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FOFOFIRE

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Jul 10th, 2016
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  1. --Rescripted by Foukky
  2.  
  3. --[[
  4. User: Fireboy124510
  5. Script: Peacekeeper
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. isSprinting = false;
  48. scalingDamage = false;
  49. damageLevel = 0;
  50. attackNumber = 0;
  51. isAttacking = false;
  52. isSprinting = false;
  53. AnimationCycles = 0;
  54. FPS = 0;
  55. isMoving = false;
  56. isBoosting = false;
  57. isPassive = false;
  58. }
  59. local Touche = {char.Name, }
  60. ----------------------------------------------------
  61. hed.face.Texture = "rbxassetid://34668268"
  62. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  63. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  64. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  65. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  66. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  67. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  68. ----------------------------------------------------
  69. ypcall(function()
  70. char.Shirt:Destroy()
  71. char.Pants:Destroy()
  72. shirt = Instance.new("Shirt", char)
  73. shirt.Name = "Shirt"
  74. pants = Instance.new("Pants", char)
  75. pants.Name = "Pants"
  76. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=287794575"
  77. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=238531389"
  78. end)
  79. ----------------------------------------------------
  80. function lerp(a, b, t) -- Linear interpolation
  81. return a + (b - a)*t
  82. end
  83.  
  84. function slerp(a, b, t) --Spherical interpolation
  85. dot = a:Dot(b)
  86. if dot > 0.99999 or dot < -0.99999 then
  87. return t <= 0.5 and a or b
  88. else
  89. r = math.acos(dot)
  90. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  91. end
  92. end
  93.  
  94. function matrixInterpolate(a, b, t)
  95. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  96. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  97. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  98. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  99. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  100. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  101. local t = v1:Dot(v2)
  102. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  103. return CFrame.new()
  104. end
  105. return CFrame.new(
  106. v0.x, v0.y, v0.z,
  107. v1.x, v1.y, v1.z,
  108. v2.x, v2.y, v2.z,
  109. v3.x, v3.y, v3.z)
  110. end
  111. ----------------------------------------------------
  112. function genWeld(a,b)
  113. local w = Instance.new("Weld",a)
  114. w.Part0 = a
  115. w.Part1 = b
  116. return w
  117. end
  118. function weld(a, b)
  119. local weld = Instance.new("Weld")
  120. weld.Name = "W"
  121. weld.Part0 = a
  122. weld.Part1 = b
  123. weld.C0 = a.CFrame:inverse() * b.CFrame
  124. weld.Parent = a
  125. return weld;
  126. end
  127. ----------------------------------------------------
  128. function Lerp(c1,c2,al)
  129. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  130. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  131. for i,v in pairs(com1) do
  132. com1[i] = v+(com2[i]-v)*al
  133. end
  134. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  135. end
  136. ----------------------------------------------------
  137. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  138. local wld = Instance.new("Weld", wp1)
  139. wld.Part0 = wp0
  140. wld.Part1 = wp1
  141. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  142. end
  143. ----------------------------------------------------
  144. function weld5(part0, part1, c0, c1)
  145. weeld=Instance.new("Weld", part0)
  146. weeld.Part0=part0
  147. weeld.Part1=part1
  148. weeld.C0=c0
  149. weeld.C1=c1
  150. return weeld
  151. end
  152. ----------------------------------------------------
  153. function HasntTouched(plrname)
  154. local ret = true
  155. for _, v in pairs(Touche) do
  156. if v == plrname then
  157. ret = false
  158. end
  159. end
  160. return ret
  161. end
  162. ----------------------------------------------------
  163. newWeld(torso, larm, -1.5, 0.5, 0)
  164. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  165. newWeld(torso, rarm, 1.5, 0.5, 0)
  166. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  167. newWeld(torso, hed, 0, 1.5, 0)
  168. newWeld(torso, lleg, -0.5, -1, 0)
  169. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(torso, rleg, 0.5, -1, 0)
  171. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  172. newWeld(root, torso, 0, -1, 0)
  173. torso.Weld.C1 = CFrame.new(0, -1, 0)
  174. ----------------------------------------------------
  175. z = Instance.new("Sound", char)
  176. z.SoundId = "rbxassetid://313054251"--313054251
  177. z.Looped = true
  178. z.Pitch = 1
  179. z.Volume = .50
  180. wait(.1)
  181. z:Play()
  182. ----------------------------------------------------
  183. local Transforming = true
  184. hum.WalkSpeed = 0
  185. local fx = Instance.new("Part",torso)
  186. fx.Anchored = true
  187. fx.Material = "Neon"
  188. fx.CanCollide = false
  189. fx.Locked = true
  190. fx.Transparency = 1
  191. fx.Material = "SmoothPlastic"
  192. fx.Size = Vector3.new(1,1,1)
  193. fx.TopSurface = "SmoothNoOutlines"
  194. fx.BottomSurface = "SmoothNoOutlines"
  195. fx.BrickColor = BrickColor.new("Bright red")
  196. fxm = Instance.new("SpecialMesh",fx)
  197. fxm.MeshType = "Sphere"
  198. fxm.Scale = Vector3.new(1,1,1)
  199. for i = 1, 20 do rs:wait()
  200. fx.Transparency = fx.Transparency - (1/20)
  201. fx.CFrame = torso.CFrame
  202. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  203. rs:wait()
  204. end
  205. ----------------------------------------------------
  206. local m = Instance.new("Model")
  207. m.Name = "Hair"
  208. p1 = Instance.new("Part", m)
  209. p1.BrickColor = BrickColor.new("Bright red")
  210. p1.FormFactor = Enum.FormFactor.Symmetric
  211. p1.Size = Vector3.new(1, 1, 1)
  212. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  213. p1.CanCollide = false
  214. p1.Locked = true
  215. p1.BottomSurface = Enum.SurfaceType.Smooth
  216. p1.TopSurface = Enum.SurfaceType.Smooth
  217. b1 = Instance.new("SpecialMesh", p1)
  218. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  219. b1.TextureId = ""
  220. b1.MeshType = Enum.MeshType.FileMesh
  221. b1.Name = "Mesh"
  222. b1.VertexColor = Vector3.new(0, 0, 0)
  223. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  224. p2 = Instance.new("Part", m)
  225. p2.BrickColor = BrickColor.new("Bright red")
  226. p2.Transparency = 1
  227. p2.Name = "Head"
  228. p2.FormFactor = Enum.FormFactor.Symmetric
  229. p2.Size = Vector3.new(2, 1, 1)
  230. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  231. p2.CanCollide = false
  232. p2.Locked = true
  233. p2.TopSurface = Enum.SurfaceType.Smooth
  234. b2 = Instance.new("SpecialMesh", p2)
  235. b2.MeshType = Enum.MeshType.Head
  236. b2.Name = "Mesh"
  237. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  238. p3 = Instance.new("Part", m)
  239. p3.BrickColor = BrickColor.new("Bright red")
  240. p3.FormFactor = Enum.FormFactor.Symmetric
  241. p3.Size = Vector3.new(2, 2, 2)
  242. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  243. p3.CanCollide = false
  244. p3.Locked = true
  245. p3.BottomSurface = Enum.SurfaceType.Smooth
  246. p3.TopSurface = Enum.SurfaceType.Smooth
  247. b3 = Instance.new("SpecialMesh", p3)
  248. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  249. b3.TextureId = ""
  250. b3.MeshType = Enum.MeshType.FileMesh
  251. b3.Name = "Mesh"
  252. b3.VertexColor = Vector3.new(0, 0, 0)
  253. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  254. p4 = Instance.new("Part", m)
  255. p4.BrickColor = BrickColor.new("Bright red")
  256. p4.FormFactor = Enum.FormFactor.Symmetric
  257. p4.Size = Vector3.new(1, 1, 1)
  258. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  259. p4.CanCollide = false
  260. p4.Locked = true
  261. p4.BottomSurface = Enum.SurfaceType.Smooth
  262. p4.TopSurface = Enum.SurfaceType.Smooth
  263. b4 = Instance.new("SpecialMesh", p4)
  264. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  265. b4.TextureId = ""
  266. b4.MeshType = Enum.MeshType.FileMesh
  267. b4.Name = "Mesh"
  268. b4.VertexColor = Vector3.new(0, 0, 0)
  269. p5 = Instance.new("Part", m)
  270. p5.BrickColor = BrickColor.new("Bright red")
  271. p5.FormFactor = Enum.FormFactor.Symmetric
  272. p5.Size = Vector3.new(1, 1, 1)
  273. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  274. p5.CanCollide = false
  275. p5.Locked = true
  276. p5.BottomSurface = Enum.SurfaceType.Smooth
  277. p5.TopSurface = Enum.SurfaceType.Smooth
  278. b5 = Instance.new("SpecialMesh", p5)
  279. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  280. b5.TextureId = ""
  281. b5.MeshType = Enum.MeshType.FileMesh
  282. b5.Name = "Mesh"
  283. b5.VertexColor = Vector3.new(0, 0, 0)
  284. b5.Scale = Vector3.new(1, 0.899999976, 1)
  285. p6 = Instance.new("Part", m)
  286. p6.BrickColor = BrickColor.new("Bright red")
  287. p6.FormFactor = Enum.FormFactor.Symmetric
  288. p6.Size = Vector3.new(1, 1, 1)
  289. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  290. p6.CanCollide = false
  291. p6.Locked = true
  292. p6.BottomSurface = Enum.SurfaceType.Smooth
  293. p6.TopSurface = Enum.SurfaceType.Smooth
  294. b6 = Instance.new("SpecialMesh", p6)
  295. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  296. b6.TextureId = ""
  297. b6.MeshType = Enum.MeshType.FileMesh
  298. b6.Name = "Mesh"
  299. b6.VertexColor = Vector3.new(0, 0, 0)
  300. p7 = Instance.new("Part", m)
  301. p7.BrickColor = BrickColor.new("Bright red")
  302. p7.FormFactor = Enum.FormFactor.Symmetric
  303. p7.Size = Vector3.new(1, 1, 1)
  304. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  305. p7.CanCollide = false
  306. p7.Locked = true
  307. p7.BottomSurface = Enum.SurfaceType.Smooth
  308. p7.TopSurface = Enum.SurfaceType.Smooth
  309. b7 = Instance.new("SpecialMesh", p7)
  310. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  311. b7.TextureId = ""
  312. b7.MeshType = Enum.MeshType.FileMesh
  313. b7.Name = "Mesh"
  314. b7.VertexColor = Vector3.new(0, 0, 0)
  315. p8 = Instance.new("Part", m)
  316. p8.BrickColor = BrickColor.new("Bright red")
  317. p8.FormFactor = Enum.FormFactor.Symmetric
  318. p8.Size = Vector3.new(1, 1, 1)
  319. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  320. p8.CanCollide = false
  321. p8.Locked = true
  322. p8.BottomSurface = Enum.SurfaceType.Smooth
  323. p8.TopSurface = Enum.SurfaceType.Smooth
  324. b8 = Instance.new("SpecialMesh", p8)
  325. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  326. b8.TextureId = ""
  327. b8.MeshType = Enum.MeshType.FileMesh
  328. b8.Name = "Mesh"
  329. b8.VertexColor = Vector3.new(0, 0, 0)
  330. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  331. p9 = Instance.new("Part", m)
  332. p9.BrickColor = BrickColor.new("Bright red")
  333. p9.FormFactor = Enum.FormFactor.Symmetric
  334. p9.Size = Vector3.new(2, 1, 2)
  335. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  336. p9.CanCollide = false
  337. p9.Locked = true
  338. p9.BottomSurface = Enum.SurfaceType.Smooth
  339. p9.TopSurface = Enum.SurfaceType.Smooth
  340. b9 = Instance.new("SpecialMesh", p9)
  341. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  342. b9.TextureId = ""
  343. b9.MeshType = Enum.MeshType.FileMesh
  344. b9.Name = "Mesh"
  345. b9.VertexColor = Vector3.new(0, 0, 0)
  346. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  347. p10 = Instance.new("Part", m)
  348. p10.BrickColor = BrickColor.new("Bright red")
  349. p10.FormFactor = Enum.FormFactor.Symmetric
  350. p10.Size = Vector3.new(1, 1, 1)
  351. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  352. p10.CanCollide = false
  353. p10.Locked = true
  354. p10.BottomSurface = Enum.SurfaceType.Smooth
  355. p10.TopSurface = Enum.SurfaceType.Smooth
  356. b10 = Instance.new("SpecialMesh", p10)
  357. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  358. b10.TextureId = ""
  359. b10.MeshType = Enum.MeshType.FileMesh
  360. b10.Name = "Mesh"
  361. b10.VertexColor = Vector3.new(0, 0, 0)
  362. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  363. p11 = Instance.new("Part", m)
