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- ClientShell: cj (extends java/applet/Applet)
- » graphics: Ljava/awt/Graphics; kg
- [1/1]
- Client: Client (extends cj)
- [0/0]
- Node: bq (extends java/lang/Object)
- » id: J aw
- - next: BROKEN
- - previous: BROKEN
- [1/3]
- CacheableNode: bt (extends bq)
- [0/0]
- NodeList: bs (extends java/lang/Object)
- [0/0]
- NodeCache: br (extends java/lang/Object)
- [0/0]
- Buffer: dq (extends bt)
- [0/0]
- Renderable: cx (extends bt)
- [0/0]
- Projectile: cz (extends cx)
- [0/0]
- Model: bo (extends cx)
- [0/0]
- Character: ai (extends cx)
- » animation: I H
- » pathQueueSize: I G
- » overheadText: Ljava/lang/String; o
- [3/3]
- Player: cf (extends ai)
- » equipment: [I aS
- » team: I Q
- » name: Ljava/lang/String; aX
- [3/3]
- NPC: bv (extends ai)
- [0/0]
- SceneTile: dx (extends bq)
- » boundary: Leg; g
- » boundaryDecor: Lef; h
- » floorDecor: Lat; i
- » interactableObjects: [Ldp; l
- [4/4]
- SceneGraph: bi (extends java/lang/Object)
- » sceneTiles: [[[Ldx; l
- [1/1]
- InteractableObject: dp (extends java/lang/Object)
- [0/0]
- FloorDecor: at (extends java/lang/Object)
- [0/0]
- eg
- Boundary: eg (extends java/lang/Object)
- [0/0]
- BoundaryDecor: ef (extends java/lang/Object)
- [0/0]
- CollisionMap: w (extends java/lang/Object)
- » tileFlags: [[I a
- [1/1]
- Took 1.08 seconds
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