon(inputtext, Sawnoff Shotgun);
- }
- return 1;
- }
- return 1;
- }
Add Comment
Please, Sign In to add comment