  364. p11.BrickColor = BrickColor.new("Bright red")
  365. p11.FormFactor = Enum.FormFactor.Symmetric
  366. p11.Size = Vector3.new(1, 1, 1)
  367. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  368. p11.CanCollide = false
  369. p11.Locked = true
  370. p11.BottomSurface = Enum.SurfaceType.Smooth
  371. p11.TopSurface = Enum.SurfaceType.Smooth
  372. b11 = Instance.new("SpecialMesh", p11)
  373. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  374. b11.TextureId = ""
  375. b11.MeshType = Enum.MeshType.FileMesh
  376. b11.Name = "Mesh"
  377. b11.VertexColor = Vector3.new(0, 0, 0)
  378. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  379. p12 = Instance.new("Part", m)
  380. p12.BrickColor = BrickColor.new("Bright red")
  381. p12.FormFactor = Enum.FormFactor.Custom
  382. p12.Size = Vector3.new(1, 3.5, 1)
  383. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  384. p12.CanCollide = false
  385. p12.Locked = true
  386. p12.BottomSurface = Enum.SurfaceType.Smooth
  387. p12.TopSurface = Enum.SurfaceType.Smooth
  388. b12 = Instance.new("SpecialMesh", p12)
  389. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  390. b12.TextureId = ""
  391. b12.MeshType = Enum.MeshType.FileMesh
  392. b12.Name = "Mesh"
  393. b12.VertexColor = Vector3.new(0, 0, 0)
  394. b12.Scale = Vector3.new(1, 3, 1.29999995)
  395. p13 = Instance.new("Part", m)
  396. p13.BrickColor = BrickColor.new("Bright red")
  397. p13.FormFactor = Enum.FormFactor.Custom
  398. p13.Size = Vector3.new(1, 2, 1)
  399. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  400. p13.CanCollide = false
  401. p13.Locked = true
  402. p13.BottomSurface = Enum.SurfaceType.Smooth
  403. p13.TopSurface = Enum.SurfaceType.Smooth
  404. b13 = Instance.new("SpecialMesh", p13)
  405. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  406. b13.TextureId = ""
  407. b13.MeshType = Enum.MeshType.FileMesh
  408. b13.Name = "Mesh"
  409. b13.VertexColor = Vector3.new(0, 0, 0)
  410. b13.Scale = Vector3.new(1, 3, 1.29999995)
  411. p14 = Instance.new("Part", m)
  412. p14.BrickColor = BrickColor.new("Bright red")
  413. p14.FormFactor = Enum.FormFactor.Custom
  414. p14.Size = Vector3.new(1, 2, 1)
  415. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  416. p14.CanCollide = false
  417. p14.Locked = true
  418. p14.BottomSurface = Enum.SurfaceType.Smooth
  419. p14.TopSurface = Enum.SurfaceType.Smooth
  420. b14 = Instance.new("SpecialMesh", p14)
  421. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  422. b14.TextureId = ""
  423. b14.MeshType = Enum.MeshType.FileMesh
  424. b14.Name = "Mesh"
  425. b14.VertexColor = Vector3.new(0, 0, 0)
  426. b14.Scale = Vector3.new(1, 3, 1.29999995)
  427. p15 = Instance.new("Part", m)
  428. p15.BrickColor = BrickColor.new("Bright red")
  429. p15.FormFactor = Enum.FormFactor.Custom
  430. p15.Size = Vector3.new(1, 2.5, 1)
  431. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  432. p15.CanCollide = false
  433. p15.Locked = true
  434. p15.BottomSurface = Enum.SurfaceType.Smooth
  435. p15.TopSurface = Enum.SurfaceType.Smooth
  436. b15 = Instance.new("SpecialMesh", p15)
  437. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  438. b15.TextureId = ""
  439. b15.MeshType = Enum.MeshType.FileMesh
  440. b15.Name = "Mesh"
  441. b15.VertexColor = Vector3.new(0, 0, 0)
  442. b15.Scale = Vector3.new(1, 3, 1.29999995)
  443. p16 = Instance.new("Part", m)
  444. p16.BrickColor = BrickColor.new("Bright red")
  445. p16.FormFactor = Enum.FormFactor.Custom
  446. p16.Size = Vector3.new(1, 2.5, 1)
  447. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  448. p16.CanCollide = false
  449. p16.Locked = true
  450. p16.BottomSurface = Enum.SurfaceType.Smooth
  451. p16.TopSurface = Enum.SurfaceType.Smooth
  452. b16 = Instance.new("SpecialMesh", p16)
  453. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  454. b16.TextureId = ""
  455. b16.MeshType = Enum.MeshType.FileMesh
  456. b16.Name = "Mesh"
  457. b16.VertexColor = Vector3.new(0, 0, 0)
  458. b16.Scale = Vector3.new(1, 3, 1.29999995)
  459. p17 = Instance.new("Part", m)
  460. p17.BrickColor = BrickColor.new("Bright red")
  461. p17.FormFactor = Enum.FormFactor.Custom
  462. p17.Size = Vector3.new(1, 2.4000001, 1)
  463. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  464. p17.CanCollide = false
  465. p17.Locked = true
  466. p17.BottomSurface = Enum.SurfaceType.Smooth
  467. p17.TopSurface = Enum.SurfaceType.Smooth
  468. b17 = Instance.new("SpecialMesh", p17)
  469. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  470. b17.TextureId = ""
  471. b17.MeshType = Enum.MeshType.FileMesh
  472. b17.Name = "Mesh"
  473. b17.VertexColor = Vector3.new(0, 0, 0)
  474. b17.Scale = Vector3.new(1, 3, 1.29999995)
  475. p18 = Instance.new("Part", m)
  476. p18.BrickColor = BrickColor.new("Bright red")
  477. p18.FormFactor = Enum.FormFactor.Custom
  478. p18.Size = Vector3.new(2, 2, 2)
  479. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  480. p18.CanCollide = false
  481. p18.Locked = true
  482. p18.BottomSurface = Enum.SurfaceType.Smooth
  483. p18.TopSurface = Enum.SurfaceType.Smooth
  484. b18 = Instance.new("SpecialMesh", p18)
  485. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  486. b18.TextureId = ""
  487. b18.MeshType = Enum.MeshType.FileMesh
  488. b18.Name = "Mesh"
  489. b18.VertexColor = Vector3.new(0, 0, 0)
  490. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  491. w1 = Instance.new("Weld", p1)
  492. w1.Name = "Head_Weld"
  493. w1.Part0 = p1
  494. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  495. w1.Part1 = p2
  496. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  497. w2 = Instance.new("Weld", p2)
  498. w2.Name = "Part_Weld"
  499. w2.Part0 = p2
  500. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  501. w2.Part1 = p3
  502. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  503. w3 = Instance.new("Weld", p3)
  504. w3.Name = "Part_Weld"
  505. w3.Part0 = p3
  506. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  507. w3.Part1 = p4
  508. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  509. w4 = Instance.new("Weld", p4)
  510. w4.Name = "Part_Weld"
  511. w4.Part0 = p4
  512. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  513. w4.Part1 = p5
  514. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  515. w5 = Instance.new("Weld", p5)
  516. w5.Name = "Part_Weld"
  517. w5.Part0 = p5
  518. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  519. w5.Part1 = p6
  520. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  521. w6 = Instance.new("Weld", p6)
  522. w6.Name = "Part_Weld"
  523. w6.Part0 = p6
  524. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  525. w6.Part1 = p7
  526. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  527. w7 = Instance.new("Weld", p7)
  528. w7.Name = "Part_Weld"
  529. w7.Part0 = p7
  530. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  531. w7.Part1 = p8
  532. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  533. w8 = Instance.new("Weld", p8)
  534. w8.Name = "Part_Weld"
  535. w8.Part0 = p8
  536. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  537. w8.Part1 = p9
  538. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  539. w9 = Instance.new("Weld", p9)
  540. w9.Name = "Part_Weld"
  541. w9.Part0 = p9
  542. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  543. w9.Part1 = p10
  544. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  545. w10 = Instance.new("Weld", p10)
  546. w10.Name = "Part_Weld"
  547. w10.Part0 = p10
  548. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  549. w10.Part1 = p11
  550. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  551. w11 = Instance.new("Weld", p11)
  552. w11.Name = "Part_Weld"
  553. w11.Part0 = p11
  554. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  555. w11.Part1 = p12
  556. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  557. w12 = Instance.new("Weld", p12)
  558. w12.Name = "Part_Weld"
  559. w12.Part0 = p12
  560. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  561. w12.Part1 = p13
  562. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  563. w13 = Instance.new("Weld", p13)
  564. w13.Name = "Part_Weld"
  565. w13.Part0 = p13
  566. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  567. w13.Part1 = p14
  568. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  569. w14 = Instance.new("Weld", p14)
  570. w14.Name = "Part_Weld"
  571. w14.Part0 = p14
  572. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  573. w14.Part1 = p15
  574. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  575. w15 = Instance.new("Weld", p15)
  576. w15.Name = "Part_Weld"
  577. w15.Part0 = p15
  578. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  579. w15.Part1 = p16
  580. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  581. w16 = Instance.new("Weld", p16)
  582. w16.Name = "Part_Weld"
  583. w16.Part0 = p16
  584. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  585. w16.Part1 = p17
  586. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  587. w17 = Instance.new("Weld", p17)
  588. w17.Name = "Part_Weld"
  589. w17.Part0 = p17
  590. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  591. w17.Part1 = p18
  592. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  593. m.Parent = char
  594. m:MakeJoints()
  595. ----------------------------------------------------
  596. local cor = Instance.new("Part", char.Hair)
  597. cor.Name = "Link"
  598. cor.Locked = true
  599. cor.BottomSurface = 0
  600. cor.CanCollide = false
  601. cor.Size = Vector3.new(1, 9, 1)
  602. cor.Transparency = 1
  603. cor.TopSurface = 0
  604. corw = Instance.new("Weld", cor)
  605. corw.Part0 = hed
  606. corw.Part1 = cor
  607. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  608. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  609. weld1 = Instance.new("Weld", char.Hair)
  610. weld1.Part0 = cor
  611. weld1.Part1 = char.Hair.Head
  612. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  613. ----------------------------------------------------
  614. GroundWave1 = function()
  615. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  616. local Colors = {"Really red", "Bright red"}
  617. local wave = Instance.new("Part", torso)
  618. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  619. wave.Anchored = true
  620. wave.CanCollide = false
  621. wave.Locked = true
  622. wave.Size = Vector3.new(1, 1, 1)
  623. wave.TopSurface = "Smooth"
  624. wave.BottomSurface = "Smooth"
  625. wave.Transparency = 0.35
  626. wave.CFrame = HandCF
  627. wm = Instance.new("SpecialMesh", wave)
  628. wm.MeshId = "rbxassetid://3270017"
  629. coroutine.wrap(function()
  630. for i = 1, 30, 1 do
  631. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  632. wave.Size = wm.Scale
  633. wave.CFrame = HandCF
  634. wave.Transparency = i/30
  635. wait()
  636. end
  637. wait()
  638. wave:Destroy()
  639. end)()
  640. end
  641. ----------------------------------------------------
  642. GroundWave = function()
  643. if Transforming == true then
  644. local wave = Instance.new("Part", torso)
  645. wave.BrickColor = BrickColor.new("Bright red")
  646. wave.Anchored = true
  647. wave.CanCollide = false
  648. wave.Locked = true
  649. wave.Size = Vector3.new(1, 1, 1)
  650. wave.TopSurface = "Smooth"
  651. wave.BottomSurface = "Smooth"
  652. wave.Transparency = 0.35
  653. wave.CFrame = fx.CFrame
  654. wm = Instance.new("SpecialMesh", wave)
  655. wm.MeshType = "Sphere"
  656. wm.Scale = Vector3.new(1,1,1)
  657. coroutine.wrap(function()
  658. for i = 1, 18, 1 do
  659. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  660. --wave.Size = wm.Scale
  661. wave.CFrame = fx.CFrame
  662. wave.Transparency = i/14
  663. wait()
  664. end
  665. wait()
  666. wave:Destroy()
  667. end)()
  668. elseif Transforming == false then
  669. wait()
  670. end
  671. end
  672.  
  673. for i = 1, 100 do rs:wait()
  674. fx.CFrame = torso.CFrame
  675. end
  676.  
  677. Spawn(function()
  678. while wait(1) do
  679. GroundWave()
  680. end
  681. end)
  682.  
  683. wait(4)
  684.  
  685. Transforming = false
  686.  
  687. for i = 1, 20 do rs:wait()
  688. fx.Transparency = fx.Transparency + (1/20)
  689. fx.CFrame = torso.CFrame
  690. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  691. rs:wait()
  692. end
  693.  
