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- /obj/structure/stool/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W, /obj/item/weapon/wrench))
- playsound(src.loc, 'Ratchet.ogg', 50, 1)
- new /obj/item/stack/sheet/metal(src.loc)
- del(src)
- return
- /obj/structure/stool/bed/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/wrench))
- playsound(src.loc, 'Ratchet.ogg', 50, 1)
- new /obj/item/stack/sheet/metal(src.loc)
- del(src)
- return
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