  694. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  695. local wave = Instance.new("Part", torso)
  696. wave.BrickColor = BrickColor.new("Institutional white")
  697. wave.Anchored = true
  698. wave.CanCollide = false
  699. wave.Locked = true
  700. wave.Size = Vector3.new(1, 1, 1)
  701. wave.TopSurface = "Smooth"
  702. wave.BottomSurface = "Smooth"
  703. wave.Transparency = 0.35
  704. wave.CFrame = HandCF
  705. wm = Instance.new("SpecialMesh", wave)
  706. wm.MeshId = "rbxassetid://3270017"
  707. coroutine.wrap(function()
  708. for i = 1, 14, 1 do
  709. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  710. wave.Size = wm.Scale
  711. wave.CFrame = HandCF
  712. wave.Transparency = i/14
  713. wait()
  714. end
  715. wait()
  716. wave:Destroy()
  717. end)()
  718. hum.WalkSpeed = 16
  719. ----------------------------------------------------
  720. Blast = function()
  721. local Colors = {"Bright red", "Really red"}
  722. local wave = Instance.new("Part", torso)
  723. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  724. wave.Anchored = true
  725. wave.CanCollide = false
  726. wave.Locked = true
  727. wave.Size = Vector3.new(1, 1, 1)
  728. wave.TopSurface = "Smooth"
  729. wave.BottomSurface = "Smooth"
  730. wave.Transparency = 0.35
  731. wave.CFrame = rarm.CFrame
  732. wm = Instance.new("SpecialMesh", wave)
  733. wm.MeshType = "Sphere"
  734. wm.Scale = Vector3.new(1,1,1)
  735. z = Instance.new("Sound",wave)
  736. z.SoundId = "rbxassetid://237035051"
  737. z.Volume = 1
  738. z.Pitch = .9
  739. z:Play()
  740. coroutine.wrap(function()
  741. for i = 1, 30, 1 do
  742. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  743. --wave.Size = wm.Scale
  744. wave.CFrame = rarm.CFrame
  745. wave.Transparency = (1/14)
  746. rs:wait()
  747. end
  748. rs:wait()
  749. wave:Destroy()
  750. z:Destroy()
  751. end)()
  752. end
  753. ----------------------------------------------------
  754. rarm.Touched:connect(function(ht)
  755. hit = ht.Parent
  756. if ht and hit:IsA("Model") then
  757. if hit:FindFirstChild("Humanoid") then
  758. if hit.Name ~= p.Name then
  759. if Debounces.RPunch == true and Debounces.RPunched == false then
  760. Debounces.RPunched = true
  761. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  762. if Debounces.ks==true then
  763. z = Instance.new("Sound",hed)
  764. z.SoundId = "rbxassetid://169380525"
  765. z.Pitch = ptz[math.random(1,#ptz)]
  766. z.Volume = 1
  767. z:Play()
  768. end
  769. wait(.2)
  770. Debounces.RPunched = false
  771. end
  772. end
  773. end
  774. elseif ht and hit:IsA("Hat") then
  775. if hit.Parent.Name ~= p.Name then
  776. if hit.Parent:FindFirstChild("Humanoid") then
  777. if Debounces.RPunch == true and Debounces.RPunched == false then
  778. Debounces.RPunched = true
  779. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  780. if Debounces.ks==true then
  781. z = Instance.new("Sound",hed)
  782. z.SoundId = "rbxassetid://169380525"
  783. z.Pitch = ptz[math.random(1,#ptz)]
  784. z.Volume = 1
  785. z:Play()
  786. end
  787. wait(.2)
  788. Debounces.RPunched = false
  789. end
  790. end
  791. end
  792. end
  793. end)
  794. larm.Touched:connect(function(ht)
  795. hit = ht.Parent
  796. if ht and hit:IsA("Model") then
  797. if hit:FindFirstChild("Humanoid") then
  798. if hit.Name ~= p.Name then
  799. if Debounces.LPunch == true and Debounces.LPunched == false then
  800. Debounces.LPunched = true
  801. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  802. if Debounces.ks2==true then
  803. z = Instance.new("Sound",hed)
  804. z.SoundId = "rbxassetid://169380525"
  805. z.Pitch = ptz[math.random(1,#ptz)]
  806. z.Volume = 1
  807. z:Play()
  808. end
  809. wait(.2)
  810. Debounces.LPunched = false
  811. end
  812. end
  813. end
  814. elseif ht and hit:IsA("Hat") then
  815. if hit.Parent.Name ~= p.Name then
  816. if hit.Parent:FindFirstChild("Humanoid") then
  817. if Debounces.LPunch == true and Debounces.LPunched == false then
  818. Debounces.LPunched = true
  819. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  820. if Debounces.ks2==true then
  821. z = Instance.new("Sound",hed)
  822. z.SoundId = "rbxassetid://169380525"
  823. z.Pitch = ptz[math.random(1,#ptz)]
  824. z.Volume = 1
  825. z:Play()
  826. end
  827. wait(.2)
  828. Debounces.LPunched = false
  829. end
  830. end
  831. end
  832. end
  833. end)
  834. ----------------------------------------------------
  835. mod4 = Instance.new("Model",char)
  836.  
  837. ptez = {0.7, 0.8, 0.9, 1}
  838.  
  839. function FindNearestTorso(Position,Distance,SinglePlayer)
  840. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  841. local List = {}
  842. for i,v in pairs(workspace:GetChildren())do
  843. if v:IsA("Model")then
  844. if v:findFirstChild("Torso")then
  845. if v ~= char then
  846. if(v.Torso.Position -Position).magnitude <= Distance then
  847. table.insert(List,v)
  848. end
  849. end
  850. end
  851. end
  852. end
  853. return List
  854. end
  855.  
  856. function Punch()
  857. part=Instance.new('Part',mod4)
  858. part.Anchored=true
  859. part.CanCollide=false
  860. part.FormFactor='Custom'
  861. part.Size=Vector3.new(.2,.2,.2)
  862. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  863. part.Transparency=.7
  864. part.BrickColor=BrickColor.new('Bright red')
  865. mesh=Instance.new('SpecialMesh',part)
  866. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  867. mesh.Scale=Vector3.new(3,3,3)
  868. part2=Instance.new('Part',mod4)
  869. part2.Anchored=true
  870. part2.CanCollide=false
  871. part2.FormFactor='Custom'
  872. part2.Size=Vector3.new(.2,.2,.2)
  873. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  874. part2.Transparency=.7
  875. part2.BrickColor=BrickColor.new('Bright red')
  876. mesh2=Instance.new('SpecialMesh',part2)
  877. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  878. mesh2.Scale=Vector3.new(3,1.5,3)
  879. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  880. if v:FindFirstChild('Humanoid') then
  881. v.Humanoid:TakeDamage(math.random(1000000000,10000000000000000))
  882. end
  883. end
  884. coroutine.resume(coroutine.create(function()
  885. for i=0,0.62,0.4 do
  886. wait()
  887. part.CFrame=part.CFrame
  888. part.Transparency=i
  889. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  890. part2.CFrame=part2.CFrame
  891. part2.Transparency=i
  892. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  893. end
  894. part.Parent=nil
  895. part2.Parent=nil
  896. end))
  897. end
  898. ----------------------------------------------------
  899. rarm.Touched:connect(function(ht)
  900. hit = ht.Parent
  901. if ht and hit:IsA("Model") then
  902. if hit:FindFirstChild("Humanoid") then
  903. if hit.Name ~= p.Name then
  904. if Debounces.RPunch == true and Debounces.RPunched == false then
  905. Debounces.RPunched = true
  906. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  907. if Debounces.ks==true then
  908. z = Instance.new("Sound",hed)
  909. z.SoundId = "rbxassetid://169380525"
  910. z.Pitch = ptz[math.random(1,#ptz)]
  911. z.Volume = 1
  912. z:Play()
  913. end
  914. wait(.2)
  915. Debounces.RPunched = false
  916. end
  917. end
  918. end
  919. elseif ht and hit:IsA("Hat") then
  920. if hit.Parent.Name ~= p.Name then
  921. if hit.Parent:FindFirstChild("Humanoid") then
  922. if Debounces.RPunch == true and Debounces.RPunched == false then
  923. Debounces.RPunched = true
  924. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  925. if Debounces.ks==true then
  926. z = Instance.new("Sound",hed)
  927. z.SoundId = "rbxassetid://169380525"
  928. z.Pitch = ptz[math.random(1,#ptz)]
  929. z.Volume = 1
  930. z:Play()
  931. end
  932. wait(.2)
  933. Debounces.RPunched = false
  934. end
  935. end
  936. end
  937. end
  938. end)
  939. larm.Touched:connect(function(ht)
  940. hit = ht.Parent
  941. if ht and hit:IsA("Model") then
  942. if hit:FindFirstChild("Humanoid") then
  943. if hit.Name ~= p.Name then
  944. if Debounces.LPunch == true and Debounces.LPunched == false then
  945. Debounces.LPunched = true
  946. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  947. if Debounces.ks2==true then
  948. z = Instance.new("Sound",hed)
  949. z.SoundId = "rbxassetid://169380525"
  950. z.Pitch = ptz[math.random(1,#ptz)]
  951. z.Volume = 1
  952. z:Play()
  953. end
  954. wait(.2)
  955. Debounces.LPunched = false
  956. end
  957. end
  958. end
  959. elseif ht and hit:IsA("Hat") then
  960. if hit.Parent.Name ~= p.Name then
  961. if hit.Parent:FindFirstChild("Humanoid") then
  962. if Debounces.LPunch == true and Debounces.LPunched == false then
  963. Debounces.LPunched = true
  964. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000000,10000000000000000))
  965. if Debounces.ks2==true then
  966. z = Instance.new("Sound",hed)
  967. z.SoundId = "rbxassetid://169380525"
  968. z.Pitch = ptz[math.random(1,#ptz)]
  969. z.Volume = 1
  970. z:Play()
  971. end
  972. wait(.2)
  973. Debounces.LPunched = false
  974. end
  975. end
  976. end
  977. end
  978. end)
  979. ----------------------------------------------------
  980. local player = game.Players.LocalPlayer
  981. local pchar = player.Character
  982. local mouse = player:GetMouse()
  983. local cam = workspace.CurrentCamera
  984.  
  985. local rad = math.rad
  986.  
  987. local keysDown = {}
  988. local flySpeed = 0
  989. local MAX_FLY_SPEED = 150
  990.  
  991. local canFly = false
  992. local flyToggled = false
  993.  
  994. local forward, side = 0, 0
  995. local lastForward, lastSide = 0, 0
  996.  
  997. local floatBP = Instance.new("BodyPosition")
  998. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  999. local flyBV = Instance.new("BodyVelocity")
  1000. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1001. local turnBG = Instance.new("BodyGyro")
  1002. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1003.  
  1004. mouse.KeyDown:connect(function(key)
  1005. keysDown[key] = true
  1006.  
  1007. if key == "f" then
  1008. flyToggled = not flyToggled
  1009.  
  1010. if not flyToggled then
  1011. stanceToggle = "Normal"
  1012. floatBP.Parent = nil
  1013. flyBV.Parent = nil
  1014. turnBG.Parent = nil
  1015. root.Velocity = Vector3.new()
  1016. pchar.Humanoid.PlatformStand = false
  1017. end
  1018. end
  1019.  
  1020. end)
  1021. mouse.KeyUp:connect(function(key)
  1022. keysDown[key] = nil
  1023. end)
  1024.  
  1025. local function updateFly()
  1026.  
  1027. if not flyToggled then return end
  1028.  
  1029. lastForward = forward
  1030. lastSide = side
  1031.  
  1032. forward = 0
  1033. side = 0
  1034.  
  1035. if keysDown.w then
  1036. forward = forward + 1
  1037. end
  1038. if keysDown.s then
  1039. forward = forward - 1
  1040. end
  1041. if keysDown.a then
  1042. side = side - 1
  1043. end
  1044. if keysDown.d then
  1045. side = side + 1
  1046. end
  1047.  
  1048. canFly = (forward ~= 0 or side ~= 0)
  1049.  
  1050. if canFly then
  1051. stanceToggle = "Floating"
  1052. turnBG.Parent = root
  1053. floatBP.Parent = nil
  1054. flyBV.Parent = root
  1055.  
  1056. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1057. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1058. else
  1059. floatBP.position = root.Position
  1060. floatBP.Parent = root
  1061.  
  1062. flySpeed = flySpeed - 1
  1063. if flySpeed < 0 then flySpeed = 0 end
  1064. end
  1065.  
  1066. local camCF = cam.CoordinateFrame
  1067. local in_forward = canFly and forward or lastForward
  1068. local in_side = canFly and side or lastSide
  1069.  
  1070. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1071. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1072.  
  1073. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1074. 0)
  1075. end
  1076.  
  1077. game:service'RunService'.RenderStepped:connect(function()
  1078. if flyToggled then
  1079. pchar.Humanoid.PlatformStand = true
  1080. end
  1081. updateFly()
  1082. end)
  1083. -------------------------------
  1084. mouse.KeyDown:connect(function(key)
  1085. if key == "q" then
  1086. if Debounces.CanAttack == true then
  1087. Debounces.CanAttack = false
  1088. Debounces.NoIdl = true
  1089. Debounces.on = true
  1090. function FindNearestTorso(Position,Distance,SinglePlayer)
  1091. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1092. local List = {}
  1093. for i,v in pairs(workspace:GetChildren())do
  1094. if v:IsA("Model")then
  1095. if v:findFirstChild("Torso")then
  1096. if v ~= char then
  1097. if(v.Torso.Position -Position).magnitude <= Distance then
  1098. table.insert(List,v)
  1099. end
  1100. end
  1101. end
  1102. end
  1103. end
  1104. return List
  1105. end
  1106. z = Instance.new("Sound",hed)
  1107. z.SoundId = "rbxassetid://232213955"
  1108. z.Pitch = 1
  1109. z.Volume = 1
  1110. wait(0.2)
  1111. z:Play()
  1112. sp = Instance.new("Part",rarm)
  1113. sp.Anchored = true
  1114. sp.CanCollide = false
  1115. sp.Locked = true
  1116. sp.Transparency = 0
  1117. sp.Material = "Neon"
  1118. sp.Size = Vector3.new(1,1,1)
  1119. sp.TopSurface = "SmoothNoOutlines"
  1120. sp.BottomSurface = "SmoothNoOutlines"
  1121. sp.BrickColor = BrickColor.new("Bright red")
  1122. spm = Instance.new("SpecialMesh",sp)
  1123. spm.MeshType = "Sphere"
  1124. spm.Scale = Vector3.new(21,21,21)
  1125. sp2 = Instance.new("Part", rarm)
  1126. sp2.Name = "Energy"
  1127. sp2.BrickColor = BrickColor.new("Bright red")
  1128. sp2.Size = Vector3.new(1, 1, 1)
  1129. sp2.Shape = "Ball"
  1130. sp2.CanCollide = false
  1131. sp2.Anchored = true
  1132. sp2.Locked = true
  1133. sp2.TopSurface = 0
  1134. sp2.BottomSurface = 0
  1135. sp2.Transparency = 1
  1136. spm2 = Instance.new("SpecialMesh",sp2)
  1137. spm2.MeshId = "rbxassetid://9982590"
  1138. spm2.Scale = Vector3.new(2,2,2)
  1139. for i = 1, 20 do
  1140. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1141. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1148. if Debounces.on == false then break end
  1149. rs:wait()
  1150. end
  1151. for i = 1, 100, 20 do rs:wait()
  1152. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1153. end
  1154. for i = 1, 20 do
  1155. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1162. if Debounces.on == false then break end
  1163. rs:wait()
  1164. end
  1165. sp.Transparency = 1
  1166. for i = 1, 20 do
  1167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1173. if Debounces.on == false then break end
  1174. rs:wait()
  1175. end
  1176. wait(1)
  1177. sp.Transparency = 0
  1178. sp2.Transparency = 0.84
  1179. for i = 1, 20 do
  1180. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1181. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1182. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1189. if Debounces.on == false then break end
  1190. rs:wait()
  1191. end
  1192. for i = 1, 2880, 50 do
  1193. rs:wait()
  1194. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1195. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1196. rs:wait()
  1197. end
  1198. sp:Destroy()
  1199. sp2:Destroy()
  1200. local X = Instance.new("Part",char)
  1201. local O = Instance.new("ObjectValue",X)
  1202. O.Name = "creator"
  1203. X.Locked = true
  1204. X.Name = "Shell"
  1205. X.Anchored = false
  1206. X.CanCollide = false
  1207. X.Transparency = 0
  1208. X.Reflectance = 0
  1209. X.BottomSurface = 0
  1210. X.TopSurface = 0
  1211. X.Shape = 0
  1212. local V = Instance.new("ObjectValue",X)
  1213. V.Value = char
  1214. V.Name = "creator"
  1215. X.BrickColor = BrickColor.new("Bright red")
  1216. X.Size = Vector3.new(2,2,2)
  1217. X.Material = "Neon"
  1218. local Z = Instance.new("SpecialMesh",X)
  1219. Z.MeshType = "Sphere"
  1220. Z.Scale = Vector3.new(0.5,0.5,1)
  1221. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1222. local bv = Instance.new("BodyVelocity",X)
  1223. bv.maxForce = Vector3.new(99999,99999,99999)
  1224. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1225. bv.velocity = X.CFrame.lookVector*65
  1226.  
  1227. Explode = X.Touched:connect(function(hit)
  1228. if hit ~= char and hit.Name ~= "Shell" then
  1229. local cf = X.CFrame
  1230. bv:Destroy()
  1231. X.Anchored = true
  1232. Z:Remove()
  1233. Explode:disconnect()
  1234. X.Size = Vector3.new(3,3,3)
  1235. X.Touched:connect(function(hit) end)
  1236. X.CanCollide = false
  1237. local part3 = Instance.new("Part", rarm)
  1238. part3.Anchored=true
  1239. part3.CanCollide=false
  1240. part3.Locked = true
  1241. part3.TopSurface = "SmoothNoOutlines"
  1242. part3.BottomSurface = "SmoothNoOutlines"
  1243. part3.FormFactor='Custom'
  1244. part3.Size=Vector3.new(1,1, 1)
  1245. part3.CFrame=X.CFrame
  1246. part3.Transparency=0
  1247. part3.BrickColor=BrickColor.new("Bright red")
  1248. local mesh3 = Instance.new("SpecialMesh",part3)
  1249. mesh3.MeshType = "Sphere"
  1250. mesh3.Scale = Vector3.new(1,1,1)
  1251. --debris:AddItem(X,8)
  1252. local part4 = Instance.new("Part", rarm)
  1253. part4.Material = "Neon"
  1254. part4.Anchored=true
  1255. part4.CanCollide=false
  1256. part4.Locked = true
  1257. part4.TopSurface = "SmoothNoOutlines"
  1258. part4.BottomSurface = "SmoothNoOutlines"
  1259. part4.FormFactor='Custom'
  1260. part4.Size=Vector3.new(1,1, 1)
  1261. part4.CFrame=X.CFrame
  1262. part4.Transparency=0
  1263. part4.BrickColor=BrickColor.new("Bright red")
  1264. local mesh4 = Instance.new("SpecialMesh",part4)
  1265. mesh4.MeshType = "Sphere"
  1266. mesh4.Scale = Vector3.new(.5,.5,.5)
  1267. local part7 = Instance.new("Part", rarm)
  1268. part7.Material = "Neon"
  1269. part7.Anchored=true
  1270. part7.CanCollide=false
  1271. part7.Locked = true
  1272. part7.TopSurface = "SmoothNoOutlines"
  1273. part7.BottomSurface = "SmoothNoOutlines"
  1274. part7.FormFactor='Custom'
  1275. part7.Size=Vector3.new(1,1, 1)
  1276. part7.CFrame=X.CFrame
  1277. part7.Transparency=0
  1278. part7.BrickColor=BrickColor.new("Bright red")
  1279. local mesh7 = Instance.new("SpecialMesh",part7)
  1280. mesh7.MeshType = "Sphere"
  1281. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1282. --[[X.Touched:connect(function(ht)
  1283. hit = ht.Parent
  1284. if ht and hit:IsA("Model") then
  1285. if hit:FindFirstChild("Humanoid") then
  1286. if hit.Name ~= p.Name then
  1287. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1288. wait(.3)
  1289. end
  1290. end
  1291. elseif ht and hit:IsA("Hat") then
  1292. if hit.Parent.Name ~= p.Name then
  1293. if hit.Parent:FindFirstChild("Humanoid") then
  1294. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1295. wait(.3)
  1296. end
  1297. end
  1298. end
  1299. end)
  1300. part3.Touched:connect(function(ht)
  1301. hit = ht.Parent
  1302. if ht and hit:IsA("Model") then
  1303. if hit:FindFirstChild("Humanoid") then
  1304. if hit.Name ~= p.Name then
  1305. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1306. wait(.3)
  1307. end
  1308. end
  1309. elseif ht and hit:IsA("Hat") then
  1310. if hit.Parent.Name ~= p.Name then
  1311. if hit.Parent:FindFirstChild("Humanoid") then
  1312. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1313. wait(.3)
  1314. end
  1315. end
  1316. end
  1317. end)]]--
  1318. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1319. if v:FindFirstChild('Humanoid') then
  1320. v.Humanoid:TakeDamage(math.random(60,90))
  1321. v.Humanoid.PlatformStand = true
  1322. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1323. end
  1324. end
  1325.  
  1326. local acos = math.acos
  1327. local sqrt = math.sqrt
  1328. local Vec3 = Vector3.new
  1329. local fromAxisAngle = CFrame.fromAxisAngle
  1330.  
  1331. local function toAxisAngle(CFr)
  1332. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1333. local Angle = math.acos((R00+R11+R22-1)/2)
  1334. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1335. A = A == 0 and 0.00001 or A
  1336. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1337. B = B == 0 and 0.00001 or B
  1338. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1339. C = C == 0 and 0.00001 or C
  1340. local x = (R21-R12)/sqrt(A)
  1341. local y = (R02-R20)/sqrt(B)
  1342. local z = (R10-R01)/sqrt(C)
  1343. return Vec3(x,y,z),Angle
  1344. end
  1345.  
  1346. function ApplyTrig(Num,Func)
  1347. local Min,Max = Func(0),Func(1)
  1348. local i = Func(Num)
  1349. return (i-Min)/(Max-Min)
  1350. end
  1351.  
  1352. function LerpCFrame(CFrame1,CFrame2,Num)
  1353. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1354. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1355. end
  1356.  
  1357. function Crater(Torso,Radius)
  1358. Spawn(function()
  1359. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1360. local Ignore = {}
  1361. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1362. if v.Character ~= nil then
  1363. Ignore[#Ignore+1] = v.Character
  1364. end
  1365. end
  1366. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1367. if Hit == nil then return end
  1368. local Parts = {}
  1369. for i = 1,360,10 do
  1370. local P = Instance.new("Part",Torso.Parent)
  1371. P.Anchored = true
  1372. P.FormFactor = "Custom"
  1373. P.BrickColor = Hit.BrickColor
  1374. P.Material = Hit.Material
  1375. P.TopSurface = "Smooth"
  1376. P.BottomSurface = "Smooth"
  1377. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1378. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1379. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1380. if math.random(0,5) == 0 then -- rubble
  1381. local P = Instance.new("Part",Torso.Parent)
  1382. P.Anchored = true
  1383. P.FormFactor = "Custom"
  1384. P.BrickColor = Hit.BrickColor
  1385. P.Material = Hit.Material
  1386. P.TopSurface = "Smooth"
  1387. P.BottomSurface = "Smooth"
  1388. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1389. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1390. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1391. end
  1392. end
  1393. for i = 0,1,0.05 do
  1394. for i2,v in pairs(Parts) do
  1395. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1396. end
  1397. wait(0.02)
  1398. end
  1399. for i,v in pairs(Parts) do
  1400. if v[1].Size.X > 2.1 then
  1401. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1402. end
  1403. v[1].Anchored = false
  1404. end
  1405. for i = 0,1,0.05 do
  1406. for i2,v in pairs(Parts) do
  1407. v[1].Transparency = i
  1408. if i == 1 then
  1409. v[1]:Destroy()
  1410. elseif i >= 0.25 then
  1411. v[1].CanCollide = false
  1412. end
  1413. end
  1414. wait(0.02)
  1415. end
  1416. Parts = nil
  1417. end)
  1418. end
  1419.  
  1420. ROW = function(out, trans, s, wt, t, ang, plus)
  1421. for i = 1, 360, 360/t do
  1422. local c = Instance.new("Part", game.Workspace)
  1423. c.FormFactor = 3
  1424. c.TopSurface = 0
  1425. c.BottomSurface = 0
  1426. c.Size = s
  1427. c.Anchored = true
  1428. c.CanCollide = wt
  1429. c.Material=workspace.Base.Material
  1430. c.Transparency = trans
  1431. c.BrickColor = workspace.Base.BrickColor
  1432. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1433. c.Locked=true
  1434. game.Debris:AddItem(c,15)
  1435. end
  1436. end
  1437.  
  1438. Part = function(x,y,z,color,tr,cc,an,parent)
  1439. local p = Instance.new('Part',parent or Weapon)
  1440. p.formFactor = 'Custom'
  1441. p.Size = Vector3.new(x,y,z)
  1442. p.BrickColor = BrickColor.new(color)
  1443. p.CanCollide = cc
  1444. p.Transparency = tr
  1445. p.Anchored = an
  1446. p.TopSurface,p.BottomSurface = 0,0
  1447. p.Locked=true
  1448. p:BreakJoints()
  1449. return p end
  1450.  
  1451. Mesh = function(par,num,x,y,z)
  1452. local msh = _
  1453. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1454. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1455. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1456. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1457. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1458. end msh.Scale = Vector3.new(x,y,z)
  1459. return msh end
  1460.  
  1461. function explosion(col1,col2,cfr,sz,rng,dmg)
  1462. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1463. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1464. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1465. v1,v2,v3=sz.x,sz.y,sz.z
  1466. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1467. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1468. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1469. a.CFrame=cfr
  1470. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1471. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1472.  
  1473. Spawn(function()
  1474. while wait() do
  1475. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1476. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1477. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1478. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1479. a.Transparency=a.Transparency+0.05
  1480. a2.Transparency=a2.Transparency+0.05
  1481. a3.Transparency=a3.Transparency+0.05
  1482. end
  1483. end)
  1484. end
  1485.  
  1486. Crater(X,20)
  1487. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1488. z = Instance.new("Sound",X)
  1489. z.SoundId = "rbxassetid://231917744"
  1490. z.Pitch = .5
  1491. z.Volume = 10
  1492. z1 = Instance.new("Sound",X)
  1493. z1.SoundId = "rbxassetid://231917744"
  1494. z1.Pitch = .5
  1495. z1.Volume = 10
  1496. z2 = Instance.new("Sound",X)
  1497. z2.SoundId = "rbxassetid://231917744"
  1498. z2.Pitch = .5
  1499. z2.Volume = 10
  1500. z3 = Instance.new("Sound",X)
  1501. z3.SoundId = "rbxassetid://245537790"
  1502. z3.Pitch = .7
  1503. z3.Volume = 1
  1504. z4 = Instance.new("Sound",X)
  1505. z4.SoundId = "rbxassetid://245537790"
  1506. z4.Pitch = .7
  1507. z4.Volume = 1
  1508. wait(0.1)
  1509. z:Play()
  1510. z1:Play()
  1511. z2:Play()
  1512. z3:Play()
  1513. z4:Play()
  1514.  
  1515. local part=Instance.new('Part',rarm)
  1516. part.Anchored=true
  1517. part.CanCollide=false
  1518. part.Locked = true
  1519. part.FormFactor='Custom'
  1520. part.Size=Vector3.new(1,1,1)
  1521. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1522. part.Transparency=0
  1523. part.BrickColor=BrickColor.new('Bright red')
  1524. local mesh=Instance.new('SpecialMesh',part)
  1525. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1526. mesh.Scale=Vector3.new(2,2,2)
  1527. local part2=part:clone()
  1528. part2.Parent = rarm
  1529. part2.BrickColor=BrickColor.new("Bright red")
  1530. local part5=part:clone()
  1531. part5.Parent = rarm
  1532. part5.BrickColor=BrickColor.new("Fog")
  1533. local part6=part:clone()
  1534. part6.Parent = rarm
  1535. part6.BrickColor=BrickColor.new("Bright red")
  1536. local mesh2=mesh:clone()
  1537. mesh2.Parent=part2
  1538. mesh2.Scale=Vector3.new(3, 3, 3)
  1539. local mesh5=mesh:clone()
  1540. mesh5.Parent=part5
  1541. mesh5.Scale=Vector3.new(3, 3, 3)
  1542. local mesh6=mesh:clone()
  1543. mesh6.Parent=part6
  1544. mesh6.Scale=Vector3.new(3, 3, 3)
  1545. local blast = Instance.new("Part", rarm)
  1546. blast.BrickColor = BrickColor.new("Bright red")
  1547. blast.Anchored = true
  1548. blast.CanCollide = false
  1549. blast.Locked = true
  1550. blast.Size = Vector3.new(1, 1, 1)
  1551. blast.TopSurface = "Smooth"
  1552. blast.BottomSurface = "Smooth"
  1553. blast.Transparency = 0
  1554. blast.CFrame = HandCF
  1555. local bm = Instance.new("SpecialMesh", blast)
  1556. bm.Scale = Vector3.new(5,1,5)
  1557. bm.MeshId = "rbxassetid://3270017"
  1558. local blast2 = Instance.new("Part", rarm)
  1559. blast2.BrickColor = BrickColor.new("Bright red")
  1560. blast2.Anchored = true
  1561. blast2.CanCollide = false
  1562. blast2.Locked = true
  1563. blast2.Size = Vector3.new(1, 1, 1)
  1564. blast2.TopSurface = "Smooth"
  1565. blast2.BottomSurface = "Smooth"
  1566. blast2.Transparency = 0
  1567. blast2.CFrame = HandCF
  1568. local bm2 = Instance.new("SpecialMesh", blast2)
  1569. bm2.Scale = Vector3.new(3,1,3)
  1570. bm2.MeshId = "rbxassetid://3270017"
  1571. local blast3 = Instance.new("Part", rarm)
  1572. blast3.BrickColor = BrickColor.new("Bright red")
  1573. blast3.Anchored = true
  1574. blast3.CanCollide = false
  1575. blast3.Locked = true
  1576. blast3.Size = Vector3.new(1, 1, 1)
  1577. blast3.TopSurface = "Smooth"
  1578. blast3.BottomSurface = "Smooth"
  1579. blast3.Transparency = 0
  1580. blast3.CFrame = HandCF
  1581. local bm3 = Instance.new("SpecialMesh", blast3)
  1582. bm3.Scale = Vector3.new(3,1,3)
  1583. bm3.MeshId = "rbxassetid://3270017"
  1584. for i = 1,120 do rs:wait()
  1585. X.Transparency = X.Transparency + (1/120)
  1586. part.Transparency = part.Transparency + (1/120)
  1587. part2.Transparency = part2.Transparency + (1/120)
  1588. part3.Transparency = part3.Transparency + (1/120)
  1589. part4.Transparency = part4.Transparency + (1/120)
  1590. part5.Transparency = part5.Transparency + (1/120)
  1591. part6.Transparency = part6.Transparency + (1/120)
  1592. part7.Transparency = part7.Transparency + (1/120)
  1593. blast.Transparency = blast.Transparency + (1/120)
  1594. blast2.Transparency = blast2.Transparency + (1/120)
  1595. blast3.Transparency = blast3.Transparency + (1/120)
  1596. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1597. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1598. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1599. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1600. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1601. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1602. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1603. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1604. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1605. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1606. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1607. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1608. X.CFrame = cf
  1609. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1610. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1611. part3.CFrame=X.CFrame
  1612. part4.CFrame=X.CFrame
  1613. part7.CFrame=X.CFrame
  1614. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1615. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1616. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1617. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1618. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1619. rs:wait()
  1620. end
  1621. X:Destroy()
  1622. part:Destroy()
  1623. part2:Destroy()
  1624. part3:Destroy()
  1625. part4:Destroy()
  1626. part5:Destroy()
  1627. part6:Destroy()
  1628. blast:Destroy()
  1629. blast2:Destroy()
  1630. blast3:Destroy()
  1631. z:Destroy()
  1632. z1:Destroy()
  1633. z2:Destroy()
  1634. z3:Destroy()
  1635. z4:Destroy()
  1636. end
  1637. end)
  1638. for i = 1, 20 do
  1639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1645. if Debounces.on == false then break end
  1646. rs:wait()
  1647. end
  1648. if Debounces.CanAttack == false then
  1649. Debounces.CanAttack = true
  1650. Debounces.NoIdl = false
  1651. Debounces.on = false
  1652. end
  1653. end
  1654. end
  1655. end)
  1656. ----------------------------------------------------
  1657. mouse.KeyDown:connect(function(key)
  1658. if key == "e" then
  1659. if Debounces.CanAttack == true then
  1660. Debounces.CanAttack = false
  1661. Debounces.on = true
  1662. Debounces.NoIdl = true
  1663. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1664. z = Instance.new("Sound", rarm)
  1665. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1666. z.Volume = .6
  1667. z.Pitch = pt[math.random(1,#pt)]
  1668. z.Looped = false
  1669. z:Play()
  1670. Debounces.RPunch = true
  1671. Debounces.LPunch = true
  1672. Debounces.ks = true
  1673. Debounces.ks2 = true
  1674. for i = 1, 3 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1681. if Debounces.on == false then break end
  1682. wait()
  1683. end
  1684. z2 = Instance.new("Sound", larm)
  1685. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1686. z2.Volume = .6
  1687. z2.Pitch = pt[math.random(1,#pt)]
  1688. z2.Looped = false
  1689. z2:Play()
  1690. for i = 1, 3 do
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1697. if Debounces.on == false then break end
  1698. wait()
  1699. end
  1700. z3 = Instance.new("Sound", rarm)
  1701. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1702. z3.Volume = 0.6
  1703. z3.Pitch = pt[math.random(1,#pt)]
  1704. z3.Looped = false
  1705. z3:Play()
  1706. for i = 1, 3 do
  1707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1713. if Debounces.on == false then break end
  1714. wait()
  1715. end
  1716. z4 = Instance.new("Sound", larm)
  1717. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1718. z4.Volume = .6
  1719. z4.Pitch = pt[math.random(1,#pt)]
  1720. z4.Looped = false
  1721. z4:Play()
  1722. for i = 1, 3 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1729. if Debounces.on == false then break end
  1730. wait()
  1731. end
  1732. z5 = Instance.new("Sound", rarm)
  1733. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1734. z5.Volume = .6
  1735. z5.Pitch = pt[math.random(1,#pt)]
  1736. z5.Looped = false
  1737. z5:Play()
  1738. for i = 1, 3 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1745. if Debounces.on == false then break end
  1746. wait()
  1747. end
  1748. z6 = Instance.new("Sound", larm)
  1749. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1750. z6.Volume = .6
  1751. z6.Pitch = pt[math.random(1,#pt)]
  1752. z6.Looped = false
  1753. z6:Play()
  1754. for i = 1, 3 do
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1761. if Debounces.on == false then break end
  1762. wait()
  1763. end
  1764. z7 = Instance.new("Sound", rarm)
  1765. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1766. z7.Volume = .6
  1767. z7.Pitch = pt[math.random(1,#pt)]
  1768. z7.Looped = false
  1769. z7:Play()
  1770. for i = 1, 3 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1777. if Debounces.on == false then break end
  1778. wait()
  1779. end
  1780. z8 = Instance.new("Sound", larm)
  1781. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1782. z8.Volume = .6
  1783. z8.Pitch = pt[math.random(1,#pt)]
  1784. z8.Looped = false
  1785. z8:Play()
  1786. for i = 1, 3 do
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1793. if Debounces.on == false then break end
  1794. wait()
  1795. end
  1796. z9 = Instance.new("Sound", rarm)
  1797. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1798. z9.Volume = 0.6
  1799. z9.Pitch = pt[math.random(1,#pt)]
  1800. z9.Looped = false
  1801. z9:Play()
  1802. for i = 1, 3 do
  1803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1809. if Debounces.on == false then break end
  1810. wait()
  1811. end
  1812. z10 = Instance.new("Sound", larm)
  1813. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1814. z10.Volume = .6
  1815. z10.Pitch = pt[math.random(1,#pt)]
  1816. z10.Looped = false
  1817. z10:Play()
  1818. for i = 1, 3 do
  1819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1825. if Debounces.on == false then break end
  1826. wait()
  1827. end
  1828. z11 = Instance.new("Sound", rarm)
  1829. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1830. z11.Volume = .6
  1831. z11.Pitch = pt[math.random(1,#pt)]
  1832. z11.Looped = false
  1833. z11:Play()
  1834. for i = 1, 3 do
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1841. if Debounces.on == false then break end
  1842. wait()
  1843. end
  1844. z12 = Instance.new("Sound", larm)
  1845. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1846. z12.Volume = .6
  1847. z12.Pitch = pt[math.random(1,#pt)]
  1848. z12.Looped = false
  1849. z12:Play()
  1850. for i = 1, 3 do
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1857. if Debounces.on == false then break end
  1858. wait()
  1859. end
  1860. z13 = Instance.new("Sound", rarm)
  1861. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1862. z13.Volume = 0.6
  1863. z13.Pitch = pt[math.random(1,#pt)]
  1864. z13.Looped = false
  1865. z13:Play()
  1866. for i = 1, 3 do
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1873. if Debounces.on == false then break end
  1874. wait()
  1875. end
  1876. z14 = Instance.new("Sound", larm)
  1877. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1878. z14.Volume = .6
  1879. z14.Pitch = pt[math.random(1,#pt)]
  1880. z14.Looped = false
  1881. z14:Play()
  1882. for i = 1, 3 do
  1883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1889. if Debounces.on == false then break end
  1890. wait()
  1891. end
  1892. z15 = Instance.new("Sound", rarm)
  1893. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1894. z15.Volume = .6
  1895. z15.Pitch = pt[math.random(1,#pt)]
  1896. z15.Looped = false
  1897. z15:Play()
  1898. for i = 1, 3 do
  1899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1905. if Debounces.on == false then break end
  1906. wait()
  1907. end
  1908. z16 = Instance.new("Sound", larm)
  1909. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1910. z16.Volume = .6
  1911. z16.Pitch = pt[math.random(1,#pt)]
  1912. z16.Looped = false
  1913. z16:Play()
  1914. for i = 1, 3 do
  1915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1921. if Debounces.on == false then break end
  1922. wait()
  1923. end
  1924. z17 = Instance.new("Sound", rarm)
  1925. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1926. z17.Volume = .6
  1927. z17.Pitch = pt[math.random(1,#pt)]
  1928. z17.Looped = false
  1929. z17:Play()
  1930. for i = 1, 3 do
  1931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1937. if Debounces.on == false then break end
  1938. wait()
  1939. end
  1940. z18 = Instance.new("Sound", larm)
  1941. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1942. z18.Volume = .6
  1943. z18.Pitch = pt[math.random(1,#pt)]
  1944. z18.Looped = false
  1945. z18:Play()
  1946. for i = 1, 3 do
  1947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1953. if Debounces.on == false then break end
  1954. wait()
  1955. end
  1956. z19 = Instance.new("Sound", rarm)
  1957. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1958. z19.Volume = 0.6
  1959. z19.Pitch = pt[math.random(1,#pt)]
  1960. z19.Looped = false
  1961. z19:Play()
  1962. for i = 1, 3 do
  1963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1969. if Debounces.on == false then break end
  1970. wait()
  1971. end
  1972. z20 = Instance.new("Sound", larm)
  1973. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1974. z20.Volume = .6
  1975. z20.Pitch = pt[math.random(1,#pt)]
  1976. z20.Looped = false
  1977. z20:Play()
  1978. for i = 1, 3 do
  1979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1985. if Debounces.on == false then break end
  1986. wait()
  1987. end
  1988. z:Destroy()
  1989. z2:Destroy()
  1990. z3:Destroy()
  1991. z4:Destroy()
  1992. z5:Destroy()
  1993. z6:Destroy()
  1994. z7:Destroy()
  1995. z8:Destroy()
  1996. z9:Destroy()
  1997. z10:Destroy()
  1998. z11:Destroy()
  1999. z12:Destroy()
  2000. z13:Destroy()
  2001. z14:Destroy()
  2002. z15:Destroy()
  2003. z16:Destroy()
  2004. z17:Destroy()
  2005. z18:Destroy()
  2006. z19:Destroy()
  2007. z20:Destroy()
  2008. Debounces.LPunch = false
  2009. Debounces.RPunch = false
  2010. Debounces.ks = false
  2011. Debounces.ks2 = false
  2012. if Debounces.CanAttack == false then
  2013. Debounces.CanAttack = true
  2014. Debounces.on = false
  2015. Debounces.NoIdl = false
  2016. end
  2017. end
  2018. end
  2019. end)
  2020. -------------------------------
  2021. mouse.KeyDown:connect(function(key)
  2022. if key == "t" then
  2023. if Debounces.CanAttack == true then
  2024. Debounces.CanAttack = false
  2025. Debounces.NoIdl = true
  2026. Debounces.on = true
  2027. Debounces.ks = true
  2028. kik = rleg.Touched:connect(function(ht)
  2029. hit = ht.Parent
  2030. if ht and hit:IsA("Model") then
  2031. if hit:FindFirstChild("Humanoid") then
  2032. if hit.Name ~= p.Name then
  2033. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2034. Debounces.Slashed = true]]--
  2035. if Debounces.ks==true then
  2036. z = Instance.new("Sound",hed)
  2037. z.SoundId = "rbxassetid://169380525"
  2038. z.Volume = 1
  2039. z:Play()
  2040. Debounces.ks=false
  2041. end
  2042. hit:FindFirstChild("Humanoid"):TakeDamage(100000000000000000)
  2043. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2044. --Debounces.Slashed = false
  2045. --end
  2046. end
  2047. end
  2048. elseif ht and hit:IsA("Hat") then
  2049. if hit.Parent.Name ~= p.Name then
  2050. if hit.Parent:FindFirstChild("Humanoid") then
  2051. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2052. Debounces.Slashed = true]]--
  2053. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2000)
  2054. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2055. --Debounces.Slashed = false
  2056. --end
  2057. end
  2058. end
  2059. end
  2060. end)
  2061. for i = 1,20 do
  2062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2068. if Debounces.on == false then break end
  2069. rs:wait()
  2070. end
  2071. kik:disconnect()
  2072. if Debounces.CanAttack == false then
  2073. Debounces.CanAttack = true
  2074. Debounces.NoIdl = false
  2075. Debounces.on = false
  2076. end
  2077. end
  2078. end
  2079. end)
  2080. ----------------------------------------------------
  2081. mouse.KeyDown:connect(function(key)
  2082. if key == "y" then
  2083. if Debounces.CanAttack == true then
  2084. Debounces.CanAttack = false
  2085. Debounces.on = true
  2086. Debounces.NoIdl = true
  2087. for i = 1, 15 do
  2088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2094. if Debounces.on == false then break end
  2095. rs:wait(2.7)
  2096. end
  2097. x = Instance.new("Sound",char)
  2098. x.SoundId = "rbxassetid://228343271"
  2099. x.Pitch = 1
  2100. x.Volume = .8
  2101. wait(.1)
  2102. x:Play()
  2103. Debounces.on = false
  2104. Debounces.Here = false
  2105. shot = shot + 1
  2106. local rng = Instance.new("Part", larm)
  2107. rng.Anchored = true
  2108. rng.BrickColor = BrickColor.new("Bright red")
  2109. rng.CanCollide = false
  2110. rng.FormFactor = 3
  2111. rng.Name = "Ring"
  2112. rng.Size = Vector3.new(1, 1, 1)
  2113. rng.Transparency = 0.35
  2114. rng.TopSurface = 0
  2115. rng.BottomSurface = 0
  2116. rng2 = rng:clone()
  2117. rng3 = rng2:clone()
  2118. rng4 = rng2:clone()
  2119. local rngm = Instance.new("SpecialMesh", rng)
  2120. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2121. rngm.Scale = Vector3.new(10, 10, 1)
  2122. rngm2 = rngm:clone()
  2123. rngm2.Scale = Vector3.new(5, 5, 3)
  2124. rngm3=rngm2:clone()
  2125. rngm3.Parent = rng3
  2126. rngm3.Scale = Vector3.new(8, 8, 1)
  2127. rngm4 = rngm2:clone()
  2128. rngm4.Parent = rng4
  2129. rngm4.Scale = Vector3.new(6, 6, 1)
  2130. local bem = Instance.new("Part", larm)
  2131. bem.Anchored = true
  2132. bem.BrickColor = BrickColor.new("Bright red")
  2133. bem.CanCollide = false
  2134. bem.FormFactor = 3
  2135. bem.Name = "Beam" .. shot
  2136. bem.Size = Vector3.new(1, 1, 1)
  2137. bem.Transparency = 0.35
  2138. bem.TopSurface = 0
  2139. bem.BottomSurface = 0
  2140. local bemm = Instance.new("SpecialMesh", bem)
  2141. bemm.MeshType = 4
  2142. bemm.Scale = Vector3.new(1, 4, 4)
  2143. local out = Instance.new("Part", larm)
  2144. out.Anchored = true
  2145. out.BrickColor = BrickColor.new("Bright red")
  2146. out.CanCollide = false
  2147. out.FormFactor = 3
  2148. out.Name = "Out"
  2149. out.Size = Vector3.new(4, 4, 4)
  2150. out.Transparency = 0.35
  2151. out.TopSurface = 0
  2152. out.BottomSurface = 0
  2153. local outm = Instance.new("SpecialMesh", out)
  2154. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2155. outm.Scale = Vector3.new(6, 4, 6)
  2156. local bnd = Instance.new("Part", larm)
  2157. bnd.Anchored = true
  2158. bnd.BrickColor = BrickColor.new("Cyan")
  2159. bnd.CanCollide = false
  2160. bnd.FormFactor = 3
  2161. bnd.Name = "Bend"
  2162. bnd.Size = Vector3.new(1, 1, 1)
  2163. bnd.Transparency = 1
  2164. bnd.TopSurface = 0
  2165. bnd.BottomSurface = 0
  2166. local bndm = Instance.new("SpecialMesh", bnd)
  2167. bndm.MeshType = 3
  2168. bndm.Scale = Vector3.new(8, 8, 8)
  2169. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2170. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2171. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2172. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2173. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2174. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2175. Debounces.Shewt = true
  2176. coroutine.wrap(function()
  2177. for i = 1, 20, 0.2 do
  2178. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2179. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2180. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2181. rng.Transparency = i/20
  2182. rng3.Transparency = 1/24
  2183. rng4.Transparency = i/26
  2184. wait()
  2185. end
  2186. wait()
  2187. rng:Destroy()
  2188. end)()
  2189. if Debounces.Shewt == true then
  2190. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2191. hit = ht.Parent
  2192. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2193. if HasntTouched(hit.Name) == true and deb == false then
  2194. deb = true
  2195. coroutine.wrap(function()
  2196. hit:FindFirstChild("Humanoid").PlatformStand = true
  2197. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2198. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  2199. end)()
  2200. table.insert(Touche, hit.Name)
  2201. deb = false
  2202. end
  2203. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2204. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2205. deb = true
  2206. coroutine.wrap(function()
  2207. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2208. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2209. wait(1)
  2210. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2211. end)()
  2212. table.insert(Touche, hit.Parent.Name)
  2213. deb = false
  2214. for i, v in pairs(Touche) do
  2215. print(v)
  2216. end
  2217. end
  2218. end
  2219. end)
  2220. end
  2221. for i = 0, 260, 8 do
  2222. bem.Size = Vector3.new(i, 3, 3)
  2223. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2224. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2225. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2226. bnd.Size = Vector3.new(1,1,1)
  2227. bndm.Scale = Vector3.new(8,8,8)
  2228. if i % 10 == 0 then
  2229. local newRng = rng2:Clone()
  2230. newRng.Parent = larm
  2231. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2232. local newRngm = rngm2:clone()
  2233. newRngm.Parent=newRng
  2234. coroutine.wrap(function()
  2235. for i = 1, 10, 0.2 do
  2236. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2237. newRng.Transparency = i/10
  2238. wait()
  2239. end
  2240. wait()
  2241. newRng:Destroy()
  2242. end)()
  2243. end
  2244. wait()
  2245. end
  2246. wait()
  2247. Debounces.Shewt = false
  2248. bem:Destroy()
  2249. out:Destroy()
  2250. bnd:Destroy()
  2251. Debounces.Ready = false
  2252. for i, v in pairs(Touche) do
  2253. table.remove(Touche, i)
  2254. end
  2255. wait()
  2256. table.insert(Touche, char.Name)
  2257. Debounces.NoIdl = false
  2258. if Debounces.CanAttack == false then
  2259. Debounces.CanAttack = true
  2260. end
  2261. end
  2262. end
  2263. end)
  2264. ----------------------------------------------------
  2265. --[[mouse.KeyDown:connect(function(key)
  2266. if key == "y" then
  2267. if Debounces.CanAttack == true then
  2268. Debounces.CanAttack = false
  2269. Debounces.NoIdl = true
  2270. Debounces.on = true
  2271. local shell = Instance.new("Part",torso)
  2272. shell.BrickColor = BrickColor.new("Bright red")
  2273. shell.Anchored = false
  2274. shell.CanCollide = false
  2275. shell.Locked = true
  2276. shell.TopSurface = "SmoothNoOutlines"
  2277. shell.BottomSurface = "SmoothNoOutlines"
  2278. shell.Size = Vector3.new(1.2,1.2,1.2)
  2279. shell.FormFactor = 3
  2280. local shellm = Instance.new("SpecialMesh",shell)
  2281. shellm.MeshType = "Sphere"
  2282. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2283. Omega = function()
  2284. local X = Instance.new("Part",char)
  2285. local O = Instance.new("ObjectValue",X)
  2286. O.Name = "creator"
  2287. X.Locked = true
  2288. X.Name = "Shell"
  2289. X.Anchored = false
  2290. X.CanCollide = false
  2291. X.Transparency = 0.5
  2292. X.Reflectance = 0
  2293. X.BottomSurface = 0
  2294. X.TopSurface = 0
  2295. X.Shape = 0
  2296. local V = Instance.new("ObjectValue",X)
  2297. V.Value = char
  2298. V.Name = "creator"
  2299. X.BrickColor = BrickColor.new("Bright red")
  2300. X.Size = Vector3.new(40,40,40)
  2301. --X.Material = "Neon"
  2302. local Z = Instance.new("SpecialMesh",X)
  2303. Z.MeshType = "Sphere"
  2304. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2305. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2306. local bv = Instance.new("BodyVelocity",X)
  2307. bv.maxForce = Vector3.new(99999,99999,99999)
  2308. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2309. bv.velocity = root.CFrame.lookVector*10
  2310. Explode = X.Touched:connect(function(hit)
  2311. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2312. local cf = X.CFrame
  2313. bv:Destroy()
  2314. X.Anchored = true
  2315. Z:Remove()
  2316. Explode:disconnect()
  2317. X.Size = Vector3.new(3,3,3)
  2318. X.Touched:connect(function(hit) end)
  2319. X.CanCollide = false
  2320. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2321. if v:FindFirstChild('Humanoid') then
  2322. v.Humanoid:TakeDamage(math.random(1000,5000))
  2323. end
  2324. end
  2325. for i = 1, (40) do rs:wait()
  2326. X.Transparency = X.Transparency + (1/40)
  2327. X.Size = X.Size + Vector3.new(1,1,1)
  2328. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2329. end
  2330. X:Destroy()
  2331. end
  2332. end)
  2333. end
  2334. for i = 1,20 do
  2335. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2336. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2338. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2342. if Debounces.on == false then break end
  2343. rs:wait()
  2344. end
  2345. for i = 1,30 do
  2346. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. for i = 1,40 do
  2357. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2358. shell.Size = shell.Size + Vector3.new(1,1,1)
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2365. if Debounces.on == false then break end
  2366. rs:wait()
  2367. end
  2368. for i = 1,40 do
  2369. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2376. if Debounces.on == false then break end
  2377. rs:wait()
  2378. end
  2379. for i = 1,60 do
  2380. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2387. if Debounces.on == false then break end
  2388. rs:wait()
  2389. end
  2390. for i = 1,60 do
  2391. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2392. shell.Size = shell.Size + Vector3.new(1,1,1)
  2393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2399. if Debounces.on == false then break end
  2400. rs:wait()
  2401. end
  2402. if Debounces.CanAttack == false then
  2403. Debounces.CanAttack = true
  2404. Debounces.NoIdl = false
  2405. Debounces.on = false
  2406. end
  2407. end
  2408. end
  2409. end)]]--
  2410. ----------------------------------------------------
  2411. Charging = false
  2412. mouse.KeyDown:connect(function(key)
  2413. if key == "r" then
  2414. if Charging == false then
  2415. Charging = true
  2416. if Debounces.CanAttack == true then
  2417. Debounces.CanAttack = false
  2418. Debounces.NoIdl = true
  2419. Debounces.on = true
  2420. for i = 1,20 do
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2427. if Debounces.on == false then break end
  2428. rs:wait()
  2429. end
  2430. --[[for i = 1,20 do
  2431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2437. if Debounces.on == false then break end
  2438. rs:wait()
  2439. end]]--
  2440. pt=Instance.new('Part',torso)
  2441. pt.Anchored=true
  2442. pt.CanCollide=false
  2443. pt.Locked = true
  2444. pt.FormFactor='Custom'
  2445. pt.Size=Vector3.new(1,1,1)
  2446. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2447. pt.Transparency=.6
  2448. pt.BrickColor=BrickColor.new('Bright red')
  2449. msh=Instance.new('SpecialMesh',pt)
  2450. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2451. msh.Scale=Vector3.new(8,1000,5000)
  2452. pt2=pt:clone()
  2453. pt2.Parent = torso
  2454. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2455. pt2.BrickColor=BrickColor.new("Bright red")
  2456. msh2=msh:clone()
  2457. msh2.Parent=pt2
  2458. msh2.Scale=Vector3.new(10,5,10)
  2459.  
  2460. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,61000,50003,61000,50005,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,81000,50001000,50006,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2461.  
  2462. bl = Instance.new("Part", char)
  2463. bl.Locked = true
  2464. bl.Name = "Shell"
  2465. bl.BrickColor = BrickColor.new("Really red")
  2466. bl.Anchored = true
  2467. bl.CanCollide = false
  2468. bl.Transparency = 0
  2469. bl.Reflectance = 0
  2470. bl.BottomSurface = 0
  2471. bl.TopSurface = 0
  2472. bl.Shape = 0
  2473. blm = Instance.new("SpecialMesh",bl)
  2474. blm.MeshType = "Sphere"
  2475. blm.Scale = Vector3.new(1,1,1)
  2476. blm.MeshId = "rbxassetid://9982590"
  2477.  
  2478. coroutine.resume(coroutine.create(function()
  2479. for i=1, math.huge, 4 do
  2480. if Charging == true then
  2481. rs:wait()
  2482. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2483. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2484. bl.Transparency = bl.Transparency + 0.005
  2485. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2486. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2487. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2488. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2489. elseif Charging == false then break
  2490. end
  2491. end
  2492. end))
  2493.  
  2494. repeat
  2495. local p = Instance.new('Part',torso)
  2496. p.formFactor = 'Custom'
  2497. p.Size = Vector3.new(1,1,1)
  2498. p.BrickColor = workspace.Base.BrickColor
  2499. p.CanCollide = false
  2500. p.Transparency = 0
  2501. p.Anchored = true
  2502. p.Locked=true
  2503. p.Material = workspace.Base.Material
  2504. s = math.random(1,40)/10
  2505. local m = Instance.new("BlockMesh",p)
  2506. m.Scale = Vector3.new(s,s,s)
  2507. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2508. --[[coroutine.wrap(function()
  2509. wait(2)
  2510. while Charging == true do
  2511. wait(2)
  2512. GroundWave1()
  2513. wait(2)
  2514. end
  2515. end)()]]--
  2516. Spawn(function()
  2517. while rs:wait() do
  2518. if Charging == true then
  2519. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2520. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2521. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2522. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2523. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2524. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2525. elseif Charging == false then break
  2526. end
  2527. end
  2528. end)
  2529. Spawn(function()
  2530. while rs:wait() do
  2531. if p.Transparency >= 1 then p:Destroy() break end
  2532. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2533. p.Transparency = p.Transparency+0.01
  2534. end
  2535. end)
  2536. wait(.3)
  2537. until Charging == false
  2538. end
  2539. end
  2540. end
  2541. end)
  2542. ----------------------------------------------------
  2543. mouse.KeyUp:connect(function(key)
  2544. if key == "r" then
  2545. if Charging == true then
  2546. Charging = false
  2547. pt:Destroy()
  2548. pt2:Destroy()
  2549. bl:Destroy()
  2550. if Debounces.CanAttack == false then
  2551. Debounces.CanAttack = true
  2552. Debounces.NoIdl = false
  2553. Debounces.on = false
  2554. end
  2555. end
  2556. end
  2557. end)
  2558. ----------------------------------------------------
  2559. mouse.KeyDown:connect(function(key)
  2560. if key == "g" then
  2561. if Debounces.CanAttack == true then
  2562. Debounces.CanAttack = false
  2563. Debounces.NoIdl = true
  2564. Debounces.on = true
  2565. local shell = Instance.new("Part",torso)
  2566. shell.BrickColor = BrickColor.new("Really red")
  2567. shell.Anchored = true
  2568. shell.CanCollide = false
  2569. shell.Locked = true
  2570. shell.TopSurface = "SmoothNoOutlines"
  2571. shell.BottomSurface = "SmoothNoOutlines"
  2572. shell.Size = Vector3.new(1,1,1)
  2573. shellm = Instance.new("SpecialMesh",shell)
  2574. shellm.MeshType = "Sphere"
  2575. shellm.Scale = Vector3.new(1,1,1)
  2576. local shell2 = Instance.new("Part",torso)
  2577. shell2.BrickColor = BrickColor.new("Bright red")
  2578. shell2.Anchored = true
  2579. shell2.CanCollide = false
  2580. shell2.Locked = true
  2581. shell2.TopSurface = "SmoothNoOutlines"
  2582. shell2.BottomSurface = "SmoothNoOutlines"
  2583. shell2.Size = Vector3.new(1,1,1)
  2584. shellm2 = Instance.new("SpecialMesh",shell2)
  2585. shellm2.MeshType = "Sphere"
  2586. shellm2.Scale = Vector3.new(1,1,1)
  2587.  
  2588. function FindNearestTorso(Position,Distance,SinglePlayer)
  2589. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2590. local List = {}
  2591. for i,v in pairs(workspace:GetChildren())do
  2592. if v:IsA("Model")then
  2593. if v:findFirstChild("Torso")then
  2594. if v ~= char then
  2595. if(v.Torso.Position -Position).magnitude <= Distance then
  2596. table.insert(List,v)
  2597. end
  2598. end
  2599. end
  2600. end
  2601. end
  2602. return List
  2603. end
  2604.  
  2605. Shell = function()
  2606. local X = Instance.new("Part",char)
  2607. local O = Instance.new("ObjectValue",X)
  2608. O.Name = "creator"
  2609. X.Locked = true
  2610. X.Name = "Shell"
  2611. X.Anchored = false
  2612. X.CanCollide = false
  2613. X.Transparency = 0
  2614. X.Reflectance = 0
  2615. X.BottomSurface = 0
  2616. X.TopSurface = 0
  2617. X.Shape = 0
  2618. local V = Instance.new("ObjectValue",X)
  2619. V.Value = char
  2620. V.Name = "creator"
  2621. X.BrickColor = BrickColor.new("Really red")
  2622. X.Size = Vector3.new(1,1,1)
  2623. --X.Material = "Neon"
  2624. local Z = Instance.new("SpecialMesh",X)
  2625. Z.MeshType = "Sphere"
  2626. Z.Scale = Vector3.new(1,1,1)
  2627. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2628. local bv = Instance.new("BodyVelocity",X)
  2629. bv.maxForce = Vector3.new(99999,99999,99999)
  2630. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2631. bv.velocity = root.CFrame.lookVector*65
  2632. Explode = X.Touched:connect(function(hit)
  2633. if hit ~= char and hit.Name ~= "Shell" and hit:
  2634.  
  2635. A("Part") or hit:IsA("BasePart}") then
  2636. local cf = X.CFrame
  2637. bv:Destroy()
  2638. X.Anchored = true
  2639. Z:Remove()
  2640. Explode:disconnect()
  2641. X.Size = Vector3.new(3,3,3)
  2642. X.Touched:connect(function(hit) end)
  2643. X.CanCollide = false
  2644. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2645. if v:FindFirstChild('Humanoid') then
  2646. v.Humanoid:TakeDamage(math.random(1000,5000))
  2647. end
  2648. end
  2649. for i = 1, (40) do rs:wait()
  2650. X.Transparency = X.Transparency + (1/40)
  2651. X.Size = X.Size + Vector3.new(1,1,1)
  2652. X.CFrame = cf
  2653. end
  2654. X:Destroy()
  2655. end
  2656. end)
  2657. end
  2658. Shell()
  2659. for i = 1, 10 do
  2660. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2661. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2668. if Debounces.on == false then break end
  2669. rs:wait()
  2670. end
  2671. Shell()
  2672. shell.Transparency = 1
  2673. for i = 1, 10 do
  2674. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2675. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2682. if Debounces.on == false then break end
  2683. rs:wait()
  2684. end
  2685. Shell()
  2686. shell.Transparency = 0
  2687. shell2.Transparency = 1
  2688. for i = 1, 10 do
  2689. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2690. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2697. if Debounces.on == false then break end
  2698. rs:wait()
  2699. end
  2700. Shell()
  2701. shell2.Transparency = 0
  2702. shell.Transparency = 1
  2703. for i = 1, 10 do
  2704. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2705. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2712. if Debounces.on == false then break end
  2713. rs:wait()
  2714. end
  2715. Shell()
  2716. shell.Transparency = 0
  2717. shell2.Transparency = 1
  2718. for i = 1, 10 do
  2719. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2720. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2727. if Debounces.on == false then break end
  2728. rs:wait()
  2729. end
  2730. Shell()
  2731. shell2.Transparency = 0
  2732. shell.Transparency = 1
  2733. for i = 1, 10 do
  2734. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2735. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2742. if Debounces.on == false then break end
  2743. rs:wait()
  2744. end
  2745. Shell()
  2746. shell.Transparency = 0
  2747. shell2.Transparency = 1
  2748. for i = 1, 10 do
  2749. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2750. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2757. if Debounces.on == false then break end
  2758. rs:wait()
  2759. end
  2760. Shell()
  2761. shell2.Transparency = 0
  2762. shell.Transparency = 1
  2763. for i = 1, 10 do
  2764. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2765. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2772. if Debounces.on == false then break end
  2773. rs:wait()
  2774. end
  2775. Shell()
  2776. shell.Transparency = 0
  2777. shell2.Transparency = 1
  2778. for i = 1, 10 do
  2779. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2780. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2787. if Debounces.on == false then break end
  2788. rs:wait()
  2789. end
  2790. Shell()
  2791. shell2.Transparency = 0
  2792. shell.Transparency = 1
  2793. for i = 1, 10 do
  2794. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2795. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2802. if Debounces.on == false then break end
  2803. rs:wait()
  2804. end
  2805. Shell()
  2806. shell.Transparency = 0
  2807. shell2.Transparency = 1
  2808. for i = 1, 10 do
  2809. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2810. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2817. if Debounces.on == false then break end
  2818. rs:wait()
  2819. end
  2820. Shell()
  2821. shell2.Transparency = 0
  2822. shell.Transparency = 1
  2823. for i = 1, 10 do
  2824. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2825. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2832. if Debounces.on == false then break end
  2833. rs:wait()
  2834. end
  2835. Shell()
  2836. shell.Transparency = 0
  2837. shell2.Transparency = 1
  2838. for i = 1, 10 do
  2839. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2840. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2847. if Debounces.on == false then break end
  2848. rs:wait()
  2849. end
  2850. shell.Transparency = 1
  2851. if Debounces.CanAttack == false then
  2852. Debounces.CanAttack = true
  2853. Debounces.NoIdl = false
  2854. Debounces.on = false
  2855. end
  2856. end
  2857. end
  2858. end)
  2859. ----------------------------------------------------
  2860. Search = false
  2861. mouse.KeyDown:connect(function(key)
  2862. if key == "n" then
  2863. if Search == false then
  2864. Search = true
  2865. for i,v in pairs(game.Players:getPlayers()) do
  2866. if v.Name~=char.Name then
  2867. for j,k in pairs(v.Character:GetChildren()) do
  2868. if k:IsA("BasePart") and k.Transparency >= 1 then
  2869. bawx=Instance.new("SelectionBox",cam)
  2870. bawx.Color = BrickColor.new("Bright red")
  2871. bawx.Transparency = .5
  2872. bawx.Adornee = k
  2873. end
  2874. end
  2875. end
  2876. end
  2877. elseif Search == true then
  2878. Search = false
  2879. for i, v in pairs(cam:GetChildren()) do
  2880. if v:IsA("SelectionBox") then
  2881. v:Destroy()
  2882. end
  2883. end
  2884. end
  2885. end
  2886. end)
  2887. ----------------------------------------------------
  2888. Grab = false
  2889. mouse.KeyDown:connect(function(key)
  2890. if key == "z" then
  2891. Debounces.on = true
  2892. Debounces.NoIdl = true
  2893. Debounces.ks = true
  2894. if Grab == false then
  2895. gp = nil
  2896. for i = 1, 20 do
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2903. if Debounces.on == false then break end
  2904. rs:wait()
  2905. end
  2906. con1=larm.Touched:connect(function(hit) -- this is grab
  2907. ht = hit.Parent
  2908. hum1=ht:FindFirstChild('Humanoid')
  2909. if hum1 ~= nil then
  2910. if Debounces.ks==true then
  2911. z = Instance.new("Sound",hed)
  2912. z.SoundId = "rbxassetid://169380525"
  2913. z.Volume = 1
  2914. z:Play()
  2915. Debounces.ks=false
  2916. end
  2917. hum1.PlatformStand=true
  2918. gp = ht
  2919. Grab = true
  2920. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2921. asd.Parent = larm
  2922. asd.Name = "asd"
  2923. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2924. --[[elseif hum1 == nil then
  2925. con1:disconnect()
  2926. wait() return]]--
  2927. end
  2928. end)
  2929. for i = 1, 20 do
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2936. if Debounces.on == false then break end
  2937. rs:wait()
  2938. end
  2939. if hum1 == nil then
  2940. Debounces.on = false
  2941. Debounces.NoIdl = false
  2942. end
  2943. con1:disconnect()
  2944. elseif Grab == true then
  2945. Grab = false
  2946. Punch()
  2947. z = Instance.new("Sound",hed)
  2948. z.SoundId = "rbxassetid://169380525"
  2949. z.Pitch = ptz[math.random(1,#ptz)]
  2950. z.Volume = 1
  2951. z:Play()
  2952. for i = 1, 10 do
  2953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2959. if Debounces.on == false then break end
  2960. rs:wait()
  2961. end
  2962. Punch()
  2963. z = Instance.new("Sound",hed)
  2964. z.SoundId = "rbxassetid://169380525"
  2965. z.Pitch = ptz[math.random(1,#ptz)]
  2966. z.Volume = 1
  2967. z:Play()
  2968. for i = 1, 10 do
  2969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2975. if Debounces.on == false then break end
  2976. rs:wait()
  2977. end
  2978. Punch()
  2979. z = Instance.new("Sound",hed)
  2980. z.SoundId = "rbxassetid://169380525"
  2981. z.Pitch = ptz[math.random(1,#ptz)]
  2982. z.Volume = 1
  2983. z:Play()
  2984. for i = 1, 10 do
  2985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2991. if Debounces.on == false then break end
  2992. rs:wait()
  2993. end
  2994. Punch()
  2995. z = Instance.new("Sound",hed)
  2996. z.SoundId = "rbxassetid://169380525"
  2997. z.Pitch = ptz[math.random(1,#ptz)]
  2998. z.Volume = 1
  2999. z:Play()
  3000. for i = 1, 10 do
  3001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3007. if Debounces.on == false then break end
  3008. rs:wait()
  3009. end
  3010. Punch()
  3011. z = Instance.new("Sound",hed)
  3012. z.SoundId = "rbxassetid://169380525"
  3013. z.Pitch = ptz[math.random(1,#ptz)]
  3014. z.Volume = 1
  3015. z:Play()
  3016. for i = 1, 10 do
  3017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3023. if Debounces.on == false then break end
  3024. rs:wait()
  3025. end
  3026. Punch()
  3027. z = Instance.new("Sound",hed)
  3028. z.SoundId = "rbxassetid://169380525"
  3029. z.Pitch = ptz[math.random(1,#ptz)]
  3030. z.Volume = 1
  3031. z:Play()
  3032. for i = 1, 10 do
  3033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3039. if Debounces.on == false then break end
  3040. rs:wait()
  3041. end
  3042. Punch()
  3043. z = Instance.new("Sound",hed)
  3044. z.SoundId = "rbxassetid://169380525"
  3045. z.Pitch = ptz[math.random(1,#ptz)]
  3046. z.Volume = 1
  3047. z:Play()
  3048. for i = 1, 10 do
  3049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3055. if Debounces.on == false then break end
  3056. rs:wait()
  3057. end
  3058. Punch()
  3059. z = Instance.new("Sound",hed)
  3060. z.SoundId = "rbxassetid://169380525"
  3061. z.Pitch = ptz[math.random(1,#ptz)]
  3062. z.Volume = 1
  3063. z:Play()
  3064. for i = 1, 10 do
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. Punch()
  3075. z = Instance.new("Sound",hed)
  3076. z.SoundId = "rbxassetid://169380525"
  3077. z.Pitch = ptz[math.random(1,#ptz)]
  3078. z.Volume = 1
  3079. z:Play()
  3080. for i = 1, 10 do
  3081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3087. if Debounces.on == false then break end
  3088. rs:wait()
  3089. end
  3090. Punch()
  3091. z = Instance.new("Sound",hed)
  3092. z.SoundId = "rbxassetid://169380525"
  3093. z.Pitch = ptz[math.random(1,#ptz)]
  3094. z.Volume = 1
  3095. z:Play()
  3096. for i = 1, 10 do
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3103. if Debounces.on == false then break end
  3104. rs:wait()
  3105. end
  3106. Punch()
  3107. z = Instance.new("Sound",hed)
  3108. z.SoundId = "rbxassetid://169380525"
  3109. z.Pitch = ptz[math.random(1,#ptz)]
  3110. z.Volume = 1
  3111. z:Play()
  3112. for i = 1, 10 do
  3113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3119. if Debounces.on == false then break end
  3120. rs:wait()
  3121. end
  3122. Punch()
  3123. z = Instance.new("Sound",hed)
  3124. z.SoundId = "rbxassetid://169380525"
  3125. z.Pitch = ptz[math.random(1,#ptz)]
  3126. z.Volume = 1
  3127. z:Play()
  3128. for i = 1, 10 do
  3129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3135. if Debounces.on == false then break end
  3136. rs:wait()
  3137. end
  3138. con1:disconnect()
  3139. Debounces.on = false
  3140. Debounces.NoIdl = false
  3141. if gp ~= nil then
  3142. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3143. for i,v in pairs(larm:GetChildren()) do
  3144. if v.Name == "asd" and v:IsA("Weld") then
  3145. v:Remove()
  3146. end
  3147. end
  3148. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3149. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3150. bv.P = 125000
  3151. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3152. hum1=nil
  3153. ht=nil
  3154. Debounces.on = false
  3155. Debounces.NoIdl = false
  3156. elseif ht == nil then wait()
  3157. Grab = false
  3158. Debounces.on = false
  3159. Debounces.NoIdl = false
  3160. end
  3161. end
  3162. end
  3163. end)
  3164. ----------------------------------------------------
  3165. mouse.KeyDown:connect(function(key)
  3166. if string.byte(key) == 52 then
  3167. char.Humanoid.WalkSpeed = 60
  3168. end
  3169. end)
  3170. mouse.KeyUp:connect(function(key)
  3171. if string.byte(key) == 52 then
  3172. char.Humanoid.WalkSpeed = 8
  3173. end
  3174. end)
  3175. -------------------------------
  3176. local animpose = "Idle"
  3177. local lastanimpose = "Idle"
  3178. local sine = 0
  3179. local change = 1
  3180. local val = 0
  3181. local ffing = false
  3182. -------------------------------
  3183. game:GetService("RunService").RenderStepped:connect(function()
  3184. --[[if char.Humanoid.Jump == true then
  3185. jump = true
  3186. else
  3187. jump = false
  3188. end]]
  3189. char.Humanoid.FreeFalling:connect(function(f)
  3190. if f then
  3191. ffing = true
  3192. else
  3193. ffing = false
  3194. end
  3195. end)
  3196. sine = sine + change
  3197. if jumpn == true then
  3198. animpose = "Jumping"
  3199. elseif ffing == true then
  3200. animpose = "Freefalling"
  3201. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3202. animpose = "Idle"
  3203. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3204. animpose = "Walking"
  3205. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3206. animpose = "Running"
  3207. end
  3208. if animpose ~= lastanimpose then
  3209. sine = 0
  3210. if Debounces.NoIdl == false then
  3211. if animpose == "Idle" then
  3212. for i = 1, 2 do
  3213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3219. end
  3220. elseif animpose == "Walking" then
  3221. for i = 1, 2 do
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3228. end
  3229. elseif animpose == "Running" then
  3230. for i = 1, 2 do
  3231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3237. wait()
  3238. end
  3239. end
  3240. else
  3241. end
  3242. end
  3243. lastanimpose = animpose
  3244. if Debounces.NoIdl == false then
  3245. if animpose == "Idle" then
  3246. change = 0.5
  3247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3253. elseif animpose == "Walking" then
  3254. change = 1
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3261. elseif animpose == "Running" then
  3262. change = 1
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3269. end
  3270. end
  3271. end)
  3272.  
  3273. hum.MaxHealth = 9001
  3274. wait(3)
  3275. hum.Health = 9001
  3276.  
  3277. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3278. --[[Part0 = Vector3 (Start pos)
  3279. Part1 = Vector3 (End pos)
  3280. Times = number (Amount of lightning parts)
  3281. Offset = number (Offset)
  3282. Color = color (brickcolor value)
  3283. Thickness = number (thickness)
  3284. Trans = number (transparency)
  3285. ]]--
  3286. local magz = (Part0 - Part1).magnitude
  3287. local curpos = Part0
  3288. local trz = {-Offset,Offset}
  3289. for i=1,Times do
  3290. local li = Instance.new("Part", torso)
  3291. li.Name = "Lightning"
  3292. li.TopSurface =0
  3293. li.Material = "Neon"
  3294. li.BottomSurface = 0
  3295. li.Anchored = true
  3296. li.Locked = true
  3297. li.Transparency = Trans or 0.4
  3298. li.BrickColor = BrickColor.new(Color)
  3299. li.formFactor = "Custom"
  3300. li.CanCollide = false
  3301. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3302. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3303. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3304. if Times == i then
  3305. local magz2 = (curpos - Part1).magnitude
  3306. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3307. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3308. else
  3309. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3310. end
  3311. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3312. game.Debris:AddItem(li,.1)
  3313. end
  3314. end
  3315.  
  3316. BodyParts = {} -- Parts to emit lightning effects from
  3317. for _, v in pairs(char:GetChildren()) do
  3318. if v:IsA("Part") then
  3319. table.insert(BodyParts, v)
  3320. end
  3321. end
  3322.  
  3323. Bounding = {} -- Calculate the bounding boxes
  3324. for _, v in pairs(BodyParts) do
  3325. local temp = {X=nil, Y=nil, Z=nil}
  3326. temp.X = v.Size.X/2 * 10
  3327. temp.Y = v.Size.Y/2 * 10
  3328. temp.Z = v.Size.Z/2 * 10
  3329. Bounding[v.Name] = temp
  3330. --table.insert(Bounding, v.Name, temp)
  3331. end
  3332.  
  3333. while wait(math.random(1,1)/1) do -- Emit the Lightning effects randomly
  3334. local Body1 = BodyParts[math.random(#BodyParts)]
  3335. local Body2 = BodyParts[math.random(#BodyParts)]
  3336. local Pos1 = Vector3.new(
  3337. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3338. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3339. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3340. )
  3341. local Pos2 = Vector3.new(
  3342. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3343. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3344. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3345. )
  3346. local SPos1 = Body1.Position + Pos1
  3347. local SPos2 = Body2.Position + Pos2
  3348. Lightning(SPos1, SPos2, 4, 3, "Bright red", .3, .56)
  3349. end
  3350. uinps.InputBegan:connect(function(InputObject)
  3351. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3352. Debounces.isBoosting = true
  3353. Debounces.damageLevel = 10
  3354. Debounces.scalingDamage = true
  3355. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3356. setLerp(.15)
  3357. setJointCFrames({
  3358. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  3359. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  3360. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  3361. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  3362. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  3363. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  3364. })
  3365. local boostSpeed = 250
  3366. local efx = Instance.new("Sound",c.Head)
  3367. efx.SoundId = "rbxassetid://200632875"
  3368. efx.Pitch = math.random(1100,1300)/1000
  3369. efx.Volume = .5
  3370. efx:Play()
  3371. spawn(function()
  3372. wait(5)
  3373. efx:Destroy()
  3374. end)
  3375. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  3376. vel.P = 1e3
  3377. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3378. wait(.15)
  3379. vel.P = 1000
  3380. vel.MaxForce = Vector3.new(3000,0,3000)
  3381. vel.Velocity = Vector3.new()
  3382. wait(.3)
  3383. setLerp(.3)
  3384. setJointCFrames({
  3385. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  3386. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  3387. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  3388. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  3389. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  3390. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  3391. })
  3392. wait(.2)
  3393. vel:Destroy()
  3394. Debounces.damageLevel = 0
  3395. Debounces.scalingDamage = false
  3396. Debounces.isBoosting = false
  3397. end
  3398. end)
  3399.  
  3400. uinps.InputBegan:connect(function(InputObject)
  3401. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3402. Debounces.isBoosting = true
  3403. Debounces.damageLevel = 10
  3404. Debounces.scalingDamage = true
  3405. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3406. setLerp(.15)
  3407. setJointCFrames({
  3408. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  3409. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  3410. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  3411. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  3412. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  3413. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  3414. })
  3415. local boostSpeed = 250
  3416. local efx = Instance.new("Sound",c.Head)
  3417. efx.SoundId = "rbxassetid://200632875"
  3418. efx.Pitch = math.random(1100,1300)/1000
  3419. efx.Volume = .5
  3420. efx:Play()
  3421. spawn(function()
  3422. wait(5)
  3423. efx:Destroy()
  3424. end)
  3425. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  3426. vel.P = 1e3
  3427. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3428. wait(.15)
  3429. vel.P = 1000
  3430. vel.MaxForce = Vector3.new(3000,0,3000)
  3431. vel.Velocity = Vector3.new()
  3432. wait(.3)
  3433. setLerp(.3)
  3434. setJointCFrames({
  3435. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  3436. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  3437. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  3438. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  3439. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  3440. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  3441. })
  3442. wait(.2)
  3443. vel:Destroy()
  3444. Debounces.damageLevel = 0
  3445. Debounces.scalingDamage = false
  3446. Debounces.isBoosting = false
  3447. end
  3448. end)
  3449.  
  3450. uinps.InputBegan:connect(function(InputObject)
  3451. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3452. Debounces.isBoosting = true
  3453. Debounces.damageLevel = 10
  3454. Debounces.scalingDamage = true
  3455. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3456. setLerp(.15)
  3457. setJointCFrames({
  3458. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  3459. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  3460. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  3461. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  3462. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  3463. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  3464. })
  3465. local boostSpeed = 250
  3466. local efx = Instance.new("Sound",c.Head)
  3467. efx.SoundId = "rbxassetid://200632875"
  3468. efx.Pitch = math.random(1100,1300)/1000
  3469. efx.Volume = .5
  3470. efx:Play()
  3471. spawn(function()
  3472. wait(5)
  3473. efx:Destroy()
  3474. end)
  3475. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  3476. vel.P = 1e3
  3477. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3478. wait(.15)
  3479. vel.P = 1000
  3480. vel.MaxForce = Vector3.new(3000,0,3000)
  3481. vel.Velocity = Vector3.new()
  3482. wait(.3)
  3483. setLerp(.3)
  3484. setJointCFrames({
  3485. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  3486. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  3487. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  3488. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  3489. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  3490. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  3491. })
  3492. wait(.2)
  3493. vel:Destroy()
  3494. Debounces.damageLevel = 0
  3495. Debounces.scalingDamage = false
  3496. Debounces.isBoosting = false
  3497. end
  3498. end)
  3499.  
  3500. uinps.InputBegan:connect(function(InputObject)
  3501. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3502. Debounces.isBoosting = true
  3503. Debounces.damageLevel = 10
  3504. Debounces.scalingDamage = true
  3505. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3506. setLerp(.15)
  3507. setJointCFrames({
  3508. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  3509. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  3510. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  3511. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  3512. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  3513. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  3514. })
  3515. local boostSpeed = 150
  3516. local boostSpeed = 250
  3517. local efx = Instance.new("Sound",c.Head)
  3518. efx.SoundId = "rbxassetid://200632875"
  3519. efx.Pitch = math.random(1100,1300)/1000
  3520. efx.Volume = .5
  3521. efx:Play()
  3522. spawn(function()
  3523. wait(5)
  3524. efx:Destroy()
  3525. end)
  3526. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  3527. vel.P = 1e3
  3528. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3529. wait(.15)
  3530. vel.P = 1000
  3531. vel.MaxForce = Vector3.new(3000,0,3000)
  3532. vel.Velocity = Vector3.new()
  3533. wait(.3)
  3534. setLerp(.3)
  3535. setJointCFrames({
  3536. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  3537. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  3538. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  3539. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  3540. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  3541. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  3542. })
  3543. wait(.2)
  3544. vel:Destroy()
  3545. Debounces.damageLevel = 0
  3546. Debounces.scalingDamage = false
  3547. Debounces.isBoosting = false
  3548. end
  3549. end)
  3550.  
  3551. uinps.InputBegan:connect(function(InputObj)
  3552. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  3553. Debounces.isSprinting = true
  3554. end
  3555. end)
  3556.  
  3557. uinps.InputEnded:connect(function(InputObj)
  3558. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  3559. Debounces.isSprinting = false
  3560. end
  3561. end)
  3562. uinps.InputBegan:connect(function(InputObject)
  3563. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  3564. Debounces.isPassive = not Debounces.isPassive
  3565. end
  3566. end)
  3567.  
  3568. rs.RenderStepped:connect(function()
  3569. Debounces.FPS = 1/rs.RenderStepped:wait()
  3570. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  3571. if Debounces.isPassive == false then
  3572. fight:Pause()
  3573. sans:Resume()
  3574. efxBlock.Transparency = 1
  3575. else
  3576. fight:Resume()
  3577. sans:Pause()
  3578. efxBlock.Transparency = 0
  3579. end
  3580. for i,v in pairs (rayModel:children()) do
  3581. if v.Transparency >= 1 then
  3582. v:Destroy()
  3583. else
  3584. v.CanCollide = true
  3585. local parts = v:GetTouchingParts()
  3586. v.CanCollide = false
  3587. for i = 1,#parts do
  3588. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  3589. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  3590. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  3591. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  3592. end
  3593.  
  3594.  
  3595.  
  3596. end
  3597. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  3598. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  3599. end
  3600. end
  3601. for i = 1,#Joints do
  3602. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  3603. end
  3604. light.Brightness = math.random(1,4)
  3605. end)
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